
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -11200000000.0)
(- x (/ -1.0 y))
(if (<= y 225000.0)
(+ 1.0 (* y (/ (+ x -1.0) (+ y 1.0))))
(- (+ x (/ (- 1.0 x) y)) (/ (- 1.0 x) (pow y 2.0))))))
double code(double x, double y) {
double tmp;
if (y <= -11200000000.0) {
tmp = x - (-1.0 / y);
} else if (y <= 225000.0) {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
} else {
tmp = (x + ((1.0 - x) / y)) - ((1.0 - x) / pow(y, 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-11200000000.0d0)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 225000.0d0) then
tmp = 1.0d0 + (y * ((x + (-1.0d0)) / (y + 1.0d0)))
else
tmp = (x + ((1.0d0 - x) / y)) - ((1.0d0 - x) / (y ** 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -11200000000.0) {
tmp = x - (-1.0 / y);
} else if (y <= 225000.0) {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
} else {
tmp = (x + ((1.0 - x) / y)) - ((1.0 - x) / Math.pow(y, 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -11200000000.0: tmp = x - (-1.0 / y) elif y <= 225000.0: tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))) else: tmp = (x + ((1.0 - x) / y)) - ((1.0 - x) / math.pow(y, 2.0)) return tmp
function code(x, y) tmp = 0.0 if (y <= -11200000000.0) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 225000.0) tmp = Float64(1.0 + Float64(y * Float64(Float64(x + -1.0) / Float64(y + 1.0)))); else tmp = Float64(Float64(x + Float64(Float64(1.0 - x) / y)) - Float64(Float64(1.0 - x) / (y ^ 2.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -11200000000.0) tmp = x - (-1.0 / y); elseif (y <= 225000.0) tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))); else tmp = (x + ((1.0 - x) / y)) - ((1.0 - x) / (y ^ 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -11200000000.0], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 225000.0], N[(1.0 + N[(y * N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] - N[(N[(1.0 - x), $MachinePrecision] / N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -11200000000:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 225000:\\
\;\;\;\;1 + y \cdot \frac{x + -1}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;\left(x + \frac{1 - x}{y}\right) - \frac{1 - x}{{y}^{2}}\\
\end{array}
\end{array}
if y < -1.12e10Initial program 22.5%
associate-*l/53.1%
+-commutative53.1%
Simplified53.1%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
metadata-eval100.0%
distribute-neg-in100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
sub-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
if -1.12e10 < y < 225000Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
if 225000 < y Initial program 28.0%
associate-*l/50.1%
+-commutative50.1%
Simplified50.1%
Taylor expanded in y around -inf 100.0%
associate-+r+100.0%
associate--l+100.0%
mul-1-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
div-sub100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= y -2e+129)
x
(if (<= y -2.75e+75)
(/ 1.0 y)
(if (<= y -1.0)
x
(if (<= y 4e-81)
(- 1.0 y)
(if (<= y 5.5e-22) (* y x) (if (<= y 0.78) (- 1.0 y) x)))))))
double code(double x, double y) {
double tmp;
if (y <= -2e+129) {
tmp = x;
} else if (y <= -2.75e+75) {
tmp = 1.0 / y;
} else if (y <= -1.0) {
tmp = x;
} else if (y <= 4e-81) {
tmp = 1.0 - y;
} else if (y <= 5.5e-22) {
tmp = y * x;
} else if (y <= 0.78) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2d+129)) then
tmp = x
else if (y <= (-2.75d+75)) then
tmp = 1.0d0 / y
else if (y <= (-1.0d0)) then
tmp = x
else if (y <= 4d-81) then
tmp = 1.0d0 - y
else if (y <= 5.5d-22) then
tmp = y * x
else if (y <= 0.78d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2e+129) {
tmp = x;
} else if (y <= -2.75e+75) {
tmp = 1.0 / y;
} else if (y <= -1.0) {
tmp = x;
} else if (y <= 4e-81) {
tmp = 1.0 - y;
} else if (y <= 5.5e-22) {
tmp = y * x;
} else if (y <= 0.78) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2e+129: tmp = x elif y <= -2.75e+75: tmp = 1.0 / y elif y <= -1.0: tmp = x elif y <= 4e-81: tmp = 1.0 - y elif y <= 5.5e-22: tmp = y * x elif y <= 0.78: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -2e+129) tmp = x; elseif (y <= -2.75e+75) tmp = Float64(1.0 / y); elseif (y <= -1.0) tmp = x; elseif (y <= 4e-81) tmp = Float64(1.0 - y); elseif (y <= 5.5e-22) tmp = Float64(y * x); elseif (y <= 0.78) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2e+129) tmp = x; elseif (y <= -2.75e+75) tmp = 1.0 / y; elseif (y <= -1.0) tmp = x; elseif (y <= 4e-81) tmp = 1.0 - y; elseif (y <= 5.5e-22) tmp = y * x; elseif (y <= 0.78) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2e+129], x, If[LessEqual[y, -2.75e+75], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, -1.0], x, If[LessEqual[y, 4e-81], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, 5.5e-22], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.78], N[(1.0 - y), $MachinePrecision], x]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+129}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -2.75 \cdot 10^{+75}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 4 \cdot 10^{-81}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq 5.5 \cdot 10^{-22}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.78:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2e129 or -2.75e75 < y < -1 or 0.78000000000000003 < y Initial program 27.5%
associate-*l/54.9%
+-commutative54.9%
Simplified54.9%
Taylor expanded in y around inf 78.3%
if -2e129 < y < -2.75e75Initial program 25.4%
Taylor expanded in x around 0 3.6%
Taylor expanded in y around inf 78.5%
if -1 < y < 3.9999999999999998e-81 or 5.5000000000000001e-22 < y < 0.78000000000000003Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 97.8%
Taylor expanded in x around 0 76.3%
if 3.9999999999999998e-81 < y < 5.5000000000000001e-22Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 75.7%
associate-*r/75.7%
*-commutative75.7%
Simplified75.7%
Taylor expanded in y around 0 75.7%
*-commutative75.7%
Simplified75.7%
Final simplification77.2%
(FPCore (x y)
:precision binary64
(if (<= y -400000000000.0)
(- x (/ -1.0 y))
(if (<= y 900000000.0)
(+ 1.0 (* y (/ (+ x -1.0) (+ y 1.0))))
(+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -400000000000.0) {
tmp = x - (-1.0 / y);
} else if (y <= 900000000.0) {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-400000000000.0d0)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 900000000.0d0) then
tmp = 1.0d0 + (y * ((x + (-1.0d0)) / (y + 1.0d0)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -400000000000.0) {
tmp = x - (-1.0 / y);
} else if (y <= 900000000.0) {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -400000000000.0: tmp = x - (-1.0 / y) elif y <= 900000000.0: tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -400000000000.0) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 900000000.0) tmp = Float64(1.0 + Float64(y * Float64(Float64(x + -1.0) / Float64(y + 1.0)))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -400000000000.0) tmp = x - (-1.0 / y); elseif (y <= 900000000.0) tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -400000000000.0], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 900000000.0], N[(1.0 + N[(y * N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -400000000000:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 900000000:\\
\;\;\;\;1 + y \cdot \frac{x + -1}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -4e11Initial program 22.5%
associate-*l/53.1%
+-commutative53.1%
Simplified53.1%
Taylor expanded in y around inf 100.0%
associate--l+100.0%
div-sub100.0%
sub-neg100.0%
+-commutative100.0%
metadata-eval100.0%
distribute-neg-in100.0%
distribute-neg-frac100.0%
metadata-eval100.0%
sub-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
if -4e11 < y < 9e8Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
if 9e8 < y Initial program 28.0%
associate-*l/50.1%
+-commutative50.1%
Simplified50.1%
Taylor expanded in y around inf 99.5%
associate--l+99.5%
div-sub99.5%
sub-neg99.5%
+-commutative99.5%
metadata-eval99.5%
distribute-neg-in99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
sub-neg99.5%
unsub-neg99.5%
sub-neg99.5%
metadata-eval99.5%
Simplified99.5%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= y -2e+129)
x
(if (<= y -1.05e+76)
(/ 1.0 y)
(if (<= y -1.0) x (if (<= y 4800000000.0) (+ 1.0 (* y x)) x)))))
double code(double x, double y) {
double tmp;
if (y <= -2e+129) {
tmp = x;
} else if (y <= -1.05e+76) {
tmp = 1.0 / y;
} else if (y <= -1.0) {
tmp = x;
} else if (y <= 4800000000.0) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2d+129)) then
tmp = x
else if (y <= (-1.05d+76)) then
tmp = 1.0d0 / y
else if (y <= (-1.0d0)) then
tmp = x
else if (y <= 4800000000.0d0) then
tmp = 1.0d0 + (y * x)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2e+129) {
tmp = x;
} else if (y <= -1.05e+76) {
tmp = 1.0 / y;
} else if (y <= -1.0) {
tmp = x;
} else if (y <= 4800000000.0) {
tmp = 1.0 + (y * x);
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2e+129: tmp = x elif y <= -1.05e+76: tmp = 1.0 / y elif y <= -1.0: tmp = x elif y <= 4800000000.0: tmp = 1.0 + (y * x) else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -2e+129) tmp = x; elseif (y <= -1.05e+76) tmp = Float64(1.0 / y); elseif (y <= -1.0) tmp = x; elseif (y <= 4800000000.0) tmp = Float64(1.0 + Float64(y * x)); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2e+129) tmp = x; elseif (y <= -1.05e+76) tmp = 1.0 / y; elseif (y <= -1.0) tmp = x; elseif (y <= 4800000000.0) tmp = 1.0 + (y * x); else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2e+129], x, If[LessEqual[y, -1.05e+76], N[(1.0 / y), $MachinePrecision], If[LessEqual[y, -1.0], x, If[LessEqual[y, 4800000000.0], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2 \cdot 10^{+129}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -1.05 \cdot 10^{+76}:\\
\;\;\;\;\frac{1}{y}\\
\mathbf{elif}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 4800000000:\\
\;\;\;\;1 + y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -2e129 or -1.05000000000000003e76 < y < -1 or 4.8e9 < y Initial program 27.2%
associate-*l/54.9%
+-commutative54.9%
Simplified54.9%
Taylor expanded in y around inf 79.0%
if -2e129 < y < -1.05000000000000003e76Initial program 25.4%
Taylor expanded in x around 0 3.6%
Taylor expanded in y around inf 78.5%
if -1 < y < 4.8e9Initial program 99.7%
associate-*l/99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 97.3%
Taylor expanded in x around inf 96.3%
mul-1-neg96.3%
distribute-rgt-neg-out96.3%
Simplified96.3%
sub-neg96.3%
distribute-rgt-neg-out96.3%
remove-double-neg96.3%
+-commutative96.3%
Applied egg-rr96.3%
Final simplification88.3%
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
x
(if (<= y 3.75e-81)
(- 1.0 y)
(if (<= y 1.25e-23) (* y x) (if (<= y 0.058) (- 1.0 y) x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 3.75e-81) {
tmp = 1.0 - y;
} else if (y <= 1.25e-23) {
tmp = y * x;
} else if (y <= 0.058) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 3.75d-81) then
tmp = 1.0d0 - y
else if (y <= 1.25d-23) then
tmp = y * x
else if (y <= 0.058d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 3.75e-81) {
tmp = 1.0 - y;
} else if (y <= 1.25e-23) {
tmp = y * x;
} else if (y <= 0.058) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 3.75e-81: tmp = 1.0 - y elif y <= 1.25e-23: tmp = y * x elif y <= 0.058: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 3.75e-81) tmp = Float64(1.0 - y); elseif (y <= 1.25e-23) tmp = Float64(y * x); elseif (y <= 0.058) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 3.75e-81) tmp = 1.0 - y; elseif (y <= 1.25e-23) tmp = y * x; elseif (y <= 0.058) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 3.75e-81], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, 1.25e-23], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.058], N[(1.0 - y), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 3.75 \cdot 10^{-81}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq 1.25 \cdot 10^{-23}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.058:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.0580000000000000029 < y Initial program 27.3%
associate-*l/52.7%
+-commutative52.7%
Simplified52.7%
Taylor expanded in y around inf 74.3%
if -1 < y < 3.75000000000000009e-81 or 1.2500000000000001e-23 < y < 0.0580000000000000029Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 97.8%
Taylor expanded in x around 0 76.3%
if 3.75000000000000009e-81 < y < 1.2500000000000001e-23Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 75.7%
associate-*r/75.7%
*-commutative75.7%
Simplified75.7%
Taylor expanded in y around 0 75.7%
*-commutative75.7%
Simplified75.7%
Final simplification75.4%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.82))) (- x (/ -1.0 y)) (+ 1.0 (* y (- x 1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.82)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x - 1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.82d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * (x - 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.82)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x - 1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.82): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * (x - 1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.82)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(x - 1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.82))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * (x - 1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.82]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.82\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x - 1\right)\\
\end{array}
\end{array}
if y < -1 or 0.819999999999999951 < y Initial program 27.3%
associate-*l/52.7%
+-commutative52.7%
Simplified52.7%
Taylor expanded in y around inf 99.5%
associate--l+99.5%
div-sub99.5%
sub-neg99.5%
+-commutative99.5%
metadata-eval99.5%
distribute-neg-in99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
sub-neg99.5%
unsub-neg99.5%
sub-neg99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 98.5%
if -1 < y < 0.819999999999999951Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.0%
Final simplification98.2%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ (- 1.0 x) y)) (- 1.0 (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 - (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 - (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 - (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 - (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 - Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 - (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 27.3%
associate-*l/52.7%
+-commutative52.7%
Simplified52.7%
Taylor expanded in y around inf 99.5%
associate--l+99.5%
div-sub99.5%
sub-neg99.5%
+-commutative99.5%
metadata-eval99.5%
distribute-neg-in99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
sub-neg99.5%
unsub-neg99.5%
sub-neg99.5%
metadata-eval99.5%
Simplified99.5%
if -1 < y < 1Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.0%
Final simplification98.7%
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
x
(if (<= y 8.4e-81)
1.0
(if (<= y 1.3e-17) (* y x) (if (<= y 4800000000.0) 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 8.4e-81) {
tmp = 1.0;
} else if (y <= 1.3e-17) {
tmp = y * x;
} else if (y <= 4800000000.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 8.4d-81) then
tmp = 1.0d0
else if (y <= 1.3d-17) then
tmp = y * x
else if (y <= 4800000000.0d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 8.4e-81) {
tmp = 1.0;
} else if (y <= 1.3e-17) {
tmp = y * x;
} else if (y <= 4800000000.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 8.4e-81: tmp = 1.0 elif y <= 1.3e-17: tmp = y * x elif y <= 4800000000.0: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 8.4e-81) tmp = 1.0; elseif (y <= 1.3e-17) tmp = Float64(y * x); elseif (y <= 4800000000.0) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 8.4e-81) tmp = 1.0; elseif (y <= 1.3e-17) tmp = y * x; elseif (y <= 4800000000.0) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 8.4e-81], 1.0, If[LessEqual[y, 1.3e-17], N[(y * x), $MachinePrecision], If[LessEqual[y, 4800000000.0], 1.0, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 8.4 \cdot 10^{-81}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.3 \cdot 10^{-17}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 4800000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 4.8e9 < y Initial program 27.0%
associate-*l/52.7%
+-commutative52.7%
Simplified52.7%
Taylor expanded in y around inf 74.9%
if -1 < y < 8.3999999999999997e-81 or 1.30000000000000002e-17 < y < 4.8e9Initial program 99.6%
associate-*l/99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 74.7%
if 8.3999999999999997e-81 < y < 1.30000000000000002e-17Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in x around inf 75.7%
associate-*r/75.7%
*-commutative75.7%
Simplified75.7%
Taylor expanded in y around 0 75.7%
*-commutative75.7%
Simplified75.7%
Final simplification74.8%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ -1.0 y)) (+ 1.0 (* y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 27.3%
associate-*l/52.7%
+-commutative52.7%
Simplified52.7%
Taylor expanded in y around inf 99.5%
associate--l+99.5%
div-sub99.5%
sub-neg99.5%
+-commutative99.5%
metadata-eval99.5%
distribute-neg-in99.5%
distribute-neg-frac99.5%
metadata-eval99.5%
sub-neg99.5%
unsub-neg99.5%
sub-neg99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in x around 0 98.5%
if -1 < y < 1Initial program 100.0%
associate-*l/100.0%
+-commutative100.0%
Simplified100.0%
Taylor expanded in y around 0 98.0%
Taylor expanded in x around inf 97.0%
mul-1-neg97.0%
distribute-rgt-neg-out97.0%
Simplified97.0%
sub-neg97.0%
distribute-rgt-neg-out97.0%
remove-double-neg97.0%
+-commutative97.0%
Applied egg-rr97.0%
Final simplification97.7%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 4800000000.0) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 4800000000.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 4800000000.0d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 4800000000.0) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 4800000000.0: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 4800000000.0) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 4800000000.0) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 4800000000.0], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 4800000000:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 4.8e9 < y Initial program 27.0%
associate-*l/52.7%
+-commutative52.7%
Simplified52.7%
Taylor expanded in y around inf 74.9%
if -1 < y < 4.8e9Initial program 99.7%
associate-*l/99.7%
+-commutative99.7%
Simplified99.7%
Taylor expanded in y around 0 70.6%
Final simplification72.6%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 66.2%
associate-*l/78.0%
+-commutative78.0%
Simplified78.0%
Taylor expanded in y around 0 39.6%
Final simplification39.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023306
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:herbie-target
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))