
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (fma x.re y.re (* y.im (- x.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return fma(x_46_re, y_46_re, (y_46_im * -x_46_im));
}
function code(x_46_re, x_46_im, y_46_re, y_46_im) return fma(x_46_re, y_46_re, Float64(y_46_im * Float64(-x_46_im))) end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$re * y$46$re + N[(y$46$im * (-x$46$im)), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x.re, y.re, y.im \cdot \left(-x.im\right)\right)
\end{array}
Initial program 98.8%
fma-neg99.2%
distribute-lft-neg-out99.2%
*-commutative99.2%
Simplified99.2%
Final simplification99.2%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (or (<= (* x.re y.re) -0.0026) (not (<= (* x.re y.re) 3.6e+28))) (* x.re y.re) (* y.im (- x.im))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (((x_46_re * y_46_re) <= -0.0026) || !((x_46_re * y_46_re) <= 3.6e+28)) {
tmp = x_46_re * y_46_re;
} else {
tmp = y_46_im * -x_46_im;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if (((x_46re * y_46re) <= (-0.0026d0)) .or. (.not. ((x_46re * y_46re) <= 3.6d+28))) then
tmp = x_46re * y_46re
else
tmp = y_46im * -x_46im
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if (((x_46_re * y_46_re) <= -0.0026) || !((x_46_re * y_46_re) <= 3.6e+28)) {
tmp = x_46_re * y_46_re;
} else {
tmp = y_46_im * -x_46_im;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if ((x_46_re * y_46_re) <= -0.0026) or not ((x_46_re * y_46_re) <= 3.6e+28): tmp = x_46_re * y_46_re else: tmp = y_46_im * -x_46_im return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if ((Float64(x_46_re * y_46_re) <= -0.0026) || !(Float64(x_46_re * y_46_re) <= 3.6e+28)) tmp = Float64(x_46_re * y_46_re); else tmp = Float64(y_46_im * Float64(-x_46_im)); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if (((x_46_re * y_46_re) <= -0.0026) || ~(((x_46_re * y_46_re) <= 3.6e+28))) tmp = x_46_re * y_46_re; else tmp = y_46_im * -x_46_im; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[Or[LessEqual[N[(x$46$re * y$46$re), $MachinePrecision], -0.0026], N[Not[LessEqual[N[(x$46$re * y$46$re), $MachinePrecision], 3.6e+28]], $MachinePrecision]], N[(x$46$re * y$46$re), $MachinePrecision], N[(y$46$im * (-x$46$im)), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x.re \cdot y.re \leq -0.0026 \lor \neg \left(x.re \cdot y.re \leq 3.6 \cdot 10^{+28}\right):\\
\;\;\;\;x.re \cdot y.re\\
\mathbf{else}:\\
\;\;\;\;y.im \cdot \left(-x.im\right)\\
\end{array}
\end{array}
if (*.f64 x.re y.re) < -0.0025999999999999999 or 3.5999999999999999e28 < (*.f64 x.re y.re) Initial program 97.7%
Taylor expanded in x.re around inf 75.9%
if -0.0025999999999999999 < (*.f64 x.re y.re) < 3.5999999999999999e28Initial program 100.0%
Taylor expanded in x.re around 0 73.9%
mul-1-neg73.9%
distribute-lft-neg-in73.9%
*-commutative73.9%
Simplified73.9%
Final simplification74.9%
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* y.im x.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (y_46_im * x_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (y_46im * x_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (y_46_im * x_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (y_46_im * x_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(y_46_im * x_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (y_46_im * x_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(y$46$im * x$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - y.im \cdot x.im
\end{array}
Initial program 98.8%
Final simplification98.8%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* x.re y.re))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_re;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46re * y_46re
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_re;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_re * y_46_re
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_re * y_46_re) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_re * y_46_re; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$re * y$46$re), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re
\end{array}
Initial program 98.8%
Taylor expanded in x.re around inf 54.4%
Final simplification54.4%
herbie shell --seed 2023305
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, real part"
:precision binary64
(- (* x.re y.re) (* x.im y.im)))