
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b 2.1)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(+
(* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(-
(-
(*
-0.25
(/
(+
(* 16.0 (* (pow a 4.0) (pow c 4.0)))
(+ -1.0 (exp (log1p (* 4.0 (pow (* c a) 4.0))))))
(* a (pow b 7.0))))
(/ (* a (pow c 2.0)) (pow b 3.0)))
(/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.1) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + (((-0.25 * (((16.0 * (pow(a, 4.0) * pow(c, 4.0))) + (-1.0 + exp(log1p((4.0 * pow((c * a), 4.0)))))) / (a * pow(b, 7.0)))) - ((a * pow(c, 2.0)) / pow(b, 3.0))) - (c / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 2.1) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(Float64(-0.25 * Float64(Float64(Float64(16.0 * Float64((a ^ 4.0) * (c ^ 4.0))) + Float64(-1.0 + exp(log1p(Float64(4.0 * (Float64(c * a) ^ 4.0)))))) / Float64(a * (b ^ 7.0)))) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) - Float64(c / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 2.1], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[(16.0 * N[(N[Power[a, 4.0], $MachinePrecision] * N[Power[c, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(-1.0 + N[Exp[N[Log[1 + N[(4.0 * N[Power[N[(c * a), $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.1:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(\left(-0.25 \cdot \frac{16 \cdot \left({a}^{4} \cdot {c}^{4}\right) + \left(-1 + e^{\mathsf{log1p}\left(4 \cdot {\left(c \cdot a\right)}^{4}\right)}\right)}{a \cdot {b}^{7}} - \frac{a \cdot {c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\right)\\
\end{array}
\end{array}
if b < 2.10000000000000009Initial program 85.1%
Simplified85.5%
if 2.10000000000000009 < b Initial program 50.3%
*-commutative50.3%
Simplified50.3%
Taylor expanded in b around inf 94.4%
expm1-log1p-u94.4%
expm1-udef94.4%
unpow-prod-down94.4%
metadata-eval94.4%
pow-prod-down94.4%
pow-pow94.4%
metadata-eval94.4%
Applied egg-rr94.4%
Final simplification93.0%
(FPCore (a b c)
:precision binary64
(if (<= b 2.1)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(+
(* -2.0 (/ (* (pow a 2.0) (pow c 3.0)) (pow b 5.0)))
(-
(-
(* -0.25 (* (/ (pow (* c a) 4.0) (pow b 7.0)) (/ 20.0 a)))
(/ (* a (pow c 2.0)) (pow b 3.0)))
(/ c b)))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.1) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (-2.0 * ((pow(a, 2.0) * pow(c, 3.0)) / pow(b, 5.0))) + (((-0.25 * ((pow((c * a), 4.0) / pow(b, 7.0)) * (20.0 / a))) - ((a * pow(c, 2.0)) / pow(b, 3.0))) - (c / b));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 2.1) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-2.0 * Float64(Float64((a ^ 2.0) * (c ^ 3.0)) / (b ^ 5.0))) + Float64(Float64(Float64(-0.25 * Float64(Float64((Float64(c * a) ^ 4.0) / (b ^ 7.0)) * Float64(20.0 / a))) - Float64(Float64(a * (c ^ 2.0)) / (b ^ 3.0))) - Float64(c / b))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 2.1], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-2.0 * N[(N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(-0.25 * N[(N[(N[Power[N[(c * a), $MachinePrecision], 4.0], $MachinePrecision] / N[Power[b, 7.0], $MachinePrecision]), $MachinePrecision] * N[(20.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(a * N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[b, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.1:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{{a}^{2} \cdot {c}^{3}}{{b}^{5}} + \left(\left(-0.25 \cdot \left(\frac{{\left(c \cdot a\right)}^{4}}{{b}^{7}} \cdot \frac{20}{a}\right) - \frac{a \cdot {c}^{2}}{{b}^{3}}\right) - \frac{c}{b}\right)\\
\end{array}
\end{array}
if b < 2.10000000000000009Initial program 85.1%
Simplified85.5%
if 2.10000000000000009 < b Initial program 50.3%
*-commutative50.3%
Simplified50.3%
Taylor expanded in b around inf 94.4%
*-commutative94.4%
unpow-prod-down94.4%
pow-prod-down94.4%
pow-pow94.4%
metadata-eval94.4%
metadata-eval94.4%
Applied egg-rr94.4%
expm1-log1p-u94.4%
expm1-udef94.4%
pow-prod-down94.4%
Applied egg-rr94.4%
expm1-def94.4%
expm1-log1p94.4%
Simplified94.4%
Taylor expanded in c around 0 94.4%
distribute-rgt-out94.4%
metadata-eval94.4%
associate-*r*94.4%
*-commutative94.4%
*-commutative94.4%
times-frac94.4%
Simplified94.4%
Final simplification93.0%
(FPCore (a b c)
:precision binary64
(if (<= b 2.5)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(-
(- (/ (* -2.0 (* (pow a 2.0) (pow c 3.0))) (pow b 5.0)) (/ c b))
(/ a (/ (pow b 3.0) (pow c 2.0))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.5) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (((-2.0 * (pow(a, 2.0) * pow(c, 3.0))) / pow(b, 5.0)) - (c / b)) - (a / (pow(b, 3.0) / pow(c, 2.0)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 2.5) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(Float64(-2.0 * Float64((a ^ 2.0) * (c ^ 3.0))) / (b ^ 5.0)) - Float64(c / b)) - Float64(a / Float64((b ^ 3.0) / (c ^ 2.0)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 2.5], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(-2.0 * N[(N[Power[a, 2.0], $MachinePrecision] * N[Power[c, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] - N[(c / b), $MachinePrecision]), $MachinePrecision] - N[(a / N[(N[Power[b, 3.0], $MachinePrecision] / N[Power[c, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.5:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{-2 \cdot \left({a}^{2} \cdot {c}^{3}\right)}{{b}^{5}} - \frac{c}{b}\right) - \frac{a}{\frac{{b}^{3}}{{c}^{2}}}\\
\end{array}
\end{array}
if b < 2.5Initial program 85.1%
Simplified85.5%
if 2.5 < b Initial program 50.3%
*-commutative50.3%
Simplified50.3%
Taylor expanded in b around inf 92.1%
associate-+r+92.1%
mul-1-neg92.1%
unsub-neg92.1%
mul-1-neg92.1%
unsub-neg92.1%
associate-*r/92.1%
*-commutative92.1%
associate-/l*92.1%
Simplified92.1%
Final simplification91.0%
(FPCore (a b c)
:precision binary64
(if (<= b 2.1)
(/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0))
(/
(fma
-4.0
(/ (pow (* c a) 3.0) (pow b 5.0))
(* -2.0 (+ (/ a (/ b c)) (* (/ 1.0 b) (pow (/ (* c a) b) 2.0)))))
(* a 2.0))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.1) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = fma(-4.0, (pow((c * a), 3.0) / pow(b, 5.0)), (-2.0 * ((a / (b / c)) + ((1.0 / b) * pow(((c * a) / b), 2.0))))) / (a * 2.0);
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 2.1) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(fma(-4.0, Float64((Float64(c * a) ^ 3.0) / (b ^ 5.0)), Float64(-2.0 * Float64(Float64(a / Float64(b / c)) + Float64(Float64(1.0 / b) * (Float64(Float64(c * a) / b) ^ 2.0))))) / Float64(a * 2.0)); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 2.1], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(-4.0 * N[(N[Power[N[(c * a), $MachinePrecision], 3.0], $MachinePrecision] / N[Power[b, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-2.0 * N[(N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / b), $MachinePrecision] * N[Power[N[(N[(c * a), $MachinePrecision] / b), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.1:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(-4, \frac{{\left(c \cdot a\right)}^{3}}{{b}^{5}}, -2 \cdot \left(\frac{a}{\frac{b}{c}} + \frac{1}{b} \cdot {\left(\frac{c \cdot a}{b}\right)}^{2}\right)\right)}{a \cdot 2}\\
\end{array}
\end{array}
if b < 2.10000000000000009Initial program 85.1%
Simplified85.5%
if 2.10000000000000009 < b Initial program 50.3%
*-commutative50.3%
Simplified50.3%
Taylor expanded in b around inf 91.9%
fma-def91.9%
cube-prod91.9%
distribute-lft-out91.9%
associate-/l*91.9%
Simplified91.9%
*-un-lft-identity91.9%
cube-mult91.9%
times-frac91.9%
pow-prod-down91.9%
pow291.9%
frac-times91.9%
pow291.9%
Applied egg-rr91.9%
Final simplification90.9%
(FPCore (a b c) :precision binary64 (if (<= b 2.4) (/ (- (sqrt (fma b b (* c (* a -4.0)))) b) (* a 2.0)) (- (/ (- c) b) (/ a (* (/ 1.0 c) (/ (pow b 3.0) c))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.4) {
tmp = (sqrt(fma(b, b, (c * (a * -4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - (a / ((1.0 / c) * (pow(b, 3.0) / c)));
}
return tmp;
}
function code(a, b, c) tmp = 0.0 if (b <= 2.4) tmp = Float64(Float64(sqrt(fma(b, b, Float64(c * Float64(a * -4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(a / Float64(Float64(1.0 / c) * Float64((b ^ 3.0) / c)))); end return tmp end
code[a_, b_, c_] := If[LessEqual[b, 2.4], N[(N[(N[Sqrt[N[(b * b + N[(c * N[(a * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(a / N[(N[(1.0 / c), $MachinePrecision] * N[(N[Power[b, 3.0], $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.4:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -4\right)\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - \frac{a}{\frac{1}{c} \cdot \frac{{b}^{3}}{c}}\\
\end{array}
\end{array}
if b < 2.39999999999999991Initial program 85.1%
Simplified85.5%
if 2.39999999999999991 < b Initial program 50.3%
*-commutative50.3%
Simplified50.3%
Taylor expanded in b around inf 87.1%
mul-1-neg87.1%
unsub-neg87.1%
mul-1-neg87.1%
distribute-neg-frac87.1%
associate-/l*87.1%
Simplified87.1%
*-un-lft-identity87.1%
unpow287.1%
times-frac87.1%
Applied egg-rr87.1%
Final simplification86.9%
(FPCore (a b c) :precision binary64 (if (<= b 2.4) (/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0)) (- (/ (- c) b) (/ a (* (/ 1.0 c) (/ (pow b 3.0) c))))))
double code(double a, double b, double c) {
double tmp;
if (b <= 2.4) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - (a / ((1.0 / c) * (pow(b, 3.0) / c)));
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 2.4d0) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = (-c / b) - (a / ((1.0d0 / c) * ((b ** 3.0d0) / c)))
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 2.4) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = (-c / b) - (a / ((1.0 / c) * (Math.pow(b, 3.0) / c)));
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 2.4: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = (-c / b) - (a / ((1.0 / c) * (math.pow(b, 3.0) / c))) return tmp
function code(a, b, c) tmp = 0.0 if (b <= 2.4) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(-c) / b) - Float64(a / Float64(Float64(1.0 / c) * Float64((b ^ 3.0) / c)))); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 2.4) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = (-c / b) - (a / ((1.0 / c) * ((b ^ 3.0) / c))); end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 2.4], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[((-c) / b), $MachinePrecision] - N[(a / N[(N[(1.0 / c), $MachinePrecision] * N[(N[Power[b, 3.0], $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 2.4:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b} - \frac{a}{\frac{1}{c} \cdot \frac{{b}^{3}}{c}}\\
\end{array}
\end{array}
if b < 2.39999999999999991Initial program 85.1%
if 2.39999999999999991 < b Initial program 50.3%
*-commutative50.3%
Simplified50.3%
Taylor expanded in b around inf 87.1%
mul-1-neg87.1%
unsub-neg87.1%
mul-1-neg87.1%
distribute-neg-frac87.1%
associate-/l*87.1%
Simplified87.1%
*-un-lft-identity87.1%
unpow287.1%
times-frac87.1%
Applied egg-rr87.1%
Final simplification86.8%
(FPCore (a b c) :precision binary64 (- (/ (- c) b) (/ a (* (/ 1.0 c) (/ (pow b 3.0) c)))))
double code(double a, double b, double c) {
return (-c / b) - (a / ((1.0 / c) * (pow(b, 3.0) / c)));
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-c / b) - (a / ((1.0d0 / c) * ((b ** 3.0d0) / c)))
end function
public static double code(double a, double b, double c) {
return (-c / b) - (a / ((1.0 / c) * (Math.pow(b, 3.0) / c)));
}
def code(a, b, c): return (-c / b) - (a / ((1.0 / c) * (math.pow(b, 3.0) / c)))
function code(a, b, c) return Float64(Float64(Float64(-c) / b) - Float64(a / Float64(Float64(1.0 / c) * Float64((b ^ 3.0) / c)))) end
function tmp = code(a, b, c) tmp = (-c / b) - (a / ((1.0 / c) * ((b ^ 3.0) / c))); end
code[a_, b_, c_] := N[(N[((-c) / b), $MachinePrecision] - N[(a / N[(N[(1.0 / c), $MachinePrecision] * N[(N[Power[b, 3.0], $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b} - \frac{a}{\frac{1}{c} \cdot \frac{{b}^{3}}{c}}
\end{array}
Initial program 55.8%
*-commutative55.8%
Simplified55.8%
Taylor expanded in b around inf 81.5%
mul-1-neg81.5%
unsub-neg81.5%
mul-1-neg81.5%
distribute-neg-frac81.5%
associate-/l*81.5%
Simplified81.5%
*-un-lft-identity81.5%
unpow281.5%
times-frac81.5%
Applied egg-rr81.5%
Final simplification81.5%
(FPCore (a b c) :precision binary64 (/ (- c) b))
double code(double a, double b, double c) {
return -c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -c / b
end function
public static double code(double a, double b, double c) {
return -c / b;
}
def code(a, b, c): return -c / b
function code(a, b, c) return Float64(Float64(-c) / b) end
function tmp = code(a, b, c) tmp = -c / b; end
code[a_, b_, c_] := N[((-c) / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{-c}{b}
\end{array}
Initial program 55.8%
*-commutative55.8%
Simplified55.8%
Taylor expanded in b around inf 64.7%
mul-1-neg64.7%
distribute-neg-frac64.7%
Simplified64.7%
Final simplification64.7%
(FPCore (a b c) :precision binary64 (/ c b))
double code(double a, double b, double c) {
return c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / b
end function
public static double code(double a, double b, double c) {
return c / b;
}
def code(a, b, c): return c / b
function code(a, b, c) return Float64(c / b) end
function tmp = code(a, b, c) tmp = c / b; end
code[a_, b_, c_] := N[(c / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b}
\end{array}
Initial program 55.8%
*-commutative55.8%
Simplified55.8%
Taylor expanded in b around -inf 11.6%
+-commutative11.6%
mul-1-neg11.6%
unsub-neg11.6%
Simplified11.6%
Taylor expanded in c around inf 1.6%
Final simplification1.6%
herbie shell --seed 2023305
(FPCore (a b c)
:name "Quadratic roots, narrow range"
:precision binary64
:pre (and (and (and (< 1.0536712127723509e-8 a) (< a 94906265.62425156)) (and (< 1.0536712127723509e-8 b) (< b 94906265.62425156))) (and (< 1.0536712127723509e-8 c) (< c 94906265.62425156)))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))