
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- 1.0 (cos x)) (* x x)))
double code(double x) {
return (1.0 - cos(x)) / (x * x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (1.0d0 - cos(x)) / (x * x)
end function
public static double code(double x) {
return (1.0 - Math.cos(x)) / (x * x);
}
def code(x): return (1.0 - math.cos(x)) / (x * x)
function code(x) return Float64(Float64(1.0 - cos(x)) / Float64(x * x)) end
function tmp = code(x) tmp = (1.0 - cos(x)) / (x * x); end
code[x_] := N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - \cos x}{x \cdot x}
\end{array}
(FPCore (x) :precision binary64 (/ (/ (tan (* x 0.5)) x) (/ x (sin x))))
double code(double x) {
return (tan((x * 0.5)) / x) / (x / sin(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (tan((x * 0.5d0)) / x) / (x / sin(x))
end function
public static double code(double x) {
return (Math.tan((x * 0.5)) / x) / (x / Math.sin(x));
}
def code(x): return (math.tan((x * 0.5)) / x) / (x / math.sin(x))
function code(x) return Float64(Float64(tan(Float64(x * 0.5)) / x) / Float64(x / sin(x))) end
function tmp = code(x) tmp = (tan((x * 0.5)) / x) / (x / sin(x)); end
code[x_] := N[(N[(N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision] / N[(x / N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\tan \left(x \cdot 0.5\right)}{x}}{\frac{x}{\sin x}}
\end{array}
Initial program 54.0%
flip--53.9%
div-inv53.9%
metadata-eval53.9%
pow253.9%
Applied egg-rr53.9%
/-rgt-identity53.9%
associate-/r/53.9%
unpow253.9%
sqr-neg53.9%
remove-double-div53.9%
sqr-neg53.9%
1-sub-cos74.8%
associate-*l/74.8%
*-commutative74.8%
hang-0p-tan75.0%
Simplified75.0%
times-frac99.8%
*-commutative99.8%
div-inv99.8%
metadata-eval99.8%
Applied egg-rr99.8%
clear-num99.8%
div-inv99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (* (/ (tan (* x 0.5)) x) (/ (sin x) x)))
double code(double x) {
return (tan((x * 0.5)) / x) * (sin(x) / x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = (tan((x * 0.5d0)) / x) * (sin(x) / x)
end function
public static double code(double x) {
return (Math.tan((x * 0.5)) / x) * (Math.sin(x) / x);
}
def code(x): return (math.tan((x * 0.5)) / x) * (math.sin(x) / x)
function code(x) return Float64(Float64(tan(Float64(x * 0.5)) / x) * Float64(sin(x) / x)) end
function tmp = code(x) tmp = (tan((x * 0.5)) / x) * (sin(x) / x); end
code[x_] := N[(N[(N[Tan[N[(x * 0.5), $MachinePrecision]], $MachinePrecision] / x), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\tan \left(x \cdot 0.5\right)}{x} \cdot \frac{\sin x}{x}
\end{array}
Initial program 54.0%
flip--53.9%
div-inv53.9%
metadata-eval53.9%
pow253.9%
Applied egg-rr53.9%
/-rgt-identity53.9%
associate-/r/53.9%
unpow253.9%
sqr-neg53.9%
remove-double-div53.9%
sqr-neg53.9%
1-sub-cos74.8%
associate-*l/74.8%
*-commutative74.8%
hang-0p-tan75.0%
Simplified75.0%
times-frac99.8%
*-commutative99.8%
div-inv99.8%
metadata-eval99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x) :precision binary64 (if (<= x 0.0042) (+ 0.5 (* -0.041666666666666664 (pow x 2.0))) (* (pow x -2.0) (- 1.0 (cos x)))))
double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (-0.041666666666666664 * pow(x, 2.0));
} else {
tmp = pow(x, -2.0) * (1.0 - cos(x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0042d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x ** 2.0d0))
else
tmp = (x ** (-2.0d0)) * (1.0d0 - cos(x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x, 2.0));
} else {
tmp = Math.pow(x, -2.0) * (1.0 - Math.cos(x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0042: tmp = 0.5 + (-0.041666666666666664 * math.pow(x, 2.0)) else: tmp = math.pow(x, -2.0) * (1.0 - math.cos(x)) return tmp
function code(x) tmp = 0.0 if (x <= 0.0042) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x ^ 2.0))); else tmp = Float64((x ^ -2.0) * Float64(1.0 - cos(x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0042) tmp = 0.5 + (-0.041666666666666664 * (x ^ 2.0)); else tmp = (x ^ -2.0) * (1.0 - cos(x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0042], N[(0.5 + N[(-0.041666666666666664 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Power[x, -2.0], $MachinePrecision] * N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0042:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x}^{2}\\
\mathbf{else}:\\
\;\;\;\;{x}^{-2} \cdot \left(1 - \cos x\right)\\
\end{array}
\end{array}
if x < 0.00419999999999999974Initial program 38.0%
Taylor expanded in x around 0 64.0%
if 0.00419999999999999974 < x Initial program 99.1%
*-un-lft-identity99.1%
associate-*l/99.1%
pow299.1%
pow-flip99.4%
metadata-eval99.4%
Applied egg-rr99.4%
Final simplification73.3%
(FPCore (x) :precision binary64 (if (<= x 0.0042) (+ 0.5 (* -0.041666666666666664 (pow x 2.0))) (/ (/ 1.0 x) (/ x (- 1.0 (cos x))))))
double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (-0.041666666666666664 * pow(x, 2.0));
} else {
tmp = (1.0 / x) / (x / (1.0 - cos(x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0042d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x ** 2.0d0))
else
tmp = (1.0d0 / x) / (x / (1.0d0 - cos(x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x, 2.0));
} else {
tmp = (1.0 / x) / (x / (1.0 - Math.cos(x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0042: tmp = 0.5 + (-0.041666666666666664 * math.pow(x, 2.0)) else: tmp = (1.0 / x) / (x / (1.0 - math.cos(x))) return tmp
function code(x) tmp = 0.0 if (x <= 0.0042) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x ^ 2.0))); else tmp = Float64(Float64(1.0 / x) / Float64(x / Float64(1.0 - cos(x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0042) tmp = 0.5 + (-0.041666666666666664 * (x ^ 2.0)); else tmp = (1.0 / x) / (x / (1.0 - cos(x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0042], N[(0.5 + N[(-0.041666666666666664 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / x), $MachinePrecision] / N[(x / N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0042:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x}}{\frac{x}{1 - \cos x}}\\
\end{array}
\end{array}
if x < 0.00419999999999999974Initial program 38.0%
Taylor expanded in x around 0 64.0%
if 0.00419999999999999974 < x Initial program 99.1%
*-un-lft-identity99.1%
associate-*l/99.1%
pow299.1%
pow-flip99.4%
metadata-eval99.4%
Applied egg-rr99.4%
*-commutative99.4%
sqr-pow99.3%
metadata-eval99.3%
inv-pow99.3%
metadata-eval99.3%
inv-pow99.3%
associate-*r*99.3%
div-inv99.3%
clear-num99.3%
associate-*l/99.3%
div-inv99.3%
Applied egg-rr99.3%
Final simplification73.3%
(FPCore (x) :precision binary64 (if (<= x 0.0042) (+ 0.5 (* -0.041666666666666664 (pow x 2.0))) (/ (- 1.0 (cos x)) (* x x))))
double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (-0.041666666666666664 * pow(x, 2.0));
} else {
tmp = (1.0 - cos(x)) / (x * x);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0042d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x ** 2.0d0))
else
tmp = (1.0d0 - cos(x)) / (x * x)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x, 2.0));
} else {
tmp = (1.0 - Math.cos(x)) / (x * x);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0042: tmp = 0.5 + (-0.041666666666666664 * math.pow(x, 2.0)) else: tmp = (1.0 - math.cos(x)) / (x * x) return tmp
function code(x) tmp = 0.0 if (x <= 0.0042) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x ^ 2.0))); else tmp = Float64(Float64(1.0 - cos(x)) / Float64(x * x)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0042) tmp = 0.5 + (-0.041666666666666664 * (x ^ 2.0)); else tmp = (1.0 - cos(x)) / (x * x); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0042], N[(0.5 + N[(-0.041666666666666664 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / N[(x * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0042:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \cos x}{x \cdot x}\\
\end{array}
\end{array}
if x < 0.00419999999999999974Initial program 38.0%
Taylor expanded in x around 0 64.0%
if 0.00419999999999999974 < x Initial program 99.1%
Final simplification73.2%
(FPCore (x) :precision binary64 (if (<= x 0.0042) (+ 0.5 (* -0.041666666666666664 (pow x 2.0))) (/ (/ (- 1.0 (cos x)) x) x)))
double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (-0.041666666666666664 * pow(x, 2.0));
} else {
tmp = ((1.0 - cos(x)) / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.0042d0) then
tmp = 0.5d0 + ((-0.041666666666666664d0) * (x ** 2.0d0))
else
tmp = ((1.0d0 - cos(x)) / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.0042) {
tmp = 0.5 + (-0.041666666666666664 * Math.pow(x, 2.0));
} else {
tmp = ((1.0 - Math.cos(x)) / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.0042: tmp = 0.5 + (-0.041666666666666664 * math.pow(x, 2.0)) else: tmp = ((1.0 - math.cos(x)) / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 0.0042) tmp = Float64(0.5 + Float64(-0.041666666666666664 * (x ^ 2.0))); else tmp = Float64(Float64(Float64(1.0 - cos(x)) / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.0042) tmp = 0.5 + (-0.041666666666666664 * (x ^ 2.0)); else tmp = ((1.0 - cos(x)) / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.0042], N[(0.5 + N[(-0.041666666666666664 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 - N[Cos[x], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.0042:\\
\;\;\;\;0.5 + -0.041666666666666664 \cdot {x}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 - \cos x}{x}}{x}\\
\end{array}
\end{array}
if x < 0.00419999999999999974Initial program 38.0%
Taylor expanded in x around 0 64.0%
if 0.00419999999999999974 < x Initial program 99.1%
div-sub98.9%
pow298.9%
pow-flip99.1%
metadata-eval99.1%
div-inv99.0%
pow299.0%
pow-flip99.4%
metadata-eval99.4%
Applied egg-rr99.4%
*-un-lft-identity99.4%
distribute-rgt-out--99.4%
metadata-eval99.4%
pow-flip99.1%
unpow299.1%
remove-double-div99.0%
associate-/r/98.9%
associate-/l*99.1%
clear-num99.4%
remove-double-div99.4%
Applied egg-rr99.4%
Final simplification73.3%
(FPCore (x) :precision binary64 (if (<= x 9e+76) 0.5 (/ (+ (/ 1.0 x) (/ -1.0 x)) x)))
double code(double x) {
double tmp;
if (x <= 9e+76) {
tmp = 0.5;
} else {
tmp = ((1.0 / x) + (-1.0 / x)) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 9d+76) then
tmp = 0.5d0
else
tmp = ((1.0d0 / x) + ((-1.0d0) / x)) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 9e+76) {
tmp = 0.5;
} else {
tmp = ((1.0 / x) + (-1.0 / x)) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 9e+76: tmp = 0.5 else: tmp = ((1.0 / x) + (-1.0 / x)) / x return tmp
function code(x) tmp = 0.0 if (x <= 9e+76) tmp = 0.5; else tmp = Float64(Float64(Float64(1.0 / x) + Float64(-1.0 / x)) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 9e+76) tmp = 0.5; else tmp = ((1.0 / x) + (-1.0 / x)) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 9e+76], 0.5, N[(N[(N[(1.0 / x), $MachinePrecision] + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 9 \cdot 10^{+76}:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x} + \frac{-1}{x}}{x}\\
\end{array}
\end{array}
if x < 8.9999999999999995e76Initial program 42.0%
Taylor expanded in x around 0 60.9%
if 8.9999999999999995e76 < x Initial program 99.1%
div-sub98.9%
pow298.9%
pow-flip99.0%
metadata-eval99.0%
div-inv99.0%
pow299.0%
pow-flip99.4%
metadata-eval99.4%
Applied egg-rr99.4%
*-un-lft-identity99.4%
distribute-rgt-out--99.4%
metadata-eval99.4%
pow-flip99.0%
unpow299.0%
remove-double-div99.0%
associate-/r/98.9%
associate-/l*99.1%
clear-num99.4%
remove-double-div99.4%
Applied egg-rr99.4%
div-sub99.3%
Applied egg-rr99.3%
Taylor expanded in x around 0 56.5%
Final simplification59.9%
(FPCore (x) :precision binary64 0.5)
double code(double x) {
return 0.5;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.5d0
end function
public static double code(double x) {
return 0.5;
}
def code(x): return 0.5
function code(x) return 0.5 end
function tmp = code(x) tmp = 0.5; end
code[x_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 54.0%
Taylor expanded in x around 0 48.8%
Final simplification48.8%
herbie shell --seed 2023305
(FPCore (x)
:name "cos2 (problem 3.4.1)"
:precision binary64
(/ (- 1.0 (cos x)) (* x x)))