
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta))
(exp (* (- cosTheta) cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (((1.0f / sqrtf(((float) M_PI))) * (sqrtf(((1.0f - cosTheta) - cosTheta)) / cosTheta)) * expf((-cosTheta * cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(Float32(Float32(1.0) / sqrt(Float32(pi))) * Float32(sqrt(Float32(Float32(Float32(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp(Float32(Float32(-cosTheta) * cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (((single(1.0) / sqrt(single(pi))) * (sqrt(((single(1.0) - cosTheta) - cosTheta)) / cosTheta)) * exp((-cosTheta * cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \left(\frac{1}{\sqrt{\pi}} \cdot \frac{\sqrt{\left(1 - cosTheta\right) - cosTheta}}{cosTheta}\right) \cdot e^{\left(-cosTheta\right) \cdot cosTheta}}
\end{array}
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(/ (sqrt (- 1.0 (+ cosTheta cosTheta))) (* cosTheta (sqrt PI)))
(exp (* cosTheta (- cosTheta)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + ((sqrtf((1.0f - (cosTheta + cosTheta))) / (cosTheta * sqrtf(((float) M_PI)))) * expf((cosTheta * -cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(Float32(sqrt(Float32(Float32(1.0) - Float32(cosTheta + cosTheta))) / Float32(cosTheta * sqrt(Float32(pi)))) * exp(Float32(cosTheta * Float32(-cosTheta)))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + ((sqrt((single(1.0) - (cosTheta + cosTheta))) / (cosTheta * sqrt(single(pi)))) * exp((cosTheta * -cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \frac{\sqrt{1 - \left(cosTheta + cosTheta\right)}}{cosTheta \cdot \sqrt{\pi}} \cdot e^{cosTheta \cdot \left(-cosTheta\right)}}
\end{array}
Initial program 97.7%
frac-times98.7%
*-un-lft-identity98.7%
associate--l-98.7%
Applied egg-rr98.7%
Final simplification98.7%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/ (sqrt (/ (- 1.0 (* cosTheta 2.0)) PI)) cosTheta)))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * (sqrtf(((1.0f - (cosTheta * 2.0f)) / ((float) M_PI))) / cosTheta)));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(sqrt(Float32(Float32(Float32(1.0) - Float32(cosTheta * Float32(2.0))) / Float32(pi))) / cosTheta)))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * (sqrt(((single(1.0) - (cosTheta * single(2.0))) / single(pi))) / cosTheta))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{\sqrt{\frac{1 - cosTheta \cdot 2}{\pi}}}{cosTheta}}
\end{array}
Initial program 97.7%
add-sqr-sqrt97.2%
pow297.2%
frac-times97.9%
*-un-lft-identity97.9%
associate--l-97.9%
Applied egg-rr97.9%
unpow297.9%
add-sqr-sqrt98.7%
associate-/r*98.0%
sqrt-undiv98.1%
count-298.1%
Applied egg-rr98.1%
Final simplification98.1%
(FPCore (cosTheta c)
:precision binary32
(/
1.0
(+
(+ 1.0 c)
(*
(exp (* cosTheta (- cosTheta)))
(/ (- 1.0 cosTheta) (* cosTheta (sqrt PI)))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (expf((cosTheta * -cosTheta)) * ((1.0f - cosTheta) / (cosTheta * sqrtf(((float) M_PI))))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(exp(Float32(cosTheta * Float32(-cosTheta))) * Float32(Float32(Float32(1.0) - cosTheta) / Float32(cosTheta * sqrt(Float32(pi))))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (exp((cosTheta * -cosTheta)) * ((single(1.0) - cosTheta) / (cosTheta * sqrt(single(pi)))))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + e^{cosTheta \cdot \left(-cosTheta\right)} \cdot \frac{1 - cosTheta}{cosTheta \cdot \sqrt{\pi}}}
\end{array}
Initial program 97.7%
frac-times98.7%
*-un-lft-identity98.7%
associate--l-98.7%
Applied egg-rr98.7%
Taylor expanded in cosTheta around 0 97.8%
mul-1-neg97.8%
unsub-neg97.8%
Simplified97.8%
Final simplification97.8%
(FPCore (cosTheta c) :precision binary32 (/ 1.0 (+ (+ 1.0 c) (* (sqrt (/ 1.0 PI)) (+ -1.0 (/ 1.0 cosTheta))))))
float code(float cosTheta, float c) {
return 1.0f / ((1.0f + c) + (sqrtf((1.0f / ((float) M_PI))) * (-1.0f + (1.0f / cosTheta))));
}
function code(cosTheta, c) return Float32(Float32(1.0) / Float32(Float32(Float32(1.0) + c) + Float32(sqrt(Float32(Float32(1.0) / Float32(pi))) * Float32(Float32(-1.0) + Float32(Float32(1.0) / cosTheta))))) end
function tmp = code(cosTheta, c) tmp = single(1.0) / ((single(1.0) + c) + (sqrt((single(1.0) / single(pi))) * (single(-1.0) + (single(1.0) / cosTheta)))); end
\begin{array}{l}
\\
\frac{1}{\left(1 + c\right) + \sqrt{\frac{1}{\pi}} \cdot \left(-1 + \frac{1}{cosTheta}\right)}
\end{array}
Initial program 97.7%
+-commutative97.7%
fma-def97.7%
Simplified98.4%
Taylor expanded in cosTheta around 0 96.6%
associate-+r+96.6%
distribute-rgt-out96.6%
Simplified96.6%
Final simplification96.6%
(FPCore (cosTheta c) :precision binary32 (* cosTheta (sqrt PI)))
float code(float cosTheta, float c) {
return cosTheta * sqrtf(((float) M_PI));
}
function code(cosTheta, c) return Float32(cosTheta * sqrt(Float32(pi))) end
function tmp = code(cosTheta, c) tmp = cosTheta * sqrt(single(pi)); end
\begin{array}{l}
\\
cosTheta \cdot \sqrt{\pi}
\end{array}
Initial program 97.7%
frac-times98.7%
*-un-lft-identity98.7%
associate--l-98.7%
Applied egg-rr98.7%
Taylor expanded in cosTheta around 0 94.9%
Final simplification94.9%
(FPCore (cosTheta c) :precision binary32 1.0)
float code(float cosTheta, float c) {
return 1.0f;
}
real(4) function code(costheta, c)
real(4), intent (in) :: costheta
real(4), intent (in) :: c
code = 1.0e0
end function
function code(cosTheta, c) return Float32(1.0) end
function tmp = code(cosTheta, c) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
Initial program 97.7%
associate-+l+97.7%
+-commutative97.7%
associate-+l+97.7%
fma-def97.7%
Simplified98.7%
Taylor expanded in cosTheta around inf 10.3%
Taylor expanded in c around 0 10.3%
Final simplification10.3%
herbie shell --seed 2023308
(FPCore (cosTheta c)
:name "Beckmann Sample, normalization factor"
:precision binary32
:pre (and (and (< 0.0 cosTheta) (< cosTheta 0.9999)) (and (< -1.0 c) (< c 1.0)))
(/ 1.0 (+ (+ 1.0 c) (* (* (/ 1.0 (sqrt PI)) (/ (sqrt (- (- 1.0 cosTheta) cosTheta)) cosTheta)) (exp (* (- cosTheta) cosTheta))))))