Cubic critical, medium range

Percentage Accurate: 31.4% → 95.7%
Time: 12.0s
Alternatives: 7
Speedup: 23.2×

Specification

?
\[\left(\left(1.1102230246251565 \cdot 10^{-16} < a \land a < 9007199254740992\right) \land \left(1.1102230246251565 \cdot 10^{-16} < b \land b < 9007199254740992\right)\right) \land \left(1.1102230246251565 \cdot 10^{-16} < c \land c < 9007199254740992\right)\]
\[\begin{array}{l} \\ \frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
	return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
	return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c):
	return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c)
	return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a))
end
function tmp = code(a, b, c)
	tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 31.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \end{array} \]
(FPCore (a b c)
 :precision binary64
 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
double code(double a, double b, double c) {
	return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = (-b + sqrt(((b * b) - ((3.0d0 * a) * c)))) / (3.0d0 * a)
end function
public static double code(double a, double b, double c) {
	return (-b + Math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
def code(a, b, c):
	return (-b + math.sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a)
function code(a, b, c)
	return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a))
end
function tmp = code(a, b, c)
	tmp = (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\end{array}

Alternative 1: 95.7% accurate, 0.2× speedup?

\[\begin{array}{l} \\ -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \frac{{\left(a \cdot c\right)}^{4} \cdot 6.328125}{a \cdot {b}^{7}}\right)\right) \end{array} \]
(FPCore (a b c)
 :precision binary64
 (+
  (* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
  (+
   (* -0.5 (/ c b))
   (+
    (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))
    (*
     -0.16666666666666666
     (/ (* (pow (* a c) 4.0) 6.328125) (* a (pow b 7.0))))))))
double code(double a, double b, double c) {
	return (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))) + (-0.16666666666666666 * ((pow((a * c), 4.0) * 6.328125) / (a * pow(b, 7.0))))));
}
real(8) function code(a, b, c)
    real(8), intent (in) :: a
    real(8), intent (in) :: b
    real(8), intent (in) :: c
    code = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + (((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))) + ((-0.16666666666666666d0) * ((((a * c) ** 4.0d0) * 6.328125d0) / (a * (b ** 7.0d0))))))
end function
public static double code(double a, double b, double c) {
	return (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))) + (-0.16666666666666666 * ((Math.pow((a * c), 4.0) * 6.328125) / (a * Math.pow(b, 7.0))))));
}
def code(a, b, c):
	return (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))) + (-0.16666666666666666 * ((math.pow((a * c), 4.0) * 6.328125) / (a * math.pow(b, 7.0))))))
function code(a, b, c)
	return Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) + Float64(-0.16666666666666666 * Float64(Float64((Float64(a * c) ^ 4.0) * 6.328125) / Float64(a * (b ^ 7.0)))))))
end
function tmp = code(a, b, c)
	tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + ((-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))) + (-0.16666666666666666 * ((((a * c) ^ 4.0) * 6.328125) / (a * (b ^ 7.0))))));
end
code[a_, b_, c_] := N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-0.16666666666666666 * N[(N[(N[Power[N[(a * c), $MachinePrecision], 4.0], $MachinePrecision] * 6.328125), $MachinePrecision] / N[(a * N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \frac{{\left(a \cdot c\right)}^{4} \cdot 6.328125}{a \cdot {b}^{7}}\right)\right)
\end{array}
Derivation
  1. Initial program 33.2%

    \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
  2. Taylor expanded in b around inf 94.9%

    \[\leadsto \color{blue}{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \frac{5.0625 \cdot \left({a}^{4} \cdot {c}^{4}\right) + {\left(-1.125 \cdot \left({a}^{2} \cdot {c}^{2}\right)\right)}^{2}}{a \cdot {b}^{7}}\right)\right)} \]
  3. Taylor expanded in c around 0 94.9%

    \[\leadsto -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + \color{blue}{-0.16666666666666666 \cdot \frac{{c}^{4} \cdot \left(1.265625 \cdot {a}^{4} + 5.0625 \cdot {a}^{4}\right)}{a \cdot {b}^{7}}}\right)\right) \]
  4. Step-by-step derivation
    1. Simplified94.9%

      \[\leadsto -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + \color{blue}{-0.16666666666666666 \cdot \frac{{\left(a \cdot c\right)}^{4} \cdot 6.328125}{a \cdot {b}^{7}}}\right)\right) \]
    2. Final simplification94.9%

      \[\leadsto -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + \left(-0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} + -0.16666666666666666 \cdot \frac{{\left(a \cdot c\right)}^{4} \cdot 6.328125}{a \cdot {b}^{7}}\right)\right) \]

    Alternative 2: 94.2% accurate, 0.2× speedup?

    \[\begin{array}{l} \\ -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right) \end{array} \]
    (FPCore (a b c)
     :precision binary64
     (+
      (* -0.5625 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
      (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0))))))
    double code(double a, double b, double c) {
    	return (-0.5625 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0))));
    }
    
    real(8) function code(a, b, c)
        real(8), intent (in) :: a
        real(8), intent (in) :: b
        real(8), intent (in) :: c
        code = ((-0.5625d0) * (((a ** 2.0d0) * (c ** 3.0d0)) / (b ** 5.0d0))) + (((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0))))
    end function
    
    public static double code(double a, double b, double c) {
    	return (-0.5625 * ((Math.pow(a, 2.0) * Math.pow(c, 3.0)) / Math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0))));
    }
    
    def code(a, b, c):
    	return (-0.5625 * ((math.pow(a, 2.0) * math.pow(c, 3.0)) / math.pow(b, 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0))))
    
    function code(a, b, c)
    	return Float64(Float64(-0.5625 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0)))))
    end
    
    function tmp = code(a, b, c)
    	tmp = (-0.5625 * (((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + ((-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0))));
    end
    
    code[a_, b_, c_] := N[(N[(-0.5625 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
    
    \begin{array}{l}
    
    \\
    -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)
    \end{array}
    
    Derivation
    1. Initial program 33.2%

      \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
    2. Taylor expanded in b around inf 93.2%

      \[\leadsto \color{blue}{-0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right)} \]
    3. Final simplification93.2%

      \[\leadsto -0.5625 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}\right) \]

    Alternative 3: 83.9% accurate, 0.4× speedup?

    \[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -8 \cdot 10^{-7}:\\ \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;-0.5 \cdot \frac{c}{b}\\ \end{array} \end{array} \]
    (FPCore (a b c)
     :precision binary64
     (if (<= (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0)) -8e-7)
       (/ (- (sqrt (fma b b (* c (* a -3.0)))) b) (* a 3.0))
       (* -0.5 (/ c b))))
    double code(double a, double b, double c) {
    	double tmp;
    	if (((sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)) <= -8e-7) {
    		tmp = (sqrt(fma(b, b, (c * (a * -3.0)))) - b) / (a * 3.0);
    	} else {
    		tmp = -0.5 * (c / b);
    	}
    	return tmp;
    }
    
    function code(a, b, c)
    	tmp = 0.0
    	if (Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0)) <= -8e-7)
    		tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -3.0)))) - b) / Float64(a * 3.0));
    	else
    		tmp = Float64(-0.5 * Float64(c / b));
    	end
    	return tmp
    end
    
    code[a_, b_, c_] := If[LessEqual[N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], -8e-7], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]
    
    \begin{array}{l}
    
    \\
    \begin{array}{l}
    \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -8 \cdot 10^{-7}:\\
    \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a \cdot 3}\\
    
    \mathbf{else}:\\
    \;\;\;\;-0.5 \cdot \frac{c}{b}\\
    
    
    \end{array}
    \end{array}
    
    Derivation
    1. Split input into 2 regimes
    2. if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -7.9999999999999996e-7

      1. Initial program 69.9%

        \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
      2. Step-by-step derivation
        1. Simplified70.1%

          \[\leadsto \color{blue}{\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{3 \cdot a}} \]

        if -7.9999999999999996e-7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a))

        1. Initial program 15.9%

          \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
        2. Taylor expanded in b around inf 92.0%

          \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification85.0%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -8 \cdot 10^{-7}:\\ \;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;-0.5 \cdot \frac{c}{b}\\ \end{array} \]

      Alternative 4: 83.9% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\ \mathbf{if}\;t_0 \leq -8 \cdot 10^{-7}:\\ \;\;\;\;t_0\\ \mathbf{else}:\\ \;\;\;\;-0.5 \cdot \frac{c}{b}\\ \end{array} \end{array} \]
      (FPCore (a b c)
       :precision binary64
       (let* ((t_0 (/ (- (sqrt (- (* b b) (* c (* a 3.0)))) b) (* a 3.0))))
         (if (<= t_0 -8e-7) t_0 (* -0.5 (/ c b)))))
      double code(double a, double b, double c) {
      	double t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
      	double tmp;
      	if (t_0 <= -8e-7) {
      		tmp = t_0;
      	} else {
      		tmp = -0.5 * (c / b);
      	}
      	return tmp;
      }
      
      real(8) function code(a, b, c)
          real(8), intent (in) :: a
          real(8), intent (in) :: b
          real(8), intent (in) :: c
          real(8) :: t_0
          real(8) :: tmp
          t_0 = (sqrt(((b * b) - (c * (a * 3.0d0)))) - b) / (a * 3.0d0)
          if (t_0 <= (-8d-7)) then
              tmp = t_0
          else
              tmp = (-0.5d0) * (c / b)
          end if
          code = tmp
      end function
      
      public static double code(double a, double b, double c) {
      	double t_0 = (Math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
      	double tmp;
      	if (t_0 <= -8e-7) {
      		tmp = t_0;
      	} else {
      		tmp = -0.5 * (c / b);
      	}
      	return tmp;
      }
      
      def code(a, b, c):
      	t_0 = (math.sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0)
      	tmp = 0
      	if t_0 <= -8e-7:
      		tmp = t_0
      	else:
      		tmp = -0.5 * (c / b)
      	return tmp
      
      function code(a, b, c)
      	t_0 = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 3.0)))) - b) / Float64(a * 3.0))
      	tmp = 0.0
      	if (t_0 <= -8e-7)
      		tmp = t_0;
      	else
      		tmp = Float64(-0.5 * Float64(c / b));
      	end
      	return tmp
      end
      
      function tmp_2 = code(a, b, c)
      	t_0 = (sqrt(((b * b) - (c * (a * 3.0)))) - b) / (a * 3.0);
      	tmp = 0.0;
      	if (t_0 <= -8e-7)
      		tmp = t_0;
      	else
      		tmp = -0.5 * (c / b);
      	end
      	tmp_2 = tmp;
      end
      
      code[a_, b_, c_] := Block[{t$95$0 = N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -8e-7], t$95$0, N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]]
      
      \begin{array}{l}
      
      \\
      \begin{array}{l}
      t_0 := \frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\
      \mathbf{if}\;t_0 \leq -8 \cdot 10^{-7}:\\
      \;\;\;\;t_0\\
      
      \mathbf{else}:\\
      \;\;\;\;-0.5 \cdot \frac{c}{b}\\
      
      
      \end{array}
      \end{array}
      
      Derivation
      1. Split input into 2 regimes
      2. if (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a)) < -7.9999999999999996e-7

        1. Initial program 69.9%

          \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]

        if -7.9999999999999996e-7 < (/.f64 (+.f64 (neg.f64 b) (sqrt.f64 (-.f64 (*.f64 b b) (*.f64 (*.f64 3 a) c)))) (*.f64 3 a))

        1. Initial program 15.9%

          \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
        2. Taylor expanded in b around inf 92.0%

          \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b}} \]
      3. Recombined 2 regimes into one program.
      4. Final simplification84.9%

        \[\leadsto \begin{array}{l} \mathbf{if}\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3} \leq -8 \cdot 10^{-7}:\\ \;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 3\right)} - b}{a \cdot 3}\\ \mathbf{else}:\\ \;\;\;\;-0.5 \cdot \frac{c}{b}\\ \end{array} \]

      Alternative 5: 91.0% accurate, 0.5× speedup?

      \[\begin{array}{l} \\ -0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} \end{array} \]
      (FPCore (a b c)
       :precision binary64
       (+ (* -0.5 (/ c b)) (* -0.375 (/ (* a (pow c 2.0)) (pow b 3.0)))))
      double code(double a, double b, double c) {
      	return (-0.5 * (c / b)) + (-0.375 * ((a * pow(c, 2.0)) / pow(b, 3.0)));
      }
      
      real(8) function code(a, b, c)
          real(8), intent (in) :: a
          real(8), intent (in) :: b
          real(8), intent (in) :: c
          code = ((-0.5d0) * (c / b)) + ((-0.375d0) * ((a * (c ** 2.0d0)) / (b ** 3.0d0)))
      end function
      
      public static double code(double a, double b, double c) {
      	return (-0.5 * (c / b)) + (-0.375 * ((a * Math.pow(c, 2.0)) / Math.pow(b, 3.0)));
      }
      
      def code(a, b, c):
      	return (-0.5 * (c / b)) + (-0.375 * ((a * math.pow(c, 2.0)) / math.pow(b, 3.0)))
      
      function code(a, b, c)
      	return Float64(Float64(-0.5 * Float64(c / b)) + Float64(-0.375 * Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))))
      end
      
      function tmp = code(a, b, c)
      	tmp = (-0.5 * (c / b)) + (-0.375 * ((a * (c ^ 2.0)) / (b ^ 3.0)));
      end
      
      code[a_, b_, c_] := N[(N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      -0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}
      \end{array}
      
      Derivation
      1. Initial program 33.2%

        \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
      2. Taylor expanded in b around inf 89.6%

        \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}}} \]
      3. Final simplification89.6%

        \[\leadsto -0.5 \cdot \frac{c}{b} + -0.375 \cdot \frac{a \cdot {c}^{2}}{{b}^{3}} \]

      Alternative 6: 81.4% accurate, 23.2× speedup?

      \[\begin{array}{l} \\ -0.5 \cdot \frac{c}{b} \end{array} \]
      (FPCore (a b c) :precision binary64 (* -0.5 (/ c b)))
      double code(double a, double b, double c) {
      	return -0.5 * (c / b);
      }
      
      real(8) function code(a, b, c)
          real(8), intent (in) :: a
          real(8), intent (in) :: b
          real(8), intent (in) :: c
          code = (-0.5d0) * (c / b)
      end function
      
      public static double code(double a, double b, double c) {
      	return -0.5 * (c / b);
      }
      
      def code(a, b, c):
      	return -0.5 * (c / b)
      
      function code(a, b, c)
      	return Float64(-0.5 * Float64(c / b))
      end
      
      function tmp = code(a, b, c)
      	tmp = -0.5 * (c / b);
      end
      
      code[a_, b_, c_] := N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      -0.5 \cdot \frac{c}{b}
      \end{array}
      
      Derivation
      1. Initial program 33.2%

        \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
      2. Taylor expanded in b around inf 79.5%

        \[\leadsto \color{blue}{-0.5 \cdot \frac{c}{b}} \]
      3. Final simplification79.5%

        \[\leadsto -0.5 \cdot \frac{c}{b} \]

      Alternative 7: 3.2% accurate, 38.7× speedup?

      \[\begin{array}{l} \\ \frac{0}{a} \end{array} \]
      (FPCore (a b c) :precision binary64 (/ 0.0 a))
      double code(double a, double b, double c) {
      	return 0.0 / a;
      }
      
      real(8) function code(a, b, c)
          real(8), intent (in) :: a
          real(8), intent (in) :: b
          real(8), intent (in) :: c
          code = 0.0d0 / a
      end function
      
      public static double code(double a, double b, double c) {
      	return 0.0 / a;
      }
      
      def code(a, b, c):
      	return 0.0 / a
      
      function code(a, b, c)
      	return Float64(0.0 / a)
      end
      
      function tmp = code(a, b, c)
      	tmp = 0.0 / a;
      end
      
      code[a_, b_, c_] := N[(0.0 / a), $MachinePrecision]
      
      \begin{array}{l}
      
      \\
      \frac{0}{a}
      \end{array}
      
      Derivation
      1. Initial program 33.2%

        \[\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a} \]
      2. Step-by-step derivation
        1. add-sqr-sqrt33.2%

          \[\leadsto \frac{\left(-b\right) + \sqrt{b \cdot b - \color{blue}{\sqrt{\left(3 \cdot a\right) \cdot c} \cdot \sqrt{\left(3 \cdot a\right) \cdot c}}}}{3 \cdot a} \]
        2. difference-of-squares33.3%

          \[\leadsto \frac{\left(-b\right) + \sqrt{\color{blue}{\left(b + \sqrt{\left(3 \cdot a\right) \cdot c}\right) \cdot \left(b - \sqrt{\left(3 \cdot a\right) \cdot c}\right)}}}{3 \cdot a} \]
        3. associate-*l*33.3%

          \[\leadsto \frac{\left(-b\right) + \sqrt{\left(b + \sqrt{\color{blue}{3 \cdot \left(a \cdot c\right)}}\right) \cdot \left(b - \sqrt{\left(3 \cdot a\right) \cdot c}\right)}}{3 \cdot a} \]
        4. associate-*l*33.3%

          \[\leadsto \frac{\left(-b\right) + \sqrt{\left(b + \sqrt{3 \cdot \left(a \cdot c\right)}\right) \cdot \left(b - \sqrt{\color{blue}{3 \cdot \left(a \cdot c\right)}}\right)}}{3 \cdot a} \]
      3. Applied egg-rr33.3%

        \[\leadsto \frac{\left(-b\right) + \sqrt{\color{blue}{\left(b + \sqrt{3 \cdot \left(a \cdot c\right)}\right) \cdot \left(b - \sqrt{3 \cdot \left(a \cdot c\right)}\right)}}}{3 \cdot a} \]
      4. Taylor expanded in b around inf 3.2%

        \[\leadsto \color{blue}{0.16666666666666666 \cdot \frac{-1 \cdot \left(\sqrt{a \cdot c} \cdot \sqrt{3}\right) + \sqrt{a \cdot c} \cdot \sqrt{3}}{a}} \]
      5. Step-by-step derivation
        1. associate-*r/3.2%

          \[\leadsto \color{blue}{\frac{0.16666666666666666 \cdot \left(-1 \cdot \left(\sqrt{a \cdot c} \cdot \sqrt{3}\right) + \sqrt{a \cdot c} \cdot \sqrt{3}\right)}{a}} \]
        2. distribute-lft1-in3.2%

          \[\leadsto \frac{0.16666666666666666 \cdot \color{blue}{\left(\left(-1 + 1\right) \cdot \left(\sqrt{a \cdot c} \cdot \sqrt{3}\right)\right)}}{a} \]
        3. metadata-eval3.2%

          \[\leadsto \frac{0.16666666666666666 \cdot \left(\color{blue}{0} \cdot \left(\sqrt{a \cdot c} \cdot \sqrt{3}\right)\right)}{a} \]
        4. mul0-lft3.2%

          \[\leadsto \frac{0.16666666666666666 \cdot \color{blue}{0}}{a} \]
        5. metadata-eval3.2%

          \[\leadsto \frac{\color{blue}{0}}{a} \]
      6. Simplified3.2%

        \[\leadsto \color{blue}{\frac{0}{a}} \]
      7. Final simplification3.2%

        \[\leadsto \frac{0}{a} \]

      Reproduce

      ?
      herbie shell --seed 2023305 
      (FPCore (a b c)
        :name "Cubic critical, medium range"
        :precision binary64
        :pre (and (and (and (< 1.1102230246251565e-16 a) (< a 9007199254740992.0)) (and (< 1.1102230246251565e-16 b) (< b 9007199254740992.0))) (and (< 1.1102230246251565e-16 c) (< c 9007199254740992.0)))
        (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))