
(FPCore (x) :precision binary64 (/ (- (exp x) (exp (- x))) 2.0))
double code(double x) {
return (exp(x) - exp(-x)) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - exp(-x)) / 2.0d0
end function
public static double code(double x) {
return (Math.exp(x) - Math.exp(-x)) / 2.0;
}
def code(x): return (math.exp(x) - math.exp(-x)) / 2.0
function code(x) return Float64(Float64(exp(x) - exp(Float64(-x))) / 2.0) end
function tmp = code(x) tmp = (exp(x) - exp(-x)) / 2.0; end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x} - e^{-x}}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (/ (- (exp x) (exp (- x))) 2.0))
double code(double x) {
return (exp(x) - exp(-x)) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (exp(x) - exp(-x)) / 2.0d0
end function
public static double code(double x) {
return (Math.exp(x) - Math.exp(-x)) / 2.0;
}
def code(x): return (math.exp(x) - math.exp(-x)) / 2.0
function code(x) return Float64(Float64(exp(x) - exp(Float64(-x))) / 2.0) end
function tmp = code(x) tmp = (exp(x) - exp(-x)) / 2.0; end
code[x_] := N[(N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{e^{x} - e^{-x}}{2}
\end{array}
(FPCore (x) :precision binary64 (let* ((t_0 (- (exp x) (exp (- x))))) (if (or (<= t_0 -0.4) (not (<= t_0 0.0))) (/ t_0 2.0) (/ (* x 2.0) 2.0))))
double code(double x) {
double t_0 = exp(x) - exp(-x);
double tmp;
if ((t_0 <= -0.4) || !(t_0 <= 0.0)) {
tmp = t_0 / 2.0;
} else {
tmp = (x * 2.0) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = exp(x) - exp(-x)
if ((t_0 <= (-0.4d0)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0 / 2.0d0
else
tmp = (x * 2.0d0) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.exp(x) - Math.exp(-x);
double tmp;
if ((t_0 <= -0.4) || !(t_0 <= 0.0)) {
tmp = t_0 / 2.0;
} else {
tmp = (x * 2.0) / 2.0;
}
return tmp;
}
def code(x): t_0 = math.exp(x) - math.exp(-x) tmp = 0 if (t_0 <= -0.4) or not (t_0 <= 0.0): tmp = t_0 / 2.0 else: tmp = (x * 2.0) / 2.0 return tmp
function code(x) t_0 = Float64(exp(x) - exp(Float64(-x))) tmp = 0.0 if ((t_0 <= -0.4) || !(t_0 <= 0.0)) tmp = Float64(t_0 / 2.0); else tmp = Float64(Float64(x * 2.0) / 2.0); end return tmp end
function tmp_2 = code(x) t_0 = exp(x) - exp(-x); tmp = 0.0; if ((t_0 <= -0.4) || ~((t_0 <= 0.0))) tmp = t_0 / 2.0; else tmp = (x * 2.0) / 2.0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Exp[x], $MachinePrecision] - N[Exp[(-x)], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -0.4], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], N[(t$95$0 / 2.0), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{x} - e^{-x}\\
\mathbf{if}\;t_0 \leq -0.4 \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;\frac{t_0}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{2}\\
\end{array}
\end{array}
if (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < -0.40000000000000002 or 0.0 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) Initial program 100.0%
if -0.40000000000000002 < (-.f64 (exp.f64 x) (exp.f64 (neg.f64 x))) < 0.0Initial program 6.1%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x) :precision binary64 (if (or (<= x -2.5) (not (<= x 2.45))) (/ (* 0.3333333333333333 (pow x 3.0)) 2.0) (/ (* x 2.0) 2.0)))
double code(double x) {
double tmp;
if ((x <= -2.5) || !(x <= 2.45)) {
tmp = (0.3333333333333333 * pow(x, 3.0)) / 2.0;
} else {
tmp = (x * 2.0) / 2.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-2.5d0)) .or. (.not. (x <= 2.45d0))) then
tmp = (0.3333333333333333d0 * (x ** 3.0d0)) / 2.0d0
else
tmp = (x * 2.0d0) / 2.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -2.5) || !(x <= 2.45)) {
tmp = (0.3333333333333333 * Math.pow(x, 3.0)) / 2.0;
} else {
tmp = (x * 2.0) / 2.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -2.5) or not (x <= 2.45): tmp = (0.3333333333333333 * math.pow(x, 3.0)) / 2.0 else: tmp = (x * 2.0) / 2.0 return tmp
function code(x) tmp = 0.0 if ((x <= -2.5) || !(x <= 2.45)) tmp = Float64(Float64(0.3333333333333333 * (x ^ 3.0)) / 2.0); else tmp = Float64(Float64(x * 2.0) / 2.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -2.5) || ~((x <= 2.45))) tmp = (0.3333333333333333 * (x ^ 3.0)) / 2.0; else tmp = (x * 2.0) / 2.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -2.5], N[Not[LessEqual[x, 2.45]], $MachinePrecision]], N[(N[(0.3333333333333333 * N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(x * 2.0), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.5 \lor \neg \left(x \leq 2.45\right):\\
\;\;\;\;\frac{0.3333333333333333 \cdot {x}^{3}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{2}\\
\end{array}
\end{array}
if x < -2.5 or 2.4500000000000002 < x Initial program 100.0%
Taylor expanded in x around 0 66.6%
Taylor expanded in x around inf 66.6%
if -2.5 < x < 2.4500000000000002Initial program 6.8%
Taylor expanded in x around 0 99.5%
Final simplification83.4%
(FPCore (x) :precision binary64 (/ (* x (+ 2.0 (* 0.3333333333333333 (pow x 2.0)))) 2.0))
double code(double x) {
return (x * (2.0 + (0.3333333333333333 * pow(x, 2.0)))) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * (2.0d0 + (0.3333333333333333d0 * (x ** 2.0d0)))) / 2.0d0
end function
public static double code(double x) {
return (x * (2.0 + (0.3333333333333333 * Math.pow(x, 2.0)))) / 2.0;
}
def code(x): return (x * (2.0 + (0.3333333333333333 * math.pow(x, 2.0)))) / 2.0
function code(x) return Float64(Float64(x * Float64(2.0 + Float64(0.3333333333333333 * (x ^ 2.0)))) / 2.0) end
function tmp = code(x) tmp = (x * (2.0 + (0.3333333333333333 * (x ^ 2.0)))) / 2.0; end
code[x_] := N[(N[(x * N[(2.0 + N[(0.3333333333333333 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(2 + 0.3333333333333333 \cdot {x}^{2}\right)}{2}
\end{array}
Initial program 52.3%
Taylor expanded in x around 0 83.5%
unpow383.5%
associate-*r*83.5%
distribute-rgt-out83.5%
pow283.5%
Applied egg-rr83.5%
Final simplification83.5%
(FPCore (x) :precision binary64 (/ (* x 2.0) 2.0))
double code(double x) {
return (x * 2.0) / 2.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x * 2.0d0) / 2.0d0
end function
public static double code(double x) {
return (x * 2.0) / 2.0;
}
def code(x): return (x * 2.0) / 2.0
function code(x) return Float64(Float64(x * 2.0) / 2.0) end
function tmp = code(x) tmp = (x * 2.0) / 2.0; end
code[x_] := N[(N[(x * 2.0), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{2}
\end{array}
Initial program 52.3%
Taylor expanded in x around 0 53.5%
Final simplification53.5%
(FPCore (x) :precision binary64 -1.0)
double code(double x) {
return -1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = -1.0d0
end function
public static double code(double x) {
return -1.0;
}
def code(x): return -1.0
function code(x) return -1.0 end
function tmp = code(x) tmp = -1.0; end
code[x_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 52.3%
Applied egg-rr2.8%
Final simplification2.8%
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
Initial program 52.3%
Applied egg-rr3.5%
Final simplification3.5%
herbie shell --seed 2023301
(FPCore (x)
:name "Hyperbolic sine"
:precision binary64
(/ (- (exp x) (exp (- x))) 2.0))