
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (fma z (log1p (- y)) (- (* x (log y)) t)))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), ((x * log(y)) - t));
}
function code(x, y, z, t) return fma(z, log1p(Float64(-y)), Float64(Float64(x * log(y)) - t)) end
code[x_, y_, z_, t_] := N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y - t\right)
\end{array}
Initial program 82.8%
+-commutative82.8%
associate--l+82.8%
fma-def82.8%
sub-neg82.8%
log1p-def99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (- (* -0.5 (pow y 2.0)) y))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * ((-0.5 * pow(y, 2.0)) - y))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * (((-0.5d0) * (y ** 2.0d0)) - y))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * ((-0.5 * Math.pow(y, 2.0)) - y))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * ((-0.5 * math.pow(y, 2.0)) - y))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * Float64(Float64(-0.5 * (y ^ 2.0)) - y))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * ((-0.5 * (y ^ 2.0)) - y))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[(N[(-0.5 * N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \left(-0.5 \cdot {y}^{2} - y\right)\right) - t
\end{array}
Initial program 82.8%
Taylor expanded in y around 0 99.6%
+-commutative99.6%
mul-1-neg99.6%
unsub-neg99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y z t) :precision binary64 (- (fma x (log y) (* z (- y))) t))
double code(double x, double y, double z, double t) {
return fma(x, log(y), (z * -y)) - t;
}
function code(x, y, z, t) return Float64(fma(x, log(y), Float64(z * Float64(-y))) - t) end
code[x_, y_, z_, t_] := N[(N[(x * N[Log[y], $MachinePrecision] + N[(z * (-y)), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, \log y, z \cdot \left(-y\right)\right) - t
\end{array}
Initial program 82.8%
Taylor expanded in y around 0 99.2%
+-commutative99.2%
fma-def99.2%
mul-1-neg99.2%
distribute-rgt-neg-in99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (- (fma (- y) z (* x (log y))) t))
double code(double x, double y, double z, double t) {
return fma(-y, z, (x * log(y))) - t;
}
function code(x, y, z, t) return Float64(fma(Float64(-y), z, Float64(x * log(y))) - t) end
code[x_, y_, z_, t_] := N[(N[((-y) * z + N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-y, z, x \cdot \log y\right) - t
\end{array}
Initial program 82.8%
Taylor expanded in y around 0 99.6%
+-commutative99.6%
mul-1-neg99.6%
unsub-neg99.6%
Simplified99.6%
Taylor expanded in y around 0 99.2%
+-commutative99.2%
fma-def99.2%
mul-1-neg99.2%
*-commutative99.2%
distribute-rgt-neg-in99.2%
Simplified99.2%
Taylor expanded in x around 0 99.2%
associate-*r*99.2%
log-pow43.7%
fma-def43.7%
neg-mul-143.7%
log-pow99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (let* ((t_1 (* x (log y)))) (if (or (<= t -580000.0) (not (<= t 4.1e-97))) (- t_1 t) (- t_1 (* z y)))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if ((t <= -580000.0) || !(t <= 4.1e-97)) {
tmp = t_1 - t;
} else {
tmp = t_1 - (z * y);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if ((t <= (-580000.0d0)) .or. (.not. (t <= 4.1d-97))) then
tmp = t_1 - t
else
tmp = t_1 - (z * y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if ((t <= -580000.0) || !(t <= 4.1e-97)) {
tmp = t_1 - t;
} else {
tmp = t_1 - (z * y);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if (t <= -580000.0) or not (t <= 4.1e-97): tmp = t_1 - t else: tmp = t_1 - (z * y) return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if ((t <= -580000.0) || !(t <= 4.1e-97)) tmp = Float64(t_1 - t); else tmp = Float64(t_1 - Float64(z * y)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if ((t <= -580000.0) || ~((t <= 4.1e-97))) tmp = t_1 - t; else tmp = t_1 - (z * y); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t, -580000.0], N[Not[LessEqual[t, 4.1e-97]], $MachinePrecision]], N[(t$95$1 - t), $MachinePrecision], N[(t$95$1 - N[(z * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;t \leq -580000 \lor \neg \left(t \leq 4.1 \cdot 10^{-97}\right):\\
\;\;\;\;t_1 - t\\
\mathbf{else}:\\
\;\;\;\;t_1 - z \cdot y\\
\end{array}
\end{array}
if t < -5.8e5 or 4.09999999999999993e-97 < t Initial program 94.9%
Taylor expanded in y around 0 94.7%
if -5.8e5 < t < 4.09999999999999993e-97Initial program 69.9%
Taylor expanded in y around 0 99.5%
+-commutative99.5%
mul-1-neg99.5%
unsub-neg99.5%
Simplified99.5%
Taylor expanded in y around 0 98.8%
+-commutative98.8%
fma-def98.8%
mul-1-neg98.8%
*-commutative98.8%
distribute-rgt-neg-in98.8%
Simplified98.8%
Taylor expanded in x around 0 98.8%
associate-*r*98.8%
log-pow36.7%
fma-def36.7%
neg-mul-136.7%
log-pow98.8%
Simplified98.8%
Taylor expanded in t around 0 91.6%
+-commutative91.6%
mul-1-neg91.6%
sub-neg91.6%
Simplified91.6%
Final simplification93.2%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.2e-22) (not (<= x 1.85e-131))) (- (* x (log y)) t) (- (* z (log1p (- y))) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.2e-22) || !(x <= 1.85e-131)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * log1p(-y)) - t;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.2e-22) || !(x <= 1.85e-131)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * Math.log1p(-y)) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.2e-22) or not (x <= 1.85e-131): tmp = (x * math.log(y)) - t else: tmp = (z * math.log1p(-y)) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.2e-22) || !(x <= 1.85e-131)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * log1p(Float64(-y))) - t); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.2e-22], N[Not[LessEqual[x, 1.85e-131]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * N[Log[1 + (-y)], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2 \cdot 10^{-22} \lor \neg \left(x \leq 1.85 \cdot 10^{-131}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \mathsf{log1p}\left(-y\right) - t\\
\end{array}
\end{array}
if x < -1.20000000000000001e-22 or 1.8500000000000001e-131 < x Initial program 90.1%
Taylor expanded in y around 0 89.8%
if -1.20000000000000001e-22 < x < 1.8500000000000001e-131Initial program 69.3%
Taylor expanded in x around 0 58.9%
sub-neg58.9%
mul-1-neg58.9%
log1p-def89.4%
mul-1-neg89.4%
Simplified89.4%
Final simplification89.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -2e-93) (not (<= x 2e-127))) (- (* x (log y)) t) (- (* z (- y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2e-93) || !(x <= 2e-127)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-2d-93)) .or. (.not. (x <= 2d-127))) then
tmp = (x * log(y)) - t
else
tmp = (z * -y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -2e-93) || !(x <= 2e-127)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -2e-93) or not (x <= 2e-127): tmp = (x * math.log(y)) - t else: tmp = (z * -y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -2e-93) || !(x <= 2e-127)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * Float64(-y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -2e-93) || ~((x <= 2e-127))) tmp = (x * log(y)) - t; else tmp = (z * -y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -2e-93], N[Not[LessEqual[x, 2e-127]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-93} \lor \neg \left(x \leq 2 \cdot 10^{-127}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\end{array}
\end{array}
if x < -1.9999999999999998e-93 or 2.0000000000000001e-127 < x Initial program 89.2%
Taylor expanded in y around 0 88.5%
if -1.9999999999999998e-93 < x < 2.0000000000000001e-127Initial program 66.7%
Taylor expanded in y around 0 99.1%
mul-1-neg99.1%
Simplified99.1%
Taylor expanded in x around 0 91.3%
mul-1-neg91.3%
*-commutative91.3%
distribute-rgt-neg-in91.3%
Simplified91.3%
Final simplification89.3%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 82.8%
Taylor expanded in y around 0 99.6%
+-commutative99.6%
mul-1-neg99.6%
unsub-neg99.6%
Simplified99.6%
Taylor expanded in y around 0 99.2%
+-commutative99.2%
mul-1-neg99.2%
sub-neg99.2%
*-commutative99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.2e+107) (not (<= x 1.8e+22))) (* x (log y)) (- (fma y z t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.2e+107) || !(x <= 1.8e+22)) {
tmp = x * log(y);
} else {
tmp = -fma(y, z, t);
}
return tmp;
}
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.2e+107) || !(x <= 1.8e+22)) tmp = Float64(x * log(y)); else tmp = Float64(-fma(y, z, t)); end return tmp end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.2e+107], N[Not[LessEqual[x, 1.8e+22]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], (-N[(y * z + t), $MachinePrecision])]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{+107} \lor \neg \left(x \leq 1.8 \cdot 10^{+22}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;-\mathsf{fma}\left(y, z, t\right)\\
\end{array}
\end{array}
if x < -3.20000000000000029e107 or 1.8e22 < x Initial program 95.8%
Taylor expanded in y around 0 99.7%
+-commutative99.7%
mul-1-neg99.7%
unsub-neg99.7%
Simplified99.7%
Taylor expanded in y around 0 99.5%
+-commutative99.5%
fma-def99.5%
mul-1-neg99.5%
*-commutative99.5%
distribute-rgt-neg-in99.5%
Simplified99.5%
Taylor expanded in x around 0 99.5%
associate-*r*99.5%
log-pow8.9%
fma-def8.9%
neg-mul-18.9%
log-pow99.5%
Simplified99.5%
Taylor expanded in x around inf 80.4%
if -3.20000000000000029e107 < x < 1.8e22Initial program 72.9%
Taylor expanded in y around 0 99.5%
+-commutative99.5%
mul-1-neg99.5%
unsub-neg99.5%
Simplified99.5%
Taylor expanded in y around 0 99.1%
+-commutative99.1%
fma-def99.1%
mul-1-neg99.1%
*-commutative99.1%
distribute-rgt-neg-in99.1%
Simplified99.1%
Taylor expanded in x around 0 79.3%
sub-neg79.3%
mul-1-neg79.3%
distribute-neg-in79.3%
fma-def79.3%
Simplified79.3%
Final simplification79.7%
(FPCore (x y z t) :precision binary64 (if (or (<= x -3.1e+107) (not (<= x 2.5e+22))) (* x (log y)) (- (* z (- y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.1e+107) || !(x <= 2.5e+22)) {
tmp = x * log(y);
} else {
tmp = (z * -y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-3.1d+107)) .or. (.not. (x <= 2.5d+22))) then
tmp = x * log(y)
else
tmp = (z * -y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -3.1e+107) || !(x <= 2.5e+22)) {
tmp = x * Math.log(y);
} else {
tmp = (z * -y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -3.1e+107) or not (x <= 2.5e+22): tmp = x * math.log(y) else: tmp = (z * -y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -3.1e+107) || !(x <= 2.5e+22)) tmp = Float64(x * log(y)); else tmp = Float64(Float64(z * Float64(-y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -3.1e+107) || ~((x <= 2.5e+22))) tmp = x * log(y); else tmp = (z * -y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -3.1e+107], N[Not[LessEqual[x, 2.5e+22]], $MachinePrecision]], N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.1 \cdot 10^{+107} \lor \neg \left(x \leq 2.5 \cdot 10^{+22}\right):\\
\;\;\;\;x \cdot \log y\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\end{array}
\end{array}
if x < -3.10000000000000026e107 or 2.4999999999999998e22 < x Initial program 95.8%
Taylor expanded in y around 0 99.7%
+-commutative99.7%
mul-1-neg99.7%
unsub-neg99.7%
Simplified99.7%
Taylor expanded in y around 0 99.5%
+-commutative99.5%
fma-def99.5%
mul-1-neg99.5%
*-commutative99.5%
distribute-rgt-neg-in99.5%
Simplified99.5%
Taylor expanded in x around 0 99.5%
associate-*r*99.5%
log-pow8.9%
fma-def8.9%
neg-mul-18.9%
log-pow99.5%
Simplified99.5%
Taylor expanded in x around inf 80.4%
if -3.10000000000000026e107 < x < 2.4999999999999998e22Initial program 72.9%
Taylor expanded in y around 0 99.1%
mul-1-neg99.1%
Simplified99.1%
Taylor expanded in x around 0 79.3%
mul-1-neg79.3%
*-commutative79.3%
distribute-rgt-neg-in79.3%
Simplified79.3%
Final simplification79.7%
(FPCore (x y z t) :precision binary64 (if (or (<= t -1.06e-34) (not (<= t 2.25e-85))) (- t) (* z (- y))))
double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.06e-34) || !(t <= 2.25e-85)) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-1.06d-34)) .or. (.not. (t <= 2.25d-85))) then
tmp = -t
else
tmp = z * -y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((t <= -1.06e-34) || !(t <= 2.25e-85)) {
tmp = -t;
} else {
tmp = z * -y;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (t <= -1.06e-34) or not (t <= 2.25e-85): tmp = -t else: tmp = z * -y return tmp
function code(x, y, z, t) tmp = 0.0 if ((t <= -1.06e-34) || !(t <= 2.25e-85)) tmp = Float64(-t); else tmp = Float64(z * Float64(-y)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((t <= -1.06e-34) || ~((t <= 2.25e-85))) tmp = -t; else tmp = z * -y; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[t, -1.06e-34], N[Not[LessEqual[t, 2.25e-85]], $MachinePrecision]], (-t), N[(z * (-y)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.06 \cdot 10^{-34} \lor \neg \left(t \leq 2.25 \cdot 10^{-85}\right):\\
\;\;\;\;-t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right)\\
\end{array}
\end{array}
if t < -1.06000000000000006e-34 or 2.25000000000000002e-85 < t Initial program 95.0%
Taylor expanded in t around inf 60.1%
neg-mul-160.1%
Simplified60.1%
if -1.06000000000000006e-34 < t < 2.25000000000000002e-85Initial program 68.9%
Taylor expanded in y around 0 99.5%
+-commutative99.5%
mul-1-neg99.5%
unsub-neg99.5%
Simplified99.5%
Taylor expanded in y around 0 98.7%
+-commutative98.7%
fma-def98.8%
mul-1-neg98.8%
*-commutative98.8%
distribute-rgt-neg-in98.8%
Simplified98.8%
Taylor expanded in x around 0 98.7%
associate-*r*98.7%
log-pow37.0%
fma-def37.0%
neg-mul-137.0%
log-pow98.8%
Simplified98.8%
Taylor expanded in y around inf 32.0%
mul-1-neg32.0%
distribute-rgt-neg-in32.0%
Simplified32.0%
Final simplification47.0%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 82.8%
Taylor expanded in y around 0 99.2%
mul-1-neg99.2%
Simplified99.2%
Taylor expanded in x around 0 52.9%
mul-1-neg52.9%
*-commutative52.9%
distribute-rgt-neg-in52.9%
Simplified52.9%
Final simplification52.9%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 82.8%
Taylor expanded in t around inf 36.2%
neg-mul-136.2%
Simplified36.2%
Final simplification36.2%
(FPCore (x y z t) :precision binary64 t)
double code(double x, double y, double z, double t) {
return t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t
end function
public static double code(double x, double y, double z, double t) {
return t;
}
def code(x, y, z, t): return t
function code(x, y, z, t) return t end
function tmp = code(x, y, z, t) tmp = t; end
code[x_, y_, z_, t_] := t
\begin{array}{l}
\\
t
\end{array}
Initial program 82.8%
Taylor expanded in y around 0 99.2%
mul-1-neg99.2%
Simplified99.2%
Taylor expanded in x around 0 52.9%
mul-1-neg52.9%
*-commutative52.9%
distribute-rgt-neg-in52.9%
Simplified52.9%
sub-neg52.9%
*-commutative52.9%
add-sqr-sqrt0.0%
sqrt-unprod36.0%
sqr-neg36.0%
sqrt-unprod35.9%
add-sqr-sqrt35.9%
add-sqr-sqrt17.8%
sqrt-unprod11.0%
sqr-neg11.0%
sqrt-unprod1.2%
add-sqr-sqrt2.1%
Applied egg-rr2.1%
Taylor expanded in y around 0 2.3%
Final simplification2.3%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2023308
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))