
(FPCore (a b) :precision binary64 (sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))
double code(double a, double b) {
return sqrt(fabs((((a * a) - (b * b)) / (a * a))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs((((a * a) - (b * b)) / (a * a))))
end function
public static double code(double a, double b) {
return Math.sqrt(Math.abs((((a * a) - (b * b)) / (a * a))));
}
def code(a, b): return math.sqrt(math.fabs((((a * a) - (b * b)) / (a * a))))
function code(a, b) return sqrt(abs(Float64(Float64(Float64(a * a) - Float64(b * b)) / Float64(a * a)))) end
function tmp = code(a, b) tmp = sqrt(abs((((a * a) - (b * b)) / (a * a)))); end
code[a_, b_] := N[Sqrt[N[Abs[N[(N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|\frac{a \cdot a - b \cdot b}{a \cdot a}\right|}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))
double code(double a, double b) {
return sqrt(fabs((((a * a) - (b * b)) / (a * a))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs((((a * a) - (b * b)) / (a * a))))
end function
public static double code(double a, double b) {
return Math.sqrt(Math.abs((((a * a) - (b * b)) / (a * a))));
}
def code(a, b): return math.sqrt(math.fabs((((a * a) - (b * b)) / (a * a))))
function code(a, b) return sqrt(abs(Float64(Float64(Float64(a * a) - Float64(b * b)) / Float64(a * a)))) end
function tmp = code(a, b) tmp = sqrt(abs((((a * a) - (b * b)) / (a * a)))); end
code[a_, b_] := N[Sqrt[N[Abs[N[(N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{\left|\frac{a \cdot a - b \cdot b}{a \cdot a}\right|}
\end{array}
(FPCore (a b) :precision binary64 (pow (pow (- 1.0 (pow (/ b a) 2.0)) 1.5) 0.3333333333333333))
double code(double a, double b) {
return pow(pow((1.0 - pow((b / a), 2.0)), 1.5), 0.3333333333333333);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((1.0d0 - ((b / a) ** 2.0d0)) ** 1.5d0) ** 0.3333333333333333d0
end function
public static double code(double a, double b) {
return Math.pow(Math.pow((1.0 - Math.pow((b / a), 2.0)), 1.5), 0.3333333333333333);
}
def code(a, b): return math.pow(math.pow((1.0 - math.pow((b / a), 2.0)), 1.5), 0.3333333333333333)
function code(a, b) return (Float64(1.0 - (Float64(b / a) ^ 2.0)) ^ 1.5) ^ 0.3333333333333333 end
function tmp = code(a, b) tmp = ((1.0 - ((b / a) ^ 2.0)) ^ 1.5) ^ 0.3333333333333333; end
code[a_, b_] := N[Power[N[Power[N[(1.0 - N[Power[N[(b / a), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision], 1.5], $MachinePrecision], 0.3333333333333333], $MachinePrecision]
\begin{array}{l}
\\
{\left({\left(1 - {\left(\frac{b}{a}\right)}^{2}\right)}^{1.5}\right)}^{0.3333333333333333}
\end{array}
Initial program 76.9%
fabs-div76.9%
sqr-neg76.9%
fabs-div76.9%
div-sub76.9%
*-inverses76.9%
sqr-neg76.9%
times-frac100.0%
Simplified100.0%
add-cbrt-cube100.0%
pow1/3100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (sqrt (+ 1.0 (+ 1.0 (- -1.0 (/ (/ b (/ a b)) a))))))
double code(double a, double b) {
return sqrt((1.0 + (1.0 + (-1.0 - ((b / (a / b)) / a)))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt((1.0d0 + (1.0d0 + ((-1.0d0) - ((b / (a / b)) / a)))))
end function
public static double code(double a, double b) {
return Math.sqrt((1.0 + (1.0 + (-1.0 - ((b / (a / b)) / a)))));
}
def code(a, b): return math.sqrt((1.0 + (1.0 + (-1.0 - ((b / (a / b)) / a)))))
function code(a, b) return sqrt(Float64(1.0 + Float64(1.0 + Float64(-1.0 - Float64(Float64(b / Float64(a / b)) / a))))) end
function tmp = code(a, b) tmp = sqrt((1.0 + (1.0 + (-1.0 - ((b / (a / b)) / a))))); end
code[a_, b_] := N[Sqrt[N[(1.0 + N[(1.0 + N[(-1.0 - N[(N[(b / N[(a / b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 + \left(1 + \left(-1 - \frac{\frac{b}{\frac{a}{b}}}{a}\right)\right)}
\end{array}
Initial program 76.9%
fabs-div76.9%
sqr-neg76.9%
fabs-div76.9%
div-sub76.9%
*-inverses76.9%
sqr-neg76.9%
times-frac100.0%
Simplified100.0%
expm1-log1p-u100.0%
expm1-udef100.0%
add-sqr-sqrt100.0%
fabs-sqr100.0%
add-sqr-sqrt100.0%
pow2100.0%
Applied egg-rr100.0%
expm1-def100.0%
expm1-log1p100.0%
Simplified100.0%
+-rgt-identity100.0%
metadata-eval100.0%
associate--l+100.0%
Applied egg-rr100.0%
unpow298.9%
clear-num98.9%
frac-times98.9%
*-un-lft-identity98.9%
associate-/r*98.9%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (sqrt (- 1.0 (/ (/ b (/ a b)) a))))
double code(double a, double b) {
return sqrt((1.0 - ((b / (a / b)) / a)));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt((1.0d0 - ((b / (a / b)) / a)))
end function
public static double code(double a, double b) {
return Math.sqrt((1.0 - ((b / (a / b)) / a)));
}
def code(a, b): return math.sqrt((1.0 - ((b / (a / b)) / a)))
function code(a, b) return sqrt(Float64(1.0 - Float64(Float64(b / Float64(a / b)) / a))) end
function tmp = code(a, b) tmp = sqrt((1.0 - ((b / (a / b)) / a))); end
code[a_, b_] := N[Sqrt[N[(1.0 - N[(N[(b / N[(a / b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{1 - \frac{\frac{b}{\frac{a}{b}}}{a}}
\end{array}
Initial program 76.9%
fabs-div76.9%
sqr-neg76.9%
fabs-div76.9%
div-sub76.9%
*-inverses76.9%
sqr-neg76.9%
times-frac100.0%
Simplified100.0%
expm1-log1p-u100.0%
expm1-udef100.0%
add-sqr-sqrt100.0%
fabs-sqr100.0%
add-sqr-sqrt100.0%
pow2100.0%
Applied egg-rr100.0%
expm1-def100.0%
expm1-log1p100.0%
Simplified100.0%
unpow298.9%
clear-num98.9%
frac-times98.9%
*-un-lft-identity98.9%
associate-/r*98.9%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (a b) :precision binary64 (+ 1.0 (* (/ (/ b (/ a b)) a) -0.5)))
double code(double a, double b) {
return 1.0 + (((b / (a / b)) / a) * -0.5);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0 + (((b / (a / b)) / a) * (-0.5d0))
end function
public static double code(double a, double b) {
return 1.0 + (((b / (a / b)) / a) * -0.5);
}
def code(a, b): return 1.0 + (((b / (a / b)) / a) * -0.5)
function code(a, b) return Float64(1.0 + Float64(Float64(Float64(b / Float64(a / b)) / a) * -0.5)) end
function tmp = code(a, b) tmp = 1.0 + (((b / (a / b)) / a) * -0.5); end
code[a_, b_] := N[(1.0 + N[(N[(N[(b / N[(a / b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision] * -0.5), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 + \frac{\frac{b}{\frac{a}{b}}}{a} \cdot -0.5
\end{array}
Initial program 76.9%
fabs-div76.9%
sqr-neg76.9%
fabs-div76.9%
div-sub76.9%
*-inverses76.9%
sqr-neg76.9%
times-frac100.0%
Simplified100.0%
add-cbrt-cube100.0%
pow1/3100.0%
Applied egg-rr100.0%
unpow1/3100.0%
Simplified100.0%
Taylor expanded in b around 0 76.1%
unpow276.1%
associate-/l/98.5%
unpow298.5%
associate-*r/98.9%
associate-*l/98.9%
unpow298.9%
Simplified98.9%
unpow298.9%
clear-num98.9%
frac-times98.9%
*-un-lft-identity98.9%
associate-/r*98.9%
Applied egg-rr98.9%
Final simplification98.9%
(FPCore (a b) :precision binary64 1.0)
double code(double a, double b) {
return 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = 1.0d0
end function
public static double code(double a, double b) {
return 1.0;
}
def code(a, b): return 1.0
function code(a, b) return 1.0 end
function tmp = code(a, b) tmp = 1.0; end
code[a_, b_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 76.9%
fabs-div76.9%
sqr-neg76.9%
fabs-div76.9%
div-sub76.9%
*-inverses76.9%
sqr-neg76.9%
times-frac100.0%
Simplified100.0%
add-cbrt-cube100.0%
pow1/3100.0%
Applied egg-rr100.0%
unpow1/3100.0%
Simplified100.0%
Taylor expanded in b around 0 98.3%
Final simplification98.3%
herbie shell --seed 2023301
(FPCore (a b)
:name "Eccentricity of an ellipse"
:precision binary64
:pre (and (and (<= 0.0 b) (<= b a)) (<= a 1.0))
(sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))