
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (sqrt (* 2.0 (pow x 2.0))))
double code(double x) {
return sqrt((2.0 * pow(x, 2.0)));
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * (x ** 2.0d0)))
end function
public static double code(double x) {
return Math.sqrt((2.0 * Math.pow(x, 2.0)));
}
def code(x): return math.sqrt((2.0 * math.pow(x, 2.0)))
function code(x) return sqrt(Float64(2.0 * (x ^ 2.0))) end
function tmp = code(x) tmp = sqrt((2.0 * (x ^ 2.0))); end
code[x_] := N[Sqrt[N[(2.0 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2 \cdot {x}^{2}}
\end{array}
NOTE: x should be positive before calling this function (FPCore (x) :precision binary64 (* (pow 2.0 0.125) (* (pow 8.0 0.125) x)))
x = abs(x);
double code(double x) {
return pow(2.0, 0.125) * (pow(8.0, 0.125) * x);
}
NOTE: x should be positive before calling this function
real(8) function code(x)
real(8), intent (in) :: x
code = (2.0d0 ** 0.125d0) * ((8.0d0 ** 0.125d0) * x)
end function
x = Math.abs(x);
public static double code(double x) {
return Math.pow(2.0, 0.125) * (Math.pow(8.0, 0.125) * x);
}
x = abs(x) def code(x): return math.pow(2.0, 0.125) * (math.pow(8.0, 0.125) * x)
x = abs(x) function code(x) return Float64((2.0 ^ 0.125) * Float64((8.0 ^ 0.125) * x)) end
x = abs(x) function tmp = code(x) tmp = (2.0 ^ 0.125) * ((8.0 ^ 0.125) * x); end
NOTE: x should be positive before calling this function code[x_] := N[(N[Power[2.0, 0.125], $MachinePrecision] * N[(N[Power[8.0, 0.125], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x = |x|\\
\\
{2}^{0.125} \cdot \left({8}^{0.125} \cdot x\right)
\end{array}
Initial program 53.6%
pow1/253.6%
sqr-pow53.4%
pow-prod-down32.4%
*-commutative32.4%
*-commutative32.4%
swap-sqr32.4%
pow-prod-up32.4%
metadata-eval32.4%
metadata-eval32.4%
metadata-eval32.4%
Applied egg-rr32.4%
*-commutative32.4%
unpow-prod-down32.2%
metadata-eval32.2%
pow-prod-down32.2%
pow-pow49.5%
metadata-eval49.5%
pow149.5%
associate-*r*49.6%
add-sqr-sqrt49.6%
associate-*l*49.6%
sqrt-pow149.6%
metadata-eval49.6%
sqrt-pow149.6%
metadata-eval49.6%
Applied egg-rr49.6%
Taylor expanded in x around 0 49.7%
Final simplification49.7%
NOTE: x should be positive before calling this function (FPCore (x) :precision binary64 (* (sqrt (* 2.0 x)) (sqrt x)))
x = abs(x);
double code(double x) {
return sqrt((2.0 * x)) * sqrt(x);
}
NOTE: x should be positive before calling this function
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((2.0d0 * x)) * sqrt(x)
end function
x = Math.abs(x);
public static double code(double x) {
return Math.sqrt((2.0 * x)) * Math.sqrt(x);
}
x = abs(x) def code(x): return math.sqrt((2.0 * x)) * math.sqrt(x)
x = abs(x) function code(x) return Float64(sqrt(Float64(2.0 * x)) * sqrt(x)) end
x = abs(x) function tmp = code(x) tmp = sqrt((2.0 * x)) * sqrt(x); end
NOTE: x should be positive before calling this function code[x_] := N[(N[Sqrt[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x = |x|\\
\\
\sqrt{2 \cdot x} \cdot \sqrt{x}
\end{array}
Initial program 53.6%
unpow253.6%
associate-*r*53.6%
sqrt-prod48.6%
Applied egg-rr48.6%
Final simplification48.6%
NOTE: x should be positive before calling this function (FPCore (x) :precision binary64 (* x (sqrt 2.0)))
x = abs(x);
double code(double x) {
return x * sqrt(2.0);
}
NOTE: x should be positive before calling this function
real(8) function code(x)
real(8), intent (in) :: x
code = x * sqrt(2.0d0)
end function
x = Math.abs(x);
public static double code(double x) {
return x * Math.sqrt(2.0);
}
x = abs(x) def code(x): return x * math.sqrt(2.0)
x = abs(x) function code(x) return Float64(x * sqrt(2.0)) end
x = abs(x) function tmp = code(x) tmp = x * sqrt(2.0); end
NOTE: x should be positive before calling this function code[x_] := N[(x * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x = |x|\\
\\
x \cdot \sqrt{2}
\end{array}
Initial program 53.6%
sqrt-prod53.3%
unpow253.3%
sqrt-prod48.3%
add-sqr-sqrt49.5%
Applied egg-rr49.5%
Final simplification49.5%
herbie shell --seed 2023306
(FPCore (x)
:name "sqrt D (should all be same)"
:precision binary64
(sqrt (* 2.0 (pow x 2.0))))