
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v))))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
(FPCore (v) :precision binary64 (* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (+ (+ 1.0 (* 3.0 (pow v 2.0))) -1.0)))) (- 1.0 (* v v))))
double code(double v) {
return ((sqrt(2.0) / 4.0) * sqrt((1.0 - ((1.0 + (3.0 * pow(v, 2.0))) + -1.0)))) * (1.0 - (v * v));
}
real(8) function code(v)
real(8), intent (in) :: v
code = ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - ((1.0d0 + (3.0d0 * (v ** 2.0d0))) + (-1.0d0))))) * (1.0d0 - (v * v))
end function
public static double code(double v) {
return ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - ((1.0 + (3.0 * Math.pow(v, 2.0))) + -1.0)))) * (1.0 - (v * v));
}
def code(v): return ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - ((1.0 + (3.0 * math.pow(v, 2.0))) + -1.0)))) * (1.0 - (v * v))
function code(v) return Float64(Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(Float64(1.0 + Float64(3.0 * (v ^ 2.0))) + -1.0)))) * Float64(1.0 - Float64(v * v))) end
function tmp = code(v) tmp = ((sqrt(2.0) / 4.0) * sqrt((1.0 - ((1.0 + (3.0 * (v ^ 2.0))) + -1.0)))) * (1.0 - (v * v)); end
code[v_] := N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(N[(1.0 + N[(3.0 * N[Power[v, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - \left(\left(1 + 3 \cdot {v}^{2}\right) + -1\right)}\right) \cdot \left(1 - v \cdot v\right)
\end{array}
Initial program 100.0%
associate-*r*100.0%
Simplified100.0%
expm1-log1p-u100.0%
expm1-udef100.0%
log1p-udef100.0%
add-exp-log100.0%
+-commutative100.0%
associate-*l*100.0%
pow2100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (v) :precision binary64 (* (- 1.0 (* v v)) (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v)))))))
double code(double v) {
return (1.0 - (v * v)) * ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v)))));
}
real(8) function code(v)
real(8), intent (in) :: v
code = (1.0d0 - (v * v)) * ((sqrt(2.0d0) / 4.0d0) * sqrt((1.0d0 - (3.0d0 * (v * v)))))
end function
public static double code(double v) {
return (1.0 - (v * v)) * ((Math.sqrt(2.0) / 4.0) * Math.sqrt((1.0 - (3.0 * (v * v)))));
}
def code(v): return (1.0 - (v * v)) * ((math.sqrt(2.0) / 4.0) * math.sqrt((1.0 - (3.0 * (v * v)))))
function code(v) return Float64(Float64(1.0 - Float64(v * v)) * Float64(Float64(sqrt(2.0) / 4.0) * sqrt(Float64(1.0 - Float64(3.0 * Float64(v * v)))))) end
function tmp = code(v) tmp = (1.0 - (v * v)) * ((sqrt(2.0) / 4.0) * sqrt((1.0 - (3.0 * (v * v))))); end
code[v_] := N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sqrt[2.0], $MachinePrecision] / 4.0), $MachinePrecision] * N[Sqrt[N[(1.0 - N[(3.0 * N[(v * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - v \cdot v\right) \cdot \left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right)
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (v) :precision binary64 (* (- 1.0 (* v v)) (* 0.25 (sqrt (+ 2.0 (* (pow v 2.0) -6.0))))))
double code(double v) {
return (1.0 - (v * v)) * (0.25 * sqrt((2.0 + (pow(v, 2.0) * -6.0))));
}
real(8) function code(v)
real(8), intent (in) :: v
code = (1.0d0 - (v * v)) * (0.25d0 * sqrt((2.0d0 + ((v ** 2.0d0) * (-6.0d0)))))
end function
public static double code(double v) {
return (1.0 - (v * v)) * (0.25 * Math.sqrt((2.0 + (Math.pow(v, 2.0) * -6.0))));
}
def code(v): return (1.0 - (v * v)) * (0.25 * math.sqrt((2.0 + (math.pow(v, 2.0) * -6.0))))
function code(v) return Float64(Float64(1.0 - Float64(v * v)) * Float64(0.25 * sqrt(Float64(2.0 + Float64((v ^ 2.0) * -6.0))))) end
function tmp = code(v) tmp = (1.0 - (v * v)) * (0.25 * sqrt((2.0 + ((v ^ 2.0) * -6.0)))); end
code[v_] := N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[(0.25 * N[Sqrt[N[(2.0 + N[(N[Power[v, 2.0], $MachinePrecision] * -6.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - v \cdot v\right) \cdot \left(0.25 \cdot \sqrt{2 + {v}^{2} \cdot -6}\right)
\end{array}
Initial program 100.0%
associate-*r*100.0%
Simplified100.0%
associate-*l/100.0%
clear-num100.0%
sqrt-unprod100.0%
sub-neg100.0%
distribute-lft-in100.0%
metadata-eval100.0%
associate-*l*100.0%
distribute-lft-neg-in100.0%
metadata-eval100.0%
pow2100.0%
Applied egg-rr100.0%
associate-/r/100.0%
metadata-eval100.0%
associate-*r*100.0%
*-commutative100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (v) :precision binary64 (* (sqrt 2.0) (+ 0.25 (* (pow v 2.0) -0.625))))
double code(double v) {
return sqrt(2.0) * (0.25 + (pow(v, 2.0) * -0.625));
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) * (0.25d0 + ((v ** 2.0d0) * (-0.625d0)))
end function
public static double code(double v) {
return Math.sqrt(2.0) * (0.25 + (Math.pow(v, 2.0) * -0.625));
}
def code(v): return math.sqrt(2.0) * (0.25 + (math.pow(v, 2.0) * -0.625))
function code(v) return Float64(sqrt(2.0) * Float64(0.25 + Float64((v ^ 2.0) * -0.625))) end
function tmp = code(v) tmp = sqrt(2.0) * (0.25 + ((v ^ 2.0) * -0.625)); end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * N[(0.25 + N[(N[Power[v, 2.0], $MachinePrecision] * -0.625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot \left(0.25 + {v}^{2} \cdot -0.625\right)
\end{array}
Initial program 100.0%
associate-*r*100.0%
Simplified100.0%
Taylor expanded in v around 0 99.6%
+-commutative99.6%
associate-*r*99.6%
distribute-rgt-out99.6%
*-commutative99.6%
Simplified99.6%
Taylor expanded in v around 0 99.6%
+-commutative99.6%
associate-*r*99.6%
distribute-rgt-out99.6%
*-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (v) :precision binary64 (* (- 1.0 (* v v)) (* (sqrt 2.0) 0.25)))
double code(double v) {
return (1.0 - (v * v)) * (sqrt(2.0) * 0.25);
}
real(8) function code(v)
real(8), intent (in) :: v
code = (1.0d0 - (v * v)) * (sqrt(2.0d0) * 0.25d0)
end function
public static double code(double v) {
return (1.0 - (v * v)) * (Math.sqrt(2.0) * 0.25);
}
def code(v): return (1.0 - (v * v)) * (math.sqrt(2.0) * 0.25)
function code(v) return Float64(Float64(1.0 - Float64(v * v)) * Float64(sqrt(2.0) * 0.25)) end
function tmp = code(v) tmp = (1.0 - (v * v)) * (sqrt(2.0) * 0.25); end
code[v_] := N[(N[(1.0 - N[(v * v), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * 0.25), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(1 - v \cdot v\right) \cdot \left(\sqrt{2} \cdot 0.25\right)
\end{array}
Initial program 100.0%
associate-*r*100.0%
Simplified100.0%
Taylor expanded in v around 0 98.9%
Final simplification98.9%
(FPCore (v) :precision binary64 (* (sqrt 2.0) 0.25))
double code(double v) {
return sqrt(2.0) * 0.25;
}
real(8) function code(v)
real(8), intent (in) :: v
code = sqrt(2.0d0) * 0.25d0
end function
public static double code(double v) {
return Math.sqrt(2.0) * 0.25;
}
def code(v): return math.sqrt(2.0) * 0.25
function code(v) return Float64(sqrt(2.0) * 0.25) end
function tmp = code(v) tmp = sqrt(2.0) * 0.25; end
code[v_] := N[(N[Sqrt[2.0], $MachinePrecision] * 0.25), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{2} \cdot 0.25
\end{array}
Initial program 100.0%
associate-*r*100.0%
Simplified100.0%
Taylor expanded in v around 0 98.9%
Taylor expanded in v around 0 98.9%
Final simplification98.9%
herbie shell --seed 2023301
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2.0) 4.0) (sqrt (- 1.0 (* 3.0 (* v v))))) (- 1.0 (* v v))))