
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (* x y) (* z t)) (* a b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x * y) + (z * t)) + (a * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x * y) + (z * t)) + (a * b);
}
def code(x, y, z, t, a, b): return ((x * y) + (z * t)) + (a * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x * y) + Float64(z * t)) + Float64(a * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x * y) + (z * t)) + (a * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] + N[(a * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + z \cdot t\right) + a \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (fma x y (fma z t (* a b))))
double code(double x, double y, double z, double t, double a, double b) {
return fma(x, y, fma(z, t, (a * b)));
}
function code(x, y, z, t, a, b) return fma(x, y, fma(z, t, Float64(a * b))) end
code[x_, y_, z_, t_, a_, b_] := N[(x * y + N[(z * t + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(x, y, \mathsf{fma}\left(z, t, a \cdot b\right)\right)
\end{array}
Initial program 97.6%
associate-+l+97.6%
fma-def98.8%
fma-def98.8%
Simplified98.8%
Final simplification98.8%
(FPCore (x y z t a b) :precision binary64 (+ (* a b) (fma x y (* z t))))
double code(double x, double y, double z, double t, double a, double b) {
return (a * b) + fma(x, y, (z * t));
}
function code(x, y, z, t, a, b) return Float64(Float64(a * b) + fma(x, y, Float64(z * t))) end
code[x_, y_, z_, t_, a_, b_] := N[(N[(a * b), $MachinePrecision] + N[(x * y + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b + \mathsf{fma}\left(x, y, z \cdot t\right)
\end{array}
Initial program 97.6%
fma-def98.0%
Simplified98.0%
Final simplification98.0%
(FPCore (x y z t a b) :precision binary64 (+ (* a b) (fma z t (* x y))))
double code(double x, double y, double z, double t, double a, double b) {
return (a * b) + fma(z, t, (x * y));
}
function code(x, y, z, t, a, b) return Float64(Float64(a * b) + fma(z, t, Float64(x * y))) end
code[x_, y_, z_, t_, a_, b_] := N[(N[(a * b), $MachinePrecision] + N[(z * t + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b + \mathsf{fma}\left(z, t, x \cdot y\right)
\end{array}
Initial program 97.6%
+-commutative97.6%
fma-def98.4%
Applied egg-rr98.4%
Final simplification98.4%
(FPCore (x y z t a b)
:precision binary64
(if (<= (* a b) -7.6e+85)
(* a b)
(if (<= (* a b) -2.9e-196)
(* x y)
(if (<= (* a b) 1.2e-287)
(* z t)
(if (<= (* a b) 2.25e-206)
(* x y)
(if (<= (* a b) 1.9e-138)
(* z t)
(if (<= (* a b) 2.5e-116)
(* x y)
(if (<= (* a b) 1.16e+85) (* z t) (* a b)))))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a * b) <= -7.6e+85) {
tmp = a * b;
} else if ((a * b) <= -2.9e-196) {
tmp = x * y;
} else if ((a * b) <= 1.2e-287) {
tmp = z * t;
} else if ((a * b) <= 2.25e-206) {
tmp = x * y;
} else if ((a * b) <= 1.9e-138) {
tmp = z * t;
} else if ((a * b) <= 2.5e-116) {
tmp = x * y;
} else if ((a * b) <= 1.16e+85) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a * b) <= (-7.6d+85)) then
tmp = a * b
else if ((a * b) <= (-2.9d-196)) then
tmp = x * y
else if ((a * b) <= 1.2d-287) then
tmp = z * t
else if ((a * b) <= 2.25d-206) then
tmp = x * y
else if ((a * b) <= 1.9d-138) then
tmp = z * t
else if ((a * b) <= 2.5d-116) then
tmp = x * y
else if ((a * b) <= 1.16d+85) then
tmp = z * t
else
tmp = a * b
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a * b) <= -7.6e+85) {
tmp = a * b;
} else if ((a * b) <= -2.9e-196) {
tmp = x * y;
} else if ((a * b) <= 1.2e-287) {
tmp = z * t;
} else if ((a * b) <= 2.25e-206) {
tmp = x * y;
} else if ((a * b) <= 1.9e-138) {
tmp = z * t;
} else if ((a * b) <= 2.5e-116) {
tmp = x * y;
} else if ((a * b) <= 1.16e+85) {
tmp = z * t;
} else {
tmp = a * b;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a * b) <= -7.6e+85: tmp = a * b elif (a * b) <= -2.9e-196: tmp = x * y elif (a * b) <= 1.2e-287: tmp = z * t elif (a * b) <= 2.25e-206: tmp = x * y elif (a * b) <= 1.9e-138: tmp = z * t elif (a * b) <= 2.5e-116: tmp = x * y elif (a * b) <= 1.16e+85: tmp = z * t else: tmp = a * b return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(a * b) <= -7.6e+85) tmp = Float64(a * b); elseif (Float64(a * b) <= -2.9e-196) tmp = Float64(x * y); elseif (Float64(a * b) <= 1.2e-287) tmp = Float64(z * t); elseif (Float64(a * b) <= 2.25e-206) tmp = Float64(x * y); elseif (Float64(a * b) <= 1.9e-138) tmp = Float64(z * t); elseif (Float64(a * b) <= 2.5e-116) tmp = Float64(x * y); elseif (Float64(a * b) <= 1.16e+85) tmp = Float64(z * t); else tmp = Float64(a * b); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a * b) <= -7.6e+85) tmp = a * b; elseif ((a * b) <= -2.9e-196) tmp = x * y; elseif ((a * b) <= 1.2e-287) tmp = z * t; elseif ((a * b) <= 2.25e-206) tmp = x * y; elseif ((a * b) <= 1.9e-138) tmp = z * t; elseif ((a * b) <= 2.5e-116) tmp = x * y; elseif ((a * b) <= 1.16e+85) tmp = z * t; else tmp = a * b; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(a * b), $MachinePrecision], -7.6e+85], N[(a * b), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], -2.9e-196], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.2e-287], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 2.25e-206], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.9e-138], N[(z * t), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 2.5e-116], N[(x * y), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.16e+85], N[(z * t), $MachinePrecision], N[(a * b), $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -7.6 \cdot 10^{+85}:\\
\;\;\;\;a \cdot b\\
\mathbf{elif}\;a \cdot b \leq -2.9 \cdot 10^{-196}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 1.2 \cdot 10^{-287}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 2.25 \cdot 10^{-206}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 1.9 \cdot 10^{-138}:\\
\;\;\;\;z \cdot t\\
\mathbf{elif}\;a \cdot b \leq 2.5 \cdot 10^{-116}:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 1.16 \cdot 10^{+85}:\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b\\
\end{array}
\end{array}
if (*.f64 a b) < -7.59999999999999984e85 or 1.15999999999999995e85 < (*.f64 a b) Initial program 96.7%
Taylor expanded in a around inf 84.4%
if -7.59999999999999984e85 < (*.f64 a b) < -2.89999999999999987e-196 or 1.2e-287 < (*.f64 a b) < 2.2499999999999999e-206 or 1.9000000000000001e-138 < (*.f64 a b) < 2.5000000000000001e-116Initial program 98.4%
+-commutative98.4%
fma-def100.0%
Applied egg-rr100.0%
Taylor expanded in x around inf 60.0%
if -2.89999999999999987e-196 < (*.f64 a b) < 1.2e-287 or 2.2499999999999999e-206 < (*.f64 a b) < 1.9000000000000001e-138 or 2.5000000000000001e-116 < (*.f64 a b) < 1.15999999999999995e85Initial program 98.0%
+-commutative98.0%
fma-def99.0%
Applied egg-rr99.0%
Taylor expanded in z around inf 62.1%
Final simplification69.6%
(FPCore (x y z t a b) :precision binary64 (if (or (<= (* x y) -1.4e+81) (not (<= (* x y) 1.4e+264))) (* x y) (+ (* a b) (* z t))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * y) <= -1.4e+81) || !((x * y) <= 1.4e+264)) {
tmp = x * y;
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((x * y) <= (-1.4d+81)) .or. (.not. ((x * y) <= 1.4d+264))) then
tmp = x * y
else
tmp = (a * b) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((x * y) <= -1.4e+81) || !((x * y) <= 1.4e+264)) {
tmp = x * y;
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if ((x * y) <= -1.4e+81) or not ((x * y) <= 1.4e+264): tmp = x * y else: tmp = (a * b) + (z * t) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(x * y) <= -1.4e+81) || !(Float64(x * y) <= 1.4e+264)) tmp = Float64(x * y); else tmp = Float64(Float64(a * b) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (((x * y) <= -1.4e+81) || ~(((x * y) <= 1.4e+264))) tmp = x * y; else tmp = (a * b) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -1.4e+81], N[Not[LessEqual[N[(x * y), $MachinePrecision], 1.4e+264]], $MachinePrecision]], N[(x * y), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1.4 \cdot 10^{+81} \lor \neg \left(x \cdot y \leq 1.4 \cdot 10^{+264}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\end{array}
\end{array}
if (*.f64 x y) < -1.39999999999999997e81 or 1.39999999999999999e264 < (*.f64 x y) Initial program 90.5%
+-commutative90.5%
fma-def93.7%
Applied egg-rr93.7%
Taylor expanded in x around inf 78.0%
if -1.39999999999999997e81 < (*.f64 x y) < 1.39999999999999999e264Initial program 100.0%
Taylor expanded in x around 0 84.1%
Final simplification82.6%
(FPCore (x y z t a b) :precision binary64 (if (or (<= (* a b) -1.4e+86) (not (<= (* a b) 9.4e+58))) (+ (* a b) (* z t)) (+ (* x y) (* z t))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((a * b) <= -1.4e+86) || !((a * b) <= 9.4e+58)) {
tmp = (a * b) + (z * t);
} else {
tmp = (x * y) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((a * b) <= (-1.4d+86)) .or. (.not. ((a * b) <= 9.4d+58))) then
tmp = (a * b) + (z * t)
else
tmp = (x * y) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((a * b) <= -1.4e+86) || !((a * b) <= 9.4e+58)) {
tmp = (a * b) + (z * t);
} else {
tmp = (x * y) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if ((a * b) <= -1.4e+86) or not ((a * b) <= 9.4e+58): tmp = (a * b) + (z * t) else: tmp = (x * y) + (z * t) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(a * b) <= -1.4e+86) || !(Float64(a * b) <= 9.4e+58)) tmp = Float64(Float64(a * b) + Float64(z * t)); else tmp = Float64(Float64(x * y) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (((a * b) <= -1.4e+86) || ~(((a * b) <= 9.4e+58))) tmp = (a * b) + (z * t); else tmp = (x * y) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -1.4e+86], N[Not[LessEqual[N[(a * b), $MachinePrecision], 9.4e+58]], $MachinePrecision]], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -1.4 \cdot 10^{+86} \lor \neg \left(a \cdot b \leq 9.4 \cdot 10^{+58}\right):\\
\;\;\;\;a \cdot b + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;x \cdot y + z \cdot t\\
\end{array}
\end{array}
if (*.f64 a b) < -1.40000000000000002e86 or 9.39999999999999944e58 < (*.f64 a b) Initial program 95.8%
Taylor expanded in x around 0 91.1%
if -1.40000000000000002e86 < (*.f64 a b) < 9.39999999999999944e58Initial program 98.7%
+-commutative98.7%
fma-def100.0%
Applied egg-rr100.0%
Taylor expanded in a around 0 87.1%
Final simplification88.6%
(FPCore (x y z t a b) :precision binary64 (if (<= (* a b) -6.4) (+ (* a b) (* x y)) (if (<= (* a b) 1.5e+58) (+ (* x y) (* z t)) (+ (* a b) (* z t)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a * b) <= -6.4) {
tmp = (a * b) + (x * y);
} else if ((a * b) <= 1.5e+58) {
tmp = (x * y) + (z * t);
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a * b) <= (-6.4d0)) then
tmp = (a * b) + (x * y)
else if ((a * b) <= 1.5d+58) then
tmp = (x * y) + (z * t)
else
tmp = (a * b) + (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a * b) <= -6.4) {
tmp = (a * b) + (x * y);
} else if ((a * b) <= 1.5e+58) {
tmp = (x * y) + (z * t);
} else {
tmp = (a * b) + (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a * b) <= -6.4: tmp = (a * b) + (x * y) elif (a * b) <= 1.5e+58: tmp = (x * y) + (z * t) else: tmp = (a * b) + (z * t) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(a * b) <= -6.4) tmp = Float64(Float64(a * b) + Float64(x * y)); elseif (Float64(a * b) <= 1.5e+58) tmp = Float64(Float64(x * y) + Float64(z * t)); else tmp = Float64(Float64(a * b) + Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a * b) <= -6.4) tmp = (a * b) + (x * y); elseif ((a * b) <= 1.5e+58) tmp = (x * y) + (z * t); else tmp = (a * b) + (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(a * b), $MachinePrecision], -6.4], N[(N[(a * b), $MachinePrecision] + N[(x * y), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(a * b), $MachinePrecision], 1.5e+58], N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(N[(a * b), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -6.4:\\
\;\;\;\;a \cdot b + x \cdot y\\
\mathbf{elif}\;a \cdot b \leq 1.5 \cdot 10^{+58}:\\
\;\;\;\;x \cdot y + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;a \cdot b + z \cdot t\\
\end{array}
\end{array}
if (*.f64 a b) < -6.4000000000000004Initial program 96.1%
Taylor expanded in x around inf 90.3%
if -6.4000000000000004 < (*.f64 a b) < 1.5000000000000001e58Initial program 98.6%
+-commutative98.6%
fma-def100.0%
Applied egg-rr100.0%
Taylor expanded in a around 0 89.3%
if 1.5000000000000001e58 < (*.f64 a b) Initial program 96.5%
Taylor expanded in x around 0 88.2%
Final simplification89.2%
(FPCore (x y z t a b) :precision binary64 (if (or (<= (* a b) -11.0) (not (<= (* a b) 1.05e+87))) (* a b) (* z t)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((a * b) <= -11.0) || !((a * b) <= 1.05e+87)) {
tmp = a * b;
} else {
tmp = z * t;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((a * b) <= (-11.0d0)) .or. (.not. ((a * b) <= 1.05d+87))) then
tmp = a * b
else
tmp = z * t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (((a * b) <= -11.0) || !((a * b) <= 1.05e+87)) {
tmp = a * b;
} else {
tmp = z * t;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if ((a * b) <= -11.0) or not ((a * b) <= 1.05e+87): tmp = a * b else: tmp = z * t return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((Float64(a * b) <= -11.0) || !(Float64(a * b) <= 1.05e+87)) tmp = Float64(a * b); else tmp = Float64(z * t); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (((a * b) <= -11.0) || ~(((a * b) <= 1.05e+87))) tmp = a * b; else tmp = z * t; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[N[(a * b), $MachinePrecision], -11.0], N[Not[LessEqual[N[(a * b), $MachinePrecision], 1.05e+87]], $MachinePrecision]], N[(a * b), $MachinePrecision], N[(z * t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot b \leq -11 \lor \neg \left(a \cdot b \leq 1.05 \cdot 10^{+87}\right):\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;z \cdot t\\
\end{array}
\end{array}
if (*.f64 a b) < -11 or 1.05e87 < (*.f64 a b) Initial program 97.1%
Taylor expanded in a around inf 79.5%
if -11 < (*.f64 a b) < 1.05e87Initial program 98.0%
+-commutative98.0%
fma-def99.3%
Applied egg-rr99.3%
Taylor expanded in z around inf 49.8%
Final simplification61.9%
(FPCore (x y z t a b) :precision binary64 (+ (* a b) (+ (* x y) (* z t))))
double code(double x, double y, double z, double t, double a, double b) {
return (a * b) + ((x * y) + (z * t));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * b) + ((x * y) + (z * t))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (a * b) + ((x * y) + (z * t));
}
def code(x, y, z, t, a, b): return (a * b) + ((x * y) + (z * t))
function code(x, y, z, t, a, b) return Float64(Float64(a * b) + Float64(Float64(x * y) + Float64(z * t))) end
function tmp = code(x, y, z, t, a, b) tmp = (a * b) + ((x * y) + (z * t)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(a * b), $MachinePrecision] + N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b + \left(x \cdot y + z \cdot t\right)
\end{array}
Initial program 97.6%
Final simplification97.6%
(FPCore (x y z t a b) :precision binary64 (* a b))
double code(double x, double y, double z, double t, double a, double b) {
return a * b;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * b
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return a * b;
}
def code(x, y, z, t, a, b): return a * b
function code(x, y, z, t, a, b) return Float64(a * b) end
function tmp = code(x, y, z, t, a, b) tmp = a * b; end
code[x_, y_, z_, t_, a_, b_] := N[(a * b), $MachinePrecision]
\begin{array}{l}
\\
a \cdot b
\end{array}
Initial program 97.6%
Taylor expanded in a around inf 39.3%
Final simplification39.3%
herbie shell --seed 2023301
(FPCore (x y z t a b)
:name "Linear.V3:$cdot from linear-1.19.1.3, B"
:precision binary64
(+ (+ (* x y) (* z t)) (* a b)))