
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g h a) :precision binary64 (let* ((t_0 (/ 1.0 (* 2.0 a))) (t_1 (sqrt (- (* g g) (* h h))))) (+ (cbrt (* t_0 (+ (- g) t_1))) (cbrt (* t_0 (- (- g) t_1))))))
double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = sqrt(((g * g) - (h * h)));
return cbrt((t_0 * (-g + t_1))) + cbrt((t_0 * (-g - t_1)));
}
public static double code(double g, double h, double a) {
double t_0 = 1.0 / (2.0 * a);
double t_1 = Math.sqrt(((g * g) - (h * h)));
return Math.cbrt((t_0 * (-g + t_1))) + Math.cbrt((t_0 * (-g - t_1)));
}
function code(g, h, a) t_0 = Float64(1.0 / Float64(2.0 * a)) t_1 = sqrt(Float64(Float64(g * g) - Float64(h * h))) return Float64(cbrt(Float64(t_0 * Float64(Float64(-g) + t_1))) + cbrt(Float64(t_0 * Float64(Float64(-g) - t_1)))) end
code[g_, h_, a_] := Block[{t$95$0 = N[(1.0 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Sqrt[N[(N[(g * g), $MachinePrecision] - N[(h * h), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[Power[N[(t$95$0 * N[((-g) + t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[(t$95$0 * N[((-g) - t$95$1), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{2 \cdot a}\\
t_1 := \sqrt{g \cdot g - h \cdot h}\\
\sqrt[3]{t_0 \cdot \left(\left(-g\right) + t_1\right)} + \sqrt[3]{t_0 \cdot \left(\left(-g\right) - t_1\right)}
\end{array}
\end{array}
(FPCore (g h a) :precision binary64 (+ (cbrt (* (/ 0.5 a) (- g g))) (* (cbrt (/ -0.5 a)) (cbrt (+ g g)))))
double code(double g, double h, double a) {
return cbrt(((0.5 / a) * (g - g))) + (cbrt((-0.5 / a)) * cbrt((g + g)));
}
public static double code(double g, double h, double a) {
return Math.cbrt(((0.5 / a) * (g - g))) + (Math.cbrt((-0.5 / a)) * Math.cbrt((g + g)));
}
function code(g, h, a) return Float64(cbrt(Float64(Float64(0.5 / a) * Float64(g - g))) + Float64(cbrt(Float64(-0.5 / a)) * cbrt(Float64(g + g)))) end
code[g_, h_, a_] := N[(N[Power[N[(N[(0.5 / a), $MachinePrecision] * N[(g - g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[(N[Power[N[(-0.5 / a), $MachinePrecision], 1/3], $MachinePrecision] * N[Power[N[(g + g), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{0.5}{a} \cdot \left(g - g\right)} + \sqrt[3]{\frac{-0.5}{a}} \cdot \sqrt[3]{g + g}
\end{array}
Initial program 42.3%
Simplified42.3%
cbrt-prod45.9%
*-commutative45.9%
pow245.9%
pow245.9%
Applied egg-rr45.9%
Taylor expanded in g around inf 28.7%
Taylor expanded in g around inf 96.1%
Final simplification96.1%
(FPCore (g h a) :precision binary64 (+ (cbrt (* (/ 0.5 a) (- g g))) (/ (cbrt g) (cbrt (- a)))))
double code(double g, double h, double a) {
return cbrt(((0.5 / a) * (g - g))) + (cbrt(g) / cbrt(-a));
}
public static double code(double g, double h, double a) {
return Math.cbrt(((0.5 / a) * (g - g))) + (Math.cbrt(g) / Math.cbrt(-a));
}
function code(g, h, a) return Float64(cbrt(Float64(Float64(0.5 / a) * Float64(g - g))) + Float64(cbrt(g) / cbrt(Float64(-a)))) end
code[g_, h_, a_] := N[(N[Power[N[(N[(0.5 / a), $MachinePrecision] * N[(g - g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[(N[Power[g, 1/3], $MachinePrecision] / N[Power[(-a), 1/3], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{0.5}{a} \cdot \left(g - g\right)} + \frac{\sqrt[3]{g}}{\sqrt[3]{-a}}
\end{array}
Initial program 42.3%
Simplified42.3%
Taylor expanded in g around inf 19.9%
Taylor expanded in g around inf 73.1%
associate-*r/73.1%
mul-1-neg73.1%
Simplified73.1%
frac-2neg73.1%
remove-double-neg73.1%
cbrt-div96.1%
Applied egg-rr96.1%
Final simplification96.1%
(FPCore (g h a) :precision binary64 (+ (cbrt (* (/ 0.5 a) (- g g))) (cbrt (/ (- g) a))))
double code(double g, double h, double a) {
return cbrt(((0.5 / a) * (g - g))) + cbrt((-g / a));
}
public static double code(double g, double h, double a) {
return Math.cbrt(((0.5 / a) * (g - g))) + Math.cbrt((-g / a));
}
function code(g, h, a) return Float64(cbrt(Float64(Float64(0.5 / a) * Float64(g - g))) + cbrt(Float64(Float64(-g) / a))) end
code[g_, h_, a_] := N[(N[Power[N[(N[(0.5 / a), $MachinePrecision] * N[(g - g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] + N[Power[N[((-g) / a), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{0.5}{a} \cdot \left(g - g\right)} + \sqrt[3]{\frac{-g}{a}}
\end{array}
Initial program 42.3%
Simplified42.3%
Taylor expanded in g around inf 19.9%
Taylor expanded in g around inf 73.1%
associate-*r/73.1%
mul-1-neg73.1%
Simplified73.1%
Final simplification73.1%
(FPCore (g h a) :precision binary64 (cbrt (* (/ 0.5 a) (- g g))))
double code(double g, double h, double a) {
return cbrt(((0.5 / a) * (g - g)));
}
public static double code(double g, double h, double a) {
return Math.cbrt(((0.5 / a) * (g - g)));
}
function code(g, h, a) return cbrt(Float64(Float64(0.5 / a) * Float64(g - g))) end
code[g_, h_, a_] := N[Power[N[(N[(0.5 / a), $MachinePrecision] * N[(g - g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{0.5}{a} \cdot \left(g - g\right)}
\end{array}
Initial program 42.3%
Simplified42.3%
Taylor expanded in g around inf 19.9%
Taylor expanded in g around inf 73.0%
*-commutative73.0%
add-log-exp5.5%
exp-prod3.7%
add-sqr-sqrt2.5%
sqrt-prod3.0%
sqr-neg3.0%
sqrt-unprod2.2%
add-sqr-sqrt2.9%
sub-neg2.9%
+-inverses2.9%
metadata-eval2.9%
metadata-eval2.9%
+-inverses2.9%
sub-neg2.9%
add-sqr-sqrt2.3%
sqrt-unprod3.1%
sqr-neg3.1%
sqrt-prod2.1%
add-sqr-sqrt4.3%
pow1/32.1%
Applied egg-rr2.9%
Final simplification2.9%
herbie shell --seed 2023301
(FPCore (g h a)
:name "2-ancestry mixing, positive discriminant"
:precision binary64
(+ (cbrt (* (/ 1.0 (* 2.0 a)) (+ (- g) (sqrt (- (* g g) (* h h)))))) (cbrt (* (/ 1.0 (* 2.0 a)) (- (- g) (sqrt (- (* g g) (* h h))))))))