
(FPCore (x y) :precision binary64 (/ (* (sin x) (sinh y)) x))
double code(double x, double y) {
return (sin(x) * sinh(y)) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sin(x) * sinh(y)) / x
end function
public static double code(double x, double y) {
return (Math.sin(x) * Math.sinh(y)) / x;
}
def code(x, y): return (math.sin(x) * math.sinh(y)) / x
function code(x, y) return Float64(Float64(sin(x) * sinh(y)) / x) end
function tmp = code(x, y) tmp = (sin(x) * sinh(y)) / x; end
code[x_, y_] := N[(N[(N[Sin[x], $MachinePrecision] * N[Sinh[y], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin x \cdot \sinh y}{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (sin x) (sinh y)) x))
double code(double x, double y) {
return (sin(x) * sinh(y)) / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sin(x) * sinh(y)) / x
end function
public static double code(double x, double y) {
return (Math.sin(x) * Math.sinh(y)) / x;
}
def code(x, y): return (math.sin(x) * math.sinh(y)) / x
function code(x, y) return Float64(Float64(sin(x) * sinh(y)) / x) end
function tmp = code(x, y) tmp = (sin(x) * sinh(y)) / x; end
code[x_, y_] := N[(N[(N[Sin[x], $MachinePrecision] * N[Sinh[y], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin x \cdot \sinh y}{x}
\end{array}
(FPCore (x y) :precision binary64 (* (/ (sin x) x) (sinh y)))
double code(double x, double y) {
return (sin(x) / x) * sinh(y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (sin(x) / x) * sinh(y)
end function
public static double code(double x, double y) {
return (Math.sin(x) / x) * Math.sinh(y);
}
def code(x, y): return (math.sin(x) / x) * math.sinh(y)
function code(x, y) return Float64(Float64(sin(x) / x) * sinh(y)) end
function tmp = code(x, y) tmp = (sin(x) / x) * sinh(y); end
code[x_, y_] := N[(N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision] * N[Sinh[y], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sin x}{x} \cdot \sinh y
\end{array}
Initial program 92.1%
associate-*l/99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (or (<= (sinh y) -4e-6) (not (<= (sinh y) 0.02))) (sinh y) (* (sin x) (/ y x))))
double code(double x, double y) {
double tmp;
if ((sinh(y) <= -4e-6) || !(sinh(y) <= 0.02)) {
tmp = sinh(y);
} else {
tmp = sin(x) * (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((sinh(y) <= (-4d-6)) .or. (.not. (sinh(y) <= 0.02d0))) then
tmp = sinh(y)
else
tmp = sin(x) * (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((Math.sinh(y) <= -4e-6) || !(Math.sinh(y) <= 0.02)) {
tmp = Math.sinh(y);
} else {
tmp = Math.sin(x) * (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if (math.sinh(y) <= -4e-6) or not (math.sinh(y) <= 0.02): tmp = math.sinh(y) else: tmp = math.sin(x) * (y / x) return tmp
function code(x, y) tmp = 0.0 if ((sinh(y) <= -4e-6) || !(sinh(y) <= 0.02)) tmp = sinh(y); else tmp = Float64(sin(x) * Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((sinh(y) <= -4e-6) || ~((sinh(y) <= 0.02))) tmp = sinh(y); else tmp = sin(x) * (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[Sinh[y], $MachinePrecision], -4e-6], N[Not[LessEqual[N[Sinh[y], $MachinePrecision], 0.02]], $MachinePrecision]], N[Sinh[y], $MachinePrecision], N[(N[Sin[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sinh y \leq -4 \cdot 10^{-6} \lor \neg \left(\sinh y \leq 0.02\right):\\
\;\;\;\;\sinh y\\
\mathbf{else}:\\
\;\;\;\;\sin x \cdot \frac{y}{x}\\
\end{array}
\end{array}
if (sinh.f64 y) < -3.99999999999999982e-6 or 0.0200000000000000004 < (sinh.f64 y) Initial program 100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 82.5%
if -3.99999999999999982e-6 < (sinh.f64 y) < 0.0200000000000000004Initial program 83.8%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in y around 0 83.4%
associate-/l*99.4%
associate-/r/99.3%
Simplified99.3%
Final simplification90.7%
(FPCore (x y) :precision binary64 (if (or (<= (sinh y) -4e-53) (not (<= (sinh y) 2e-87))) (sinh y) (/ 1.0 (* (/ x y) (/ 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((sinh(y) <= -4e-53) || !(sinh(y) <= 2e-87)) {
tmp = sinh(y);
} else {
tmp = 1.0 / ((x / y) * (1.0 / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((sinh(y) <= (-4d-53)) .or. (.not. (sinh(y) <= 2d-87))) then
tmp = sinh(y)
else
tmp = 1.0d0 / ((x / y) * (1.0d0 / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((Math.sinh(y) <= -4e-53) || !(Math.sinh(y) <= 2e-87)) {
tmp = Math.sinh(y);
} else {
tmp = 1.0 / ((x / y) * (1.0 / x));
}
return tmp;
}
def code(x, y): tmp = 0 if (math.sinh(y) <= -4e-53) or not (math.sinh(y) <= 2e-87): tmp = math.sinh(y) else: tmp = 1.0 / ((x / y) * (1.0 / x)) return tmp
function code(x, y) tmp = 0.0 if ((sinh(y) <= -4e-53) || !(sinh(y) <= 2e-87)) tmp = sinh(y); else tmp = Float64(1.0 / Float64(Float64(x / y) * Float64(1.0 / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((sinh(y) <= -4e-53) || ~((sinh(y) <= 2e-87))) tmp = sinh(y); else tmp = 1.0 / ((x / y) * (1.0 / x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[Sinh[y], $MachinePrecision], -4e-53], N[Not[LessEqual[N[Sinh[y], $MachinePrecision], 2e-87]], $MachinePrecision]], N[Sinh[y], $MachinePrecision], N[(1.0 / N[(N[(x / y), $MachinePrecision] * N[(1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sinh y \leq -4 \cdot 10^{-53} \lor \neg \left(\sinh y \leq 2 \cdot 10^{-87}\right):\\
\;\;\;\;\sinh y\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{x}{y} \cdot \frac{1}{x}}\\
\end{array}
\end{array}
if (sinh.f64 y) < -4.00000000000000012e-53 or 2.00000000000000004e-87 < (sinh.f64 y) Initial program 98.5%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 78.8%
if -4.00000000000000012e-53 < (sinh.f64 y) < 2.00000000000000004e-87Initial program 81.7%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in y around 0 81.7%
associate-/l*99.9%
associate-/r/99.7%
Simplified99.7%
clear-num99.6%
associate-/r/99.6%
associate-/l/81.6%
Applied egg-rr81.6%
Taylor expanded in x around 0 27.6%
*-commutative27.6%
Simplified27.6%
associate-/r*81.6%
div-inv81.7%
Applied egg-rr81.7%
Final simplification79.9%
(FPCore (x y) :precision binary64 (if (or (<= y -3300000.0) (not (<= y 0.14))) (sinh y) (/ (sin x) (+ (* -0.16666666666666666 (* x y)) (/ x y)))))
double code(double x, double y) {
double tmp;
if ((y <= -3300000.0) || !(y <= 0.14)) {
tmp = sinh(y);
} else {
tmp = sin(x) / ((-0.16666666666666666 * (x * y)) + (x / y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3300000.0d0)) .or. (.not. (y <= 0.14d0))) then
tmp = sinh(y)
else
tmp = sin(x) / (((-0.16666666666666666d0) * (x * y)) + (x / y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3300000.0) || !(y <= 0.14)) {
tmp = Math.sinh(y);
} else {
tmp = Math.sin(x) / ((-0.16666666666666666 * (x * y)) + (x / y));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3300000.0) or not (y <= 0.14): tmp = math.sinh(y) else: tmp = math.sin(x) / ((-0.16666666666666666 * (x * y)) + (x / y)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -3300000.0) || !(y <= 0.14)) tmp = sinh(y); else tmp = Float64(sin(x) / Float64(Float64(-0.16666666666666666 * Float64(x * y)) + Float64(x / y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3300000.0) || ~((y <= 0.14))) tmp = sinh(y); else tmp = sin(x) / ((-0.16666666666666666 * (x * y)) + (x / y)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3300000.0], N[Not[LessEqual[y, 0.14]], $MachinePrecision]], N[Sinh[y], $MachinePrecision], N[(N[Sin[x], $MachinePrecision] / N[(N[(-0.16666666666666666 * N[(x * y), $MachinePrecision]), $MachinePrecision] + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3300000 \lor \neg \left(y \leq 0.14\right):\\
\;\;\;\;\sinh y\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin x}{-0.16666666666666666 \cdot \left(x \cdot y\right) + \frac{x}{y}}\\
\end{array}
\end{array}
if y < -3.3e6 or 0.14000000000000001 < y Initial program 100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 84.1%
if -3.3e6 < y < 0.14000000000000001Initial program 84.4%
associate-/l*99.8%
Simplified99.8%
Taylor expanded in y around 0 97.9%
Final simplification91.1%
(FPCore (x y) :precision binary64 (if (or (<= y -4e-6) (not (<= y 0.0116))) (sinh y) (* (/ (sin x) x) y)))
double code(double x, double y) {
double tmp;
if ((y <= -4e-6) || !(y <= 0.0116)) {
tmp = sinh(y);
} else {
tmp = (sin(x) / x) * y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4d-6)) .or. (.not. (y <= 0.0116d0))) then
tmp = sinh(y)
else
tmp = (sin(x) / x) * y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4e-6) || !(y <= 0.0116)) {
tmp = Math.sinh(y);
} else {
tmp = (Math.sin(x) / x) * y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4e-6) or not (y <= 0.0116): tmp = math.sinh(y) else: tmp = (math.sin(x) / x) * y return tmp
function code(x, y) tmp = 0.0 if ((y <= -4e-6) || !(y <= 0.0116)) tmp = sinh(y); else tmp = Float64(Float64(sin(x) / x) * y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4e-6) || ~((y <= 0.0116))) tmp = sinh(y); else tmp = (sin(x) / x) * y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4e-6], N[Not[LessEqual[y, 0.0116]], $MachinePrecision]], N[Sinh[y], $MachinePrecision], N[(N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision] * y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4 \cdot 10^{-6} \lor \neg \left(y \leq 0.0116\right):\\
\;\;\;\;\sinh y\\
\mathbf{else}:\\
\;\;\;\;\frac{\sin x}{x} \cdot y\\
\end{array}
\end{array}
if y < -3.99999999999999982e-6 or 0.0116 < y Initial program 100.0%
associate-*l/100.0%
Simplified100.0%
Taylor expanded in x around 0 82.5%
if -3.99999999999999982e-6 < y < 0.0116Initial program 83.8%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in y around 0 83.4%
associate-/l*99.4%
Simplified99.4%
clear-num99.2%
associate-/r/99.4%
clear-num99.4%
Applied egg-rr99.4%
Final simplification90.8%
(FPCore (x y) :precision binary64 (* x (/ y x)))
double code(double x, double y) {
return x * (y / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (y / x)
end function
public static double code(double x, double y) {
return x * (y / x);
}
def code(x, y): return x * (y / x)
function code(x, y) return Float64(x * Float64(y / x)) end
function tmp = code(x, y) tmp = x * (y / x); end
code[x_, y_] := N[(x * N[(y / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{y}{x}
\end{array}
Initial program 92.1%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in y around 0 43.8%
associate-/l*51.7%
associate-/r/64.7%
Simplified64.7%
clear-num64.7%
associate-/r/63.9%
associate-/l/43.8%
Applied egg-rr43.8%
Taylor expanded in x around 0 26.0%
*-commutative26.0%
Simplified26.0%
associate-/r*53.0%
associate-/r/53.8%
clear-num53.5%
Applied egg-rr53.5%
Final simplification53.5%
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
Initial program 92.1%
associate-*l/99.9%
Simplified99.9%
Taylor expanded in y around 0 43.8%
associate-/l*51.7%
associate-/r/64.7%
Simplified64.7%
Taylor expanded in x around 0 27.0%
Final simplification27.0%
(FPCore (x y) :precision binary64 (* (sin x) (/ (sinh y) x)))
double code(double x, double y) {
return sin(x) * (sinh(y) / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = sin(x) * (sinh(y) / x)
end function
public static double code(double x, double y) {
return Math.sin(x) * (Math.sinh(y) / x);
}
def code(x, y): return math.sin(x) * (math.sinh(y) / x)
function code(x, y) return Float64(sin(x) * Float64(sinh(y) / x)) end
function tmp = code(x, y) tmp = sin(x) * (sinh(y) / x); end
code[x_, y_] := N[(N[Sin[x], $MachinePrecision] * N[(N[Sinh[y], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin x \cdot \frac{\sinh y}{x}
\end{array}
herbie shell --seed 2023306
(FPCore (x y)
:name "Linear.Quaternion:$ccosh from linear-1.19.1.3"
:precision binary64
:herbie-target
(* (sin x) (/ (sinh y) x))
(/ (* (sin x) (sinh y)) x))