
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))
double code(double x, double y) {
return (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) - 1.0d0
end function
public static double code(double x, double y) {
return (2.0 / (1.0 + Math.exp((-2.0 * x)))) - 1.0;
}
def code(x, y): return (2.0 / (1.0 + math.exp((-2.0 * x)))) - 1.0
function code(x, y) return Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) - 1.0) end
function tmp = code(x, y) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) - 1.0; end
code[x_, y_] := N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{2}{1 + e^{-2 \cdot x}} - 1
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (+ 2.0 (expm1 (* -2.0 x)))) (t_1 (pow (exp -2.0) x)))
(if (<= (* -2.0 x) -20000000000000.0)
(+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0)
(if (<= (* -2.0 x) 4e-10)
x
(*
(/
(cbrt (+ -1.0 (/ -8.0 (pow (- -1.0 t_1) 3.0))))
(cbrt (+ (/ 4.0 (pow t_0 2.0)) (+ 1.0 (/ 2.0 t_0)))))
(pow (cbrt (expm1 (- (log 2.0) (log1p t_1)))) 2.0))))))
double code(double x, double y) {
double t_0 = 2.0 + expm1((-2.0 * x));
double t_1 = pow(exp(-2.0), x);
double tmp;
if ((-2.0 * x) <= -20000000000000.0) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else if ((-2.0 * x) <= 4e-10) {
tmp = x;
} else {
tmp = (cbrt((-1.0 + (-8.0 / pow((-1.0 - t_1), 3.0)))) / cbrt(((4.0 / pow(t_0, 2.0)) + (1.0 + (2.0 / t_0))))) * pow(cbrt(expm1((log(2.0) - log1p(t_1)))), 2.0);
}
return tmp;
}
public static double code(double x, double y) {
double t_0 = 2.0 + Math.expm1((-2.0 * x));
double t_1 = Math.pow(Math.exp(-2.0), x);
double tmp;
if ((-2.0 * x) <= -20000000000000.0) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else if ((-2.0 * x) <= 4e-10) {
tmp = x;
} else {
tmp = (Math.cbrt((-1.0 + (-8.0 / Math.pow((-1.0 - t_1), 3.0)))) / Math.cbrt(((4.0 / Math.pow(t_0, 2.0)) + (1.0 + (2.0 / t_0))))) * Math.pow(Math.cbrt(Math.expm1((Math.log(2.0) - Math.log1p(t_1)))), 2.0);
}
return tmp;
}
function code(x, y) t_0 = Float64(2.0 + expm1(Float64(-2.0 * x))) t_1 = exp(-2.0) ^ x tmp = 0.0 if (Float64(-2.0 * x) <= -20000000000000.0) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); elseif (Float64(-2.0 * x) <= 4e-10) tmp = x; else tmp = Float64(Float64(cbrt(Float64(-1.0 + Float64(-8.0 / (Float64(-1.0 - t_1) ^ 3.0)))) / cbrt(Float64(Float64(4.0 / (t_0 ^ 2.0)) + Float64(1.0 + Float64(2.0 / t_0))))) * (cbrt(expm1(Float64(log(2.0) - log1p(t_1)))) ^ 2.0)); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(2.0 + N[(Exp[N[(-2.0 * x), $MachinePrecision]] - 1), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[Power[N[Exp[-2.0], $MachinePrecision], x], $MachinePrecision]}, If[LessEqual[N[(-2.0 * x), $MachinePrecision], -20000000000000.0], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], If[LessEqual[N[(-2.0 * x), $MachinePrecision], 4e-10], x, N[(N[(N[Power[N[(-1.0 + N[(-8.0 / N[Power[N[(-1.0 - t$95$1), $MachinePrecision], 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision] / N[Power[N[(N[(4.0 / N[Power[t$95$0, 2.0], $MachinePrecision]), $MachinePrecision] + N[(1.0 + N[(2.0 / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision] * N[Power[N[Power[N[(Exp[N[(N[Log[2.0], $MachinePrecision] - N[Log[1 + t$95$1], $MachinePrecision]), $MachinePrecision]] - 1), $MachinePrecision], 1/3], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 + \mathsf{expm1}\left(-2 \cdot x\right)\\
t_1 := {\left(e^{-2}\right)}^{x}\\
\mathbf{if}\;-2 \cdot x \leq -20000000000000:\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{elif}\;-2 \cdot x \leq 4 \cdot 10^{-10}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt[3]{-1 + \frac{-8}{{\left(-1 - t_1\right)}^{3}}}}{\sqrt[3]{\frac{4}{{t_0}^{2}} + \left(1 + \frac{2}{t_0}\right)}} \cdot {\left(\sqrt[3]{\mathsf{expm1}\left(\log 2 - \mathsf{log1p}\left(t_1\right)\right)}\right)}^{2}\\
\end{array}
\end{array}
if (*.f64 -2 x) < -2e13Initial program 100.0%
if -2e13 < (*.f64 -2 x) < 4.00000000000000015e-10Initial program 6.6%
Taylor expanded in x around 0 100.0%
if 4.00000000000000015e-10 < (*.f64 -2 x) Initial program 99.9%
Applied egg-rr100.0%
*-commutative100.0%
associate-/l*100.0%
associate-/r/100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= (* -2.0 x) -20000000000000.0) (not (<= (* -2.0 x) 4e-10))) (+ (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) -1.0) x))
double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -20000000000000.0) || !((-2.0 * x) <= 4e-10)) {
tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((((-2.0d0) * x) <= (-20000000000000.0d0)) .or. (.not. (((-2.0d0) * x) <= 4d-10))) then
tmp = (2.0d0 / (1.0d0 + exp(((-2.0d0) * x)))) + (-1.0d0)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (((-2.0 * x) <= -20000000000000.0) || !((-2.0 * x) <= 4e-10)) {
tmp = (2.0 / (1.0 + Math.exp((-2.0 * x)))) + -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if ((-2.0 * x) <= -20000000000000.0) or not ((-2.0 * x) <= 4e-10): tmp = (2.0 / (1.0 + math.exp((-2.0 * x)))) + -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if ((Float64(-2.0 * x) <= -20000000000000.0) || !(Float64(-2.0 * x) <= 4e-10)) tmp = Float64(Float64(2.0 / Float64(1.0 + exp(Float64(-2.0 * x)))) + -1.0); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (((-2.0 * x) <= -20000000000000.0) || ~(((-2.0 * x) <= 4e-10))) tmp = (2.0 / (1.0 + exp((-2.0 * x)))) + -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[N[(-2.0 * x), $MachinePrecision], -20000000000000.0], N[Not[LessEqual[N[(-2.0 * x), $MachinePrecision], 4e-10]], $MachinePrecision]], N[(N[(2.0 / N[(1.0 + N[Exp[N[(-2.0 * x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;-2 \cdot x \leq -20000000000000 \lor \neg \left(-2 \cdot x \leq 4 \cdot 10^{-10}\right):\\
\;\;\;\;\frac{2}{1 + e^{-2 \cdot x}} + -1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (*.f64 -2 x) < -2e13 or 4.00000000000000015e-10 < (*.f64 -2 x) Initial program 99.9%
if -2e13 < (*.f64 -2 x) < 4.00000000000000015e-10Initial program 6.6%
Taylor expanded in x around 0 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -0.65) -1.0 (/ 1.0 (* (/ 0.5 x) (+ x 2.0)))))
double code(double x, double y) {
double tmp;
if (x <= -0.65) {
tmp = -1.0;
} else {
tmp = 1.0 / ((0.5 / x) * (x + 2.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-0.65d0)) then
tmp = -1.0d0
else
tmp = 1.0d0 / ((0.5d0 / x) * (x + 2.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -0.65) {
tmp = -1.0;
} else {
tmp = 1.0 / ((0.5 / x) * (x + 2.0));
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -0.65: tmp = -1.0 else: tmp = 1.0 / ((0.5 / x) * (x + 2.0)) return tmp
function code(x, y) tmp = 0.0 if (x <= -0.65) tmp = -1.0; else tmp = Float64(1.0 / Float64(Float64(0.5 / x) * Float64(x + 2.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -0.65) tmp = -1.0; else tmp = 1.0 / ((0.5 / x) * (x + 2.0)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -0.65], -1.0, N[(1.0 / N[(N[(0.5 / x), $MachinePrecision] * N[(x + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -0.65:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{0.5}{x} \cdot \left(x + 2\right)}\\
\end{array}
\end{array}
if x < -0.650000000000000022Initial program 100.0%
Taylor expanded in x around 0 97.7%
*-commutative97.7%
Simplified97.7%
Taylor expanded in x around inf 100.0%
if -0.650000000000000022 < x Initial program 38.5%
Taylor expanded in x around 0 6.1%
+-commutative6.1%
Simplified6.1%
flip--6.0%
clear-num6.0%
associate-+l+6.0%
metadata-eval6.0%
metadata-eval6.0%
difference-of-sqr-16.0%
associate-+l+6.0%
metadata-eval6.0%
associate--l+67.2%
metadata-eval67.2%
+-rgt-identity67.2%
Applied egg-rr67.2%
div-inv67.2%
*-commutative67.2%
+-commutative67.2%
associate-/r*67.2%
frac-2neg67.2%
metadata-eval67.2%
neg-sub067.2%
+-commutative67.2%
associate--r+67.2%
metadata-eval67.2%
Applied egg-rr67.2%
Taylor expanded in x around 0 71.7%
Final simplification78.7%
(FPCore (x y) :precision binary64 (if (<= x -1.0) -1.0 x))
double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = -1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.0) {
tmp = -1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.0: tmp = -1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.0) tmp = -1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.0) tmp = -1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.0], -1.0, x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;-1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1Initial program 100.0%
Taylor expanded in x around 0 97.7%
*-commutative97.7%
Simplified97.7%
Taylor expanded in x around inf 100.0%
if -1 < x Initial program 38.5%
Taylor expanded in x around 0 67.5%
Final simplification75.5%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 53.6%
Taylor expanded in x around 0 27.8%
*-commutative27.8%
Simplified27.8%
Taylor expanded in x around inf 26.9%
Final simplification26.9%
herbie shell --seed 2023301
(FPCore (x y)
:name "Logistic function from Lakshay Garg"
:precision binary64
(- (/ 2.0 (+ 1.0 (exp (* -2.0 x)))) 1.0))