
(FPCore (x) :precision binary64 (/ 2.0 (+ (exp x) (exp (- x)))))
double code(double x) {
return 2.0 / (exp(x) + exp(-x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (exp(x) + exp(-x))
end function
public static double code(double x) {
return 2.0 / (Math.exp(x) + Math.exp(-x));
}
def code(x): return 2.0 / (math.exp(x) + math.exp(-x))
function code(x) return Float64(2.0 / Float64(exp(x) + exp(Float64(-x)))) end
function tmp = code(x) tmp = 2.0 / (exp(x) + exp(-x)); end
code[x_] := N[(2.0 / N[(N[Exp[x], $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{e^{x} + e^{-x}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ 2.0 (+ (exp x) (exp (- x)))))
double code(double x) {
return 2.0 / (exp(x) + exp(-x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (exp(x) + exp(-x))
end function
public static double code(double x) {
return 2.0 / (Math.exp(x) + Math.exp(-x));
}
def code(x): return 2.0 / (math.exp(x) + math.exp(-x))
function code(x) return Float64(2.0 / Float64(exp(x) + exp(Float64(-x)))) end
function tmp = code(x) tmp = 2.0 / (exp(x) + exp(-x)); end
code[x_] := N[(2.0 / N[(N[Exp[x], $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{e^{x} + e^{-x}}
\end{array}
(FPCore (x) :precision binary64 (/ 2.0 (+ (exp x) (exp (- x)))))
double code(double x) {
return 2.0 / (exp(x) + exp(-x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 2.0d0 / (exp(x) + exp(-x))
end function
public static double code(double x) {
return 2.0 / (Math.exp(x) + Math.exp(-x));
}
def code(x): return 2.0 / (math.exp(x) + math.exp(-x))
function code(x) return Float64(2.0 / Float64(exp(x) + exp(Float64(-x)))) end
function tmp = code(x) tmp = 2.0 / (exp(x) + exp(-x)); end
code[x_] := N[(2.0 / N[(N[Exp[x], $MachinePrecision] + N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{e^{x} + e^{-x}}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (<= x 35000.0) (/ 2.0 (fma x x 2.0)) (+ (+ (* 2.0 (pow x -2.0)) 1.0) -1.0)))
double code(double x) {
double tmp;
if (x <= 35000.0) {
tmp = 2.0 / fma(x, x, 2.0);
} else {
tmp = ((2.0 * pow(x, -2.0)) + 1.0) + -1.0;
}
return tmp;
}
function code(x) tmp = 0.0 if (x <= 35000.0) tmp = Float64(2.0 / fma(x, x, 2.0)); else tmp = Float64(Float64(Float64(2.0 * (x ^ -2.0)) + 1.0) + -1.0); end return tmp end
code[x_] := If[LessEqual[x, 35000.0], N[(2.0 / N[(x * x + 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(2.0 * N[Power[x, -2.0], $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 35000:\\
\;\;\;\;\frac{2}{\mathsf{fma}\left(x, x, 2\right)}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot {x}^{-2} + 1\right) + -1\\
\end{array}
\end{array}
if x < 35000Initial program 100.0%
Taylor expanded in x around 0 83.1%
+-commutative83.1%
unpow283.1%
fma-def83.1%
Simplified83.1%
if 35000 < x Initial program 100.0%
Taylor expanded in x around 0 45.7%
+-commutative45.7%
unpow245.7%
fma-def45.7%
Simplified45.7%
Taylor expanded in x around inf 45.7%
expm1-log1p-u45.7%
expm1-udef98.5%
log1p-udef98.5%
metadata-eval98.5%
add-exp-log98.5%
+-commutative98.5%
div-inv98.5%
pow-flip98.5%
metadata-eval98.5%
metadata-eval98.5%
Applied egg-rr98.5%
Final simplification87.1%
(FPCore (x) :precision binary64 (/ 2.0 (fma x x 2.0)))
double code(double x) {
return 2.0 / fma(x, x, 2.0);
}
function code(x) return Float64(2.0 / fma(x, x, 2.0)) end
code[x_] := N[(2.0 / N[(x * x + 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{\mathsf{fma}\left(x, x, 2\right)}
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 73.5%
+-commutative73.5%
unpow273.5%
fma-def73.5%
Simplified73.5%
Final simplification73.5%
(FPCore (x) :precision binary64 (if (<= x 1.4) 1.0 (/ -2.0 (/ x (/ -1.0 x)))))
double code(double x) {
double tmp;
if (x <= 1.4) {
tmp = 1.0;
} else {
tmp = -2.0 / (x / (-1.0 / x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.4d0) then
tmp = 1.0d0
else
tmp = (-2.0d0) / (x / ((-1.0d0) / x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.4) {
tmp = 1.0;
} else {
tmp = -2.0 / (x / (-1.0 / x));
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.4: tmp = 1.0 else: tmp = -2.0 / (x / (-1.0 / x)) return tmp
function code(x) tmp = 0.0 if (x <= 1.4) tmp = 1.0; else tmp = Float64(-2.0 / Float64(x / Float64(-1.0 / x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.4) tmp = 1.0; else tmp = -2.0 / (x / (-1.0 / x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.4], 1.0, N[(-2.0 / N[(x / N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.4:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{-2}{\frac{x}{\frac{-1}{x}}}\\
\end{array}
\end{array}
if x < 1.3999999999999999Initial program 100.0%
Taylor expanded in x around 0 65.6%
if 1.3999999999999999 < x Initial program 100.0%
Taylor expanded in x around 0 45.7%
+-commutative45.7%
unpow245.7%
fma-def45.7%
Simplified45.7%
Taylor expanded in x around inf 45.7%
unpow245.7%
associate-/r*45.7%
div-inv45.7%
Applied egg-rr45.7%
un-div-inv45.7%
frac-2neg45.7%
metadata-eval45.7%
div-inv45.7%
associate-/l*45.7%
neg-mul-145.7%
metadata-eval45.7%
associate-/r*45.7%
metadata-eval45.7%
metadata-eval45.7%
Applied egg-rr45.7%
Final simplification60.4%
(FPCore (x) :precision binary64 (if (<= x 1.4) 1.0 (/ (/ 2.0 x) x)))
double code(double x) {
double tmp;
if (x <= 1.4) {
tmp = 1.0;
} else {
tmp = (2.0 / x) / x;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.4d0) then
tmp = 1.0d0
else
tmp = (2.0d0 / x) / x
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.4) {
tmp = 1.0;
} else {
tmp = (2.0 / x) / x;
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.4: tmp = 1.0 else: tmp = (2.0 / x) / x return tmp
function code(x) tmp = 0.0 if (x <= 1.4) tmp = 1.0; else tmp = Float64(Float64(2.0 / x) / x); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.4) tmp = 1.0; else tmp = (2.0 / x) / x; end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.4], 1.0, N[(N[(2.0 / x), $MachinePrecision] / x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.4:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{x}}{x}\\
\end{array}
\end{array}
if x < 1.3999999999999999Initial program 100.0%
Taylor expanded in x around 0 65.6%
if 1.3999999999999999 < x Initial program 100.0%
Taylor expanded in x around 0 45.7%
+-commutative45.7%
unpow245.7%
fma-def45.7%
Simplified45.7%
Taylor expanded in x around inf 45.7%
unpow245.7%
associate-/r*45.7%
div-inv45.7%
Applied egg-rr45.7%
un-div-inv45.7%
Applied egg-rr45.7%
Final simplification60.4%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around 0 49.5%
Final simplification49.5%
herbie shell --seed 2023301
(FPCore (x)
:name "Hyperbolic secant"
:precision binary64
(/ 2.0 (+ (exp x) (exp (- x)))))