
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* (* y z) z)))
double code(double x, double y, double z) {
return x + ((y * z) * z);
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + ((y * z) * z)
end function
public static double code(double x, double y, double z) {
return x + ((y * z) * z);
}
def code(x, y, z): return x + ((y * z) * z)
function code(x, y, z) return Float64(x + Float64(Float64(y * z) * z)) end
function tmp = code(x, y, z) tmp = x + ((y * z) * z); end
code[x_, y_, z_] := N[(x + N[(N[(y * z), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot z
\end{array}
(FPCore (x y z) :precision binary64 (fma z (* z y) x))
double code(double x, double y, double z) {
return fma(z, (z * y), x);
}
function code(x, y, z) return fma(z, Float64(z * y), x) end
code[x_, y_, z_] := N[(z * N[(z * y), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, z \cdot y, x\right)
\end{array}
Initial program 99.9%
+-commutative99.9%
*-commutative99.9%
*-commutative99.9%
fma-def99.9%
*-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 (let* ((t_0 (* z (* z y)))) (if (or (<= t_0 -5e+31) (not (<= t_0 5e-9))) t_0 x)))
double code(double x, double y, double z) {
double t_0 = z * (z * y);
double tmp;
if ((t_0 <= -5e+31) || !(t_0 <= 5e-9)) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = z * (z * y)
if ((t_0 <= (-5d+31)) .or. (.not. (t_0 <= 5d-9))) then
tmp = t_0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = z * (z * y);
double tmp;
if ((t_0 <= -5e+31) || !(t_0 <= 5e-9)) {
tmp = t_0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): t_0 = z * (z * y) tmp = 0 if (t_0 <= -5e+31) or not (t_0 <= 5e-9): tmp = t_0 else: tmp = x return tmp
function code(x, y, z) t_0 = Float64(z * Float64(z * y)) tmp = 0.0 if ((t_0 <= -5e+31) || !(t_0 <= 5e-9)) tmp = t_0; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) t_0 = z * (z * y); tmp = 0.0; if ((t_0 <= -5e+31) || ~((t_0 <= 5e-9))) tmp = t_0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(z * N[(z * y), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -5e+31], N[Not[LessEqual[t$95$0, 5e-9]], $MachinePrecision]], t$95$0, x]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := z \cdot \left(z \cdot y\right)\\
\mathbf{if}\;t_0 \leq -5 \cdot 10^{+31} \lor \neg \left(t_0 \leq 5 \cdot 10^{-9}\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if (*.f64 (*.f64 y z) z) < -5.00000000000000027e31 or 5.0000000000000001e-9 < (*.f64 (*.f64 y z) z) Initial program 99.8%
associate-*l*84.7%
Simplified84.7%
flip-+15.7%
clear-num15.7%
clear-num15.7%
flip-+84.7%
+-commutative84.7%
fma-udef84.7%
pow284.7%
Applied egg-rr84.7%
Taylor expanded in y around inf 76.4%
remove-double-div76.5%
unpow276.5%
associate-*r*90.7%
Applied egg-rr90.7%
if -5.00000000000000027e31 < (*.f64 (*.f64 y z) z) < 5.0000000000000001e-9Initial program 99.9%
associate-*l*96.6%
Simplified96.6%
Taylor expanded in x around inf 87.1%
Final simplification88.7%
(FPCore (x y z) :precision binary64 (if (<= z 1.35e+154) (+ x (* y (* z z))) (* z (* z y))))
double code(double x, double y, double z) {
double tmp;
if (z <= 1.35e+154) {
tmp = x + (y * (z * z));
} else {
tmp = z * (z * y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= 1.35d+154) then
tmp = x + (y * (z * z))
else
tmp = z * (z * y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z <= 1.35e+154) {
tmp = x + (y * (z * z));
} else {
tmp = z * (z * y);
}
return tmp;
}
def code(x, y, z): tmp = 0 if z <= 1.35e+154: tmp = x + (y * (z * z)) else: tmp = z * (z * y) return tmp
function code(x, y, z) tmp = 0.0 if (z <= 1.35e+154) tmp = Float64(x + Float64(y * Float64(z * z))); else tmp = Float64(z * Float64(z * y)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z <= 1.35e+154) tmp = x + (y * (z * z)); else tmp = z * (z * y); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[z, 1.35e+154], N[(x + N[(y * N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(z * N[(z * y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq 1.35 \cdot 10^{+154}:\\
\;\;\;\;x + y \cdot \left(z \cdot z\right)\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(z \cdot y\right)\\
\end{array}
\end{array}
if z < 1.35000000000000003e154Initial program 99.9%
associate-*l*94.2%
Simplified94.2%
if 1.35000000000000003e154 < z Initial program 99.8%
associate-*l*66.6%
Simplified66.6%
flip-+0.0%
clear-num0.0%
clear-num0.0%
flip-+66.6%
+-commutative66.6%
fma-udef66.6%
pow266.6%
Applied egg-rr66.6%
Taylor expanded in y around inf 66.6%
remove-double-div66.6%
unpow266.6%
associate-*r*96.3%
Applied egg-rr96.3%
Final simplification94.4%
(FPCore (x y z) :precision binary64 (+ x (* z (* z y))))
double code(double x, double y, double z) {
return x + (z * (z * y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (z * (z * y))
end function
public static double code(double x, double y, double z) {
return x + (z * (z * y));
}
def code(x, y, z): return x + (z * (z * y))
function code(x, y, z) return Float64(x + Float64(z * Float64(z * y))) end
function tmp = code(x, y, z) tmp = x + (z * (z * y)); end
code[x_, y_, z_] := N[(x + N[(z * N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + z \cdot \left(z \cdot y\right)
\end{array}
Initial program 99.9%
Final simplification99.9%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.9%
associate-*l*91.2%
Simplified91.2%
Taylor expanded in x around inf 51.9%
Final simplification51.9%
herbie shell --seed 2023301
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))