
(FPCore (x) :precision binary64 (/ (- (exp x) (exp (- x))) 2.0))
double code(double x) {
return (exp(x) - exp(-x)) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - exp(-x)) / 2.0d0
end function
public static double code(double x) {
return (Math.exp(x) - Math.exp(-x)) / 2.0;
}
def code(x): return (math.exp(x) - math.exp(-x)) / 2.0
function code(x) return Float64(Float64(exp(x) - exp(Float64(-x))) / 2.0) end
function tmp = code(x) tmp = (exp(x) - exp(-x)) / 2.0; end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x} - e^{-x}}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- (exp x) (exp (- x))) 2.0))
double code(double x) {
return (exp(x) - exp(-x)) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - exp(-x)) / 2.0d0
end function
public static double code(double x) {
return (Math.exp(x) - Math.exp(-x)) / 2.0;
}
def code(x): return (math.exp(x) - math.exp(-x)) / 2.0
function code(x) return Float64(Float64(exp(x) - exp(Float64(-x))) / 2.0) end
function tmp = code(x) tmp = (exp(x) - exp(-x)) / 2.0; end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x} - e^{-x}}{2}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (- (exp x) (exp (- x)))))
(if (or (<= t_0 -1.0) (not (<= t_0 0.01)))
(/ t_0 2.0)
(/
(fma
2.0
x
(+
(* 0.3333333333333333 (pow x 3.0))
(* 0.016666666666666666 (pow x 5.0))))
2.0))))
double code(double x) {
double t_0 = exp(x) - exp(-x);
double tmp;
if ((t_0 <= -1.0) || !(t_0 <= 0.01)) {
tmp = t_0 / 2.0;
} else {
tmp = fma(2.0, x, ((0.3333333333333333 * pow(x, 3.0)) + (0.016666666666666666 * pow(x, 5.0)))) / 2.0;
}
return tmp;
}
function code(x) t_0 = Float64(exp(x) - exp(Float64(-x))) tmp = 0.0 if ((t_0 <= -1.0) || !(t_0 <= 0.01)) tmp = Float64(t_0 / 2.0); else tmp = Float64(fma(2.0, x, Float64(Float64(0.3333333333333333 * (x ^ 3.0)) + Float64(0.016666666666666666 * (x ^ 5.0)))) / 2.0); end return tmp end
code[x_] := Block[{t$95$0 = N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1.0], N[Not[LessEqual[t$95$0, 0.01]], $MachinePrecision]], N[(t$95$0 / 2.0), $MachinePrecision], N[(N[(2.0 * x + N[(N[(0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(0.016666666666666666 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{x} - e^{-x}\\
\mathbf{if}\;t_0 \leq -1 \lor \neg \left(t_0 \leq 0.01\right):\\
\;\;\;\;\frac{t_0}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(2, x, 0.3333333333333333 \cdot {x}^{3} + 0.016666666666666666 \cdot {x}^{5}\right)}{2}\\
\end{array}
\end{array}
if (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < -1 or 0.0100000000000000002 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) Initial program 100.0%
if -1 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < 0.0100000000000000002Initial program 8.0%
Taylor expanded in x around 0 100.0%
associate-+r+100.0%
+-commutative100.0%
fma-def100.0%
+-commutative100.0%
fma-def100.0%
Simplified100.0%
fma-udef100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x)
:precision binary64
(let* ((t_0 (- (exp x) (exp (- x)))))
(if (or (<= t_0 -1.0) (not (<= t_0 0.01)))
(/ t_0 2.0)
(/
(+
(* 0.016666666666666666 (pow x 5.0))
(+ (* 0.3333333333333333 (pow x 3.0)) (* x 2.0)))
2.0))))
double code(double x) {
double t_0 = exp(x) - exp(-x);
double tmp;
if ((t_0 <= -1.0) || !(t_0 <= 0.01)) {
tmp = t_0 / 2.0;
} else {
tmp = ((0.016666666666666666 * pow(x, 5.0)) + ((0.3333333333333333 * pow(x, 3.0)) + (x * 2.0))) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = exp(x) - exp(-x)
if ((t_0 <= (-1.0d0)) .or. (.not. (t_0 <= 0.01d0))) then
tmp = t_0 / 2.0d0
else
tmp = ((0.016666666666666666d0 * (x ** 5.0d0)) + ((0.3333333333333333d0 * (x ** 3.0d0)) + (x * 2.0d0))) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.exp(x) - Math.exp(-x);
double tmp;
if ((t_0 <= -1.0) || !(t_0 <= 0.01)) {
tmp = t_0 / 2.0;
} else {
tmp = ((0.016666666666666666 * Math.pow(x, 5.0)) + ((0.3333333333333333 * Math.pow(x, 3.0)) + (x * 2.0))) / 2.0;
}
return tmp;
}
def code(x): t_0 = math.exp(x) - math.exp(-x) tmp = 0 if (t_0 <= -1.0) or not (t_0 <= 0.01): tmp = t_0 / 2.0 else: tmp = ((0.016666666666666666 * math.pow(x, 5.0)) + ((0.3333333333333333 * math.pow(x, 3.0)) + (x * 2.0))) / 2.0 return tmp
function code(x) t_0 = Float64(exp(x) - exp(Float64(-x))) tmp = 0.0 if ((t_0 <= -1.0) || !(t_0 <= 0.01)) tmp = Float64(t_0 / 2.0); else tmp = Float64(Float64(Float64(0.016666666666666666 * (x ^ 5.0)) + Float64(Float64(0.3333333333333333 * (x ^ 3.0)) + Float64(x * 2.0))) / 2.0); end return tmp end
function tmp_2 = code(x) t_0 = exp(x) - exp(-x); tmp = 0.0; if ((t_0 <= -1.0) || ~((t_0 <= 0.01))) tmp = t_0 / 2.0; else tmp = ((0.016666666666666666 * (x ^ 5.0)) + ((0.3333333333333333 * (x ^ 3.0)) + (x * 2.0))) / 2.0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1.0], N[Not[LessEqual[t$95$0, 0.01]], $MachinePrecision]], N[(t$95$0 / 2.0), $MachinePrecision], N[(N[(N[(0.016666666666666666 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{x} - e^{-x}\\
\mathbf{if}\;t_0 \leq -1 \lor \neg \left(t_0 \leq 0.01\right):\\
\;\;\;\;\frac{t_0}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.016666666666666666 \cdot {x}^{5} + \left(0.3333333333333333 \cdot {x}^{3} + x \cdot 2\right)}{2}\\
\end{array}
\end{array}
if (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < -1 or 0.0100000000000000002 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) Initial program 100.0%
if -1 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < 0.0100000000000000002Initial program 8.0%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x)
:precision binary64
(let* ((t_0 (- (exp x) (exp (- x)))))
(if (or (<= t_0 -1.0) (not (<= t_0 5e-15)))
(/ t_0 2.0)
(/ (+ (* 0.3333333333333333 (pow x 3.0)) (* x 2.0)) 2.0))))
double code(double x) {
double t_0 = exp(x) - exp(-x);
double tmp;
if ((t_0 <= -1.0) || !(t_0 <= 5e-15)) {
tmp = t_0 / 2.0;
} else {
tmp = ((0.3333333333333333 * pow(x, 3.0)) + (x * 2.0)) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = exp(x) - exp(-x)
if ((t_0 <= (-1.0d0)) .or. (.not. (t_0 <= 5d-15))) then
tmp = t_0 / 2.0d0
else
tmp = ((0.3333333333333333d0 * (x ** 3.0d0)) + (x * 2.0d0)) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.exp(x) - Math.exp(-x);
double tmp;
if ((t_0 <= -1.0) || !(t_0 <= 5e-15)) {
tmp = t_0 / 2.0;
} else {
tmp = ((0.3333333333333333 * Math.pow(x, 3.0)) + (x * 2.0)) / 2.0;
}
return tmp;
}
def code(x): t_0 = math.exp(x) - math.exp(-x) tmp = 0 if (t_0 <= -1.0) or not (t_0 <= 5e-15): tmp = t_0 / 2.0 else: tmp = ((0.3333333333333333 * math.pow(x, 3.0)) + (x * 2.0)) / 2.0 return tmp
function code(x) t_0 = Float64(exp(x) - exp(Float64(-x))) tmp = 0.0 if ((t_0 <= -1.0) || !(t_0 <= 5e-15)) tmp = Float64(t_0 / 2.0); else tmp = Float64(Float64(Float64(0.3333333333333333 * (x ^ 3.0)) + Float64(x * 2.0)) / 2.0); end return tmp end
function tmp_2 = code(x) t_0 = exp(x) - exp(-x); tmp = 0.0; if ((t_0 <= -1.0) || ~((t_0 <= 5e-15))) tmp = t_0 / 2.0; else tmp = ((0.3333333333333333 * (x ^ 3.0)) + (x * 2.0)) / 2.0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1.0], N[Not[LessEqual[t$95$0, 5e-15]], $MachinePrecision]], N[(t$95$0 / 2.0), $MachinePrecision], N[(N[(N[(0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{x} - e^{-x}\\
\mathbf{if}\;t_0 \leq -1 \lor \neg \left(t_0 \leq 5 \cdot 10^{-15}\right):\\
\;\;\;\;\frac{t_0}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.3333333333333333 \cdot {x}^{3} + x \cdot 2}{2}\\
\end{array}
\end{array}
if (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < -1 or 4.99999999999999999e-15 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) Initial program 99.9%
if -1 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < 4.99999999999999999e-15Initial program 7.3%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (/ (+ (* 0.3333333333333333 (pow x 3.0)) (* x 2.0)) 2.0))
double code(double x) {
return ((0.3333333333333333 * pow(x, 3.0)) + (x * 2.0)) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((0.3333333333333333d0 * (x ** 3.0d0)) + (x * 2.0d0)) / 2.0d0
end function
public static double code(double x) {
return ((0.3333333333333333 * Math.pow(x, 3.0)) + (x * 2.0)) / 2.0;
}
def code(x): return ((0.3333333333333333 * math.pow(x, 3.0)) + (x * 2.0)) / 2.0
function code(x) return Float64(Float64(Float64(0.3333333333333333 * (x ^ 3.0)) + Float64(x * 2.0)) / 2.0) end
function tmp = code(x) tmp = ((0.3333333333333333 * (x ^ 3.0)) + (x * 2.0)) / 2.0; end
code[x_] := N[(N[(N[(0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(x * 2.0), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.3333333333333333 \cdot {x}^{3} + x \cdot 2}{2}
\end{array}
Initial program 54.3%
Taylor expanded in x around 0 88.6%
Final simplification88.6%
(FPCore (x) :precision binary64 (/ (* x 2.0) 2.0))
double code(double x) {
return (x * 2.0) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * 2.0d0) / 2.0d0
end function
public static double code(double x) {
return (x * 2.0) / 2.0;
}
def code(x): return (x * 2.0) / 2.0
function code(x) return Float64(Float64(x * 2.0) / 2.0) end
function tmp = code(x) tmp = (x * 2.0) / 2.0; end
code[x_] := N[(N[(x * 2.0), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{2}
\end{array}
Initial program 54.3%
Taylor expanded in x around 0 52.2%
Final simplification52.2%
(FPCore (x) :precision binary64 -1.0)
double code(double x) {
return -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -1.0d0
end function
public static double code(double x) {
return -1.0;
}
def code(x): return -1.0
function code(x) return -1.0 end
function tmp = code(x) tmp = -1.0; end
code[x_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 54.3%
Applied egg-rr3.1%
Final simplification3.1%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 54.3%
Applied egg-rr3.5%
Final simplification3.5%
herbie shell --seed 2023307
(FPCore (x)
:name "Hyperbolic sine"
:precision binary64
(/ (- (exp x) (exp (- x))) 2.0))