
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 -5e+292) (not (<= t_1 2e+287)))
(fma -4.5 (* z (/ t a)) (* 0.5 (* x (/ y a))))
(+ (* -4.5 (/ (* z t) a)) (* 0.5 (/ (* x y) a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -5e+292) || !(t_1 <= 2e+287)) {
tmp = fma(-4.5, (z * (t / a)), (0.5 * (x * (y / a))));
} else {
tmp = (-4.5 * ((z * t) / a)) + (0.5 * ((x * y) / a));
}
return tmp;
}
function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= -5e+292) || !(t_1 <= 2e+287)) tmp = fma(-4.5, Float64(z * Float64(t / a)), Float64(0.5 * Float64(x * Float64(y / a)))); else tmp = Float64(Float64(-4.5 * Float64(Float64(z * t) / a)) + Float64(0.5 * Float64(Float64(x * y) / a))); end return tmp end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -5e+292], N[Not[LessEqual[t$95$1, 2e+287]], $MachinePrecision]], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(N[(x * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t_1 \leq -5 \cdot 10^{+292} \lor \neg \left(t_1 \leq 2 \cdot 10^{+287}\right):\\
\;\;\;\;\mathsf{fma}\left(-4.5, z \cdot \frac{t}{a}, 0.5 \cdot \left(x \cdot \frac{y}{a}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a} + 0.5 \cdot \frac{x \cdot y}{a}\\
\end{array}
\end{array}
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) < -4.9999999999999996e292 or 2.0000000000000002e287 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) Initial program 69.0%
*-commutative69.0%
*-commutative69.0%
associate-*l*69.0%
Simplified69.0%
Taylor expanded in x around 0 66.1%
fma-def66.1%
associate-/l*80.7%
associate-/r/80.6%
associate-*r/95.5%
Simplified95.5%
if -4.9999999999999996e292 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) < 2.0000000000000002e287Initial program 99.5%
*-commutative99.5%
*-commutative99.5%
associate-*l*99.6%
Simplified99.6%
Taylor expanded in x around 0 99.6%
Final simplification98.5%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -1e+287)
(* (/ (* t -9.0) a) (/ z 2.0))
(if (<= t_1 -1e-31)
(- (/ x (/ 2.0 (/ y a))) (/ (* (* z t) 4.5) a))
(if (<= t_1 4e+225)
(+ (* -4.5 (/ (* z t) a)) (* 0.5 (/ (* x y) a)))
(* t (/ (* z -4.5) a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+287) {
tmp = ((t * -9.0) / a) * (z / 2.0);
} else if (t_1 <= -1e-31) {
tmp = (x / (2.0 / (y / a))) - (((z * t) * 4.5) / a);
} else if (t_1 <= 4e+225) {
tmp = (-4.5 * ((z * t) / a)) + (0.5 * ((x * y) / a));
} else {
tmp = t * ((z * -4.5) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-1d+287)) then
tmp = ((t * (-9.0d0)) / a) * (z / 2.0d0)
else if (t_1 <= (-1d-31)) then
tmp = (x / (2.0d0 / (y / a))) - (((z * t) * 4.5d0) / a)
else if (t_1 <= 4d+225) then
tmp = ((-4.5d0) * ((z * t) / a)) + (0.5d0 * ((x * y) / a))
else
tmp = t * ((z * (-4.5d0)) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+287) {
tmp = ((t * -9.0) / a) * (z / 2.0);
} else if (t_1 <= -1e-31) {
tmp = (x / (2.0 / (y / a))) - (((z * t) * 4.5) / a);
} else if (t_1 <= 4e+225) {
tmp = (-4.5 * ((z * t) / a)) + (0.5 * ((x * y) / a));
} else {
tmp = t * ((z * -4.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -1e+287: tmp = ((t * -9.0) / a) * (z / 2.0) elif t_1 <= -1e-31: tmp = (x / (2.0 / (y / a))) - (((z * t) * 4.5) / a) elif t_1 <= 4e+225: tmp = (-4.5 * ((z * t) / a)) + (0.5 * ((x * y) / a)) else: tmp = t * ((z * -4.5) / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -1e+287) tmp = Float64(Float64(Float64(t * -9.0) / a) * Float64(z / 2.0)); elseif (t_1 <= -1e-31) tmp = Float64(Float64(x / Float64(2.0 / Float64(y / a))) - Float64(Float64(Float64(z * t) * 4.5) / a)); elseif (t_1 <= 4e+225) tmp = Float64(Float64(-4.5 * Float64(Float64(z * t) / a)) + Float64(0.5 * Float64(Float64(x * y) / a))); else tmp = Float64(t * Float64(Float64(z * -4.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z * 9.0) * t; tmp = 0.0; if (t_1 <= -1e+287) tmp = ((t * -9.0) / a) * (z / 2.0); elseif (t_1 <= -1e-31) tmp = (x / (2.0 / (y / a))) - (((z * t) * 4.5) / a); elseif (t_1 <= 4e+225) tmp = (-4.5 * ((z * t) / a)) + (0.5 * ((x * y) / a)); else tmp = t * ((z * -4.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+287], N[(N[(N[(t * -9.0), $MachinePrecision] / a), $MachinePrecision] * N[(z / 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1e-31], N[(N[(x / N[(2.0 / N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(z * t), $MachinePrecision] * 4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+225], N[(N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(N[(x * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t * N[(N[(z * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t_1 \leq -1 \cdot 10^{+287}:\\
\;\;\;\;\frac{t \cdot -9}{a} \cdot \frac{z}{2}\\
\mathbf{elif}\;t_1 \leq -1 \cdot 10^{-31}:\\
\;\;\;\;\frac{x}{\frac{2}{\frac{y}{a}}} - \frac{\left(z \cdot t\right) \cdot 4.5}{a}\\
\mathbf{elif}\;t_1 \leq 4 \cdot 10^{+225}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a} + 0.5 \cdot \frac{x \cdot y}{a}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{z \cdot -4.5}{a}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z 9) t) < -1.0000000000000001e287Initial program 61.1%
*-commutative61.1%
*-commutative61.1%
associate-*l*61.1%
Simplified61.1%
Taylor expanded in x around 0 61.5%
associate-*r*61.5%
times-frac99.9%
Applied egg-rr99.9%
if -1.0000000000000001e287 < (*.f64 (*.f64 z 9) t) < -1e-31Initial program 89.9%
*-commutative89.9%
*-commutative89.9%
associate-*l*90.0%
Simplified90.0%
div-sub88.3%
sub-neg88.3%
*-commutative88.3%
times-frac98.0%
div-inv98.0%
associate-*r*98.0%
*-commutative98.0%
associate-*l*98.1%
*-commutative98.1%
associate-/r*98.1%
metadata-eval98.1%
Applied egg-rr98.1%
sub-neg98.1%
associate-*l/98.1%
associate-/l*98.1%
associate-*r/98.0%
*-commutative98.0%
associate-*l*98.0%
*-commutative98.0%
metadata-eval98.0%
Simplified98.0%
if -1e-31 < (*.f64 (*.f64 z 9) t) < 3.99999999999999971e225Initial program 97.1%
*-commutative97.1%
*-commutative97.1%
associate-*l*97.2%
Simplified97.2%
Taylor expanded in x around 0 97.3%
if 3.99999999999999971e225 < (*.f64 (*.f64 z 9) t) Initial program 75.3%
*-commutative75.3%
*-commutative75.3%
associate-*l*75.2%
Simplified75.2%
Taylor expanded in a around 0 75.2%
associate-*r/75.2%
cancel-sign-sub-inv75.2%
metadata-eval75.2%
+-commutative75.2%
associate-/l*75.2%
+-commutative75.2%
metadata-eval75.2%
cancel-sign-sub-inv75.2%
fma-neg79.5%
*-commutative79.5%
distribute-lft-neg-in79.5%
metadata-eval79.5%
*-commutative79.5%
*-commutative79.5%
associate-*l*79.6%
Simplified79.6%
Taylor expanded in x around 0 79.5%
*-commutative79.5%
metadata-eval79.5%
times-frac79.5%
associate-*r*79.6%
associate-*r/100.0%
times-frac99.9%
metadata-eval99.9%
associate-*l/100.0%
Simplified100.0%
Final simplification97.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 -1e+287)
(* (/ (* t -9.0) a) (/ z 2.0))
(if (<= t_1 -1e-31)
(- (* (/ y a) (/ x 2.0)) (* (* 9.0 (* z t)) (/ 0.5 a)))
(if (<= t_1 4e+225)
(+ (* -4.5 (/ (* z t) a)) (* 0.5 (/ (* x y) a)))
(* t (/ (* z -4.5) a)))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+287) {
tmp = ((t * -9.0) / a) * (z / 2.0);
} else if (t_1 <= -1e-31) {
tmp = ((y / a) * (x / 2.0)) - ((9.0 * (z * t)) * (0.5 / a));
} else if (t_1 <= 4e+225) {
tmp = (-4.5 * ((z * t) / a)) + (0.5 * ((x * y) / a));
} else {
tmp = t * ((z * -4.5) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (z * 9.0d0) * t
if (t_1 <= (-1d+287)) then
tmp = ((t * (-9.0d0)) / a) * (z / 2.0d0)
else if (t_1 <= (-1d-31)) then
tmp = ((y / a) * (x / 2.0d0)) - ((9.0d0 * (z * t)) * (0.5d0 / a))
else if (t_1 <= 4d+225) then
tmp = ((-4.5d0) * ((z * t) / a)) + (0.5d0 * ((x * y) / a))
else
tmp = t * ((z * (-4.5d0)) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -1e+287) {
tmp = ((t * -9.0) / a) * (z / 2.0);
} else if (t_1 <= -1e-31) {
tmp = ((y / a) * (x / 2.0)) - ((9.0 * (z * t)) * (0.5 / a));
} else if (t_1 <= 4e+225) {
tmp = (-4.5 * ((z * t) / a)) + (0.5 * ((x * y) / a));
} else {
tmp = t * ((z * -4.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -1e+287: tmp = ((t * -9.0) / a) * (z / 2.0) elif t_1 <= -1e-31: tmp = ((y / a) * (x / 2.0)) - ((9.0 * (z * t)) * (0.5 / a)) elif t_1 <= 4e+225: tmp = (-4.5 * ((z * t) / a)) + (0.5 * ((x * y) / a)) else: tmp = t * ((z * -4.5) / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= -1e+287) tmp = Float64(Float64(Float64(t * -9.0) / a) * Float64(z / 2.0)); elseif (t_1 <= -1e-31) tmp = Float64(Float64(Float64(y / a) * Float64(x / 2.0)) - Float64(Float64(9.0 * Float64(z * t)) * Float64(0.5 / a))); elseif (t_1 <= 4e+225) tmp = Float64(Float64(-4.5 * Float64(Float64(z * t) / a)) + Float64(0.5 * Float64(Float64(x * y) / a))); else tmp = Float64(t * Float64(Float64(z * -4.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z * 9.0) * t; tmp = 0.0; if (t_1 <= -1e+287) tmp = ((t * -9.0) / a) * (z / 2.0); elseif (t_1 <= -1e-31) tmp = ((y / a) * (x / 2.0)) - ((9.0 * (z * t)) * (0.5 / a)); elseif (t_1 <= 4e+225) tmp = (-4.5 * ((z * t) / a)) + (0.5 * ((x * y) / a)); else tmp = t * ((z * -4.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, -1e+287], N[(N[(N[(t * -9.0), $MachinePrecision] / a), $MachinePrecision] * N[(z / 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -1e-31], N[(N[(N[(y / a), $MachinePrecision] * N[(x / 2.0), $MachinePrecision]), $MachinePrecision] - N[(N[(9.0 * N[(z * t), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+225], N[(N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(N[(x * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t * N[(N[(z * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t_1 \leq -1 \cdot 10^{+287}:\\
\;\;\;\;\frac{t \cdot -9}{a} \cdot \frac{z}{2}\\
\mathbf{elif}\;t_1 \leq -1 \cdot 10^{-31}:\\
\;\;\;\;\frac{y}{a} \cdot \frac{x}{2} - \left(9 \cdot \left(z \cdot t\right)\right) \cdot \frac{0.5}{a}\\
\mathbf{elif}\;t_1 \leq 4 \cdot 10^{+225}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a} + 0.5 \cdot \frac{x \cdot y}{a}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{z \cdot -4.5}{a}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z 9) t) < -1.0000000000000001e287Initial program 61.1%
*-commutative61.1%
*-commutative61.1%
associate-*l*61.1%
Simplified61.1%
Taylor expanded in x around 0 61.5%
associate-*r*61.5%
times-frac99.9%
Applied egg-rr99.9%
if -1.0000000000000001e287 < (*.f64 (*.f64 z 9) t) < -1e-31Initial program 89.9%
*-commutative89.9%
*-commutative89.9%
associate-*l*90.0%
Simplified90.0%
div-sub88.3%
*-commutative88.3%
times-frac98.0%
div-inv98.0%
associate-*r*98.0%
*-commutative98.0%
associate-*l*98.1%
*-commutative98.1%
associate-/r*98.1%
metadata-eval98.1%
Applied egg-rr98.1%
if -1e-31 < (*.f64 (*.f64 z 9) t) < 3.99999999999999971e225Initial program 97.1%
*-commutative97.1%
*-commutative97.1%
associate-*l*97.2%
Simplified97.2%
Taylor expanded in x around 0 97.3%
if 3.99999999999999971e225 < (*.f64 (*.f64 z 9) t) Initial program 75.3%
*-commutative75.3%
*-commutative75.3%
associate-*l*75.2%
Simplified75.2%
Taylor expanded in a around 0 75.2%
associate-*r/75.2%
cancel-sign-sub-inv75.2%
metadata-eval75.2%
+-commutative75.2%
associate-/l*75.2%
+-commutative75.2%
metadata-eval75.2%
cancel-sign-sub-inv75.2%
fma-neg79.5%
*-commutative79.5%
distribute-lft-neg-in79.5%
metadata-eval79.5%
*-commutative79.5%
*-commutative79.5%
associate-*l*79.6%
Simplified79.6%
Taylor expanded in x around 0 79.5%
*-commutative79.5%
metadata-eval79.5%
times-frac79.5%
associate-*r*79.6%
associate-*r/100.0%
times-frac99.9%
metadata-eval99.9%
associate-*l/100.0%
Simplified100.0%
Final simplification97.9%
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 (- INFINITY))
(* (/ (* t -9.0) a) (/ z 2.0))
(if (<= t_1 4e+225)
(/ 0.5 (/ a (+ (* x y) (* (* z t) -9.0))))
(* t (/ (* z -4.5) a))))))
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = ((t * -9.0) / a) * (z / 2.0);
} else if (t_1 <= 4e+225) {
tmp = 0.5 / (a / ((x * y) + ((z * t) * -9.0)));
} else {
tmp = t * ((z * -4.5) / a);
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = ((t * -9.0) / a) * (z / 2.0);
} else if (t_1 <= 4e+225) {
tmp = 0.5 / (a / ((x * y) + ((z * t) * -9.0)));
} else {
tmp = t * ((z * -4.5) / a);
}
return tmp;
}
def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -math.inf: tmp = ((t * -9.0) / a) * (z / 2.0) elif t_1 <= 4e+225: tmp = 0.5 / (a / ((x * y) + ((z * t) * -9.0))) else: tmp = t * ((z * -4.5) / a) return tmp
function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(Float64(Float64(t * -9.0) / a) * Float64(z / 2.0)); elseif (t_1 <= 4e+225) tmp = Float64(0.5 / Float64(a / Float64(Float64(x * y) + Float64(Float64(z * t) * -9.0)))); else tmp = Float64(t * Float64(Float64(z * -4.5) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) t_1 = (z * 9.0) * t; tmp = 0.0; if (t_1 <= -Inf) tmp = ((t * -9.0) / a) * (z / 2.0); elseif (t_1 <= 4e+225) tmp = 0.5 / (a / ((x * y) + ((z * t) * -9.0))); else tmp = t * ((z * -4.5) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(N[(t * -9.0), $MachinePrecision] / a), $MachinePrecision] * N[(z / 2.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e+225], N[(0.5 / N[(a / N[(N[(x * y), $MachinePrecision] + N[(N[(z * t), $MachinePrecision] * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t * N[(N[(z * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;\frac{t \cdot -9}{a} \cdot \frac{z}{2}\\
\mathbf{elif}\;t_1 \leq 4 \cdot 10^{+225}:\\
\;\;\;\;\frac{0.5}{\frac{a}{x \cdot y + \left(z \cdot t\right) \cdot -9}}\\
\mathbf{else}:\\
\;\;\;\;t \cdot \frac{z \cdot -4.5}{a}\\
\end{array}
\end{array}
if (*.f64 (*.f64 z 9) t) < -inf.0Initial program 58.7%
*-commutative58.7%
*-commutative58.7%
associate-*l*58.7%
Simplified58.7%
Taylor expanded in x around 0 59.0%
associate-*r*59.0%
times-frac99.9%
Applied egg-rr99.9%
if -inf.0 < (*.f64 (*.f64 z 9) t) < 3.99999999999999971e225Initial program 95.2%
*-commutative95.2%
*-commutative95.2%
associate-*l*95.3%
Simplified95.3%
Taylor expanded in a around 0 95.3%
associate-*r/95.3%
cancel-sign-sub-inv95.3%
metadata-eval95.3%
+-commutative95.3%
associate-/l*95.3%
+-commutative95.3%
metadata-eval95.3%
cancel-sign-sub-inv95.3%
fma-neg95.3%
*-commutative95.3%
distribute-lft-neg-in95.3%
metadata-eval95.3%
*-commutative95.3%
*-commutative95.3%
associate-*l*95.2%
Simplified95.2%
Taylor expanded in a around 0 95.3%
if 3.99999999999999971e225 < (*.f64 (*.f64 z 9) t) Initial program 75.3%
*-commutative75.3%
*-commutative75.3%
associate-*l*75.2%
Simplified75.2%
Taylor expanded in a around 0 75.2%
associate-*r/75.2%
cancel-sign-sub-inv75.2%
metadata-eval75.2%
+-commutative75.2%
associate-/l*75.2%
+-commutative75.2%
metadata-eval75.2%
cancel-sign-sub-inv75.2%
fma-neg79.5%
*-commutative79.5%
distribute-lft-neg-in79.5%
metadata-eval79.5%
*-commutative79.5%
*-commutative79.5%
associate-*l*79.6%
Simplified79.6%
Taylor expanded in x around 0 79.5%
*-commutative79.5%
metadata-eval79.5%
times-frac79.5%
associate-*r*79.6%
associate-*r/100.0%
times-frac99.9%
metadata-eval99.9%
associate-*l/100.0%
Simplified100.0%
Final simplification96.0%
(FPCore (x y z t a) :precision binary64 (if (or (<= (* x y) -4e-6) (not (<= (* x y) 5e+42))) (* 0.5 (* x (/ y a))) (* (/ 0.5 a) (* t (* z -9.0)))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -4e-6) || !((x * y) <= 5e+42)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = (0.5 / a) * (t * (z * -9.0));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((x * y) <= (-4d-6)) .or. (.not. ((x * y) <= 5d+42))) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = (0.5d0 / a) * (t * (z * (-9.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -4e-6) || !((x * y) <= 5e+42)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = (0.5 / a) * (t * (z * -9.0));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if ((x * y) <= -4e-6) or not ((x * y) <= 5e+42): tmp = 0.5 * (x * (y / a)) else: tmp = (0.5 / a) * (t * (z * -9.0)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((Float64(x * y) <= -4e-6) || !(Float64(x * y) <= 5e+42)) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(Float64(0.5 / a) * Float64(t * Float64(z * -9.0))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (((x * y) <= -4e-6) || ~(((x * y) <= 5e+42))) tmp = 0.5 * (x * (y / a)); else tmp = (0.5 / a) * (t * (z * -9.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -4e-6], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e+42]], $MachinePrecision]], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 / a), $MachinePrecision] * N[(t * N[(z * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -4 \cdot 10^{-6} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{+42}\right):\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{a} \cdot \left(t \cdot \left(z \cdot -9\right)\right)\\
\end{array}
\end{array}
if (*.f64 x y) < -3.99999999999999982e-6 or 5.00000000000000007e42 < (*.f64 x y) Initial program 87.2%
*-commutative87.2%
*-commutative87.2%
associate-*l*87.2%
Simplified87.2%
Taylor expanded in x around inf 75.7%
associate-*r/82.7%
Simplified82.7%
if -3.99999999999999982e-6 < (*.f64 x y) < 5.00000000000000007e42Initial program 94.7%
*-commutative94.7%
*-commutative94.7%
associate-*l*94.8%
Simplified94.8%
Taylor expanded in x around 0 76.5%
div-inv76.5%
metadata-eval76.5%
distribute-lft-neg-in76.5%
*-commutative76.5%
metadata-eval76.5%
div-inv76.5%
clear-num76.5%
distribute-lft-neg-in76.5%
*-commutative76.5%
distribute-rgt-neg-in76.5%
*-commutative76.5%
distribute-lft-neg-in76.5%
metadata-eval76.5%
*-commutative76.5%
associate-*r*76.5%
Applied egg-rr76.5%
Final simplification79.4%
(FPCore (x y z t a) :precision binary64 (if (or (<= (* x y) -4e-6) (not (<= (* x y) 5e+42))) (* 0.5 (* x (/ y a))) (* -4.5 (/ (* z t) a))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -4e-6) || !((x * y) <= 5e+42)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((x * y) <= (-4d-6)) .or. (.not. ((x * y) <= 5d+42))) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((x * y) <= -4e-6) || !((x * y) <= 5e+42)) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if ((x * y) <= -4e-6) or not ((x * y) <= 5e+42): tmp = 0.5 * (x * (y / a)) else: tmp = -4.5 * ((z * t) / a) return tmp
function code(x, y, z, t, a) tmp = 0.0 if ((Float64(x * y) <= -4e-6) || !(Float64(x * y) <= 5e+42)) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (((x * y) <= -4e-6) || ~(((x * y) <= 5e+42))) tmp = 0.5 * (x * (y / a)); else tmp = -4.5 * ((z * t) / a); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -4e-6], N[Not[LessEqual[N[(x * y), $MachinePrecision], 5e+42]], $MachinePrecision]], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -4 \cdot 10^{-6} \lor \neg \left(x \cdot y \leq 5 \cdot 10^{+42}\right):\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
if (*.f64 x y) < -3.99999999999999982e-6 or 5.00000000000000007e42 < (*.f64 x y) Initial program 87.2%
*-commutative87.2%
*-commutative87.2%
associate-*l*87.2%
Simplified87.2%
Taylor expanded in x around inf 75.7%
associate-*r/82.7%
Simplified82.7%
if -3.99999999999999982e-6 < (*.f64 x y) < 5.00000000000000007e42Initial program 94.7%
*-commutative94.7%
*-commutative94.7%
associate-*l*94.8%
Simplified94.8%
Taylor expanded in x around 0 76.5%
Final simplification79.4%
(FPCore (x y z t a) :precision binary64 (* -4.5 (* t (/ z a))))
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t * (z / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t * (z / a));
}
def code(x, y, z, t, a): return -4.5 * (t * (z / a))
function code(x, y, z, t, a) return Float64(-4.5 * Float64(t * Float64(z / a))) end
function tmp = code(x, y, z, t, a) tmp = -4.5 * (t * (z / a)); end
code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4.5 \cdot \left(t \cdot \frac{z}{a}\right)
\end{array}
Initial program 91.1%
*-commutative91.1%
*-commutative91.1%
associate-*l*91.2%
Simplified91.2%
Taylor expanded in x around 0 49.2%
associate-/l*51.7%
Simplified51.7%
Taylor expanded in t around 0 49.2%
associate-*r/52.0%
Simplified52.0%
Final simplification52.0%
(FPCore (x y z t a) :precision binary64 (* -4.5 (* z (/ t a))))
double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (z * (t / a))
end function
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
def code(x, y, z, t, a): return -4.5 * (z * (t / a))
function code(x, y, z, t, a) return Float64(-4.5 * Float64(z * Float64(t / a))) end
function tmp = code(x, y, z, t, a) tmp = -4.5 * (z * (t / a)); end
code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-4.5 \cdot \left(z \cdot \frac{t}{a}\right)
\end{array}
Initial program 91.1%
*-commutative91.1%
*-commutative91.1%
associate-*l*91.2%
Simplified91.2%
Taylor expanded in x around 0 49.2%
associate-/l*51.7%
associate-/r/49.5%
Simplified49.5%
Final simplification49.5%
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2023302
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:herbie-target
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))