
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))
(- (cos x) (cos y))))
(*
3.0
(+
(+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
(* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y): return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y))))) end
function tmp = code(x, y) tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 26 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))
(- (cos x) (cos y))))
(*
3.0
(+
(+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
(* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y): return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y))))) end
function tmp = code(x, y) tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}
(FPCore (x y)
:precision binary64
(/
(fma
(sqrt 2.0)
(*
(+ (sin y) (* -0.0625 (sin x)))
(* (+ (sin x) (* (sin y) -0.0625)) (- (cos x) (cos y))))
2.0)
(+
3.0
(+
(* 6.0 (/ (cos y) (+ 3.0 (sqrt 5.0))))
(* (cos x) (+ (sqrt 11.25) -1.5))))))
double code(double x, double y) {
return fma(sqrt(2.0), ((sin(y) + (-0.0625 * sin(x))) * ((sin(x) + (sin(y) * -0.0625)) * (cos(x) - cos(y)))), 2.0) / (3.0 + ((6.0 * (cos(y) / (3.0 + sqrt(5.0)))) + (cos(x) * (sqrt(11.25) + -1.5))));
}
function code(x, y) return Float64(fma(sqrt(2.0), Float64(Float64(sin(y) + Float64(-0.0625 * sin(x))) * Float64(Float64(sin(x) + Float64(sin(y) * -0.0625)) * Float64(cos(x) - cos(y)))), 2.0) / Float64(3.0 + Float64(Float64(6.0 * Float64(cos(y) / Float64(3.0 + sqrt(5.0)))) + Float64(cos(x) * Float64(sqrt(11.25) + -1.5))))) end
code[x_, y_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(N[(6.0 * N[(N[Cos[y], $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[11.25], $MachinePrecision] + -1.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin y + -0.0625 \cdot \sin x\right) \cdot \left(\left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\cos x - \cos y\right)\right), 2\right)}{3 + \left(6 \cdot \frac{\cos y}{3 + \sqrt{5}} + \cos x \cdot \left(\sqrt{11.25} + -1.5\right)\right)}
\end{array}
Initial program 99.3%
Simplified99.3%
flip--99.3%
metadata-eval99.3%
pow1/299.3%
pow1/299.3%
pow-prod-up99.4%
metadata-eval99.4%
metadata-eval99.4%
metadata-eval99.4%
Applied egg-rr99.4%
+-commutative99.4%
Simplified99.4%
Taylor expanded in x around inf 99.4%
*-commutative99.4%
associate-*l*99.4%
*-commutative99.4%
sub-neg99.4%
metadata-eval99.4%
distribute-rgt-in99.4%
metadata-eval99.4%
Simplified99.4%
Taylor expanded in y around inf 99.4%
sub-neg99.4%
add-sqr-sqrt99.4%
sqrt-unprod99.4%
swap-sqr99.4%
metadata-eval99.4%
pow1/299.4%
pow1/299.4%
pow-prod-up99.4%
metadata-eval99.4%
metadata-eval99.4%
metadata-eval99.4%
metadata-eval99.4%
Applied egg-rr99.4%
Final simplification99.4%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(- (cos x) (cos y))
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0))))))
double code(double x, double y) {
return (2.0 + ((cos(x) - cos(y)) * ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((cos(x) - cos(y)) * ((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
end function
public static double code(double x, double y) {
return (2.0 + ((Math.cos(x) - Math.cos(y)) * ((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
}
def code(x, y): return (2.0 + ((math.cos(x) - math.cos(y)) * ((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))) end
function tmp = code(x, y) tmp = (2.0 + ((cos(x) - cos(y)) * ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}
\end{array}
Initial program 99.3%
flip--99.3%
metadata-eval99.3%
pow1/299.3%
pow1/299.3%
pow-prod-up99.4%
metadata-eval99.4%
metadata-eval99.4%
metadata-eval99.4%
Applied egg-rr99.3%
+-commutative99.4%
Simplified99.3%
Final simplification99.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0)))
(/
(+
2.0
(*
(- (cos x) (cos y))
(*
(sqrt 2.0)
(* (- (sin x) (/ (sin y) 16.0)) (- (sin y) (/ (sin x) 16.0))))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
return (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * ((sin(x) - (sin(y) / 16.0)) * (sin(y) - (sin(x) / 16.0)))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = sqrt(5.0d0) / 2.0d0
code = (2.0d0 + ((cos(x) - cos(y)) * (sqrt(2.0d0) * ((sin(x) - (sin(y) / 16.0d0)) * (sin(y) - (sin(x) / 16.0d0)))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
return (2.0 + ((Math.cos(x) - Math.cos(y)) * (Math.sqrt(2.0) * ((Math.sin(x) - (Math.sin(y) / 16.0)) * (Math.sin(y) - (Math.sin(x) / 16.0)))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 return (2.0 + ((math.cos(x) - math.cos(y)) * (math.sqrt(2.0) * ((math.sin(x) - (math.sin(y) / 16.0)) * (math.sin(y) - (math.sin(x) / 16.0)))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0)))))
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) return Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(sqrt(2.0) * Float64(Float64(sin(x) - Float64(sin(y) / 16.0)) * Float64(sin(y) - Float64(sin(x) / 16.0)))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0)))))) end
function tmp = code(x, y) t_0 = sqrt(5.0) / 2.0; tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * ((sin(x) - (sin(y) / 16.0)) * (sin(y) - (sin(x) / 16.0)))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))))); end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot \left(\left(\sin x - \frac{\sin y}{16}\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}
\end{array}
\end{array}
Initial program 99.3%
associate-*l*99.3%
distribute-rgt-in99.2%
cos-neg99.2%
distribute-rgt-in99.3%
associate-+l+99.3%
Simplified99.3%
Final simplification99.3%
(FPCore (x y)
:precision binary64
(/
(+
2.0
(*
(- (cos x) (cos y))
(*
(* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
(- (sin y) (/ (sin x) 16.0)))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))))))
double code(double x, double y) {
return (2.0 + ((cos(x) - cos(y)) * ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((cos(x) - cos(y)) * ((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
end function
public static double code(double x, double y) {
return (2.0 + ((Math.cos(x) - Math.cos(y)) * ((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
}
def code(x, y): return (2.0 + ((math.cos(x) - math.cos(y)) * ((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))))
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))) end
function tmp = code(x, y) tmp = (2.0 + ((cos(x) - cos(y)) * ((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}
\end{array}
Initial program 99.3%
Final simplification99.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0))))
(t_1 (- (cos x) (cos y)))
(t_2 (- (sin y) (/ (sin x) 16.0)))
(t_3 (+ 2.0 (* t_1 (* t_2 (* (sqrt 2.0) (sin x))))))
(t_4 (* 3.0 (+ t_0 (* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0))))))
(if (<= x -0.017)
(/ t_3 (* 3.0 (+ t_0 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(if (<= x 0.4)
(/ (+ 2.0 (* t_1 (* t_2 (* (sqrt 2.0) (+ x (* (sin y) -0.0625)))))) t_4)
(/ t_3 t_4)))))
double code(double x, double y) {
double t_0 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0));
double t_1 = cos(x) - cos(y);
double t_2 = sin(y) - (sin(x) / 16.0);
double t_3 = 2.0 + (t_1 * (t_2 * (sqrt(2.0) * sin(x))));
double t_4 = 3.0 * (t_0 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)));
double tmp;
if (x <= -0.017) {
tmp = t_3 / (3.0 * (t_0 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else if (x <= 0.4) {
tmp = (2.0 + (t_1 * (t_2 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))))) / t_4;
} else {
tmp = t_3 / t_4;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_0 = 1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))
t_1 = cos(x) - cos(y)
t_2 = sin(y) - (sin(x) / 16.0d0)
t_3 = 2.0d0 + (t_1 * (t_2 * (sqrt(2.0d0) * sin(x))))
t_4 = 3.0d0 * (t_0 + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0)))
if (x <= (-0.017d0)) then
tmp = t_3 / (3.0d0 * (t_0 + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
else if (x <= 0.4d0) then
tmp = (2.0d0 + (t_1 * (t_2 * (sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0))))))) / t_4
else
tmp = t_3 / t_4
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0));
double t_1 = Math.cos(x) - Math.cos(y);
double t_2 = Math.sin(y) - (Math.sin(x) / 16.0);
double t_3 = 2.0 + (t_1 * (t_2 * (Math.sqrt(2.0) * Math.sin(x))));
double t_4 = 3.0 * (t_0 + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0)));
double tmp;
if (x <= -0.017) {
tmp = t_3 / (3.0 * (t_0 + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
} else if (x <= 0.4) {
tmp = (2.0 + (t_1 * (t_2 * (Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625)))))) / t_4;
} else {
tmp = t_3 / t_4;
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0)) t_1 = math.cos(x) - math.cos(y) t_2 = math.sin(y) - (math.sin(x) / 16.0) t_3 = 2.0 + (t_1 * (t_2 * (math.sqrt(2.0) * math.sin(x)))) t_4 = 3.0 * (t_0 + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0))) tmp = 0 if x <= -0.017: tmp = t_3 / (3.0 * (t_0 + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) elif x <= 0.4: tmp = (2.0 + (t_1 * (t_2 * (math.sqrt(2.0) * (x + (math.sin(y) * -0.0625)))))) / t_4 else: tmp = t_3 / t_4 return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) t_1 = Float64(cos(x) - cos(y)) t_2 = Float64(sin(y) - Float64(sin(x) / 16.0)) t_3 = Float64(2.0 + Float64(t_1 * Float64(t_2 * Float64(sqrt(2.0) * sin(x))))) t_4 = Float64(3.0 * Float64(t_0 + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0)))) tmp = 0.0 if (x <= -0.017) tmp = Float64(t_3 / Float64(3.0 * Float64(t_0 + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); elseif (x <= 0.4) tmp = Float64(Float64(2.0 + Float64(t_1 * Float64(t_2 * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))))) / t_4); else tmp = Float64(t_3 / t_4); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0)); t_1 = cos(x) - cos(y); t_2 = sin(y) - (sin(x) / 16.0); t_3 = 2.0 + (t_1 * (t_2 * (sqrt(2.0) * sin(x)))); t_4 = 3.0 * (t_0 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))); tmp = 0.0; if (x <= -0.017) tmp = t_3 / (3.0 * (t_0 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); elseif (x <= 0.4) tmp = (2.0 + (t_1 * (t_2 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))))) / t_4; else tmp = t_3 / t_4; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 + N[(t$95$1 * N[(t$95$2 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(3.0 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.017], N[(t$95$3 / N[(3.0 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.4], N[(N[(2.0 + N[(t$95$1 * N[(t$95$2 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$4), $MachinePrecision], N[(t$95$3 / t$95$4), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\\
t_1 := \cos x - \cos y\\
t_2 := \sin y - \frac{\sin x}{16}\\
t_3 := 2 + t_1 \cdot \left(t_2 \cdot \left(\sqrt{2} \cdot \sin x\right)\right)\\
t_4 := 3 \cdot \left(t_0 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)\\
\mathbf{if}\;x \leq -0.017:\\
\;\;\;\;\frac{t_3}{3 \cdot \left(t_0 + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{elif}\;x \leq 0.4:\\
\;\;\;\;\frac{2 + t_1 \cdot \left(t_2 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right)}{t_4}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_3}{t_4}\\
\end{array}
\end{array}
if x < -0.017000000000000001Initial program 99.1%
Taylor expanded in y around 0 62.4%
*-commutative59.3%
Simplified62.4%
if -0.017000000000000001 < x < 0.40000000000000002Initial program 99.7%
Taylor expanded in x around 0 98.6%
associate-*r*98.6%
metadata-eval98.6%
distribute-rgt-out98.6%
metadata-eval98.6%
Simplified98.6%
flip--99.7%
metadata-eval99.7%
pow1/299.7%
pow1/299.7%
pow-prod-up99.7%
metadata-eval99.7%
metadata-eval99.7%
metadata-eval99.7%
Applied egg-rr98.6%
+-commutative99.7%
Simplified98.6%
if 0.40000000000000002 < x Initial program 98.9%
Taylor expanded in y around 0 62.9%
*-commutative60.1%
Simplified62.9%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.0%
metadata-eval99.0%
metadata-eval99.0%
metadata-eval99.0%
Applied egg-rr62.9%
+-commutative99.0%
Simplified62.9%
Final simplification79.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0))
(t_1 (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0))))
(t_2 (- (sin y) (/ (sin x) 16.0)))
(t_3 (+ 2.0 (* (- (cos x) (cos y)) (* t_2 (* (sqrt 2.0) (sin x)))))))
(if (<= x -0.0029)
(/ t_3 (* 3.0 (+ t_1 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(if (<= x 0.4)
(/
(+
2.0
(*
(* (sqrt 2.0) (* (- (sin x) (/ (sin y) 16.0)) t_2))
(- 1.0 (cos y))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))
(/
t_3
(* 3.0 (+ t_1 (* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
double t_1 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0));
double t_2 = sin(y) - (sin(x) / 16.0);
double t_3 = 2.0 + ((cos(x) - cos(y)) * (t_2 * (sqrt(2.0) * sin(x))));
double tmp;
if (x <= -0.0029) {
tmp = t_3 / (3.0 * (t_1 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else if (x <= 0.4) {
tmp = (2.0 + ((sqrt(2.0) * ((sin(x) - (sin(y) / 16.0)) * t_2)) * (1.0 - cos(y)))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
} else {
tmp = t_3 / (3.0 * (t_1 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = sqrt(5.0d0) / 2.0d0
t_1 = 1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))
t_2 = sin(y) - (sin(x) / 16.0d0)
t_3 = 2.0d0 + ((cos(x) - cos(y)) * (t_2 * (sqrt(2.0d0) * sin(x))))
if (x <= (-0.0029d0)) then
tmp = t_3 / (3.0d0 * (t_1 + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
else if (x <= 0.4d0) then
tmp = (2.0d0 + ((sqrt(2.0d0) * ((sin(x) - (sin(y) / 16.0d0)) * t_2)) * (1.0d0 - cos(y)))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
else
tmp = t_3 / (3.0d0 * (t_1 + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
double t_1 = 1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0));
double t_2 = Math.sin(y) - (Math.sin(x) / 16.0);
double t_3 = 2.0 + ((Math.cos(x) - Math.cos(y)) * (t_2 * (Math.sqrt(2.0) * Math.sin(x))));
double tmp;
if (x <= -0.0029) {
tmp = t_3 / (3.0 * (t_1 + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
} else if (x <= 0.4) {
tmp = (2.0 + ((Math.sqrt(2.0) * ((Math.sin(x) - (Math.sin(y) / 16.0)) * t_2)) * (1.0 - Math.cos(y)))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
} else {
tmp = t_3 / (3.0 * (t_1 + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 t_1 = 1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0)) t_2 = math.sin(y) - (math.sin(x) / 16.0) t_3 = 2.0 + ((math.cos(x) - math.cos(y)) * (t_2 * (math.sqrt(2.0) * math.sin(x)))) tmp = 0 if x <= -0.0029: tmp = t_3 / (3.0 * (t_1 + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) elif x <= 0.4: tmp = (2.0 + ((math.sqrt(2.0) * ((math.sin(x) - (math.sin(y) / 16.0)) * t_2)) * (1.0 - math.cos(y)))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0))))) else: tmp = t_3 / (3.0 * (t_1 + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) t_1 = Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) t_2 = Float64(sin(y) - Float64(sin(x) / 16.0)) t_3 = Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(t_2 * Float64(sqrt(2.0) * sin(x))))) tmp = 0.0 if (x <= -0.0029) tmp = Float64(t_3 / Float64(3.0 * Float64(t_1 + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); elseif (x <= 0.4) tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(Float64(sin(x) - Float64(sin(y) / 16.0)) * t_2)) * Float64(1.0 - cos(y)))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0)))))); else tmp = Float64(t_3 / Float64(3.0 * Float64(t_1 + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) / 2.0; t_1 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0)); t_2 = sin(y) - (sin(x) / 16.0); t_3 = 2.0 + ((cos(x) - cos(y)) * (t_2 * (sqrt(2.0) * sin(x)))); tmp = 0.0; if (x <= -0.0029) tmp = t_3 / (3.0 * (t_1 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); elseif (x <= 0.4) tmp = (2.0 + ((sqrt(2.0) * ((sin(x) - (sin(y) / 16.0)) * t_2)) * (1.0 - cos(y)))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))))); else tmp = t_3 / (3.0 * (t_1 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(t$95$2 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.0029], N[(t$95$3 / N[(3.0 * N[(t$95$1 + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.4], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$3 / N[(3.0 * N[(t$95$1 + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
t_1 := 1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\\
t_2 := \sin y - \frac{\sin x}{16}\\
t_3 := 2 + \left(\cos x - \cos y\right) \cdot \left(t_2 \cdot \left(\sqrt{2} \cdot \sin x\right)\right)\\
\mathbf{if}\;x \leq -0.0029:\\
\;\;\;\;\frac{t_3}{3 \cdot \left(t_1 + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{elif}\;x \leq 0.4:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(\left(\sin x - \frac{\sin y}{16}\right) \cdot t_2\right)\right) \cdot \left(1 - \cos y\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_3}{3 \cdot \left(t_1 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\end{array}
\end{array}
if x < -0.0029Initial program 99.1%
Taylor expanded in y around 0 62.4%
*-commutative59.3%
Simplified62.4%
if -0.0029 < x < 0.40000000000000002Initial program 99.7%
associate-*l*99.7%
distribute-rgt-in99.7%
cos-neg99.7%
distribute-rgt-in99.7%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in x around 0 98.5%
if 0.40000000000000002 < x Initial program 98.9%
Taylor expanded in y around 0 62.9%
*-commutative60.1%
Simplified62.9%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.0%
metadata-eval99.0%
metadata-eval99.0%
metadata-eval99.0%
Applied egg-rr62.9%
+-commutative99.0%
Simplified62.9%
Final simplification79.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0))))
(t_1 (* 3.0 (+ t_0 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(t_2 (- (cos x) (cos y)))
(t_3 (- (sin y) (/ (sin x) 16.0)))
(t_4 (+ 2.0 (* t_2 (* t_3 (* (sqrt 2.0) (sin x)))))))
(if (<= x -0.052)
(/ t_4 t_1)
(if (<= x 0.4)
(/ (+ 2.0 (* t_2 (* t_3 (* (sqrt 2.0) (+ x (* (sin y) -0.0625)))))) t_1)
(/
t_4
(* 3.0 (+ t_0 (* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))))))
double code(double x, double y) {
double t_0 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0));
double t_1 = 3.0 * (t_0 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
double t_2 = cos(x) - cos(y);
double t_3 = sin(y) - (sin(x) / 16.0);
double t_4 = 2.0 + (t_2 * (t_3 * (sqrt(2.0) * sin(x))));
double tmp;
if (x <= -0.052) {
tmp = t_4 / t_1;
} else if (x <= 0.4) {
tmp = (2.0 + (t_2 * (t_3 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))))) / t_1;
} else {
tmp = t_4 / (3.0 * (t_0 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_0 = 1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))
t_1 = 3.0d0 * (t_0 + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
t_2 = cos(x) - cos(y)
t_3 = sin(y) - (sin(x) / 16.0d0)
t_4 = 2.0d0 + (t_2 * (t_3 * (sqrt(2.0d0) * sin(x))))
if (x <= (-0.052d0)) then
tmp = t_4 / t_1
else if (x <= 0.4d0) then
tmp = (2.0d0 + (t_2 * (t_3 * (sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0))))))) / t_1
else
tmp = t_4 / (3.0d0 * (t_0 + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0));
double t_1 = 3.0 * (t_0 + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
double t_2 = Math.cos(x) - Math.cos(y);
double t_3 = Math.sin(y) - (Math.sin(x) / 16.0);
double t_4 = 2.0 + (t_2 * (t_3 * (Math.sqrt(2.0) * Math.sin(x))));
double tmp;
if (x <= -0.052) {
tmp = t_4 / t_1;
} else if (x <= 0.4) {
tmp = (2.0 + (t_2 * (t_3 * (Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625)))))) / t_1;
} else {
tmp = t_4 / (3.0 * (t_0 + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0)) t_1 = 3.0 * (t_0 + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))) t_2 = math.cos(x) - math.cos(y) t_3 = math.sin(y) - (math.sin(x) / 16.0) t_4 = 2.0 + (t_2 * (t_3 * (math.sqrt(2.0) * math.sin(x)))) tmp = 0 if x <= -0.052: tmp = t_4 / t_1 elif x <= 0.4: tmp = (2.0 + (t_2 * (t_3 * (math.sqrt(2.0) * (x + (math.sin(y) * -0.0625)))))) / t_1 else: tmp = t_4 / (3.0 * (t_0 + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) t_1 = Float64(3.0 * Float64(t_0 + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))) t_2 = Float64(cos(x) - cos(y)) t_3 = Float64(sin(y) - Float64(sin(x) / 16.0)) t_4 = Float64(2.0 + Float64(t_2 * Float64(t_3 * Float64(sqrt(2.0) * sin(x))))) tmp = 0.0 if (x <= -0.052) tmp = Float64(t_4 / t_1); elseif (x <= 0.4) tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(t_3 * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))))) / t_1); else tmp = Float64(t_4 / Float64(3.0 * Float64(t_0 + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0)); t_1 = 3.0 * (t_0 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))); t_2 = cos(x) - cos(y); t_3 = sin(y) - (sin(x) / 16.0); t_4 = 2.0 + (t_2 * (t_3 * (sqrt(2.0) * sin(x)))); tmp = 0.0; if (x <= -0.052) tmp = t_4 / t_1; elseif (x <= 0.4) tmp = (2.0 + (t_2 * (t_3 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))))) / t_1; else tmp = t_4 / (3.0 * (t_0 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(2.0 + N[(t$95$2 * N[(t$95$3 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.052], N[(t$95$4 / t$95$1), $MachinePrecision], If[LessEqual[x, 0.4], N[(N[(2.0 + N[(t$95$2 * N[(t$95$3 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(t$95$4 / N[(3.0 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\\
t_1 := 3 \cdot \left(t_0 + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
t_2 := \cos x - \cos y\\
t_3 := \sin y - \frac{\sin x}{16}\\
t_4 := 2 + t_2 \cdot \left(t_3 \cdot \left(\sqrt{2} \cdot \sin x\right)\right)\\
\mathbf{if}\;x \leq -0.052:\\
\;\;\;\;\frac{t_4}{t_1}\\
\mathbf{elif}\;x \leq 0.4:\\
\;\;\;\;\frac{2 + t_2 \cdot \left(t_3 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right)}{t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_4}{3 \cdot \left(t_0 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\end{array}
\end{array}
if x < -0.0519999999999999976Initial program 99.1%
Taylor expanded in y around 0 62.4%
*-commutative59.3%
Simplified62.4%
if -0.0519999999999999976 < x < 0.40000000000000002Initial program 99.7%
Taylor expanded in x around 0 98.6%
associate-*r*98.6%
metadata-eval98.6%
distribute-rgt-out98.6%
metadata-eval98.6%
Simplified98.6%
if 0.40000000000000002 < x Initial program 98.9%
Taylor expanded in y around 0 62.9%
*-commutative60.1%
Simplified62.9%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.0%
metadata-eval99.0%
metadata-eval99.0%
metadata-eval99.0%
Applied egg-rr62.9%
+-commutative99.0%
Simplified62.9%
Final simplification79.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0))))
(t_1 (* 3.0 (+ t_0 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(t_2 (- (sin y) (/ (sin x) 16.0)))
(t_3 (+ 2.0 (* (- (cos x) (cos y)) (* t_2 (* (sqrt 2.0) (sin x)))))))
(if (<= x -0.0046)
(/ t_3 t_1)
(if (<= x 0.4)
(/
(+
2.0
(* (* t_2 (* (sqrt 2.0) (+ x (* (sin y) -0.0625)))) (- 1.0 (cos y))))
t_1)
(/
t_3
(* 3.0 (+ t_0 (* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))))))
double code(double x, double y) {
double t_0 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0));
double t_1 = 3.0 * (t_0 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
double t_2 = sin(y) - (sin(x) / 16.0);
double t_3 = 2.0 + ((cos(x) - cos(y)) * (t_2 * (sqrt(2.0) * sin(x))));
double tmp;
if (x <= -0.0046) {
tmp = t_3 / t_1;
} else if (x <= 0.4) {
tmp = (2.0 + ((t_2 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / t_1;
} else {
tmp = t_3 / (3.0 * (t_0 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = 1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))
t_1 = 3.0d0 * (t_0 + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
t_2 = sin(y) - (sin(x) / 16.0d0)
t_3 = 2.0d0 + ((cos(x) - cos(y)) * (t_2 * (sqrt(2.0d0) * sin(x))))
if (x <= (-0.0046d0)) then
tmp = t_3 / t_1
else if (x <= 0.4d0) then
tmp = (2.0d0 + ((t_2 * (sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0))))) * (1.0d0 - cos(y)))) / t_1
else
tmp = t_3 / (3.0d0 * (t_0 + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0));
double t_1 = 3.0 * (t_0 + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
double t_2 = Math.sin(y) - (Math.sin(x) / 16.0);
double t_3 = 2.0 + ((Math.cos(x) - Math.cos(y)) * (t_2 * (Math.sqrt(2.0) * Math.sin(x))));
double tmp;
if (x <= -0.0046) {
tmp = t_3 / t_1;
} else if (x <= 0.4) {
tmp = (2.0 + ((t_2 * (Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625)))) * (1.0 - Math.cos(y)))) / t_1;
} else {
tmp = t_3 / (3.0 * (t_0 + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0)) t_1 = 3.0 * (t_0 + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))) t_2 = math.sin(y) - (math.sin(x) / 16.0) t_3 = 2.0 + ((math.cos(x) - math.cos(y)) * (t_2 * (math.sqrt(2.0) * math.sin(x)))) tmp = 0 if x <= -0.0046: tmp = t_3 / t_1 elif x <= 0.4: tmp = (2.0 + ((t_2 * (math.sqrt(2.0) * (x + (math.sin(y) * -0.0625)))) * (1.0 - math.cos(y)))) / t_1 else: tmp = t_3 / (3.0 * (t_0 + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) t_1 = Float64(3.0 * Float64(t_0 + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))) t_2 = Float64(sin(y) - Float64(sin(x) / 16.0)) t_3 = Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(t_2 * Float64(sqrt(2.0) * sin(x))))) tmp = 0.0 if (x <= -0.0046) tmp = Float64(t_3 / t_1); elseif (x <= 0.4) tmp = Float64(Float64(2.0 + Float64(Float64(t_2 * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))) * Float64(1.0 - cos(y)))) / t_1); else tmp = Float64(t_3 / Float64(3.0 * Float64(t_0 + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0)); t_1 = 3.0 * (t_0 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))); t_2 = sin(y) - (sin(x) / 16.0); t_3 = 2.0 + ((cos(x) - cos(y)) * (t_2 * (sqrt(2.0) * sin(x)))); tmp = 0.0; if (x <= -0.0046) tmp = t_3 / t_1; elseif (x <= 0.4) tmp = (2.0 + ((t_2 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / t_1; else tmp = t_3 / (3.0 * (t_0 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(t$95$2 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.0046], N[(t$95$3 / t$95$1), $MachinePrecision], If[LessEqual[x, 0.4], N[(N[(2.0 + N[(N[(t$95$2 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(t$95$3 / N[(3.0 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\\
t_1 := 3 \cdot \left(t_0 + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
t_2 := \sin y - \frac{\sin x}{16}\\
t_3 := 2 + \left(\cos x - \cos y\right) \cdot \left(t_2 \cdot \left(\sqrt{2} \cdot \sin x\right)\right)\\
\mathbf{if}\;x \leq -0.0046:\\
\;\;\;\;\frac{t_3}{t_1}\\
\mathbf{elif}\;x \leq 0.4:\\
\;\;\;\;\frac{2 + \left(t_2 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right) \cdot \left(1 - \cos y\right)}{t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_3}{3 \cdot \left(t_0 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\end{array}
\end{array}
if x < -0.0045999999999999999Initial program 99.1%
Taylor expanded in y around 0 62.4%
*-commutative59.3%
Simplified62.4%
if -0.0045999999999999999 < x < 0.40000000000000002Initial program 99.7%
Taylor expanded in x around 0 98.6%
associate-*r*98.6%
metadata-eval98.6%
distribute-rgt-out98.6%
metadata-eval98.6%
Simplified98.6%
Taylor expanded in x around 0 98.5%
if 0.40000000000000002 < x Initial program 98.9%
Taylor expanded in y around 0 62.9%
*-commutative60.1%
Simplified62.9%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.0%
metadata-eval99.0%
metadata-eval99.0%
metadata-eval99.0%
Applied egg-rr62.9%
+-commutative99.0%
Simplified62.9%
Final simplification79.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (sin y) (/ (sin x) 16.0)))
(t_1
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))))))
(if (or (<= x -0.0042) (not (<= x 0.4)))
(/ (+ 2.0 (* (- (cos x) (cos y)) (* t_0 (* (sqrt 2.0) (sin x))))) t_1)
(/
(+
2.0
(* (* t_0 (* (sqrt 2.0) (+ x (* (sin y) -0.0625)))) (- 1.0 (cos y))))
t_1))))
double code(double x, double y) {
double t_0 = sin(y) - (sin(x) / 16.0);
double t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
double tmp;
if ((x <= -0.0042) || !(x <= 0.4)) {
tmp = (2.0 + ((cos(x) - cos(y)) * (t_0 * (sqrt(2.0) * sin(x))))) / t_1;
} else {
tmp = (2.0 + ((t_0 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / t_1;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sin(y) - (sin(x) / 16.0d0)
t_1 = 3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
if ((x <= (-0.0042d0)) .or. (.not. (x <= 0.4d0))) then
tmp = (2.0d0 + ((cos(x) - cos(y)) * (t_0 * (sqrt(2.0d0) * sin(x))))) / t_1
else
tmp = (2.0d0 + ((t_0 * (sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0))))) * (1.0d0 - cos(y)))) / t_1
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sin(y) - (Math.sin(x) / 16.0);
double t_1 = 3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
double tmp;
if ((x <= -0.0042) || !(x <= 0.4)) {
tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * (t_0 * (Math.sqrt(2.0) * Math.sin(x))))) / t_1;
} else {
tmp = (2.0 + ((t_0 * (Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625)))) * (1.0 - Math.cos(y)))) / t_1;
}
return tmp;
}
def code(x, y): t_0 = math.sin(y) - (math.sin(x) / 16.0) t_1 = 3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))) tmp = 0 if (x <= -0.0042) or not (x <= 0.4): tmp = (2.0 + ((math.cos(x) - math.cos(y)) * (t_0 * (math.sqrt(2.0) * math.sin(x))))) / t_1 else: tmp = (2.0 + ((t_0 * (math.sqrt(2.0) * (x + (math.sin(y) * -0.0625)))) * (1.0 - math.cos(y)))) / t_1 return tmp
function code(x, y) t_0 = Float64(sin(y) - Float64(sin(x) / 16.0)) t_1 = Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))) tmp = 0.0 if ((x <= -0.0042) || !(x <= 0.4)) tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(t_0 * Float64(sqrt(2.0) * sin(x))))) / t_1); else tmp = Float64(Float64(2.0 + Float64(Float64(t_0 * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))) * Float64(1.0 - cos(y)))) / t_1); end return tmp end
function tmp_2 = code(x, y) t_0 = sin(y) - (sin(x) / 16.0); t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))); tmp = 0.0; if ((x <= -0.0042) || ~((x <= 0.4))) tmp = (2.0 + ((cos(x) - cos(y)) * (t_0 * (sqrt(2.0) * sin(x))))) / t_1; else tmp = (2.0 + ((t_0 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / t_1; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -0.0042], N[Not[LessEqual[x, 0.4]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(2.0 + N[(N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin y - \frac{\sin x}{16}\\
t_1 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
\mathbf{if}\;x \leq -0.0042 \lor \neg \left(x \leq 0.4\right):\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot \sin x\right)\right)}{t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(t_0 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right) \cdot \left(1 - \cos y\right)}{t_1}\\
\end{array}
\end{array}
if x < -0.00419999999999999974 or 0.40000000000000002 < x Initial program 99.0%
Taylor expanded in y around 0 62.6%
*-commutative59.6%
Simplified62.6%
if -0.00419999999999999974 < x < 0.40000000000000002Initial program 99.7%
Taylor expanded in x around 0 98.6%
associate-*r*98.6%
metadata-eval98.6%
distribute-rgt-out98.6%
metadata-eval98.6%
Simplified98.6%
Taylor expanded in x around 0 98.5%
Final simplification79.5%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))
(t_1 (+ (sqrt 5.0) -1.0))
(t_2 (* 3.0 (+ (+ 1.0 (* (cos x) (/ t_1 2.0))) t_0)))
(t_3 (- (sin y) (/ (sin x) 16.0)))
(t_4 (+ 2.0 (* (- (cos x) (cos y)) (* t_3 (* (sqrt 2.0) (sin x)))))))
(if (<= x -0.0029)
(/ t_4 t_2)
(if (<= x 0.4)
(/
(+
2.0
(* (* t_3 (* (sqrt 2.0) (+ x (* (sin y) -0.0625)))) (- 1.0 (cos y))))
t_2)
(/ t_4 (* 3.0 (+ t_0 (+ 1.0 (/ (cos x) (/ 2.0 t_1))))))))))
double code(double x, double y) {
double t_0 = cos(y) * ((3.0 - sqrt(5.0)) / 2.0);
double t_1 = sqrt(5.0) + -1.0;
double t_2 = 3.0 * ((1.0 + (cos(x) * (t_1 / 2.0))) + t_0);
double t_3 = sin(y) - (sin(x) / 16.0);
double t_4 = 2.0 + ((cos(x) - cos(y)) * (t_3 * (sqrt(2.0) * sin(x))));
double tmp;
if (x <= -0.0029) {
tmp = t_4 / t_2;
} else if (x <= 0.4) {
tmp = (2.0 + ((t_3 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / t_2;
} else {
tmp = t_4 / (3.0 * (t_0 + (1.0 + (cos(x) / (2.0 / t_1)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_0 = cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)
t_1 = sqrt(5.0d0) + (-1.0d0)
t_2 = 3.0d0 * ((1.0d0 + (cos(x) * (t_1 / 2.0d0))) + t_0)
t_3 = sin(y) - (sin(x) / 16.0d0)
t_4 = 2.0d0 + ((cos(x) - cos(y)) * (t_3 * (sqrt(2.0d0) * sin(x))))
if (x <= (-0.0029d0)) then
tmp = t_4 / t_2
else if (x <= 0.4d0) then
tmp = (2.0d0 + ((t_3 * (sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0))))) * (1.0d0 - cos(y)))) / t_2
else
tmp = t_4 / (3.0d0 * (t_0 + (1.0d0 + (cos(x) / (2.0d0 / t_1)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0);
double t_1 = Math.sqrt(5.0) + -1.0;
double t_2 = 3.0 * ((1.0 + (Math.cos(x) * (t_1 / 2.0))) + t_0);
double t_3 = Math.sin(y) - (Math.sin(x) / 16.0);
double t_4 = 2.0 + ((Math.cos(x) - Math.cos(y)) * (t_3 * (Math.sqrt(2.0) * Math.sin(x))));
double tmp;
if (x <= -0.0029) {
tmp = t_4 / t_2;
} else if (x <= 0.4) {
tmp = (2.0 + ((t_3 * (Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625)))) * (1.0 - Math.cos(y)))) / t_2;
} else {
tmp = t_4 / (3.0 * (t_0 + (1.0 + (Math.cos(x) / (2.0 / t_1)))));
}
return tmp;
}
def code(x, y): t_0 = math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0) t_1 = math.sqrt(5.0) + -1.0 t_2 = 3.0 * ((1.0 + (math.cos(x) * (t_1 / 2.0))) + t_0) t_3 = math.sin(y) - (math.sin(x) / 16.0) t_4 = 2.0 + ((math.cos(x) - math.cos(y)) * (t_3 * (math.sqrt(2.0) * math.sin(x)))) tmp = 0 if x <= -0.0029: tmp = t_4 / t_2 elif x <= 0.4: tmp = (2.0 + ((t_3 * (math.sqrt(2.0) * (x + (math.sin(y) * -0.0625)))) * (1.0 - math.cos(y)))) / t_2 else: tmp = t_4 / (3.0 * (t_0 + (1.0 + (math.cos(x) / (2.0 / t_1))))) return tmp
function code(x, y) t_0 = Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)) t_1 = Float64(sqrt(5.0) + -1.0) t_2 = Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(t_1 / 2.0))) + t_0)) t_3 = Float64(sin(y) - Float64(sin(x) / 16.0)) t_4 = Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(t_3 * Float64(sqrt(2.0) * sin(x))))) tmp = 0.0 if (x <= -0.0029) tmp = Float64(t_4 / t_2); elseif (x <= 0.4) tmp = Float64(Float64(2.0 + Float64(Float64(t_3 * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))) * Float64(1.0 - cos(y)))) / t_2); else tmp = Float64(t_4 / Float64(3.0 * Float64(t_0 + Float64(1.0 + Float64(cos(x) / Float64(2.0 / t_1)))))); end return tmp end
function tmp_2 = code(x, y) t_0 = cos(y) * ((3.0 - sqrt(5.0)) / 2.0); t_1 = sqrt(5.0) + -1.0; t_2 = 3.0 * ((1.0 + (cos(x) * (t_1 / 2.0))) + t_0); t_3 = sin(y) - (sin(x) / 16.0); t_4 = 2.0 + ((cos(x) - cos(y)) * (t_3 * (sqrt(2.0) * sin(x)))); tmp = 0.0; if (x <= -0.0029) tmp = t_4 / t_2; elseif (x <= 0.4) tmp = (2.0 + ((t_3 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / t_2; else tmp = t_4 / (3.0 * (t_0 + (1.0 + (cos(x) / (2.0 / t_1))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$2 = N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$1 / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(t$95$3 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.0029], N[(t$95$4 / t$95$2), $MachinePrecision], If[LessEqual[x, 0.4], N[(N[(2.0 + N[(N[(t$95$3 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(t$95$4 / N[(3.0 * N[(t$95$0 + N[(1.0 + N[(N[Cos[x], $MachinePrecision] / N[(2.0 / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos y \cdot \frac{3 - \sqrt{5}}{2}\\
t_1 := \sqrt{5} + -1\\
t_2 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{t_1}{2}\right) + t_0\right)\\
t_3 := \sin y - \frac{\sin x}{16}\\
t_4 := 2 + \left(\cos x - \cos y\right) \cdot \left(t_3 \cdot \left(\sqrt{2} \cdot \sin x\right)\right)\\
\mathbf{if}\;x \leq -0.0029:\\
\;\;\;\;\frac{t_4}{t_2}\\
\mathbf{elif}\;x \leq 0.4:\\
\;\;\;\;\frac{2 + \left(t_3 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right) \cdot \left(1 - \cos y\right)}{t_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_4}{3 \cdot \left(t_0 + \left(1 + \frac{\cos x}{\frac{2}{t_1}}\right)\right)}\\
\end{array}
\end{array}
if x < -0.0029Initial program 99.1%
Taylor expanded in y around 0 62.4%
*-commutative59.3%
Simplified62.4%
if -0.0029 < x < 0.40000000000000002Initial program 99.7%
Taylor expanded in x around 0 98.6%
associate-*r*98.6%
metadata-eval98.6%
distribute-rgt-out98.6%
metadata-eval98.6%
Simplified98.6%
Taylor expanded in x around 0 98.5%
if 0.40000000000000002 < x Initial program 98.9%
Taylor expanded in y around 0 62.9%
*-commutative60.1%
Simplified62.9%
associate-*l/60.1%
*-commutative60.1%
sub-neg60.1%
metadata-eval60.1%
Applied egg-rr62.9%
metadata-eval60.1%
sub-neg60.1%
associate-/l*60.1%
sub-neg60.1%
metadata-eval60.1%
Simplified62.9%
Final simplification79.5%
(FPCore (x y)
:precision binary64
(if (or (<= x -3.2e-8) (not (<= x 0.4)))
(/
(fma
(sqrt 2.0)
(* (+ (sin y) (* -0.0625 (sin x))) (* (sin x) (+ (cos x) -1.0)))
2.0)
(+
3.0
(+
(* 6.0 (/ (cos y) (+ 3.0 (sqrt 5.0))))
(* (cos x) (- (* (sqrt 5.0) 1.5) 1.5)))))
(/
(+
2.0
(*
(* (- (sin y) (/ (sin x) 16.0)) (* (sqrt 2.0) (+ x (* (sin y) -0.0625))))
(- 1.0 (cos y))))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))))
double code(double x, double y) {
double tmp;
if ((x <= -3.2e-8) || !(x <= 0.4)) {
tmp = fma(sqrt(2.0), ((sin(y) + (-0.0625 * sin(x))) * (sin(x) * (cos(x) + -1.0))), 2.0) / (3.0 + ((6.0 * (cos(y) / (3.0 + sqrt(5.0)))) + (cos(x) * ((sqrt(5.0) * 1.5) - 1.5))));
} else {
tmp = (2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((x <= -3.2e-8) || !(x <= 0.4)) tmp = Float64(fma(sqrt(2.0), Float64(Float64(sin(y) + Float64(-0.0625 * sin(x))) * Float64(sin(x) * Float64(cos(x) + -1.0))), 2.0) / Float64(3.0 + Float64(Float64(6.0 * Float64(cos(y) / Float64(3.0 + sqrt(5.0)))) + Float64(cos(x) * Float64(Float64(sqrt(5.0) * 1.5) - 1.5))))); else tmp = Float64(Float64(2.0 + Float64(Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))) * Float64(1.0 - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); end return tmp end
code[x_, y_] := If[Or[LessEqual[x, -3.2e-8], N[Not[LessEqual[x, 0.4]], $MachinePrecision]], N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(N[(6.0 * N[(N[Cos[y], $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] * 1.5), $MachinePrecision] - 1.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -3.2 \cdot 10^{-8} \lor \neg \left(x \leq 0.4\right):\\
\;\;\;\;\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin y + -0.0625 \cdot \sin x\right) \cdot \left(\sin x \cdot \left(\cos x + -1\right)\right), 2\right)}{3 + \left(6 \cdot \frac{\cos y}{3 + \sqrt{5}} + \cos x \cdot \left(\sqrt{5} \cdot 1.5 - 1.5\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right) \cdot \left(1 - \cos y\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\end{array}
\end{array}
if x < -3.2000000000000002e-8 or 0.40000000000000002 < x Initial program 99.0%
Simplified98.9%
flip--98.9%
metadata-eval98.9%
pow1/298.9%
pow1/298.9%
pow-prod-up99.1%
metadata-eval99.1%
metadata-eval99.1%
metadata-eval99.1%
Applied egg-rr99.1%
+-commutative99.1%
Simplified99.1%
Taylor expanded in x around inf 99.2%
*-commutative99.2%
associate-*l*99.2%
*-commutative99.2%
sub-neg99.2%
metadata-eval99.2%
distribute-rgt-in99.2%
metadata-eval99.2%
Simplified99.2%
Taylor expanded in y around inf 99.2%
Taylor expanded in y around 0 60.1%
if -3.2000000000000002e-8 < x < 0.40000000000000002Initial program 99.7%
Taylor expanded in x around 0 98.6%
associate-*r*98.6%
metadata-eval98.6%
distribute-rgt-out98.6%
metadata-eval98.6%
Simplified98.6%
Taylor expanded in x around 0 98.5%
Final simplification77.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0))))
(t_1 (* 3.0 (+ t_0 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(t_2 (- (sin y) (/ (sin x) 16.0)))
(t_3 (+ 2.0 (* (* t_2 (* (sqrt 2.0) (sin x))) (+ (cos x) -1.0)))))
(if (<= x -0.0039)
(/ t_3 t_1)
(if (<= x 0.4)
(/
(+
2.0
(* (* t_2 (* (sqrt 2.0) (+ x (* (sin y) -0.0625)))) (- 1.0 (cos y))))
t_1)
(/
t_3
(* 3.0 (+ t_0 (* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))))))
double code(double x, double y) {
double t_0 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0));
double t_1 = 3.0 * (t_0 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
double t_2 = sin(y) - (sin(x) / 16.0);
double t_3 = 2.0 + ((t_2 * (sqrt(2.0) * sin(x))) * (cos(x) + -1.0));
double tmp;
if (x <= -0.0039) {
tmp = t_3 / t_1;
} else if (x <= 0.4) {
tmp = (2.0 + ((t_2 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / t_1;
} else {
tmp = t_3 / (3.0 * (t_0 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = 1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))
t_1 = 3.0d0 * (t_0 + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
t_2 = sin(y) - (sin(x) / 16.0d0)
t_3 = 2.0d0 + ((t_2 * (sqrt(2.0d0) * sin(x))) * (cos(x) + (-1.0d0)))
if (x <= (-0.0039d0)) then
tmp = t_3 / t_1
else if (x <= 0.4d0) then
tmp = (2.0d0 + ((t_2 * (sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0))))) * (1.0d0 - cos(y)))) / t_1
else
tmp = t_3 / (3.0d0 * (t_0 + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = 1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0));
double t_1 = 3.0 * (t_0 + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
double t_2 = Math.sin(y) - (Math.sin(x) / 16.0);
double t_3 = 2.0 + ((t_2 * (Math.sqrt(2.0) * Math.sin(x))) * (Math.cos(x) + -1.0));
double tmp;
if (x <= -0.0039) {
tmp = t_3 / t_1;
} else if (x <= 0.4) {
tmp = (2.0 + ((t_2 * (Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625)))) * (1.0 - Math.cos(y)))) / t_1;
} else {
tmp = t_3 / (3.0 * (t_0 + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
}
return tmp;
}
def code(x, y): t_0 = 1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0)) t_1 = 3.0 * (t_0 + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))) t_2 = math.sin(y) - (math.sin(x) / 16.0) t_3 = 2.0 + ((t_2 * (math.sqrt(2.0) * math.sin(x))) * (math.cos(x) + -1.0)) tmp = 0 if x <= -0.0039: tmp = t_3 / t_1 elif x <= 0.4: tmp = (2.0 + ((t_2 * (math.sqrt(2.0) * (x + (math.sin(y) * -0.0625)))) * (1.0 - math.cos(y)))) / t_1 else: tmp = t_3 / (3.0 * (t_0 + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) return tmp
function code(x, y) t_0 = Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) t_1 = Float64(3.0 * Float64(t_0 + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))) t_2 = Float64(sin(y) - Float64(sin(x) / 16.0)) t_3 = Float64(2.0 + Float64(Float64(t_2 * Float64(sqrt(2.0) * sin(x))) * Float64(cos(x) + -1.0))) tmp = 0.0 if (x <= -0.0039) tmp = Float64(t_3 / t_1); elseif (x <= 0.4) tmp = Float64(Float64(2.0 + Float64(Float64(t_2 * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))) * Float64(1.0 - cos(y)))) / t_1); else tmp = Float64(t_3 / Float64(3.0 * Float64(t_0 + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0)); t_1 = 3.0 * (t_0 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))); t_2 = sin(y) - (sin(x) / 16.0); t_3 = 2.0 + ((t_2 * (sqrt(2.0) * sin(x))) * (cos(x) + -1.0)); tmp = 0.0; if (x <= -0.0039) tmp = t_3 / t_1; elseif (x <= 0.4) tmp = (2.0 + ((t_2 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / t_1; else tmp = t_3 / (3.0 * (t_0 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(2.0 + N[(N[(t$95$2 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.0039], N[(t$95$3 / t$95$1), $MachinePrecision], If[LessEqual[x, 0.4], N[(N[(2.0 + N[(N[(t$95$2 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(t$95$3 / N[(3.0 * N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\\
t_1 := 3 \cdot \left(t_0 + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
t_2 := \sin y - \frac{\sin x}{16}\\
t_3 := 2 + \left(t_2 \cdot \left(\sqrt{2} \cdot \sin x\right)\right) \cdot \left(\cos x + -1\right)\\
\mathbf{if}\;x \leq -0.0039:\\
\;\;\;\;\frac{t_3}{t_1}\\
\mathbf{elif}\;x \leq 0.4:\\
\;\;\;\;\frac{2 + \left(t_2 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right) \cdot \left(1 - \cos y\right)}{t_1}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_3}{3 \cdot \left(t_0 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\end{array}
\end{array}
if x < -0.0038999999999999998Initial program 99.1%
Taylor expanded in y around 0 60.0%
Taylor expanded in y around 0 59.3%
*-commutative59.3%
Simplified59.3%
if -0.0038999999999999998 < x < 0.40000000000000002Initial program 99.7%
Taylor expanded in x around 0 98.6%
associate-*r*98.6%
metadata-eval98.6%
distribute-rgt-out98.6%
metadata-eval98.6%
Simplified98.6%
Taylor expanded in x around 0 98.5%
if 0.40000000000000002 < x Initial program 98.9%
Taylor expanded in y around 0 60.8%
Taylor expanded in y around 0 60.1%
*-commutative60.1%
Simplified60.1%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.0%
metadata-eval99.0%
metadata-eval99.0%
metadata-eval99.0%
Applied egg-rr60.1%
+-commutative99.0%
Simplified60.1%
Final simplification77.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0))
(t_1
(+
2.0
(*
(* (- (sin y) (/ (sin x) 16.0)) (* (sqrt 2.0) (sin x)))
(+ (cos x) -1.0))))
(t_2 (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))))
(if (<= x -0.00156)
(/ t_1 (* 3.0 (+ t_2 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(if (<= x 112.0)
(/
(+
2.0
(* (- 1.0 (cos y)) (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0)))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))
(/
t_1
(* 3.0 (+ t_2 (* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
double t_1 = 2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * sin(x))) * (cos(x) + -1.0));
double t_2 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0));
double tmp;
if (x <= -0.00156) {
tmp = t_1 / (3.0 * (t_2 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else if (x <= 112.0) {
tmp = (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * pow(sin(y), 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
} else {
tmp = t_1 / (3.0 * (t_2 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_0 = sqrt(5.0d0) / 2.0d0
t_1 = 2.0d0 + (((sin(y) - (sin(x) / 16.0d0)) * (sqrt(2.0d0) * sin(x))) * (cos(x) + (-1.0d0)))
t_2 = 1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))
if (x <= (-0.00156d0)) then
tmp = t_1 / (3.0d0 * (t_2 + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
else if (x <= 112.0d0) then
tmp = (2.0d0 + ((1.0d0 - cos(y)) * ((-0.0625d0) * (sqrt(2.0d0) * (sin(y) ** 2.0d0))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
else
tmp = t_1 / (3.0d0 * (t_2 + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
double t_1 = 2.0 + (((Math.sin(y) - (Math.sin(x) / 16.0)) * (Math.sqrt(2.0) * Math.sin(x))) * (Math.cos(x) + -1.0));
double t_2 = 1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0));
double tmp;
if (x <= -0.00156) {
tmp = t_1 / (3.0 * (t_2 + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
} else if (x <= 112.0) {
tmp = (2.0 + ((1.0 - Math.cos(y)) * (-0.0625 * (Math.sqrt(2.0) * Math.pow(Math.sin(y), 2.0))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
} else {
tmp = t_1 / (3.0 * (t_2 + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 t_1 = 2.0 + (((math.sin(y) - (math.sin(x) / 16.0)) * (math.sqrt(2.0) * math.sin(x))) * (math.cos(x) + -1.0)) t_2 = 1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0)) tmp = 0 if x <= -0.00156: tmp = t_1 / (3.0 * (t_2 + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) elif x <= 112.0: tmp = (2.0 + ((1.0 - math.cos(y)) * (-0.0625 * (math.sqrt(2.0) * math.pow(math.sin(y), 2.0))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0))))) else: tmp = t_1 / (3.0 * (t_2 + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) t_1 = Float64(2.0 + Float64(Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(sqrt(2.0) * sin(x))) * Float64(cos(x) + -1.0))) t_2 = Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) tmp = 0.0 if (x <= -0.00156) tmp = Float64(t_1 / Float64(3.0 * Float64(t_2 + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); elseif (x <= 112.0) tmp = Float64(Float64(2.0 + Float64(Float64(1.0 - cos(y)) * Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0)))))); else tmp = Float64(t_1 / Float64(3.0 * Float64(t_2 + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) / 2.0; t_1 = 2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * sin(x))) * (cos(x) + -1.0)); t_2 = 1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0)); tmp = 0.0; if (x <= -0.00156) tmp = t_1 / (3.0 * (t_2 + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); elseif (x <= 112.0) tmp = (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * (sin(y) ^ 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))))); else tmp = t_1 / (3.0 * (t_2 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 + N[(N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.00156], N[(t$95$1 / N[(3.0 * N[(t$95$2 + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 112.0], N[(N[(2.0 + N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(3.0 * N[(t$95$2 + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
t_1 := 2 + \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \sin x\right)\right) \cdot \left(\cos x + -1\right)\\
t_2 := 1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\\
\mathbf{if}\;x \leq -0.00156:\\
\;\;\;\;\frac{t_1}{3 \cdot \left(t_2 + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{elif}\;x \leq 112:\\
\;\;\;\;\frac{2 + \left(1 - \cos y\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1}{3 \cdot \left(t_2 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\end{array}
\end{array}
if x < -0.00155999999999999997Initial program 99.1%
Taylor expanded in y around 0 60.0%
Taylor expanded in y around 0 59.3%
*-commutative59.3%
Simplified59.3%
if -0.00155999999999999997 < x < 112Initial program 99.6%
associate-*l*99.6%
distribute-rgt-in99.7%
cos-neg99.7%
distribute-rgt-in99.6%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in x around 0 97.3%
Taylor expanded in x around 0 97.3%
if 112 < x Initial program 98.9%
Taylor expanded in y around 0 61.4%
Taylor expanded in y around 0 60.7%
*-commutative60.7%
Simplified60.7%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.0%
metadata-eval99.0%
metadata-eval99.0%
metadata-eval99.0%
Applied egg-rr60.7%
+-commutative99.0%
Simplified60.7%
Final simplification77.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))
(t_1 (- (sin y) (/ (sin x) 16.0)))
(t_2 (+ 2.0 (* (* t_1 (* (sqrt 2.0) (sin x))) (+ (cos x) -1.0))))
(t_3 (+ (sqrt 5.0) -1.0))
(t_4 (+ 1.0 (* (cos x) (/ t_3 2.0)))))
(if (<= x -0.0007)
(/ t_2 (* 3.0 (+ t_4 t_0)))
(if (<= x 0.4)
(/
(+
2.0
(*
(- (cos x) (cos y))
(* t_1 (* (sqrt 2.0) (+ x (* (sin y) -0.0625))))))
(* 3.0 (+ t_0 (+ 1.0 (* t_3 0.5)))))
(/
t_2
(* 3.0 (+ t_4 (* (cos y) (/ (/ 4.0 (+ 3.0 (sqrt 5.0))) 2.0)))))))))
double code(double x, double y) {
double t_0 = cos(y) * ((3.0 - sqrt(5.0)) / 2.0);
double t_1 = sin(y) - (sin(x) / 16.0);
double t_2 = 2.0 + ((t_1 * (sqrt(2.0) * sin(x))) * (cos(x) + -1.0));
double t_3 = sqrt(5.0) + -1.0;
double t_4 = 1.0 + (cos(x) * (t_3 / 2.0));
double tmp;
if (x <= -0.0007) {
tmp = t_2 / (3.0 * (t_4 + t_0));
} else if (x <= 0.4) {
tmp = (2.0 + ((cos(x) - cos(y)) * (t_1 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))))) / (3.0 * (t_0 + (1.0 + (t_3 * 0.5))));
} else {
tmp = t_2 / (3.0 * (t_4 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: t_4
real(8) :: tmp
t_0 = cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)
t_1 = sin(y) - (sin(x) / 16.0d0)
t_2 = 2.0d0 + ((t_1 * (sqrt(2.0d0) * sin(x))) * (cos(x) + (-1.0d0)))
t_3 = sqrt(5.0d0) + (-1.0d0)
t_4 = 1.0d0 + (cos(x) * (t_3 / 2.0d0))
if (x <= (-0.0007d0)) then
tmp = t_2 / (3.0d0 * (t_4 + t_0))
else if (x <= 0.4d0) then
tmp = (2.0d0 + ((cos(x) - cos(y)) * (t_1 * (sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0))))))) / (3.0d0 * (t_0 + (1.0d0 + (t_3 * 0.5d0))))
else
tmp = t_2 / (3.0d0 * (t_4 + (cos(y) * ((4.0d0 / (3.0d0 + sqrt(5.0d0))) / 2.0d0))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0);
double t_1 = Math.sin(y) - (Math.sin(x) / 16.0);
double t_2 = 2.0 + ((t_1 * (Math.sqrt(2.0) * Math.sin(x))) * (Math.cos(x) + -1.0));
double t_3 = Math.sqrt(5.0) + -1.0;
double t_4 = 1.0 + (Math.cos(x) * (t_3 / 2.0));
double tmp;
if (x <= -0.0007) {
tmp = t_2 / (3.0 * (t_4 + t_0));
} else if (x <= 0.4) {
tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * (t_1 * (Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625)))))) / (3.0 * (t_0 + (1.0 + (t_3 * 0.5))));
} else {
tmp = t_2 / (3.0 * (t_4 + (Math.cos(y) * ((4.0 / (3.0 + Math.sqrt(5.0))) / 2.0))));
}
return tmp;
}
def code(x, y): t_0 = math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0) t_1 = math.sin(y) - (math.sin(x) / 16.0) t_2 = 2.0 + ((t_1 * (math.sqrt(2.0) * math.sin(x))) * (math.cos(x) + -1.0)) t_3 = math.sqrt(5.0) + -1.0 t_4 = 1.0 + (math.cos(x) * (t_3 / 2.0)) tmp = 0 if x <= -0.0007: tmp = t_2 / (3.0 * (t_4 + t_0)) elif x <= 0.4: tmp = (2.0 + ((math.cos(x) - math.cos(y)) * (t_1 * (math.sqrt(2.0) * (x + (math.sin(y) * -0.0625)))))) / (3.0 * (t_0 + (1.0 + (t_3 * 0.5)))) else: tmp = t_2 / (3.0 * (t_4 + (math.cos(y) * ((4.0 / (3.0 + math.sqrt(5.0))) / 2.0)))) return tmp
function code(x, y) t_0 = Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)) t_1 = Float64(sin(y) - Float64(sin(x) / 16.0)) t_2 = Float64(2.0 + Float64(Float64(t_1 * Float64(sqrt(2.0) * sin(x))) * Float64(cos(x) + -1.0))) t_3 = Float64(sqrt(5.0) + -1.0) t_4 = Float64(1.0 + Float64(cos(x) * Float64(t_3 / 2.0))) tmp = 0.0 if (x <= -0.0007) tmp = Float64(t_2 / Float64(3.0 * Float64(t_4 + t_0))); elseif (x <= 0.4) tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(t_1 * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))))) / Float64(3.0 * Float64(t_0 + Float64(1.0 + Float64(t_3 * 0.5))))); else tmp = Float64(t_2 / Float64(3.0 * Float64(t_4 + Float64(cos(y) * Float64(Float64(4.0 / Float64(3.0 + sqrt(5.0))) / 2.0))))); end return tmp end
function tmp_2 = code(x, y) t_0 = cos(y) * ((3.0 - sqrt(5.0)) / 2.0); t_1 = sin(y) - (sin(x) / 16.0); t_2 = 2.0 + ((t_1 * (sqrt(2.0) * sin(x))) * (cos(x) + -1.0)); t_3 = sqrt(5.0) + -1.0; t_4 = 1.0 + (cos(x) * (t_3 / 2.0)); tmp = 0.0; if (x <= -0.0007) tmp = t_2 / (3.0 * (t_4 + t_0)); elseif (x <= 0.4) tmp = (2.0 + ((cos(x) - cos(y)) * (t_1 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))))) / (3.0 * (t_0 + (1.0 + (t_3 * 0.5)))); else tmp = t_2 / (3.0 * (t_4 + (cos(y) * ((4.0 / (3.0 + sqrt(5.0))) / 2.0)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 + N[(N[(t$95$1 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$4 = N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$3 / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.0007], N[(t$95$2 / N[(3.0 * N[(t$95$4 + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.4], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(t$95$1 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(t$95$0 + N[(1.0 + N[(t$95$3 * 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 / N[(3.0 * N[(t$95$4 + N[(N[Cos[y], $MachinePrecision] * N[(N[(4.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos y \cdot \frac{3 - \sqrt{5}}{2}\\
t_1 := \sin y - \frac{\sin x}{16}\\
t_2 := 2 + \left(t_1 \cdot \left(\sqrt{2} \cdot \sin x\right)\right) \cdot \left(\cos x + -1\right)\\
t_3 := \sqrt{5} + -1\\
t_4 := 1 + \cos x \cdot \frac{t_3}{2}\\
\mathbf{if}\;x \leq -0.0007:\\
\;\;\;\;\frac{t_2}{3 \cdot \left(t_4 + t_0\right)}\\
\mathbf{elif}\;x \leq 0.4:\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(t_1 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right)}{3 \cdot \left(t_0 + \left(1 + t_3 \cdot 0.5\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_2}{3 \cdot \left(t_4 + \cos y \cdot \frac{\frac{4}{3 + \sqrt{5}}}{2}\right)}\\
\end{array}
\end{array}
if x < -6.99999999999999993e-4Initial program 99.1%
Taylor expanded in y around 0 60.0%
Taylor expanded in y around 0 59.3%
*-commutative59.3%
Simplified59.3%
if -6.99999999999999993e-4 < x < 0.40000000000000002Initial program 99.7%
Taylor expanded in x around 0 98.6%
associate-*r*98.6%
metadata-eval98.6%
distribute-rgt-out98.6%
metadata-eval98.6%
Simplified98.6%
Taylor expanded in x around 0 98.5%
if 0.40000000000000002 < x Initial program 98.9%
Taylor expanded in y around 0 60.8%
Taylor expanded in y around 0 60.1%
*-commutative60.1%
Simplified60.1%
flip--98.8%
metadata-eval98.8%
pow1/298.8%
pow1/298.8%
pow-prod-up99.0%
metadata-eval99.0%
metadata-eval99.0%
metadata-eval99.0%
Applied egg-rr60.1%
+-commutative99.0%
Simplified60.1%
Final simplification77.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0)))
(if (or (<= x -0.00068) (not (<= x 112.0)))
(/
(+
2.0
(*
(* (- (sin y) (/ (sin x) 16.0)) (* (sqrt 2.0) (sin x)))
(+ (cos x) -1.0)))
(*
3.0
(+
(+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
(* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
(/
(+ 2.0 (* (- 1.0 (cos y)) (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0)))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0)))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
double tmp;
if ((x <= -0.00068) || !(x <= 112.0)) {
tmp = (2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * sin(x))) * (cos(x) + -1.0))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * pow(sin(y), 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(5.0d0) / 2.0d0
if ((x <= (-0.00068d0)) .or. (.not. (x <= 112.0d0))) then
tmp = (2.0d0 + (((sin(y) - (sin(x) / 16.0d0)) * (sqrt(2.0d0) * sin(x))) * (cos(x) + (-1.0d0)))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
else
tmp = (2.0d0 + ((1.0d0 - cos(y)) * ((-0.0625d0) * (sqrt(2.0d0) * (sin(y) ** 2.0d0))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
double tmp;
if ((x <= -0.00068) || !(x <= 112.0)) {
tmp = (2.0 + (((Math.sin(y) - (Math.sin(x) / 16.0)) * (Math.sqrt(2.0) * Math.sin(x))) * (Math.cos(x) + -1.0))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
} else {
tmp = (2.0 + ((1.0 - Math.cos(y)) * (-0.0625 * (Math.sqrt(2.0) * Math.pow(Math.sin(y), 2.0))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
}
return tmp;
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 tmp = 0 if (x <= -0.00068) or not (x <= 112.0): tmp = (2.0 + (((math.sin(y) - (math.sin(x) / 16.0)) * (math.sqrt(2.0) * math.sin(x))) * (math.cos(x) + -1.0))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))) else: tmp = (2.0 + ((1.0 - math.cos(y)) * (-0.0625 * (math.sqrt(2.0) * math.pow(math.sin(y), 2.0))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0))))) return tmp
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) tmp = 0.0 if ((x <= -0.00068) || !(x <= 112.0)) tmp = Float64(Float64(2.0 + Float64(Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(sqrt(2.0) * sin(x))) * Float64(cos(x) + -1.0))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))); else tmp = Float64(Float64(2.0 + Float64(Float64(1.0 - cos(y)) * Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0)))))); end return tmp end
function tmp_2 = code(x, y) t_0 = sqrt(5.0) / 2.0; tmp = 0.0; if ((x <= -0.00068) || ~((x <= 112.0))) tmp = (2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * sin(x))) * (cos(x) + -1.0))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)))); else tmp = (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * (sin(y) ^ 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[Or[LessEqual[x, -0.00068], N[Not[LessEqual[x, 112.0]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;x \leq -0.00068 \lor \neg \left(x \leq 112\right):\\
\;\;\;\;\frac{2 + \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \sin x\right)\right) \cdot \left(\cos x + -1\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(1 - \cos y\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\
\end{array}
\end{array}
if x < -6.8e-4 or 112 < x Initial program 99.0%
Taylor expanded in y around 0 60.6%
Taylor expanded in y around 0 59.9%
*-commutative59.9%
Simplified59.9%
if -6.8e-4 < x < 112Initial program 99.6%
associate-*l*99.6%
distribute-rgt-in99.7%
cos-neg99.7%
distribute-rgt-in99.6%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in x around 0 97.3%
Taylor expanded in x around 0 97.3%
Final simplification77.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))
(t_1 (/ (sqrt 5.0) 2.0))
(t_2
(+
2.0
(*
(* (- (sin y) (/ (sin x) 16.0)) (* (sqrt 2.0) (sin x)))
(+ (cos x) -1.0))))
(t_3 (+ (sqrt 5.0) -1.0)))
(if (<= x -0.00082)
(/ t_2 (* 3.0 (+ (+ 1.0 (* (cos x) (/ t_3 2.0))) t_0)))
(if (<= x 112.0)
(/
(+
2.0
(* (- 1.0 (cos y)) (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0)))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_1 0.5)) (* (cos y) (- 1.5 t_1))))))
(/ t_2 (* 3.0 (+ t_0 (+ 1.0 (/ (cos x) (/ 2.0 t_3))))))))))
double code(double x, double y) {
double t_0 = cos(y) * ((3.0 - sqrt(5.0)) / 2.0);
double t_1 = sqrt(5.0) / 2.0;
double t_2 = 2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * sin(x))) * (cos(x) + -1.0));
double t_3 = sqrt(5.0) + -1.0;
double tmp;
if (x <= -0.00082) {
tmp = t_2 / (3.0 * ((1.0 + (cos(x) * (t_3 / 2.0))) + t_0));
} else if (x <= 112.0) {
tmp = (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * pow(sin(y), 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1)))));
} else {
tmp = t_2 / (3.0 * (t_0 + (1.0 + (cos(x) / (2.0 / t_3)))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)
t_1 = sqrt(5.0d0) / 2.0d0
t_2 = 2.0d0 + (((sin(y) - (sin(x) / 16.0d0)) * (sqrt(2.0d0) * sin(x))) * (cos(x) + (-1.0d0)))
t_3 = sqrt(5.0d0) + (-1.0d0)
if (x <= (-0.00082d0)) then
tmp = t_2 / (3.0d0 * ((1.0d0 + (cos(x) * (t_3 / 2.0d0))) + t_0))
else if (x <= 112.0d0) then
tmp = (2.0d0 + ((1.0d0 - cos(y)) * ((-0.0625d0) * (sqrt(2.0d0) * (sin(y) ** 2.0d0))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_1 - 0.5d0)) + (cos(y) * (1.5d0 - t_1)))))
else
tmp = t_2 / (3.0d0 * (t_0 + (1.0d0 + (cos(x) / (2.0d0 / t_3)))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0);
double t_1 = Math.sqrt(5.0) / 2.0;
double t_2 = 2.0 + (((Math.sin(y) - (Math.sin(x) / 16.0)) * (Math.sqrt(2.0) * Math.sin(x))) * (Math.cos(x) + -1.0));
double t_3 = Math.sqrt(5.0) + -1.0;
double tmp;
if (x <= -0.00082) {
tmp = t_2 / (3.0 * ((1.0 + (Math.cos(x) * (t_3 / 2.0))) + t_0));
} else if (x <= 112.0) {
tmp = (2.0 + ((1.0 - Math.cos(y)) * (-0.0625 * (Math.sqrt(2.0) * Math.pow(Math.sin(y), 2.0))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_1 - 0.5)) + (Math.cos(y) * (1.5 - t_1)))));
} else {
tmp = t_2 / (3.0 * (t_0 + (1.0 + (Math.cos(x) / (2.0 / t_3)))));
}
return tmp;
}
def code(x, y): t_0 = math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0) t_1 = math.sqrt(5.0) / 2.0 t_2 = 2.0 + (((math.sin(y) - (math.sin(x) / 16.0)) * (math.sqrt(2.0) * math.sin(x))) * (math.cos(x) + -1.0)) t_3 = math.sqrt(5.0) + -1.0 tmp = 0 if x <= -0.00082: tmp = t_2 / (3.0 * ((1.0 + (math.cos(x) * (t_3 / 2.0))) + t_0)) elif x <= 112.0: tmp = (2.0 + ((1.0 - math.cos(y)) * (-0.0625 * (math.sqrt(2.0) * math.pow(math.sin(y), 2.0))))) / (3.0 * (1.0 + ((math.cos(x) * (t_1 - 0.5)) + (math.cos(y) * (1.5 - t_1))))) else: tmp = t_2 / (3.0 * (t_0 + (1.0 + (math.cos(x) / (2.0 / t_3))))) return tmp
function code(x, y) t_0 = Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)) t_1 = Float64(sqrt(5.0) / 2.0) t_2 = Float64(2.0 + Float64(Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(sqrt(2.0) * sin(x))) * Float64(cos(x) + -1.0))) t_3 = Float64(sqrt(5.0) + -1.0) tmp = 0.0 if (x <= -0.00082) tmp = Float64(t_2 / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(t_3 / 2.0))) + t_0))); elseif (x <= 112.0) tmp = Float64(Float64(2.0 + Float64(Float64(1.0 - cos(y)) * Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_1 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_1)))))); else tmp = Float64(t_2 / Float64(3.0 * Float64(t_0 + Float64(1.0 + Float64(cos(x) / Float64(2.0 / t_3)))))); end return tmp end
function tmp_2 = code(x, y) t_0 = cos(y) * ((3.0 - sqrt(5.0)) / 2.0); t_1 = sqrt(5.0) / 2.0; t_2 = 2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * sin(x))) * (cos(x) + -1.0)); t_3 = sqrt(5.0) + -1.0; tmp = 0.0; if (x <= -0.00082) tmp = t_2 / (3.0 * ((1.0 + (cos(x) * (t_3 / 2.0))) + t_0)); elseif (x <= 112.0) tmp = (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * (sin(y) ^ 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1))))); else tmp = t_2 / (3.0 * (t_0 + (1.0 + (cos(x) / (2.0 / t_3))))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(2.0 + N[(N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, If[LessEqual[x, -0.00082], N[(t$95$2 / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$3 / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 112.0], N[(N[(2.0 + N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$1 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$2 / N[(3.0 * N[(t$95$0 + N[(1.0 + N[(N[Cos[x], $MachinePrecision] / N[(2.0 / t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos y \cdot \frac{3 - \sqrt{5}}{2}\\
t_1 := \frac{\sqrt{5}}{2}\\
t_2 := 2 + \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \sin x\right)\right) \cdot \left(\cos x + -1\right)\\
t_3 := \sqrt{5} + -1\\
\mathbf{if}\;x \leq -0.00082:\\
\;\;\;\;\frac{t_2}{3 \cdot \left(\left(1 + \cos x \cdot \frac{t_3}{2}\right) + t_0\right)}\\
\mathbf{elif}\;x \leq 112:\\
\;\;\;\;\frac{2 + \left(1 - \cos y\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_2}{3 \cdot \left(t_0 + \left(1 + \frac{\cos x}{\frac{2}{t_3}}\right)\right)}\\
\end{array}
\end{array}
if x < -8.1999999999999998e-4Initial program 99.1%
Taylor expanded in y around 0 60.0%
Taylor expanded in y around 0 59.3%
*-commutative59.3%
Simplified59.3%
if -8.1999999999999998e-4 < x < 112Initial program 99.6%
associate-*l*99.6%
distribute-rgt-in99.7%
cos-neg99.7%
distribute-rgt-in99.6%
associate-+l+99.7%
Simplified99.7%
Taylor expanded in x around 0 97.3%
Taylor expanded in x around 0 97.3%
if 112 < x Initial program 98.9%
Taylor expanded in y around 0 61.4%
Taylor expanded in y around 0 60.7%
*-commutative60.7%
Simplified60.7%
associate-*l/60.7%
*-commutative60.7%
sub-neg60.7%
metadata-eval60.7%
Applied egg-rr60.7%
metadata-eval60.7%
sub-neg60.7%
associate-/l*60.7%
sub-neg60.7%
metadata-eval60.7%
Simplified60.7%
Final simplification77.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (cos x) (cos y)))
(t_1 (/ (sqrt 5.0) 2.0))
(t_2
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_1 0.5)) (* (cos y) (- 1.5 t_1))))))
(t_3 (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0)))))
(if (<= y -0.0008)
(/ (+ 2.0 (* t_0 t_3)) t_2)
(if (<= y 245000000000.0)
(/ (+ 2.0 (* t_0 (* (pow (sin x) 2.0) (* (sqrt 2.0) -0.0625)))) t_2)
(/ (+ 2.0 (* (- 1.0 (cos y)) t_3)) t_2)))))
double code(double x, double y) {
double t_0 = cos(x) - cos(y);
double t_1 = sqrt(5.0) / 2.0;
double t_2 = 3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1))));
double t_3 = -0.0625 * (sqrt(2.0) * pow(sin(y), 2.0));
double tmp;
if (y <= -0.0008) {
tmp = (2.0 + (t_0 * t_3)) / t_2;
} else if (y <= 245000000000.0) {
tmp = (2.0 + (t_0 * (pow(sin(x), 2.0) * (sqrt(2.0) * -0.0625)))) / t_2;
} else {
tmp = (2.0 + ((1.0 - cos(y)) * t_3)) / t_2;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_0 = cos(x) - cos(y)
t_1 = sqrt(5.0d0) / 2.0d0
t_2 = 3.0d0 * (1.0d0 + ((cos(x) * (t_1 - 0.5d0)) + (cos(y) * (1.5d0 - t_1))))
t_3 = (-0.0625d0) * (sqrt(2.0d0) * (sin(y) ** 2.0d0))
if (y <= (-0.0008d0)) then
tmp = (2.0d0 + (t_0 * t_3)) / t_2
else if (y <= 245000000000.0d0) then
tmp = (2.0d0 + (t_0 * ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (-0.0625d0))))) / t_2
else
tmp = (2.0d0 + ((1.0d0 - cos(y)) * t_3)) / t_2
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.cos(x) - Math.cos(y);
double t_1 = Math.sqrt(5.0) / 2.0;
double t_2 = 3.0 * (1.0 + ((Math.cos(x) * (t_1 - 0.5)) + (Math.cos(y) * (1.5 - t_1))));
double t_3 = -0.0625 * (Math.sqrt(2.0) * Math.pow(Math.sin(y), 2.0));
double tmp;
if (y <= -0.0008) {
tmp = (2.0 + (t_0 * t_3)) / t_2;
} else if (y <= 245000000000.0) {
tmp = (2.0 + (t_0 * (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * -0.0625)))) / t_2;
} else {
tmp = (2.0 + ((1.0 - Math.cos(y)) * t_3)) / t_2;
}
return tmp;
}
def code(x, y): t_0 = math.cos(x) - math.cos(y) t_1 = math.sqrt(5.0) / 2.0 t_2 = 3.0 * (1.0 + ((math.cos(x) * (t_1 - 0.5)) + (math.cos(y) * (1.5 - t_1)))) t_3 = -0.0625 * (math.sqrt(2.0) * math.pow(math.sin(y), 2.0)) tmp = 0 if y <= -0.0008: tmp = (2.0 + (t_0 * t_3)) / t_2 elif y <= 245000000000.0: tmp = (2.0 + (t_0 * (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * -0.0625)))) / t_2 else: tmp = (2.0 + ((1.0 - math.cos(y)) * t_3)) / t_2 return tmp
function code(x, y) t_0 = Float64(cos(x) - cos(y)) t_1 = Float64(sqrt(5.0) / 2.0) t_2 = Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_1 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_1))))) t_3 = Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))) tmp = 0.0 if (y <= -0.0008) tmp = Float64(Float64(2.0 + Float64(t_0 * t_3)) / t_2); elseif (y <= 245000000000.0) tmp = Float64(Float64(2.0 + Float64(t_0 * Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * -0.0625)))) / t_2); else tmp = Float64(Float64(2.0 + Float64(Float64(1.0 - cos(y)) * t_3)) / t_2); end return tmp end
function tmp_2 = code(x, y) t_0 = cos(x) - cos(y); t_1 = sqrt(5.0) / 2.0; t_2 = 3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1)))); t_3 = -0.0625 * (sqrt(2.0) * (sin(y) ^ 2.0)); tmp = 0.0; if (y <= -0.0008) tmp = (2.0 + (t_0 * t_3)) / t_2; elseif (y <= 245000000000.0) tmp = (2.0 + (t_0 * ((sin(x) ^ 2.0) * (sqrt(2.0) * -0.0625)))) / t_2; else tmp = (2.0 + ((1.0 - cos(y)) * t_3)) / t_2; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$1 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -0.0008], N[(N[(2.0 + N[(t$95$0 * t$95$3), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], If[LessEqual[y, 245000000000.0], N[(N[(2.0 + N[(t$95$0 * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], N[(N[(2.0 + N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * t$95$3), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos x - \cos y\\
t_1 := \frac{\sqrt{5}}{2}\\
t_2 := 3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)\\
t_3 := -0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\\
\mathbf{if}\;y \leq -0.0008:\\
\;\;\;\;\frac{2 + t_0 \cdot t_3}{t_2}\\
\mathbf{elif}\;y \leq 245000000000:\\
\;\;\;\;\frac{2 + t_0 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot -0.0625\right)\right)}{t_2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(1 - \cos y\right) \cdot t_3}{t_2}\\
\end{array}
\end{array}
if y < -8.00000000000000038e-4Initial program 99.2%
associate-*l*99.2%
distribute-rgt-in99.0%
cos-neg99.0%
distribute-rgt-in99.2%
associate-+l+99.2%
Simplified99.2%
Taylor expanded in x around 0 58.4%
if -8.00000000000000038e-4 < y < 2.45e11Initial program 99.5%
associate-*l*99.4%
distribute-rgt-in99.4%
cos-neg99.4%
distribute-rgt-in99.4%
associate-+l+99.4%
Simplified99.4%
Taylor expanded in y around 0 96.6%
*-commutative96.6%
associate-*l*96.6%
Simplified96.6%
if 2.45e11 < y Initial program 99.0%
associate-*l*99.0%
distribute-rgt-in99.1%
cos-neg99.1%
distribute-rgt-in99.0%
associate-+l+99.0%
Simplified99.0%
Taylor expanded in x around 0 53.5%
Taylor expanded in x around 0 53.6%
Final simplification77.3%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0)))
(/
(+
2.0
(* (- (cos x) (cos y)) (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0)))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
return (2.0 + ((cos(x) - cos(y)) * (-0.0625 * (sqrt(2.0) * pow(sin(y), 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = sqrt(5.0d0) / 2.0d0
code = (2.0d0 + ((cos(x) - cos(y)) * ((-0.0625d0) * (sqrt(2.0d0) * (sin(y) ** 2.0d0))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
return (2.0 + ((Math.cos(x) - Math.cos(y)) * (-0.0625 * (Math.sqrt(2.0) * Math.pow(Math.sin(y), 2.0))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 return (2.0 + ((math.cos(x) - math.cos(y)) * (-0.0625 * (math.sqrt(2.0) * math.pow(math.sin(y), 2.0))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0)))))
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) return Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0)))))) end
function tmp = code(x, y) t_0 = sqrt(5.0) / 2.0; tmp = (2.0 + ((cos(x) - cos(y)) * (-0.0625 * (sqrt(2.0) * (sin(y) ^ 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))))); end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\frac{2 + \left(\cos x - \cos y\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}
\end{array}
\end{array}
Initial program 99.3%
associate-*l*99.3%
distribute-rgt-in99.2%
cos-neg99.2%
distribute-rgt-in99.3%
associate-+l+99.3%
Simplified99.3%
Taylor expanded in x around 0 59.6%
Final simplification59.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (sqrt 5.0) 2.0)))
(/
(+ 2.0 (* (- 1.0 (cos y)) (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0)))))
(* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) / 2.0;
return (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * pow(sin(y), 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = sqrt(5.0d0) / 2.0d0
code = (2.0d0 + ((1.0d0 - cos(y)) * ((-0.0625d0) * (sqrt(2.0d0) * (sin(y) ** 2.0d0))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) / 2.0;
return (2.0 + ((1.0 - Math.cos(y)) * (-0.0625 * (Math.sqrt(2.0) * Math.pow(Math.sin(y), 2.0))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
}
def code(x, y): t_0 = math.sqrt(5.0) / 2.0 return (2.0 + ((1.0 - math.cos(y)) * (-0.0625 * (math.sqrt(2.0) * math.pow(math.sin(y), 2.0))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0)))))
function code(x, y) t_0 = Float64(sqrt(5.0) / 2.0) return Float64(Float64(2.0 + Float64(Float64(1.0 - cos(y)) * Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0)))))) end
function tmp = code(x, y) t_0 = sqrt(5.0) / 2.0; tmp = (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * (sin(y) ^ 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0))))); end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, N[(N[(2.0 + N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\frac{2 + \left(1 - \cos y\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}
\end{array}
\end{array}
Initial program 99.3%
associate-*l*99.3%
distribute-rgt-in99.2%
cos-neg99.2%
distribute-rgt-in99.3%
associate-+l+99.3%
Simplified99.3%
Taylor expanded in x around 0 59.6%
Taylor expanded in x around 0 59.6%
Final simplification59.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt 5.0) 0.5)))
(/
(+
2.0
(* (- (cos x) (cos y)) (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0)))))
(* 3.0 (+ 1.0 (- (+ t_0 (* (cos y) (- 1.5 t_0))) 0.5))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) * 0.5;
return (2.0 + ((cos(x) - cos(y)) * (-0.0625 * (sqrt(2.0) * pow(sin(y), 2.0))))) / (3.0 * (1.0 + ((t_0 + (cos(y) * (1.5 - t_0))) - 0.5)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = sqrt(5.0d0) * 0.5d0
code = (2.0d0 + ((cos(x) - cos(y)) * ((-0.0625d0) * (sqrt(2.0d0) * (sin(y) ** 2.0d0))))) / (3.0d0 * (1.0d0 + ((t_0 + (cos(y) * (1.5d0 - t_0))) - 0.5d0)))
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) * 0.5;
return (2.0 + ((Math.cos(x) - Math.cos(y)) * (-0.0625 * (Math.sqrt(2.0) * Math.pow(Math.sin(y), 2.0))))) / (3.0 * (1.0 + ((t_0 + (Math.cos(y) * (1.5 - t_0))) - 0.5)));
}
def code(x, y): t_0 = math.sqrt(5.0) * 0.5 return (2.0 + ((math.cos(x) - math.cos(y)) * (-0.0625 * (math.sqrt(2.0) * math.pow(math.sin(y), 2.0))))) / (3.0 * (1.0 + ((t_0 + (math.cos(y) * (1.5 - t_0))) - 0.5)))
function code(x, y) t_0 = Float64(sqrt(5.0) * 0.5) return Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(t_0 + Float64(cos(y) * Float64(1.5 - t_0))) - 0.5)))) end
function tmp = code(x, y) t_0 = sqrt(5.0) * 0.5; tmp = (2.0 + ((cos(x) - cos(y)) * (-0.0625 * (sqrt(2.0) * (sin(y) ^ 2.0))))) / (3.0 * (1.0 + ((t_0 + (cos(y) * (1.5 - t_0))) - 0.5))); end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] * 0.5), $MachinePrecision]}, N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} \cdot 0.5\\
\frac{2 + \left(\cos x - \cos y\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{3 \cdot \left(1 + \left(\left(t_0 + \cos y \cdot \left(1.5 - t_0\right)\right) - 0.5\right)\right)}
\end{array}
\end{array}
Initial program 99.3%
associate-*l*99.3%
distribute-rgt-in99.2%
cos-neg99.2%
distribute-rgt-in99.3%
associate-+l+99.3%
Simplified99.3%
Taylor expanded in x around 0 59.6%
Taylor expanded in x around 0 57.0%
Final simplification57.0%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt 5.0) 0.5)))
(/
(+ 2.0 (* (- 1.0 (cos y)) (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0)))))
(* 3.0 (+ 1.0 (- (+ 1.5 (* (cos x) (- t_0 0.5))) t_0))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) * 0.5;
return (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * pow(sin(y), 2.0))))) / (3.0 * (1.0 + ((1.5 + (cos(x) * (t_0 - 0.5))) - t_0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = sqrt(5.0d0) * 0.5d0
code = (2.0d0 + ((1.0d0 - cos(y)) * ((-0.0625d0) * (sqrt(2.0d0) * (sin(y) ** 2.0d0))))) / (3.0d0 * (1.0d0 + ((1.5d0 + (cos(x) * (t_0 - 0.5d0))) - t_0)))
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) * 0.5;
return (2.0 + ((1.0 - Math.cos(y)) * (-0.0625 * (Math.sqrt(2.0) * Math.pow(Math.sin(y), 2.0))))) / (3.0 * (1.0 + ((1.5 + (Math.cos(x) * (t_0 - 0.5))) - t_0)));
}
def code(x, y): t_0 = math.sqrt(5.0) * 0.5 return (2.0 + ((1.0 - math.cos(y)) * (-0.0625 * (math.sqrt(2.0) * math.pow(math.sin(y), 2.0))))) / (3.0 * (1.0 + ((1.5 + (math.cos(x) * (t_0 - 0.5))) - t_0)))
function code(x, y) t_0 = Float64(sqrt(5.0) * 0.5) return Float64(Float64(2.0 + Float64(Float64(1.0 - cos(y)) * Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(1.5 + Float64(cos(x) * Float64(t_0 - 0.5))) - t_0)))) end
function tmp = code(x, y) t_0 = sqrt(5.0) * 0.5; tmp = (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * (sin(y) ^ 2.0))))) / (3.0 * (1.0 + ((1.5 + (cos(x) * (t_0 - 0.5))) - t_0))); end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] * 0.5), $MachinePrecision]}, N[(N[(2.0 + N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(1.5 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} \cdot 0.5\\
\frac{2 + \left(1 - \cos y\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{3 \cdot \left(1 + \left(\left(1.5 + \cos x \cdot \left(t_0 - 0.5\right)\right) - t_0\right)\right)}
\end{array}
\end{array}
Initial program 99.3%
associate-*l*99.3%
distribute-rgt-in99.2%
cos-neg99.2%
distribute-rgt-in99.3%
associate-+l+99.3%
Simplified99.3%
Taylor expanded in x around 0 59.6%
Taylor expanded in y around 0 42.9%
Taylor expanded in x around 0 42.9%
Final simplification42.9%
(FPCore (x y)
:precision binary64
(let* ((t_0 (* (sqrt 5.0) 0.5)))
(/
(+ 2.0 (* (+ (cos x) -1.0) (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0)))))
(* 3.0 (+ 1.0 (- (+ 1.5 (* (cos x) (- t_0 0.5))) t_0))))))
double code(double x, double y) {
double t_0 = sqrt(5.0) * 0.5;
return (2.0 + ((cos(x) + -1.0) * (-0.0625 * (sqrt(2.0) * pow(sin(y), 2.0))))) / (3.0 * (1.0 + ((1.5 + (cos(x) * (t_0 - 0.5))) - t_0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
t_0 = sqrt(5.0d0) * 0.5d0
code = (2.0d0 + ((cos(x) + (-1.0d0)) * ((-0.0625d0) * (sqrt(2.0d0) * (sin(y) ** 2.0d0))))) / (3.0d0 * (1.0d0 + ((1.5d0 + (cos(x) * (t_0 - 0.5d0))) - t_0)))
end function
public static double code(double x, double y) {
double t_0 = Math.sqrt(5.0) * 0.5;
return (2.0 + ((Math.cos(x) + -1.0) * (-0.0625 * (Math.sqrt(2.0) * Math.pow(Math.sin(y), 2.0))))) / (3.0 * (1.0 + ((1.5 + (Math.cos(x) * (t_0 - 0.5))) - t_0)));
}
def code(x, y): t_0 = math.sqrt(5.0) * 0.5 return (2.0 + ((math.cos(x) + -1.0) * (-0.0625 * (math.sqrt(2.0) * math.pow(math.sin(y), 2.0))))) / (3.0 * (1.0 + ((1.5 + (math.cos(x) * (t_0 - 0.5))) - t_0)))
function code(x, y) t_0 = Float64(sqrt(5.0) * 0.5) return Float64(Float64(2.0 + Float64(Float64(cos(x) + -1.0) * Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(1.5 + Float64(cos(x) * Float64(t_0 - 0.5))) - t_0)))) end
function tmp = code(x, y) t_0 = sqrt(5.0) * 0.5; tmp = (2.0 + ((cos(x) + -1.0) * (-0.0625 * (sqrt(2.0) * (sin(y) ^ 2.0))))) / (3.0 * (1.0 + ((1.5 + (cos(x) * (t_0 - 0.5))) - t_0))); end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] * 0.5), $MachinePrecision]}, N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(1.5 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{5} \cdot 0.5\\
\frac{2 + \left(\cos x + -1\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{3 \cdot \left(1 + \left(\left(1.5 + \cos x \cdot \left(t_0 - 0.5\right)\right) - t_0\right)\right)}
\end{array}
\end{array}
Initial program 99.3%
associate-*l*99.3%
distribute-rgt-in99.2%
cos-neg99.2%
distribute-rgt-in99.3%
associate-+l+99.3%
Simplified99.3%
Taylor expanded in x around 0 59.6%
Taylor expanded in y around 0 42.9%
Taylor expanded in y around 0 42.9%
Final simplification42.9%
(FPCore (x y) :precision binary64 (/ (+ 2.0 (sqrt (* (* (pow (sin y) 4.0) 0.0078125) (pow (- (cos x) (cos y)) 2.0)))) 6.0))
double code(double x, double y) {
return (2.0 + sqrt(((pow(sin(y), 4.0) * 0.0078125) * pow((cos(x) - cos(y)), 2.0)))) / 6.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + sqrt((((sin(y) ** 4.0d0) * 0.0078125d0) * ((cos(x) - cos(y)) ** 2.0d0)))) / 6.0d0
end function
public static double code(double x, double y) {
return (2.0 + Math.sqrt(((Math.pow(Math.sin(y), 4.0) * 0.0078125) * Math.pow((Math.cos(x) - Math.cos(y)), 2.0)))) / 6.0;
}
def code(x, y): return (2.0 + math.sqrt(((math.pow(math.sin(y), 4.0) * 0.0078125) * math.pow((math.cos(x) - math.cos(y)), 2.0)))) / 6.0
function code(x, y) return Float64(Float64(2.0 + sqrt(Float64(Float64((sin(y) ^ 4.0) * 0.0078125) * (Float64(cos(x) - cos(y)) ^ 2.0)))) / 6.0) end
function tmp = code(x, y) tmp = (2.0 + sqrt((((sin(y) ^ 4.0) * 0.0078125) * ((cos(x) - cos(y)) ^ 2.0)))) / 6.0; end
code[x_, y_] := N[(N[(2.0 + N[Sqrt[N[(N[(N[Power[N[Sin[y], $MachinePrecision], 4.0], $MachinePrecision] * 0.0078125), $MachinePrecision] * N[Power[N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / 6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \sqrt{\left({\sin y}^{4} \cdot 0.0078125\right) \cdot {\left(\cos x - \cos y\right)}^{2}}}{6}
\end{array}
Initial program 99.3%
associate-*l*99.3%
distribute-rgt-in99.2%
cos-neg99.2%
distribute-rgt-in99.3%
associate-+l+99.3%
Simplified99.3%
Taylor expanded in x around 0 59.6%
Taylor expanded in y around 0 42.9%
Taylor expanded in x around 0 40.6%
add-sqr-sqrt32.2%
sqrt-unprod40.7%
swap-sqr40.7%
Applied egg-rr40.7%
*-commutative40.7%
associate-*l*40.7%
metadata-eval40.7%
Simplified40.7%
Final simplification40.7%
(FPCore (x y) :precision binary64 (/ (+ 2.0 (* (- 1.0 (cos y)) (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0))))) 6.0))
double code(double x, double y) {
return (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * pow(sin(y), 2.0))))) / 6.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((1.0d0 - cos(y)) * ((-0.0625d0) * (sqrt(2.0d0) * (sin(y) ** 2.0d0))))) / 6.0d0
end function
public static double code(double x, double y) {
return (2.0 + ((1.0 - Math.cos(y)) * (-0.0625 * (Math.sqrt(2.0) * Math.pow(Math.sin(y), 2.0))))) / 6.0;
}
def code(x, y): return (2.0 + ((1.0 - math.cos(y)) * (-0.0625 * (math.sqrt(2.0) * math.pow(math.sin(y), 2.0))))) / 6.0
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(1.0 - cos(y)) * Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))))) / 6.0) end
function tmp = code(x, y) tmp = (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * (sin(y) ^ 2.0))))) / 6.0; end
code[x_, y_] := N[(N[(2.0 + N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(1 - \cos y\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{6}
\end{array}
Initial program 99.3%
associate-*l*99.3%
distribute-rgt-in99.2%
cos-neg99.2%
distribute-rgt-in99.3%
associate-+l+99.3%
Simplified99.3%
Taylor expanded in x around 0 59.6%
Taylor expanded in y around 0 42.9%
Taylor expanded in x around 0 40.6%
Taylor expanded in x around 0 40.5%
Final simplification40.5%
(FPCore (x y) :precision binary64 (/ (+ 2.0 (* (+ (cos x) -1.0) (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0))))) 6.0))
double code(double x, double y) {
return (2.0 + ((cos(x) + -1.0) * (-0.0625 * (sqrt(2.0) * pow(sin(y), 2.0))))) / 6.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((cos(x) + (-1.0d0)) * ((-0.0625d0) * (sqrt(2.0d0) * (sin(y) ** 2.0d0))))) / 6.0d0
end function
public static double code(double x, double y) {
return (2.0 + ((Math.cos(x) + -1.0) * (-0.0625 * (Math.sqrt(2.0) * Math.pow(Math.sin(y), 2.0))))) / 6.0;
}
def code(x, y): return (2.0 + ((math.cos(x) + -1.0) * (-0.0625 * (math.sqrt(2.0) * math.pow(math.sin(y), 2.0))))) / 6.0
function code(x, y) return Float64(Float64(2.0 + Float64(Float64(cos(x) + -1.0) * Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))))) / 6.0) end
function tmp = code(x, y) tmp = (2.0 + ((cos(x) + -1.0) * (-0.0625 * (sqrt(2.0) * (sin(y) ^ 2.0))))) / 6.0; end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + \left(\cos x + -1\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{6}
\end{array}
Initial program 99.3%
associate-*l*99.3%
distribute-rgt-in99.2%
cos-neg99.2%
distribute-rgt-in99.3%
associate-+l+99.3%
Simplified99.3%
Taylor expanded in x around 0 59.6%
Taylor expanded in y around 0 42.9%
Taylor expanded in x around 0 40.6%
Taylor expanded in y around 0 40.7%
Final simplification40.7%
(FPCore (x y) :precision binary64 (/ (+ 2.0 (* (pow y 2.0) (* -0.0625 (* (sqrt 2.0) (+ (cos x) -1.0))))) 6.0))
double code(double x, double y) {
return (2.0 + (pow(y, 2.0) * (-0.0625 * (sqrt(2.0) * (cos(x) + -1.0))))) / 6.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 + ((y ** 2.0d0) * ((-0.0625d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / 6.0d0
end function
public static double code(double x, double y) {
return (2.0 + (Math.pow(y, 2.0) * (-0.0625 * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / 6.0;
}
def code(x, y): return (2.0 + (math.pow(y, 2.0) * (-0.0625 * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / 6.0
function code(x, y) return Float64(Float64(2.0 + Float64((y ^ 2.0) * Float64(-0.0625 * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / 6.0) end
function tmp = code(x, y) tmp = (2.0 + ((y ^ 2.0) * (-0.0625 * (sqrt(2.0) * (cos(x) + -1.0))))) / 6.0; end
code[x_, y_] := N[(N[(2.0 + N[(N[Power[y, 2.0], $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 6.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2 + {y}^{2} \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{6}
\end{array}
Initial program 99.3%
associate-*l*99.3%
distribute-rgt-in99.2%
cos-neg99.2%
distribute-rgt-in99.3%
associate-+l+99.3%
Simplified99.3%
Taylor expanded in x around 0 59.6%
Taylor expanded in y around 0 42.9%
Taylor expanded in x around 0 40.6%
Taylor expanded in y around 0 33.5%
*-commutative33.5%
associate-*l*33.5%
sub-neg33.5%
metadata-eval33.5%
Simplified33.5%
Final simplification33.5%
herbie shell --seed 2023305
(FPCore (x y)
:name "Diagrams.TwoD.Path.Metafont.Internal:hobbyF from diagrams-contrib-1.3.0.5"
:precision binary64
(/ (+ 2.0 (* (* (* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0))) (- (sin y) (/ (sin x) 16.0))) (- (cos x) (cos y)))) (* 3.0 (+ (+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x))) (* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))