
(FPCore (x y) :precision binary64 (- x (* y y)))
double code(double x, double y) {
return x - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y * y)
end function
public static double code(double x, double y) {
return x - (y * y);
}
def code(x, y): return x - (y * y)
function code(x, y) return Float64(x - Float64(y * y)) end
function tmp = code(x, y) tmp = x - (y * y); end
code[x_, y_] := N[(x - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - y \cdot y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (* y y)))
double code(double x, double y) {
return x - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y * y)
end function
public static double code(double x, double y) {
return x - (y * y);
}
def code(x, y): return x - (y * y)
function code(x, y) return Float64(x - Float64(y * y)) end
function tmp = code(x, y) tmp = x - (y * y); end
code[x_, y_] := N[(x - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - y \cdot y
\end{array}
(FPCore (x y) :precision binary64 (fma (- y) y x))
double code(double x, double y) {
return fma(-y, y, x);
}
function code(x, y) return fma(Float64(-y), y, x) end
code[x_, y_] := N[((-y) * y + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(-y, y, x\right)
\end{array}
Initial program 100.0%
sub-neg100.0%
+-commutative100.0%
distribute-lft-neg-in100.0%
fma-def100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (- x (* y y)))
double code(double x, double y) {
return x - (y * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y * y)
end function
public static double code(double x, double y) {
return x - (y * y);
}
def code(x, y): return x - (y * y)
function code(x, y) return Float64(x - Float64(y * y)) end
function tmp = code(x, y) tmp = x - (y * y); end
code[x_, y_] := N[(x - N[(y * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - y \cdot y
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 53.1%
Final simplification53.1%
herbie shell --seed 2023306
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))