
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (/ (/ (+ (* -3.0 x) -1.0) (+ x 1.0)) (+ x -1.0)))
double code(double x) {
return (((-3.0 * x) + -1.0) / (x + 1.0)) / (x + -1.0);
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((((-3.0d0) * x) + (-1.0d0)) / (x + 1.0d0)) / (x + (-1.0d0))
end function
public static double code(double x) {
return (((-3.0 * x) + -1.0) / (x + 1.0)) / (x + -1.0);
}
def code(x): return (((-3.0 * x) + -1.0) / (x + 1.0)) / (x + -1.0)
function code(x) return Float64(Float64(Float64(Float64(-3.0 * x) + -1.0) / Float64(x + 1.0)) / Float64(x + -1.0)) end
function tmp = code(x) tmp = (((-3.0 * x) + -1.0) / (x + 1.0)) / (x + -1.0); end
code[x_] := N[(N[(N[(N[(-3.0 * x), $MachinePrecision] + -1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{-3 \cdot x + -1}{x + 1}}{x + -1}
\end{array}
Initial program 54.9%
frac-sub53.2%
associate-/r*53.2%
sub-neg53.2%
distribute-rgt-in53.2%
metadata-eval53.2%
neg-mul-153.2%
fma-def53.2%
fma-neg53.2%
pow253.2%
pow253.2%
sub-neg53.2%
metadata-eval53.2%
Applied egg-rr53.2%
Taylor expanded in x around 0 99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (let* ((t_0 (+ (/ x (+ x 1.0)) (/ (- -1.0 x) (+ x -1.0))))) (if (<= t_0 2e-6) (/ (+ -3.0 (/ 2.0 x)) (+ x -1.0)) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0));
double tmp;
if (t_0 <= 2e-6) {
tmp = (-3.0 + (2.0 / x)) / (x + -1.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) + (((-1.0d0) - x) / (x + (-1.0d0)))
if (t_0 <= 2d-6) then
tmp = ((-3.0d0) + (2.0d0 / x)) / (x + (-1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0));
double tmp;
if (t_0 <= 2e-6) {
tmp = (-3.0 + (2.0 / x)) / (x + -1.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0)) tmp = 0 if t_0 <= 2e-6: tmp = (-3.0 + (2.0 / x)) / (x + -1.0) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(-1.0 - x) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 2e-6) tmp = Float64(Float64(-3.0 + Float64(2.0 / x)) / Float64(x + -1.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (x + -1.0)); tmp = 0.0; if (t_0 <= 2e-6) tmp = (-3.0 + (2.0 / x)) / (x + -1.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - x), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-6], N[(N[(-3.0 + N[(2.0 / x), $MachinePrecision]), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} + \frac{-1 - x}{x + -1}\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\frac{-3 + \frac{2}{x}}{x + -1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 1.99999999999999991e-6Initial program 8.6%
frac-sub5.1%
associate-/r*5.1%
sub-neg5.1%
distribute-rgt-in5.1%
metadata-eval5.1%
neg-mul-15.1%
fma-def5.1%
fma-neg5.1%
pow25.1%
pow25.1%
sub-neg5.1%
metadata-eval5.1%
Applied egg-rr5.1%
Taylor expanded in x around inf 99.0%
sub-neg99.0%
associate-*r/99.0%
metadata-eval99.0%
metadata-eval99.0%
Simplified99.0%
if 1.99999999999999991e-6 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 99.9%
Final simplification99.4%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 0.85))) (/ (+ -3.0 (/ 2.0 x)) (+ x -1.0)) (+ 1.0 (* x (+ x 3.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.85)) {
tmp = (-3.0 + (2.0 / x)) / (x + -1.0);
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 0.85d0))) then
tmp = ((-3.0d0) + (2.0d0 / x)) / (x + (-1.0d0))
else
tmp = 1.0d0 + (x * (x + 3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 0.85)) {
tmp = (-3.0 + (2.0 / x)) / (x + -1.0);
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 0.85): tmp = (-3.0 + (2.0 / x)) / (x + -1.0) else: tmp = 1.0 + (x * (x + 3.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 0.85)) tmp = Float64(Float64(-3.0 + Float64(2.0 / x)) / Float64(x + -1.0)); else tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 0.85))) tmp = (-3.0 + (2.0 / x)) / (x + -1.0); else tmp = 1.0 + (x * (x + 3.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 0.85]], $MachinePrecision]], N[(N[(-3.0 + N[(2.0 / x), $MachinePrecision]), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 0.85\right):\\
\;\;\;\;\frac{-3 + \frac{2}{x}}{x + -1}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\end{array}
\end{array}
if x < -1 or 0.849999999999999978 < x Initial program 9.2%
frac-sub5.7%
associate-/r*5.7%
sub-neg5.7%
distribute-rgt-in5.8%
metadata-eval5.8%
neg-mul-15.8%
fma-def5.7%
fma-neg5.8%
pow25.8%
pow25.8%
sub-neg5.8%
metadata-eval5.8%
Applied egg-rr5.8%
Taylor expanded in x around inf 98.6%
sub-neg98.6%
associate-*r/98.6%
metadata-eval98.6%
metadata-eval98.6%
Simplified98.6%
if -1 < x < 0.849999999999999978Initial program 100.0%
Taylor expanded in x around 0 99.4%
unpow299.4%
distribute-rgt-out99.4%
Simplified99.4%
Final simplification99.0%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) (+ 1.0 (* x (+ x 3.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0 + (x * (x + 3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 + (x * (x + 3.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0 + (x * (x + 3.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.2%
Taylor expanded in x around inf 97.6%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 99.4%
unpow299.4%
distribute-rgt-out99.4%
Simplified99.4%
Final simplification98.5%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.2%
Taylor expanded in x around inf 97.6%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 98.8%
Final simplification98.2%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) 1.0))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 9.2%
Taylor expanded in x around inf 97.6%
if -1 < x < 1Initial program 100.0%
Taylor expanded in x around 0 97.6%
Final simplification97.6%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 54.9%
Taylor expanded in x around 0 51.2%
Final simplification51.2%
herbie shell --seed 2023306
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))