
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(+
(* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(+
(* -0.5 (/ c b))
(+
(* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
(*
-0.16666666666666666
(* (/ (pow (* a c) 4.0) a) (/ 6.328125 (pow b 7.0))))))))
double code(double a, double b, double c) {
return (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + (-0.16666666666666666 * ((pow((a * c), 4.0) / a) * (6.328125 / pow(b, 7.0))))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + (((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))) + ((-0.16666666666666666d0) * ((((a * c) ** 4.0d0) / a) * (6.328125d0 / (b ** 7.0d0))))))
end function
public static double code(double a, double b, double c) {
return (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) + (-0.16666666666666666 * ((Math.pow((a * c), 4.0) / a) * (6.328125 / Math.pow(b, 7.0))))));
}
def code(a, b, c): return (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) + (-0.16666666666666666 * ((math.pow((a * c), 4.0) / a) * (6.328125 / math.pow(b, 7.0))))))
function code(a, b, c) return Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64(-0.16666666666666666 * Float64(Float64((Float64(a * c) ^ 4.0) / a) * Float64(6.328125 / (b ^ 7.0))))))) end
function tmp = code(a, b, c) tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))) + (-0.16666666666666666 * ((((a * c) ^ 4.0) / a) * (6.328125 / (b ^ 7.0)))))); end
code[a_, b_, c_] := N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] / a), $MachinePrecision] * N[(6.328125 / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \left(\frac{{\left(a \cdot c\right)}^{4}}{a} \cdot \frac{6.328125}{{b}^{7}}\right)\right)\right)
\end{array}
Initial program 29.5%
Taylor expanded in b around inf 95.7%
Taylor expanded in c around 0 95.7%
distribute-rgt-out95.7%
associate-*r*95.7%
*-commutative95.7%
times-frac95.7%
Simplified95.7%
Final simplification95.7%
(FPCore (a b c) :precision binary64 (+ (* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0))) (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
double code(double a, double b, double c) {
return (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))))
end function
public static double code(double a, double b, double c) {
return (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))));
}
def code(a, b, c): return (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))))
function code(a, b, c) return Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))) end
function tmp = code(a, b, c) tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0)))); end
code[a_, b_, c_] := N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)
\end{array}
Initial program 29.5%
Taylor expanded in b around inf 94.5%
Final simplification94.5%
(FPCore (a b c) :precision binary64 (/ (+ (* -1.6875 (* (pow (* a c) 3.0) (pow b -5.0))) (+ (* -1.5 (/ (* a c) b)) (* -1.125 (/ (pow (* a c) 2.0) (pow b 3.0))))) (* a 3.0)))
double code(double a, double b, double c) {
return ((-1.6875 * (pow((a * c), 3.0) * pow(b, -5.0))) + ((-1.5 * ((a * c) / b)) + (-1.125 * (pow((a * c), 2.0) / pow(b, 3.0))))) / (a * 3.0);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (((-1.6875d0) * (((a * c) ** 3.0d0) * (b ** (-5.0d0)))) + (((-1.5d0) * ((a * c) / b)) + ((-1.125d0) * (((a * c) ** 2.0d0) / (b ** 3.0d0))))) / (a * 3.0d0)
end function
public static double code(double a, double b, double c) {
return ((-1.6875 * (Math.pow((a * c), 3.0) * Math.pow(b, -5.0))) + ((-1.5 * ((a * c) / b)) + (-1.125 * (Math.pow((a * c), 2.0) / Math.pow(b, 3.0))))) / (a * 3.0);
}
def code(a, b, c): return ((-1.6875 * (math.pow((a * c), 3.0) * math.pow(b, -5.0))) + ((-1.5 * ((a * c) / b)) + (-1.125 * (math.pow((a * c), 2.0) / math.pow(b, 3.0))))) / (a * 3.0)
function code(a, b, c) return Float64(Float64(Float64(-1.6875 * Float64((Float64(a * c) ^ 3.0) * (b ^ -5.0))) + Float64(Float64(-1.5 * Float64(Float64(a * c) / b)) + Float64(-1.125 * Float64((Float64(a * c) ^ 2.0) / (b ^ 3.0))))) / Float64(a * 3.0)) end
function tmp = code(a, b, c) tmp = ((-1.6875 * (((a * c) ^ 3.0) * (b ^ -5.0))) + ((-1.5 * ((a * c) / b)) + (-1.125 * (((a * c) ^ 2.0) / (b ^ 3.0))))) / (a * 3.0); end
code[a_, b_, c_] := N[(N[(N[(-1.6875 * N[(N[Power[N[(a * c), $MachinePrecision], 3.0], $MachinePrecision] * N[Power[b, -5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.5 * N[(N[(a * c), $MachinePrecision] / b), $MachinePrecision]), $MachinePrecision] + N[(-1.125 * N[(N[Power[N[(a * c), $MachinePrecision], 2.0], $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1.6875 \cdot \left({\left(a \cdot c\right)}^{3} \cdot {b}^{-5}\right) + \left(-1.5 \cdot \frac{a \cdot c}{b} + -1.125 \cdot \frac{{\left(a \cdot c\right)}^{2}}{{b}^{3}}\right)}{a \cdot 3}
\end{array}
Initial program 29.5%
Taylor expanded in b around inf 93.9%
expm1-log1p-u93.9%
expm1-udef89.3%
pow-prod-down89.3%
Applied egg-rr89.3%
expm1-def93.9%
expm1-log1p93.9%
Simplified93.9%
div-inv93.9%
pow-prod-down93.9%
pow-flip93.9%
metadata-eval93.9%
Applied egg-rr93.9%
Final simplification93.9%
(FPCore (a b c) :precision binary64 (if (<= b 0.0044) (/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* a 3.0)) (/ (* c -0.5) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.0044) {
tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (a * 3.0);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 0.0044) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(c * -0.5) / b); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 0.0044], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.0044:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b}\\
\end{array}
\end{array}
if b < 0.00440000000000000027Initial program 74.8%
Simplified75.4%
if 0.00440000000000000027 < b Initial program 23.3%
Taylor expanded in b around inf 87.5%
*-commutative87.5%
associate-*l/87.5%
Simplified87.5%
Final simplification86.0%
(FPCore (a b c) :precision binary64 (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))
double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = ((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
end function
public static double code(double a, double b, double c) {
return (-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
}
def code(a, b, c): return (-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))
function code(a, b, c) return Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))) end
function tmp = code(a, b, c) tmp = (-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))); end
code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}
\end{array}
Initial program 29.5%
Taylor expanded in b around inf 91.4%
Final simplification91.4%
(FPCore (a b c) :precision binary64 (if (<= b 0.0044) (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) (/ (* c -0.5) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.0044) {
tmp = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 0.0044d0) then
tmp = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
else
tmp = (c * (-0.5d0)) / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 0.0044) {
tmp = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
} else {
tmp = (c * -0.5) / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 0.0044: tmp = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0) else: tmp = (c * -0.5) / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= 0.0044) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)); else tmp = Float64(Float64(c * -0.5) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 0.0044) tmp = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0); else tmp = (c * -0.5) / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 0.0044], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.0044:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{c \cdot -0.5}{b}\\
\end{array}
\end{array}
if b < 0.00440000000000000027Initial program 74.8%
if 0.00440000000000000027 < b Initial program 23.3%
Taylor expanded in b around inf 87.5%
*-commutative87.5%
associate-*l/87.5%
Simplified87.5%
Final simplification85.9%
(FPCore (a b c) :precision binary64 (/ (* c -0.5) b))
double code(double a, double b, double c) {
return (c * -0.5) / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (c * (-0.5d0)) / b
end function
public static double code(double a, double b, double c) {
return (c * -0.5) / b;
}
def code(a, b, c): return (c * -0.5) / b
function code(a, b, c) return Float64(Float64(c * -0.5) / b) end
function tmp = code(a, b, c) tmp = (c * -0.5) / b; end
code[a_, b_, c_] := N[(N[(c * -0.5), $MachinePrecision] / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c \cdot -0.5}{b}
\end{array}
Initial program 29.5%
Taylor expanded in b around inf 82.6%
*-commutative82.6%
associate-*l/82.6%
Simplified82.6%
Final simplification82.6%
herbie shell --seed 2023306
(FPCore (a b c)
:name "Cubic critical, medium range"
:precision binary64
:pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))