
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y z) :precision binary64 (if (or (<= x -4.2e-43) (not (<= x 1.22e-60))) (+ x (* x y)) (* y z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -4.2e-43) || !(x <= 1.22e-60)) {
tmp = x + (x * y);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-4.2d-43)) .or. (.not. (x <= 1.22d-60))) then
tmp = x + (x * y)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -4.2e-43) || !(x <= 1.22e-60)) {
tmp = x + (x * y);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -4.2e-43) or not (x <= 1.22e-60): tmp = x + (x * y) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -4.2e-43) || !(x <= 1.22e-60)) tmp = Float64(x + Float64(x * y)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -4.2e-43) || ~((x <= 1.22e-60))) tmp = x + (x * y); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -4.2e-43], N[Not[LessEqual[x, 1.22e-60]], $MachinePrecision]], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4.2 \cdot 10^{-43} \lor \neg \left(x \leq 1.22 \cdot 10^{-60}\right):\\
\;\;\;\;x + x \cdot y\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
if x < -4.2000000000000001e-43 or 1.22e-60 < x Initial program 100.0%
Taylor expanded in z around 0 85.7%
*-commutative85.7%
Simplified85.7%
if -4.2000000000000001e-43 < x < 1.22e-60Initial program 100.0%
Taylor expanded in z around inf 92.1%
Taylor expanded in x around 0 71.3%
Final simplification79.3%
(FPCore (x y z) :precision binary64 (if (or (<= z -1.95e-84) (not (<= z 6.5e-20))) (+ x (* y z)) (+ x (* x y))))
double code(double x, double y, double z) {
double tmp;
if ((z <= -1.95e-84) || !(z <= 6.5e-20)) {
tmp = x + (y * z);
} else {
tmp = x + (x * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.95d-84)) .or. (.not. (z <= 6.5d-20))) then
tmp = x + (y * z)
else
tmp = x + (x * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((z <= -1.95e-84) || !(z <= 6.5e-20)) {
tmp = x + (y * z);
} else {
tmp = x + (x * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (z <= -1.95e-84) or not (z <= 6.5e-20): tmp = x + (y * z) else: tmp = x + (x * y) return tmp
function code(x, y, z) tmp = 0.0 if ((z <= -1.95e-84) || !(z <= 6.5e-20)) tmp = Float64(x + Float64(y * z)); else tmp = Float64(x + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((z <= -1.95e-84) || ~((z <= 6.5e-20))) tmp = x + (y * z); else tmp = x + (x * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[z, -1.95e-84], N[Not[LessEqual[z, 6.5e-20]], $MachinePrecision]], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision], N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -1.95 \cdot 10^{-84} \lor \neg \left(z \leq 6.5 \cdot 10^{-20}\right):\\
\;\;\;\;x + y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x + x \cdot y\\
\end{array}
\end{array}
if z < -1.95000000000000011e-84 or 6.50000000000000032e-20 < z Initial program 100.0%
Taylor expanded in z around inf 93.2%
if -1.95000000000000011e-84 < z < 6.50000000000000032e-20Initial program 100.0%
Taylor expanded in z around 0 90.1%
*-commutative90.1%
Simplified90.1%
Final simplification91.8%
(FPCore (x y z) :precision binary64 (if (or (<= y -1.3e-18) (not (<= y 1.9e-19))) (* y z) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.3e-18) || !(y <= 1.9e-19)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.3d-18)) .or. (.not. (y <= 1.9d-19))) then
tmp = y * z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.3e-18) || !(y <= 1.9e-19)) {
tmp = y * z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.3e-18) or not (y <= 1.9e-19): tmp = y * z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.3e-18) || !(y <= 1.9e-19)) tmp = Float64(y * z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.3e-18) || ~((y <= 1.9e-19))) tmp = y * z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.3e-18], N[Not[LessEqual[y, 1.9e-19]], $MachinePrecision]], N[(y * z), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{-18} \lor \neg \left(y \leq 1.9 \cdot 10^{-19}\right):\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1.3e-18 or 1.9e-19 < y Initial program 100.0%
Taylor expanded in z around inf 56.1%
Taylor expanded in x around 0 55.3%
if -1.3e-18 < y < 1.9e-19Initial program 100.0%
Taylor expanded in z around inf 100.0%
Taylor expanded in x around inf 77.8%
Final simplification65.2%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 100.0%
Taylor expanded in z around inf 75.3%
Taylor expanded in x around inf 36.0%
Final simplification36.0%
herbie shell --seed 2023306
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))