
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -2000.0)
1.0
(if (<= (* -2.0 x) 0.004)
(+
x
(+
(* -0.3333333333333333 (pow x 3.0))
(* 0.13333333333333333 (pow x 5.0))))
-1.0)))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -2000.0) {
tmp = 1.0;
} else if ((-2.0 * x) <= 0.004) {
tmp = x + ((-0.3333333333333333 * pow(x, 3.0)) + (0.13333333333333333 * pow(x, 5.0)));
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((-2.0d0) * x) <= (-2000.0d0)) then
tmp = 1.0d0
else if (((-2.0d0) * x) <= 0.004d0) then
tmp = x + (((-0.3333333333333333d0) * (x ** 3.0d0)) + (0.13333333333333333d0 * (x ** 5.0d0)))
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -2000.0) {
tmp = 1.0;
} else if ((-2.0 * x) <= 0.004) {
tmp = x + ((-0.3333333333333333 * Math.pow(x, 3.0)) + (0.13333333333333333 * Math.pow(x, 5.0)));
} else {
tmp = -1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (-2.0 * x) <= -2000.0: tmp = 1.0 elif (-2.0 * x) <= 0.004: tmp = x + ((-0.3333333333333333 * math.pow(x, 3.0)) + (0.13333333333333333 * math.pow(x, 5.0))) else: tmp = -1.0 return tmp
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -2000.0) tmp = 1.0; elseif (Float64(-2.0 * x) <= 0.004) tmp = Float64(x + Float64(Float64(-0.3333333333333333 * (x ^ 3.0)) + Float64(0.13333333333333333 * (x ^ 5.0)))); else tmp = -1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((-2.0 * x) <= -2000.0) tmp = 1.0; elseif ((-2.0 * x) <= 0.004) tmp = x + ((-0.3333333333333333 * (x ^ 3.0)) + (0.13333333333333333 * (x ^ 5.0))); else tmp = -1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -2000.0], 1.0, If[LessEqual[N[(-2.0 * x), $MachinePrecision], 0.004], N[(x + N[(N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(0.13333333333333333 * N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -2000:\\
\;\;\;\;1\\
\mathbf{elif}\;-2 \cdot x \leq 0.004:\\
\;\;\;\;x + \left(-0.3333333333333333 \cdot {x}^{3} + 0.13333333333333333 \cdot {x}^{5}\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if (*.f64 -2 x) < -2e3Initial program 100.0%
Taylor expanded in x around 0 5.0%
+-commutative5.0%
Simplified5.0%
flip--4.6%
div-inv4.6%
metadata-eval4.6%
difference-of-sqr-14.6%
associate-+l+4.6%
metadata-eval4.6%
associate--l+4.6%
metadata-eval4.6%
+-rgt-identity4.6%
associate-+l+4.6%
metadata-eval4.6%
Applied egg-rr4.6%
un-div-inv4.6%
associate-/l*5.0%
associate-/r/5.0%
*-inverses5.0%
metadata-eval5.0%
associate-/r/5.0%
Applied egg-rr5.0%
Applied egg-rr100.0%
if -2e3 < (*.f64 -2 x) < 0.0040000000000000001Initial program 6.8%
Taylor expanded in x around 0 100.0%
if 0.0040000000000000001 < (*.f64 -2 x) Initial program 100.0%
Taylor expanded in x around 0 98.6%
*-commutative98.6%
Simplified98.6%
Taylor expanded in x around inf 100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (<= (* -2.0 x) -2000.0)
1.0
(if (<= (* -2.0 x) 5e-6)
(+ x (* -0.3333333333333333 (pow x 3.0)))
(+ -1.0 (/ 2.0 (+ 1.0 (exp (* -2.0 x))))))))
double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -2000.0) {
tmp = 1.0;
} else if ((-2.0 * x) <= 5e-6) {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
} else {
tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (((-2.0d0) * x) <= (-2000.0d0)) then
tmp = 1.0d0
else if (((-2.0d0) * x) <= 5d-6) then
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
else
tmp = (-1.0d0) + (2.0d0 / (1.0d0 + exp(((-2.0d0) * x))))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((-2.0 * x) <= -2000.0) {
tmp = 1.0;
} else if ((-2.0 * x) <= 5e-6) {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
} else {
tmp = -1.0 + (2.0 / (1.0 + Math.exp((-2.0 * x))));
}
return tmp;
}
def code(x, y): tmp = 0 if (-2.0 * x) <= -2000.0: tmp = 1.0 elif (-2.0 * x) <= 5e-6: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) else: tmp = -1.0 + (2.0 / (1.0 + math.exp((-2.0 * x)))) return tmp
function code(x, y) tmp = 0.0 if (Float64(-2.0 * x) <= -2000.0) tmp = 1.0; elseif (Float64(-2.0 * x) <= 5e-6) tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); else tmp = Float64(-1.0 + Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x))))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((-2.0 * x) <= -2000.0) tmp = 1.0; elseif ((-2.0 * x) <= 5e-6) tmp = x + (-0.3333333333333333 * (x ^ 3.0)); else tmp = -1.0 + (2.0 / (1.0 + exp((-2.0 * x)))); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[N[(-2.0 * x), $MachinePrecision], -2000.0], 1.0, If[LessEqual[N[(-2.0 * x), $MachinePrecision], 5e-6], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.0 + N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -2000:\\
\;\;\;\;1\\
\mathbf{elif}\;-2 \cdot x \leq 5 \cdot 10^{-6}:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;-1 + \frac{2}{1 + e^{-2 \cdot x}}\\
\end{array}
\end{array}
if (*.f64 -2 x) < -2e3Initial program 100.0%
Taylor expanded in x around 0 5.0%
+-commutative5.0%
Simplified5.0%
flip--4.6%
div-inv4.6%
metadata-eval4.6%
difference-of-sqr-14.6%
associate-+l+4.6%
metadata-eval4.6%
associate--l+4.6%
metadata-eval4.6%
+-rgt-identity4.6%
associate-+l+4.6%
metadata-eval4.6%
Applied egg-rr4.6%
un-div-inv4.6%
associate-/l*5.0%
associate-/r/5.0%
*-inverses5.0%
metadata-eval5.0%
associate-/r/5.0%
Applied egg-rr5.0%
Applied egg-rr100.0%
if -2e3 < (*.f64 -2 x) < 5.00000000000000041e-6Initial program 6.1%
Taylor expanded in x around 0 100.0%
if 5.00000000000000041e-6 < (*.f64 -2 x) Initial program 99.8%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.16) -1.0 (if (<= x 1.15) (+ x (* -0.3333333333333333 (pow x 3.0))) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.16) {
tmp = -1.0;
} else if (x <= 1.15) {
tmp = x + (-0.3333333333333333 * pow(x, 3.0));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.16d0)) then
tmp = -1.0d0
else if (x <= 1.15d0) then
tmp = x + ((-0.3333333333333333d0) * (x ** 3.0d0))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.16) {
tmp = -1.0;
} else if (x <= 1.15) {
tmp = x + (-0.3333333333333333 * Math.pow(x, 3.0));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.16: tmp = -1.0 elif x <= 1.15: tmp = x + (-0.3333333333333333 * math.pow(x, 3.0)) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.16) tmp = -1.0; elseif (x <= 1.15) tmp = Float64(x + Float64(-0.3333333333333333 * (x ^ 3.0))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.16) tmp = -1.0; elseif (x <= 1.15) tmp = x + (-0.3333333333333333 * (x ^ 3.0)); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.16], -1.0, If[LessEqual[x, 1.15], N[(x + N[(-0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.16:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1.15:\\
\;\;\;\;x + -0.3333333333333333 \cdot {x}^{3}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1.15999999999999992Initial program 100.0%
Taylor expanded in x around 0 98.6%
*-commutative98.6%
Simplified98.6%
Taylor expanded in x around inf 100.0%
if -1.15999999999999992 < x < 1.1499999999999999Initial program 6.8%
Taylor expanded in x around 0 99.9%
if 1.1499999999999999 < x Initial program 100.0%
Taylor expanded in x around 0 5.0%
+-commutative5.0%
Simplified5.0%
flip--4.6%
div-inv4.6%
metadata-eval4.6%
difference-of-sqr-14.6%
associate-+l+4.6%
metadata-eval4.6%
associate--l+4.6%
metadata-eval4.6%
+-rgt-identity4.6%
associate-+l+4.6%
metadata-eval4.6%
Applied egg-rr4.6%
un-div-inv4.6%
associate-/l*5.0%
associate-/r/5.0%
*-inverses5.0%
metadata-eval5.0%
associate-/r/5.0%
Applied egg-rr5.0%
Applied egg-rr100.0%
Final simplification99.9%
(FPCore (x y) :precision binary64 (if (<= x -1.35) -1.0 (if (<= x 1.3) (* (* x (+ x 2.0)) (+ 0.5 (* x -0.25))) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.35) {
tmp = -1.0;
} else if (x <= 1.3) {
tmp = (x * (x + 2.0)) * (0.5 + (x * -0.25));
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.35d0)) then
tmp = -1.0d0
else if (x <= 1.3d0) then
tmp = (x * (x + 2.0d0)) * (0.5d0 + (x * (-0.25d0)))
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.35) {
tmp = -1.0;
} else if (x <= 1.3) {
tmp = (x * (x + 2.0)) * (0.5 + (x * -0.25));
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.35: tmp = -1.0 elif x <= 1.3: tmp = (x * (x + 2.0)) * (0.5 + (x * -0.25)) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.35) tmp = -1.0; elseif (x <= 1.3) tmp = Float64(Float64(x * Float64(x + 2.0)) * Float64(0.5 + Float64(x * -0.25))); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.35) tmp = -1.0; elseif (x <= 1.3) tmp = (x * (x + 2.0)) * (0.5 + (x * -0.25)); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.35], -1.0, If[LessEqual[x, 1.3], N[(N[(x * N[(x + 2.0), $MachinePrecision]), $MachinePrecision] * N[(0.5 + N[(x * -0.25), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.35:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1.3:\\
\;\;\;\;\left(x \cdot \left(x + 2\right)\right) \cdot \left(0.5 + x \cdot -0.25\right)\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1.3500000000000001Initial program 100.0%
Taylor expanded in x around 0 98.6%
*-commutative98.6%
Simplified98.6%
Taylor expanded in x around inf 100.0%
if -1.3500000000000001 < x < 1.30000000000000004Initial program 6.8%
Taylor expanded in x around 0 6.5%
+-commutative6.5%
Simplified6.5%
flip--6.5%
div-inv6.5%
metadata-eval6.5%
difference-of-sqr-16.5%
associate-+l+6.5%
metadata-eval6.5%
associate--l+99.5%
metadata-eval99.5%
+-rgt-identity99.5%
associate-+l+99.5%
metadata-eval99.5%
Applied egg-rr99.5%
Taylor expanded in x around 0 99.5%
*-commutative99.5%
Simplified99.5%
if 1.30000000000000004 < x Initial program 100.0%
Taylor expanded in x around 0 5.0%
+-commutative5.0%
Simplified5.0%
flip--4.6%
div-inv4.6%
metadata-eval4.6%
difference-of-sqr-14.6%
associate-+l+4.6%
metadata-eval4.6%
associate--l+4.6%
metadata-eval4.6%
+-rgt-identity4.6%
associate-+l+4.6%
metadata-eval4.6%
Applied egg-rr4.6%
un-div-inv4.6%
associate-/l*5.0%
associate-/r/5.0%
*-inverses5.0%
metadata-eval5.0%
associate-/r/5.0%
Applied egg-rr5.0%
Applied egg-rr100.0%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 (if (<= x 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else if (x <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else if (x <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 elif x <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; elseif (x <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; elseif (x <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, If[LessEqual[x, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 98.6%
*-commutative98.6%
Simplified98.6%
Taylor expanded in x around inf 100.0%
if -1 < x < 1Initial program 6.8%
Taylor expanded in x around 0 99.5%
if 1 < x Initial program 100.0%
Taylor expanded in x around 0 5.0%
+-commutative5.0%
Simplified5.0%
flip--4.6%
div-inv4.6%
metadata-eval4.6%
difference-of-sqr-14.6%
associate-+l+4.6%
metadata-eval4.6%
associate--l+4.6%
metadata-eval4.6%
+-rgt-identity4.6%
associate-+l+4.6%
metadata-eval4.6%
Applied egg-rr4.6%
un-div-inv4.6%
associate-/l*5.0%
associate-/r/5.0%
*-inverses5.0%
metadata-eval5.0%
associate-/r/5.0%
Applied egg-rr5.0%
Applied egg-rr100.0%
Final simplification99.7%
(FPCore (x y) :precision binary64 (if (<= x -5e-310) -1.0 1.0))
double code(double x, double y) {
double tmp;
if (x <= -5e-310) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-5d-310)) then
tmp = -1.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -5e-310) {
tmp = -1.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -5e-310: tmp = -1.0 else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -5e-310) tmp = -1.0; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -5e-310) tmp = -1.0; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -5e-310], -1.0, 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5 \cdot 10^{-310}:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -4.999999999999985e-310Initial program 53.2%
Taylor expanded in x around 0 51.9%
*-commutative51.9%
Simplified51.9%
Taylor expanded in x around inf 52.2%
if -4.999999999999985e-310 < x Initial program 52.1%
Taylor expanded in x around 0 5.4%
+-commutative5.4%
Simplified5.4%
flip--5.2%
div-inv5.2%
metadata-eval5.2%
difference-of-sqr-15.2%
associate-+l+5.2%
metadata-eval5.2%
associate--l+53.1%
metadata-eval53.1%
+-rgt-identity53.1%
associate-+l+53.1%
metadata-eval53.1%
Applied egg-rr53.1%
un-div-inv53.1%
associate-/l*53.2%
associate-/r/53.3%
*-inverses53.3%
metadata-eval53.3%
associate-/r/53.2%
Applied egg-rr53.2%
Applied egg-rr51.7%
Final simplification52.0%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 52.7%
Taylor expanded in x around 0 29.3%
*-commutative29.3%
Simplified29.3%
Taylor expanded in x around inf 28.6%
Final simplification28.6%
herbie shell --seed 2023305
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))