
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -logf((1.0f - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = -log((1.0e0 - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log(Float32(Float32(1.0) - u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = -log((single(1.0) - u0)) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay))); end
\begin{array}{l}
\\
\frac{-\log \left(1 - u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (- (log1p (- u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return -log1pf(-u0) / ((cos2phi / (alphax * alphax)) + (sin2phi / (alphay * alphay)));
}
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(-log1p(Float32(-u0))) / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi / Float32(alphay * alphay)))) end
\begin{array}{l}
\\
\frac{-\mathsf{log1p}\left(-u0\right)}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay \cdot alphay}}
\end{array}
Initial program 61.6%
sub-neg61.6%
log1p-def98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (if (<= (- 1.0 u0) 0.9994999766349792) (/ (* (* alphay alphay) (- (log (- 1.0 u0)))) sin2phi) (/ u0 (+ (/ cos2phi (* alphax alphax)) (* sin2phi (pow alphay -2.0))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((1.0f - u0) <= 0.9994999766349792f) {
tmp = ((alphay * alphay) * -logf((1.0f - u0))) / sin2phi;
} else {
tmp = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi * powf(alphay, -2.0f)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((1.0e0 - u0) <= 0.9994999766349792e0) then
tmp = ((alphay * alphay) * -log((1.0e0 - u0))) / sin2phi
else
tmp = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi * (alphay ** (-2.0e0))))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(Float32(1.0) - u0) <= Float32(0.9994999766349792)) tmp = Float32(Float32(Float32(alphay * alphay) * Float32(-log(Float32(Float32(1.0) - u0)))) / sin2phi); else tmp = Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(sin2phi * (alphay ^ Float32(-2.0))))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((single(1.0) - u0) <= single(0.9994999766349792)) tmp = ((alphay * alphay) * -log((single(1.0) - u0))) / sin2phi; else tmp = u0 / ((cos2phi / (alphax * alphax)) + (sin2phi * (alphay ^ single(-2.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - u0 \leq 0.9994999766349792:\\
\;\;\;\;\frac{\left(alphay \cdot alphay\right) \cdot \left(-\log \left(1 - u0\right)\right)}{sin2phi}\\
\mathbf{else}:\\
\;\;\;\;\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + sin2phi \cdot {alphay}^{-2}}\\
\end{array}
\end{array}
if (-.f32 1 u0) < 0.999499977Initial program 90.4%
associate-/r*90.4%
Simplified90.4%
Taylor expanded in cos2phi around 0 65.6%
unpow238.5%
Applied egg-rr65.5%
if 0.999499977 < (-.f32 1 u0) Initial program 46.5%
associate-/r*46.5%
Simplified46.5%
Taylor expanded in u0 around 0 90.4%
mul-1-neg90.4%
Simplified90.4%
associate-/r*90.6%
clear-num90.5%
associate-/r/90.5%
pow290.5%
pow-flip90.6%
metadata-eval90.6%
Applied egg-rr90.6%
Final simplification82.0%
(FPCore (alphax alphay u0 cos2phi sin2phi)
:precision binary32
(if (<= (- 1.0 u0) 0.9994999766349792)
(/ (* (* alphay alphay) (- (log (- 1.0 u0)))) sin2phi)
(/
(* alphax (* (- u0) alphay))
(- (* sin2phi (/ (- alphax) alphay)) (* cos2phi (/ alphay alphax))))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
float tmp;
if ((1.0f - u0) <= 0.9994999766349792f) {
tmp = ((alphay * alphay) * -logf((1.0f - u0))) / sin2phi;
} else {
tmp = (alphax * (-u0 * alphay)) / ((sin2phi * (-alphax / alphay)) - (cos2phi * (alphay / alphax)));
}
return tmp;
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
real(4) :: tmp
if ((1.0e0 - u0) <= 0.9994999766349792e0) then
tmp = ((alphay * alphay) * -log((1.0e0 - u0))) / sin2phi
else
tmp = (alphax * (-u0 * alphay)) / ((sin2phi * (-alphax / alphay)) - (cos2phi * (alphay / alphax)))
end if
code = tmp
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) tmp = Float32(0.0) if (Float32(Float32(1.0) - u0) <= Float32(0.9994999766349792)) tmp = Float32(Float32(Float32(alphay * alphay) * Float32(-log(Float32(Float32(1.0) - u0)))) / sin2phi); else tmp = Float32(Float32(alphax * Float32(Float32(-u0) * alphay)) / Float32(Float32(sin2phi * Float32(Float32(-alphax) / alphay)) - Float32(cos2phi * Float32(alphay / alphax)))); end return tmp end
function tmp_2 = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = single(0.0); if ((single(1.0) - u0) <= single(0.9994999766349792)) tmp = ((alphay * alphay) * -log((single(1.0) - u0))) / sin2phi; else tmp = (alphax * (-u0 * alphay)) / ((sin2phi * (-alphax / alphay)) - (cos2phi * (alphay / alphax))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;1 - u0 \leq 0.9994999766349792:\\
\;\;\;\;\frac{\left(alphay \cdot alphay\right) \cdot \left(-\log \left(1 - u0\right)\right)}{sin2phi}\\
\mathbf{else}:\\
\;\;\;\;\frac{alphax \cdot \left(\left(-u0\right) \cdot alphay\right)}{sin2phi \cdot \frac{-alphax}{alphay} - cos2phi \cdot \frac{alphay}{alphax}}\\
\end{array}
\end{array}
if (-.f32 1 u0) < 0.999499977Initial program 90.4%
associate-/r*90.4%
Simplified90.4%
Taylor expanded in cos2phi around 0 65.6%
unpow238.5%
Applied egg-rr65.5%
if 0.999499977 < (-.f32 1 u0) Initial program 46.5%
sub-neg46.5%
log1p-def99.0%
Simplified99.0%
associate-/r*98.8%
associate-/r*98.8%
frac-2neg98.8%
frac-add98.6%
distribute-neg-frac98.6%
Applied egg-rr98.6%
+-commutative98.6%
*-commutative98.6%
distribute-lft-neg-out98.6%
unsub-neg98.6%
associate-*r/98.5%
associate-/l*98.5%
associate-*r/98.6%
associate-/l*98.6%
Simplified98.6%
div-inv98.2%
associate-/r/98.3%
associate-/r/98.3%
Applied egg-rr98.3%
Taylor expanded in u0 around 0 90.5%
associate-*r/90.5%
associate-*r*90.3%
associate-*r*90.3%
neg-mul-190.3%
*-commutative90.3%
distribute-rgt-neg-in90.3%
mul-1-neg90.3%
associate-*l/90.5%
distribute-rgt-neg-out90.5%
*-commutative90.5%
associate-*r/90.4%
Simplified90.4%
Taylor expanded in u0 around 0 90.5%
associate-*r/90.5%
associate-*r*90.5%
neg-mul-190.5%
*-commutative90.5%
associate-*l/90.6%
neg-mul-190.6%
distribute-rgt-neg-in90.6%
*-commutative90.6%
associate-*r/90.6%
Simplified90.6%
Final simplification82.0%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* alphax (* (- u0) alphay)) (- (/ (- alphax) (/ alphay sin2phi)) (* cos2phi (/ alphay alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphax * (-u0 * alphay)) / ((-alphax / (alphay / sin2phi)) - (cos2phi * (alphay / alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphax * (-u0 * alphay)) / ((-alphax / (alphay / sin2phi)) - (cos2phi * (alphay / alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphax * Float32(Float32(-u0) * alphay)) / Float32(Float32(Float32(-alphax) / Float32(alphay / sin2phi)) - Float32(cos2phi * Float32(alphay / alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphax * (-u0 * alphay)) / ((-alphax / (alphay / sin2phi)) - (cos2phi * (alphay / alphax))); end
\begin{array}{l}
\\
\frac{alphax \cdot \left(\left(-u0\right) \cdot alphay\right)}{\frac{-alphax}{\frac{alphay}{sin2phi}} - cos2phi \cdot \frac{alphay}{alphax}}
\end{array}
Initial program 61.6%
sub-neg61.6%
log1p-def98.8%
Simplified98.8%
associate-/r*98.7%
associate-/r*98.6%
frac-2neg98.6%
frac-add98.4%
distribute-neg-frac98.4%
Applied egg-rr98.4%
+-commutative98.4%
*-commutative98.4%
distribute-lft-neg-out98.4%
unsub-neg98.4%
associate-*r/98.4%
associate-/l*98.4%
associate-*r/98.4%
associate-/l*98.5%
Simplified98.5%
div-inv98.2%
associate-/r/98.3%
associate-/r/98.2%
Applied egg-rr98.2%
Taylor expanded in u0 around 0 75.8%
mul-1-neg75.8%
mul-1-neg75.8%
associate-/l*75.9%
*-commutative75.9%
associate-*r/75.9%
Simplified75.9%
Final simplification75.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* alphax (* (- u0) alphay)) (- (* sin2phi (/ (- alphax) alphay)) (* cos2phi (/ alphay alphax)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphax * (-u0 * alphay)) / ((sin2phi * (-alphax / alphay)) - (cos2phi * (alphay / alphax)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphax * (-u0 * alphay)) / ((sin2phi * (-alphax / alphay)) - (cos2phi * (alphay / alphax)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphax * Float32(Float32(-u0) * alphay)) / Float32(Float32(sin2phi * Float32(Float32(-alphax) / alphay)) - Float32(cos2phi * Float32(alphay / alphax)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphax * (-u0 * alphay)) / ((sin2phi * (-alphax / alphay)) - (cos2phi * (alphay / alphax))); end
\begin{array}{l}
\\
\frac{alphax \cdot \left(\left(-u0\right) \cdot alphay\right)}{sin2phi \cdot \frac{-alphax}{alphay} - cos2phi \cdot \frac{alphay}{alphax}}
\end{array}
Initial program 61.6%
sub-neg61.6%
log1p-def98.8%
Simplified98.8%
associate-/r*98.7%
associate-/r*98.6%
frac-2neg98.6%
frac-add98.4%
distribute-neg-frac98.4%
Applied egg-rr98.4%
+-commutative98.4%
*-commutative98.4%
distribute-lft-neg-out98.4%
unsub-neg98.4%
associate-*r/98.4%
associate-/l*98.4%
associate-*r/98.4%
associate-/l*98.5%
Simplified98.5%
div-inv98.2%
associate-/r/98.3%
associate-/r/98.2%
Applied egg-rr98.2%
Taylor expanded in u0 around 0 75.8%
associate-*r/75.8%
associate-*r*75.7%
associate-*r*75.7%
neg-mul-175.7%
*-commutative75.7%
distribute-rgt-neg-in75.7%
mul-1-neg75.7%
associate-*l/75.8%
distribute-rgt-neg-out75.8%
*-commutative75.8%
associate-*r/75.8%
Simplified75.8%
Taylor expanded in u0 around 0 75.8%
associate-*r/75.8%
associate-*r*75.8%
neg-mul-175.8%
*-commutative75.8%
associate-*l/75.9%
neg-mul-175.9%
distribute-rgt-neg-in75.9%
*-commutative75.9%
associate-*r/75.9%
Simplified75.9%
Final simplification75.9%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ cos2phi (* alphax alphax)) (* (/ sin2phi alphay) (/ 1.0 alphay)))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0f / alphay)));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (1.0e0 / alphay)))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) * Float32(Float32(1.0) / alphay)))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) * (single(1.0) / alphay))); end
\begin{array}{l}
\\
\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{sin2phi}{alphay} \cdot \frac{1}{alphay}}
\end{array}
Initial program 61.6%
associate-/r*61.6%
Simplified61.6%
Taylor expanded in u0 around 0 75.7%
mul-1-neg75.7%
Simplified75.7%
div-inv75.7%
Applied egg-rr75.7%
Final simplification75.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ u0 (+ (/ cos2phi (* alphax alphax)) (/ (/ sin2phi alphay) alphay))))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay));
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay))
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(u0 / Float32(Float32(cos2phi / Float32(alphax * alphax)) + Float32(Float32(sin2phi / alphay) / alphay))) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = u0 / ((cos2phi / (alphax * alphax)) + ((sin2phi / alphay) / alphay)); end
\begin{array}{l}
\\
\frac{u0}{\frac{cos2phi}{alphax \cdot alphax} + \frac{\frac{sin2phi}{alphay}}{alphay}}
\end{array}
Initial program 61.6%
associate-/r*61.6%
Simplified61.6%
Taylor expanded in u0 around 0 75.7%
mul-1-neg75.7%
Simplified75.7%
Final simplification75.7%
(FPCore (alphax alphay u0 cos2phi sin2phi) :precision binary32 (/ (* alphay alphay) (/ sin2phi u0)))
float code(float alphax, float alphay, float u0, float cos2phi, float sin2phi) {
return (alphay * alphay) / (sin2phi / u0);
}
real(4) function code(alphax, alphay, u0, cos2phi, sin2phi)
real(4), intent (in) :: alphax
real(4), intent (in) :: alphay
real(4), intent (in) :: u0
real(4), intent (in) :: cos2phi
real(4), intent (in) :: sin2phi
code = (alphay * alphay) / (sin2phi / u0)
end function
function code(alphax, alphay, u0, cos2phi, sin2phi) return Float32(Float32(alphay * alphay) / Float32(sin2phi / u0)) end
function tmp = code(alphax, alphay, u0, cos2phi, sin2phi) tmp = (alphay * alphay) / (sin2phi / u0); end
\begin{array}{l}
\\
\frac{alphay \cdot alphay}{\frac{sin2phi}{u0}}
\end{array}
Initial program 61.6%
associate-/r*61.6%
Simplified61.6%
Taylor expanded in u0 around 0 75.7%
mul-1-neg75.7%
Simplified75.7%
Taylor expanded in cos2phi around 0 59.1%
associate-/l*58.0%
Simplified58.0%
unpow258.0%
Applied egg-rr58.0%
Final simplification58.0%
herbie shell --seed 2023306
(FPCore (alphax alphay u0 cos2phi sin2phi)
:name "Beckmann Distribution sample, tan2theta, alphax != alphay, u1 <= 0.5"
:precision binary32
:pre (and (and (and (and (and (<= 0.0001 alphax) (<= alphax 1.0)) (and (<= 0.0001 alphay) (<= alphay 1.0))) (and (<= 2.328306437e-10 u0) (<= u0 1.0))) (and (<= 0.0 cos2phi) (<= cos2phi 1.0))) (<= 0.0 sin2phi))
(/ (- (log (- 1.0 u0))) (+ (/ cos2phi (* alphax alphax)) (/ sin2phi (* alphay alphay)))))