
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<=
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))
INFINITY)
(+
(pow (hypot a b) 4.0)
(fma 4.0 (fma b (* b (fma a -3.0 1.0)) (fma a a (pow a 3.0))) -1.0))
(pow a 4.0)))
double code(double a, double b) {
double tmp;
if ((pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))))) <= ((double) INFINITY)) {
tmp = pow(hypot(a, b), 4.0) + fma(4.0, fma(b, (b * fma(a, -3.0, 1.0)), fma(a, a, pow(a, 3.0))), -1.0);
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) <= Inf) tmp = Float64((hypot(a, b) ^ 4.0) + fma(4.0, fma(b, Float64(b * fma(a, -3.0, 1.0)), fma(a, a, (a ^ 3.0))), -1.0)); else tmp = a ^ 4.0; end return tmp end
code[a_, b_] := If[LessEqual[N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + N[(4.0 * N[(b * N[(b * N[(a * -3.0 + 1.0), $MachinePrecision]), $MachinePrecision] + N[(a * a + N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;{\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right) \leq \infty:\\
\;\;\;\;{\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + \mathsf{fma}\left(4, \mathsf{fma}\left(b, b \cdot \mathsf{fma}\left(a, -3, 1\right), \mathsf{fma}\left(a, a, {a}^{3}\right)\right), -1\right)\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
Simplified100.0%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
Simplified2.8%
Taylor expanded in a around inf 98.7%
Final simplification99.6%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (pow a 4.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
Simplified2.8%
Taylor expanded in a around inf 98.7%
Final simplification99.5%
(FPCore (a b)
:precision binary64
(if (<= a -3.7e-19)
(pow a 4.0)
(if (<= a -5.1e-65)
-1.0
(if (<= a -4.3e-184)
(pow b 4.0)
(if (<= a -7.2e-197)
-1.0
(if (<= a 3.2e-234)
(pow b 4.0)
(if (<= a 3.1e-148)
-1.0
(if (<= a 2.9e-85)
(pow b 4.0)
(if (<= a 0.42) -1.0 (pow a 4.0))))))))))
double code(double a, double b) {
double tmp;
if (a <= -3.7e-19) {
tmp = pow(a, 4.0);
} else if (a <= -5.1e-65) {
tmp = -1.0;
} else if (a <= -4.3e-184) {
tmp = pow(b, 4.0);
} else if (a <= -7.2e-197) {
tmp = -1.0;
} else if (a <= 3.2e-234) {
tmp = pow(b, 4.0);
} else if (a <= 3.1e-148) {
tmp = -1.0;
} else if (a <= 2.9e-85) {
tmp = pow(b, 4.0);
} else if (a <= 0.42) {
tmp = -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-3.7d-19)) then
tmp = a ** 4.0d0
else if (a <= (-5.1d-65)) then
tmp = -1.0d0
else if (a <= (-4.3d-184)) then
tmp = b ** 4.0d0
else if (a <= (-7.2d-197)) then
tmp = -1.0d0
else if (a <= 3.2d-234) then
tmp = b ** 4.0d0
else if (a <= 3.1d-148) then
tmp = -1.0d0
else if (a <= 2.9d-85) then
tmp = b ** 4.0d0
else if (a <= 0.42d0) then
tmp = -1.0d0
else
tmp = a ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -3.7e-19) {
tmp = Math.pow(a, 4.0);
} else if (a <= -5.1e-65) {
tmp = -1.0;
} else if (a <= -4.3e-184) {
tmp = Math.pow(b, 4.0);
} else if (a <= -7.2e-197) {
tmp = -1.0;
} else if (a <= 3.2e-234) {
tmp = Math.pow(b, 4.0);
} else if (a <= 3.1e-148) {
tmp = -1.0;
} else if (a <= 2.9e-85) {
tmp = Math.pow(b, 4.0);
} else if (a <= 0.42) {
tmp = -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -3.7e-19: tmp = math.pow(a, 4.0) elif a <= -5.1e-65: tmp = -1.0 elif a <= -4.3e-184: tmp = math.pow(b, 4.0) elif a <= -7.2e-197: tmp = -1.0 elif a <= 3.2e-234: tmp = math.pow(b, 4.0) elif a <= 3.1e-148: tmp = -1.0 elif a <= 2.9e-85: tmp = math.pow(b, 4.0) elif a <= 0.42: tmp = -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) tmp = 0.0 if (a <= -3.7e-19) tmp = a ^ 4.0; elseif (a <= -5.1e-65) tmp = -1.0; elseif (a <= -4.3e-184) tmp = b ^ 4.0; elseif (a <= -7.2e-197) tmp = -1.0; elseif (a <= 3.2e-234) tmp = b ^ 4.0; elseif (a <= 3.1e-148) tmp = -1.0; elseif (a <= 2.9e-85) tmp = b ^ 4.0; elseif (a <= 0.42) tmp = -1.0; else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -3.7e-19) tmp = a ^ 4.0; elseif (a <= -5.1e-65) tmp = -1.0; elseif (a <= -4.3e-184) tmp = b ^ 4.0; elseif (a <= -7.2e-197) tmp = -1.0; elseif (a <= 3.2e-234) tmp = b ^ 4.0; elseif (a <= 3.1e-148) tmp = -1.0; elseif (a <= 2.9e-85) tmp = b ^ 4.0; elseif (a <= 0.42) tmp = -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -3.7e-19], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, -5.1e-65], -1.0, If[LessEqual[a, -4.3e-184], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, -7.2e-197], -1.0, If[LessEqual[a, 3.2e-234], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 3.1e-148], -1.0, If[LessEqual[a, 2.9e-85], N[Power[b, 4.0], $MachinePrecision], If[LessEqual[a, 0.42], -1.0, N[Power[a, 4.0], $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.7 \cdot 10^{-19}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq -5.1 \cdot 10^{-65}:\\
\;\;\;\;-1\\
\mathbf{elif}\;a \leq -4.3 \cdot 10^{-184}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq -7.2 \cdot 10^{-197}:\\
\;\;\;\;-1\\
\mathbf{elif}\;a \leq 3.2 \cdot 10^{-234}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 3.1 \cdot 10^{-148}:\\
\;\;\;\;-1\\
\mathbf{elif}\;a \leq 2.9 \cdot 10^{-85}:\\
\;\;\;\;{b}^{4}\\
\mathbf{elif}\;a \leq 0.42:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if a < -3.70000000000000005e-19 or 0.419999999999999984 < a Initial program 47.7%
Simplified49.3%
Taylor expanded in a around inf 91.3%
if -3.70000000000000005e-19 < a < -5.10000000000000001e-65 or -4.30000000000000007e-184 < a < -7.1999999999999997e-197 or 3.1999999999999999e-234 < a < 3.1000000000000001e-148 or 2.9000000000000002e-85 < a < 0.419999999999999984Initial program 99.9%
associate--l+100.0%
fma-def100.0%
distribute-rgt-in100.0%
sqr-neg100.0%
distribute-rgt-in100.0%
Simplified100.0%
Taylor expanded in b around 0 78.0%
Taylor expanded in a around inf 76.9%
+-commutative76.9%
metadata-eval76.9%
pow-plus76.9%
*-commutative76.9%
distribute-lft-out76.9%
Simplified76.9%
Taylor expanded in a around 0 76.9%
if -5.10000000000000001e-65 < a < -4.30000000000000007e-184 or -7.1999999999999997e-197 < a < 3.1999999999999999e-234 or 3.1000000000000001e-148 < a < 2.9000000000000002e-85Initial program 99.9%
Simplified100.0%
Taylor expanded in b around inf 71.4%
Final simplification83.3%
(FPCore (a b) :precision binary64 (if (<= b 7e+16) (+ -1.0 (* (pow a 3.0) (+ a 4.0))) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 7e+16) {
tmp = -1.0 + (pow(a, 3.0) * (a + 4.0));
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 7d+16) then
tmp = (-1.0d0) + ((a ** 3.0d0) * (a + 4.0d0))
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 7e+16) {
tmp = -1.0 + (Math.pow(a, 3.0) * (a + 4.0));
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 7e+16: tmp = -1.0 + (math.pow(a, 3.0) * (a + 4.0)) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 7e+16) tmp = Float64(-1.0 + Float64((a ^ 3.0) * Float64(a + 4.0))); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 7e+16) tmp = -1.0 + ((a ^ 3.0) * (a + 4.0)); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 7e+16], N[(-1.0 + N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 7 \cdot 10^{+16}:\\
\;\;\;\;-1 + {a}^{3} \cdot \left(a + 4\right)\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 7e16Initial program 74.2%
associate--l+74.2%
fma-def74.2%
distribute-rgt-in74.2%
sqr-neg74.2%
distribute-rgt-in74.2%
Simplified75.2%
Taylor expanded in b around 0 63.5%
Taylor expanded in a around inf 62.5%
+-commutative62.5%
metadata-eval62.5%
pow-plus62.5%
*-commutative62.5%
distribute-lft-out81.4%
Simplified81.4%
if 7e16 < b Initial program 63.8%
Simplified63.9%
Taylor expanded in b around inf 57.4%
Taylor expanded in b around inf 96.9%
Final simplification85.1%
(FPCore (a b) :precision binary64 (if (or (<= a -3.7e-19) (not (<= a 0.42))) (pow a 4.0) -1.0))
double code(double a, double b) {
double tmp;
if ((a <= -3.7e-19) || !(a <= 0.42)) {
tmp = pow(a, 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-3.7d-19)) .or. (.not. (a <= 0.42d0))) then
tmp = a ** 4.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -3.7e-19) || !(a <= 0.42)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -3.7e-19) or not (a <= 0.42): tmp = math.pow(a, 4.0) else: tmp = -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -3.7e-19) || !(a <= 0.42)) tmp = a ^ 4.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -3.7e-19) || ~((a <= 0.42))) tmp = a ^ 4.0; else tmp = -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -3.7e-19], N[Not[LessEqual[a, 0.42]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.7 \cdot 10^{-19} \lor \neg \left(a \leq 0.42\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if a < -3.70000000000000005e-19 or 0.419999999999999984 < a Initial program 47.7%
Simplified49.3%
Taylor expanded in a around inf 91.3%
if -3.70000000000000005e-19 < a < 0.419999999999999984Initial program 99.9%
associate--l+99.9%
fma-def99.9%
distribute-rgt-in99.9%
sqr-neg99.9%
distribute-rgt-in99.9%
Simplified99.9%
Taylor expanded in b around 0 50.7%
Taylor expanded in a around inf 50.2%
+-commutative50.2%
metadata-eval50.2%
pow-plus50.2%
*-commutative50.2%
distribute-lft-out50.2%
Simplified50.2%
Taylor expanded in a around 0 50.2%
Final simplification72.3%
(FPCore (a b) :precision binary64 (if (<= b 2.05e+15) (+ -1.0 (pow a 4.0)) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 2.05e+15) {
tmp = -1.0 + pow(a, 4.0);
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 2.05d+15) then
tmp = (-1.0d0) + (a ** 4.0d0)
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 2.05e+15) {
tmp = -1.0 + Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 2.05e+15: tmp = -1.0 + math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 2.05e+15) tmp = Float64(-1.0 + (a ^ 4.0)); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 2.05e+15) tmp = -1.0 + (a ^ 4.0); else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 2.05e+15], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.05 \cdot 10^{+15}:\\
\;\;\;\;-1 + {a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 2.05e15Initial program 74.2%
associate--l+74.2%
fma-def74.2%
distribute-rgt-in74.2%
sqr-neg74.2%
distribute-rgt-in74.2%
Simplified75.2%
Taylor expanded in b around 0 63.5%
Taylor expanded in a around inf 62.5%
+-commutative62.5%
metadata-eval62.5%
pow-plus62.5%
*-commutative62.5%
distribute-lft-out81.4%
Simplified81.4%
Taylor expanded in a around inf 80.9%
if 2.05e15 < b Initial program 63.8%
Simplified63.9%
Taylor expanded in b around inf 96.9%
Final simplification84.7%
(FPCore (a b) :precision binary64 (if (<= b 2e+15) (+ -1.0 (pow a 4.0)) (+ -1.0 (pow b 4.0))))
double code(double a, double b) {
double tmp;
if (b <= 2e+15) {
tmp = -1.0 + pow(a, 4.0);
} else {
tmp = -1.0 + pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 2d+15) then
tmp = (-1.0d0) + (a ** 4.0d0)
else
tmp = (-1.0d0) + (b ** 4.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 2e+15) {
tmp = -1.0 + Math.pow(a, 4.0);
} else {
tmp = -1.0 + Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 2e+15: tmp = -1.0 + math.pow(a, 4.0) else: tmp = -1.0 + math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 2e+15) tmp = Float64(-1.0 + (a ^ 4.0)); else tmp = Float64(-1.0 + (b ^ 4.0)); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 2e+15) tmp = -1.0 + (a ^ 4.0); else tmp = -1.0 + (b ^ 4.0); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 2e+15], N[(-1.0 + N[Power[a, 4.0], $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[Power[b, 4.0], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2 \cdot 10^{+15}:\\
\;\;\;\;-1 + {a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1 + {b}^{4}\\
\end{array}
\end{array}
if b < 2e15Initial program 74.2%
associate--l+74.2%
fma-def74.2%
distribute-rgt-in74.2%
sqr-neg74.2%
distribute-rgt-in74.2%
Simplified75.2%
Taylor expanded in b around 0 63.5%
Taylor expanded in a around inf 62.5%
+-commutative62.5%
metadata-eval62.5%
pow-plus62.5%
*-commutative62.5%
distribute-lft-out81.4%
Simplified81.4%
Taylor expanded in a around inf 80.9%
if 2e15 < b Initial program 63.8%
Simplified63.9%
Taylor expanded in b around inf 57.4%
Taylor expanded in b around inf 96.9%
Final simplification84.7%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 71.7%
associate--l+71.7%
fma-def71.7%
distribute-rgt-in71.7%
sqr-neg71.7%
distribute-rgt-in71.7%
Simplified73.3%
Taylor expanded in b around 0 54.4%
Taylor expanded in a around inf 53.6%
+-commutative53.6%
metadata-eval53.6%
pow-plus53.6%
*-commutative53.6%
distribute-lft-out72.8%
Simplified72.8%
Taylor expanded in a around 0 23.5%
Final simplification23.5%
herbie shell --seed 2023307
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))