Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I

Percentage Accurate: 91.6% → 93.5%
Time: 9.7s
Alternatives: 9
Speedup: 0.8×

Specification

?
\[\begin{array}{l} \\ \frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a):
	return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0))
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 91.6% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
	return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
	return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a):
	return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a)
	return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0))
end
function tmp = code(x, y, z, t, a)
	tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}

Alternative 1: 93.5% accurate, 0.1× speedup?

\[\begin{array}{l} [x, y] = \mathsf{sort}([x, y])\\ [z, t] = \mathsf{sort}([z, t])\\ \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -\infty:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}\\ \end{array} \end{array} \]
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (if (<= (* x y) (- INFINITY))
   (* 0.5 (* y (/ x a)))
   (/ (fma x y (* z (* t -9.0))) (* a 2.0))))
assert(x < y);
assert(z < t);
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((x * y) <= -((double) INFINITY)) {
		tmp = 0.5 * (y * (x / a));
	} else {
		tmp = fma(x, y, (z * (t * -9.0))) / (a * 2.0);
	}
	return tmp;
}
x, y = sort([x, y])
z, t = sort([z, t])
function code(x, y, z, t, a)
	tmp = 0.0
	if (Float64(x * y) <= Float64(-Inf))
		tmp = Float64(0.5 * Float64(y * Float64(x / a)));
	else
		tmp = Float64(fma(x, y, Float64(z * Float64(t * -9.0))) / Float64(a * 2.0));
	end
	return tmp
end
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x y) < -inf.0

    1. Initial program 52.2%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around inf 57.7%

      \[\leadsto \color{blue}{0.5 \cdot \frac{x \cdot y}{a}} \]
    3. Step-by-step derivation
      1. associate-/l*94.4%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{x}{\frac{a}{y}}} \]
      2. associate-/r/94.4%

        \[\leadsto 0.5 \cdot \color{blue}{\left(\frac{x}{a} \cdot y\right)} \]
    4. Simplified94.4%

      \[\leadsto \color{blue}{0.5 \cdot \left(\frac{x}{a} \cdot y\right)} \]

    if -inf.0 < (*.f64 x y)

    1. Initial program 93.9%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Step-by-step derivation
      1. fma-neg94.4%

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(x, y, -\left(z \cdot 9\right) \cdot t\right)}}{a \cdot 2} \]
      2. associate-*l*94.8%

        \[\leadsto \frac{\mathsf{fma}\left(x, y, -\color{blue}{z \cdot \left(9 \cdot t\right)}\right)}{a \cdot 2} \]
      3. *-commutative94.8%

        \[\leadsto \frac{\mathsf{fma}\left(x, y, -z \cdot \color{blue}{\left(t \cdot 9\right)}\right)}{a \cdot 2} \]
      4. distribute-rgt-neg-in94.8%

        \[\leadsto \frac{\mathsf{fma}\left(x, y, \color{blue}{z \cdot \left(-t \cdot 9\right)}\right)}{a \cdot 2} \]
      5. distribute-rgt-neg-in94.8%

        \[\leadsto \frac{\mathsf{fma}\left(x, y, z \cdot \color{blue}{\left(t \cdot \left(-9\right)\right)}\right)}{a \cdot 2} \]
      6. metadata-eval94.8%

        \[\leadsto \frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot \color{blue}{-9}\right)\right)}{a \cdot 2} \]
    3. Simplified94.8%

      \[\leadsto \color{blue}{\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification94.8%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -\infty:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}\\ \end{array} \]

Alternative 2: 93.3% accurate, 0.8× speedup?

\[\begin{array}{l} [x, y] = \mathsf{sort}([x, y])\\ [z, t] = \mathsf{sort}([z, t])\\ \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -\infty:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot y + t \cdot \left(z \cdot -9\right)\right) \cdot \frac{0.5}{a}\\ \end{array} \end{array} \]
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (if (<= (* x y) (- INFINITY))
   (* 0.5 (* y (/ x a)))
   (* (+ (* x y) (* t (* z -9.0))) (/ 0.5 a))))
assert(x < y);
assert(z < t);
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((x * y) <= -((double) INFINITY)) {
		tmp = 0.5 * (y * (x / a));
	} else {
		tmp = ((x * y) + (t * (z * -9.0))) * (0.5 / a);
	}
	return tmp;
}
assert x < y;
assert z < t;
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((x * y) <= -Double.POSITIVE_INFINITY) {
		tmp = 0.5 * (y * (x / a));
	} else {
		tmp = ((x * y) + (t * (z * -9.0))) * (0.5 / a);
	}
	return tmp;
}
[x, y] = sort([x, y])
[z, t] = sort([z, t])
def code(x, y, z, t, a):
	tmp = 0
	if (x * y) <= -math.inf:
		tmp = 0.5 * (y * (x / a))
	else:
		tmp = ((x * y) + (t * (z * -9.0))) * (0.5 / a)
	return tmp
x, y = sort([x, y])
z, t = sort([z, t])
function code(x, y, z, t, a)
	tmp = 0.0
	if (Float64(x * y) <= Float64(-Inf))
		tmp = Float64(0.5 * Float64(y * Float64(x / a)));
	else
		tmp = Float64(Float64(Float64(x * y) + Float64(t * Float64(z * -9.0))) * Float64(0.5 / a));
	end
	return tmp
end
x, y = num2cell(sort([x, y])){:}
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((x * y) <= -Inf)
		tmp = 0.5 * (y * (x / a));
	else
		tmp = ((x * y) + (t * (z * -9.0))) * (0.5 / a);
	end
	tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] + N[(t * N[(z * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\

\mathbf{else}:\\
\;\;\;\;\left(x \cdot y + t \cdot \left(z \cdot -9\right)\right) \cdot \frac{0.5}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x y) < -inf.0

    1. Initial program 52.2%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around inf 57.7%

      \[\leadsto \color{blue}{0.5 \cdot \frac{x \cdot y}{a}} \]
    3. Step-by-step derivation
      1. associate-/l*94.4%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{x}{\frac{a}{y}}} \]
      2. associate-/r/94.4%

        \[\leadsto 0.5 \cdot \color{blue}{\left(\frac{x}{a} \cdot y\right)} \]
    4. Simplified94.4%

      \[\leadsto \color{blue}{0.5 \cdot \left(\frac{x}{a} \cdot y\right)} \]

    if -inf.0 < (*.f64 x y)

    1. Initial program 93.9%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Step-by-step derivation
      1. cancel-sign-sub-inv93.9%

        \[\leadsto \frac{\color{blue}{x \cdot y + \left(-z \cdot 9\right) \cdot t}}{a \cdot 2} \]
      2. distribute-rgt-neg-in93.9%

        \[\leadsto \frac{x \cdot y + \color{blue}{\left(z \cdot \left(-9\right)\right)} \cdot t}{a \cdot 2} \]
      3. metadata-eval93.9%

        \[\leadsto \frac{x \cdot y + \left(z \cdot \color{blue}{-9}\right) \cdot t}{a \cdot 2} \]
      4. associate-*r*94.4%

        \[\leadsto \frac{x \cdot y + \color{blue}{z \cdot \left(-9 \cdot t\right)}}{a \cdot 2} \]
      5. *-commutative94.4%

        \[\leadsto \frac{x \cdot y + z \cdot \color{blue}{\left(t \cdot -9\right)}}{a \cdot 2} \]
      6. fma-udef94.8%

        \[\leadsto \frac{\color{blue}{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}}{a \cdot 2} \]
      7. div-inv94.7%

        \[\leadsto \color{blue}{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right) \cdot \frac{1}{a \cdot 2}} \]
      8. *-commutative94.7%

        \[\leadsto \mathsf{fma}\left(x, y, z \cdot \color{blue}{\left(-9 \cdot t\right)}\right) \cdot \frac{1}{a \cdot 2} \]
      9. associate-*r*94.3%

        \[\leadsto \mathsf{fma}\left(x, y, \color{blue}{\left(z \cdot -9\right) \cdot t}\right) \cdot \frac{1}{a \cdot 2} \]
      10. metadata-eval94.3%

        \[\leadsto \mathsf{fma}\left(x, y, \left(z \cdot \color{blue}{\left(-9\right)}\right) \cdot t\right) \cdot \frac{1}{a \cdot 2} \]
      11. distribute-rgt-neg-in94.3%

        \[\leadsto \mathsf{fma}\left(x, y, \color{blue}{\left(-z \cdot 9\right)} \cdot t\right) \cdot \frac{1}{a \cdot 2} \]
      12. *-commutative94.3%

        \[\leadsto \mathsf{fma}\left(x, y, \color{blue}{t \cdot \left(-z \cdot 9\right)}\right) \cdot \frac{1}{a \cdot 2} \]
      13. distribute-rgt-neg-in94.3%

        \[\leadsto \mathsf{fma}\left(x, y, t \cdot \color{blue}{\left(z \cdot \left(-9\right)\right)}\right) \cdot \frac{1}{a \cdot 2} \]
      14. metadata-eval94.3%

        \[\leadsto \mathsf{fma}\left(x, y, t \cdot \left(z \cdot \color{blue}{-9}\right)\right) \cdot \frac{1}{a \cdot 2} \]
      15. *-commutative94.3%

        \[\leadsto \mathsf{fma}\left(x, y, t \cdot \left(z \cdot -9\right)\right) \cdot \frac{1}{\color{blue}{2 \cdot a}} \]
      16. associate-/r*94.3%

        \[\leadsto \mathsf{fma}\left(x, y, t \cdot \left(z \cdot -9\right)\right) \cdot \color{blue}{\frac{\frac{1}{2}}{a}} \]
      17. metadata-eval94.3%

        \[\leadsto \mathsf{fma}\left(x, y, t \cdot \left(z \cdot -9\right)\right) \cdot \frac{\color{blue}{0.5}}{a} \]
    3. Applied egg-rr94.3%

      \[\leadsto \color{blue}{\mathsf{fma}\left(x, y, t \cdot \left(z \cdot -9\right)\right) \cdot \frac{0.5}{a}} \]
    4. Step-by-step derivation
      1. fma-udef93.9%

        \[\leadsto \color{blue}{\left(x \cdot y + t \cdot \left(z \cdot -9\right)\right)} \cdot \frac{0.5}{a} \]
    5. Applied egg-rr93.9%

      \[\leadsto \color{blue}{\left(x \cdot y + t \cdot \left(z \cdot -9\right)\right)} \cdot \frac{0.5}{a} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification93.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -\infty:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \mathbf{else}:\\ \;\;\;\;\left(x \cdot y + t \cdot \left(z \cdot -9\right)\right) \cdot \frac{0.5}{a}\\ \end{array} \]

Alternative 3: 93.3% accurate, 0.8× speedup?

\[\begin{array}{l} [x, y] = \mathsf{sort}([x, y])\\ [z, t] = \mathsf{sort}([z, t])\\ \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -\infty:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x \cdot y - z \cdot \left(t \cdot 9\right)}{a \cdot 2}\\ \end{array} \end{array} \]
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (if (<= (* x y) (- INFINITY))
   (* 0.5 (* y (/ x a)))
   (/ (- (* x y) (* z (* t 9.0))) (* a 2.0))))
assert(x < y);
assert(z < t);
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((x * y) <= -((double) INFINITY)) {
		tmp = 0.5 * (y * (x / a));
	} else {
		tmp = ((x * y) - (z * (t * 9.0))) / (a * 2.0);
	}
	return tmp;
}
assert x < y;
assert z < t;
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((x * y) <= -Double.POSITIVE_INFINITY) {
		tmp = 0.5 * (y * (x / a));
	} else {
		tmp = ((x * y) - (z * (t * 9.0))) / (a * 2.0);
	}
	return tmp;
}
[x, y] = sort([x, y])
[z, t] = sort([z, t])
def code(x, y, z, t, a):
	tmp = 0
	if (x * y) <= -math.inf:
		tmp = 0.5 * (y * (x / a))
	else:
		tmp = ((x * y) - (z * (t * 9.0))) / (a * 2.0)
	return tmp
x, y = sort([x, y])
z, t = sort([z, t])
function code(x, y, z, t, a)
	tmp = 0.0
	if (Float64(x * y) <= Float64(-Inf))
		tmp = Float64(0.5 * Float64(y * Float64(x / a)));
	else
		tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(t * 9.0))) / Float64(a * 2.0));
	end
	return tmp
end
x, y = num2cell(sort([x, y])){:}
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((x * y) <= -Inf)
		tmp = 0.5 * (y * (x / a));
	else
		tmp = ((x * y) - (z * (t * 9.0))) / (a * 2.0);
	end
	tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(t * 9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\

\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(t \cdot 9\right)}{a \cdot 2}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if (*.f64 x y) < -inf.0

    1. Initial program 52.2%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around inf 57.7%

      \[\leadsto \color{blue}{0.5 \cdot \frac{x \cdot y}{a}} \]
    3. Step-by-step derivation
      1. associate-/l*94.4%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{x}{\frac{a}{y}}} \]
      2. associate-/r/94.4%

        \[\leadsto 0.5 \cdot \color{blue}{\left(\frac{x}{a} \cdot y\right)} \]
    4. Simplified94.4%

      \[\leadsto \color{blue}{0.5 \cdot \left(\frac{x}{a} \cdot y\right)} \]

    if -inf.0 < (*.f64 x y)

    1. Initial program 93.9%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in z around 0 94.4%

      \[\leadsto \frac{x \cdot y - \color{blue}{9 \cdot \left(t \cdot z\right)}}{a \cdot 2} \]
    3. Step-by-step derivation
      1. associate-*r*94.4%

        \[\leadsto \frac{x \cdot y - \color{blue}{\left(9 \cdot t\right) \cdot z}}{a \cdot 2} \]
      2. *-commutative94.4%

        \[\leadsto \frac{x \cdot y - \color{blue}{z \cdot \left(9 \cdot t\right)}}{a \cdot 2} \]
      3. *-commutative94.4%

        \[\leadsto \frac{x \cdot y - z \cdot \color{blue}{\left(t \cdot 9\right)}}{a \cdot 2} \]
    4. Simplified94.4%

      \[\leadsto \frac{x \cdot y - \color{blue}{z \cdot \left(t \cdot 9\right)}}{a \cdot 2} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification94.4%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -\infty:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \mathbf{else}:\\ \;\;\;\;\frac{x \cdot y - z \cdot \left(t \cdot 9\right)}{a \cdot 2}\\ \end{array} \]

Alternative 4: 67.1% accurate, 0.9× speedup?

\[\begin{array}{l} [x, y] = \mathsf{sort}([x, y])\\ [z, t] = \mathsf{sort}([z, t])\\ \\ \begin{array}{l} \mathbf{if}\;y \leq -8 \cdot 10^{-14} \lor \neg \left(y \leq 2.9 \cdot 10^{+79}\right) \land \left(y \leq 4 \cdot 10^{+121} \lor \neg \left(y \leq 2.75 \cdot 10^{+149}\right)\right):\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \mathbf{else}:\\ \;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\ \end{array} \end{array} \]
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (if (or (<= y -8e-14)
         (and (not (<= y 2.9e+79)) (or (<= y 4e+121) (not (<= y 2.75e+149)))))
   (* 0.5 (* y (/ x a)))
   (* -4.5 (/ (* z t) a))))
assert(x < y);
assert(z < t);
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((y <= -8e-14) || (!(y <= 2.9e+79) && ((y <= 4e+121) || !(y <= 2.75e+149)))) {
		tmp = 0.5 * (y * (x / a));
	} else {
		tmp = -4.5 * ((z * t) / a);
	}
	return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((y <= (-8d-14)) .or. (.not. (y <= 2.9d+79)) .and. (y <= 4d+121) .or. (.not. (y <= 2.75d+149))) then
        tmp = 0.5d0 * (y * (x / a))
    else
        tmp = (-4.5d0) * ((z * t) / a)
    end if
    code = tmp
end function
assert x < y;
assert z < t;
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((y <= -8e-14) || (!(y <= 2.9e+79) && ((y <= 4e+121) || !(y <= 2.75e+149)))) {
		tmp = 0.5 * (y * (x / a));
	} else {
		tmp = -4.5 * ((z * t) / a);
	}
	return tmp;
}
[x, y] = sort([x, y])
[z, t] = sort([z, t])
def code(x, y, z, t, a):
	tmp = 0
	if (y <= -8e-14) or (not (y <= 2.9e+79) and ((y <= 4e+121) or not (y <= 2.75e+149))):
		tmp = 0.5 * (y * (x / a))
	else:
		tmp = -4.5 * ((z * t) / a)
	return tmp
x, y = sort([x, y])
z, t = sort([z, t])
function code(x, y, z, t, a)
	tmp = 0.0
	if ((y <= -8e-14) || (!(y <= 2.9e+79) && ((y <= 4e+121) || !(y <= 2.75e+149))))
		tmp = Float64(0.5 * Float64(y * Float64(x / a)));
	else
		tmp = Float64(-4.5 * Float64(Float64(z * t) / a));
	end
	return tmp
end
x, y = num2cell(sort([x, y])){:}
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((y <= -8e-14) || (~((y <= 2.9e+79)) && ((y <= 4e+121) || ~((y <= 2.75e+149)))))
		tmp = 0.5 * (y * (x / a));
	else
		tmp = -4.5 * ((z * t) / a);
	end
	tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := If[Or[LessEqual[y, -8e-14], And[N[Not[LessEqual[y, 2.9e+79]], $MachinePrecision], Or[LessEqual[y, 4e+121], N[Not[LessEqual[y, 2.75e+149]], $MachinePrecision]]]], N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8 \cdot 10^{-14} \lor \neg \left(y \leq 2.9 \cdot 10^{+79}\right) \land \left(y \leq 4 \cdot 10^{+121} \lor \neg \left(y \leq 2.75 \cdot 10^{+149}\right)\right):\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\

\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if y < -7.99999999999999999e-14 or 2.89999999999999992e79 < y < 4.00000000000000015e121 or 2.74999999999999999e149 < y

    1. Initial program 89.4%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around inf 71.5%

      \[\leadsto \color{blue}{0.5 \cdot \frac{x \cdot y}{a}} \]
    3. Step-by-step derivation
      1. associate-/l*77.0%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{x}{\frac{a}{y}}} \]
      2. associate-/r/75.8%

        \[\leadsto 0.5 \cdot \color{blue}{\left(\frac{x}{a} \cdot y\right)} \]
    4. Simplified75.8%

      \[\leadsto \color{blue}{0.5 \cdot \left(\frac{x}{a} \cdot y\right)} \]

    if -7.99999999999999999e-14 < y < 2.89999999999999992e79 or 4.00000000000000015e121 < y < 2.74999999999999999e149

    1. Initial program 92.2%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around 0 72.1%

      \[\leadsto \color{blue}{-4.5 \cdot \frac{t \cdot z}{a}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification73.7%

    \[\leadsto \begin{array}{l} \mathbf{if}\;y \leq -8 \cdot 10^{-14} \lor \neg \left(y \leq 2.9 \cdot 10^{+79}\right) \land \left(y \leq 4 \cdot 10^{+121} \lor \neg \left(y \leq 2.75 \cdot 10^{+149}\right)\right):\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \mathbf{else}:\\ \;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\ \end{array} \]

Alternative 5: 74.6% accurate, 0.9× speedup?

\[\begin{array}{l} [x, y] = \mathsf{sort}([x, y])\\ [z, t] = \mathsf{sort}([z, t])\\ \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+49}:\\ \;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\ \mathbf{elif}\;x \cdot y \leq 10^{+35}:\\ \;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \end{array} \end{array} \]
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (if (<= (* x y) -1e+49)
   (* 0.5 (/ y (/ a x)))
   (if (<= (* x y) 1e+35) (* -4.5 (/ (* z t) a)) (* 0.5 (* y (/ x a))))))
assert(x < y);
assert(z < t);
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((x * y) <= -1e+49) {
		tmp = 0.5 * (y / (a / x));
	} else if ((x * y) <= 1e+35) {
		tmp = -4.5 * ((z * t) / a);
	} else {
		tmp = 0.5 * (y * (x / a));
	}
	return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((x * y) <= (-1d+49)) then
        tmp = 0.5d0 * (y / (a / x))
    else if ((x * y) <= 1d+35) then
        tmp = (-4.5d0) * ((z * t) / a)
    else
        tmp = 0.5d0 * (y * (x / a))
    end if
    code = tmp
end function
assert x < y;
assert z < t;
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((x * y) <= -1e+49) {
		tmp = 0.5 * (y / (a / x));
	} else if ((x * y) <= 1e+35) {
		tmp = -4.5 * ((z * t) / a);
	} else {
		tmp = 0.5 * (y * (x / a));
	}
	return tmp;
}
[x, y] = sort([x, y])
[z, t] = sort([z, t])
def code(x, y, z, t, a):
	tmp = 0
	if (x * y) <= -1e+49:
		tmp = 0.5 * (y / (a / x))
	elif (x * y) <= 1e+35:
		tmp = -4.5 * ((z * t) / a)
	else:
		tmp = 0.5 * (y * (x / a))
	return tmp
x, y = sort([x, y])
z, t = sort([z, t])
function code(x, y, z, t, a)
	tmp = 0.0
	if (Float64(x * y) <= -1e+49)
		tmp = Float64(0.5 * Float64(y / Float64(a / x)));
	elseif (Float64(x * y) <= 1e+35)
		tmp = Float64(-4.5 * Float64(Float64(z * t) / a));
	else
		tmp = Float64(0.5 * Float64(y * Float64(x / a)));
	end
	return tmp
end
x, y = num2cell(sort([x, y])){:}
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((x * y) <= -1e+49)
		tmp = 0.5 * (y / (a / x));
	elseif ((x * y) <= 1e+35)
		tmp = -4.5 * ((z * t) / a);
	else
		tmp = 0.5 * (y * (x / a));
	end
	tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -1e+49], N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+35], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+49}:\\
\;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\

\mathbf{elif}\;x \cdot y \leq 10^{+35}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\

\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 x y) < -9.99999999999999946e48

    1. Initial program 80.6%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around inf 69.1%

      \[\leadsto \color{blue}{0.5 \cdot \frac{x \cdot y}{a}} \]
    3. Step-by-step derivation
      1. associate-/l*80.9%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{x}{\frac{a}{y}}} \]
      2. associate-/r/79.4%

        \[\leadsto 0.5 \cdot \color{blue}{\left(\frac{x}{a} \cdot y\right)} \]
    4. Simplified79.4%

      \[\leadsto \color{blue}{0.5 \cdot \left(\frac{x}{a} \cdot y\right)} \]
    5. Step-by-step derivation
      1. *-commutative79.4%

        \[\leadsto 0.5 \cdot \color{blue}{\left(y \cdot \frac{x}{a}\right)} \]
      2. clear-num79.3%

        \[\leadsto 0.5 \cdot \left(y \cdot \color{blue}{\frac{1}{\frac{a}{x}}}\right) \]
      3. un-div-inv79.4%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{y}{\frac{a}{x}}} \]
    6. Applied egg-rr79.4%

      \[\leadsto 0.5 \cdot \color{blue}{\frac{y}{\frac{a}{x}}} \]

    if -9.99999999999999946e48 < (*.f64 x y) < 9.9999999999999997e34

    1. Initial program 92.7%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around 0 79.0%

      \[\leadsto \color{blue}{-4.5 \cdot \frac{t \cdot z}{a}} \]

    if 9.9999999999999997e34 < (*.f64 x y)

    1. Initial program 94.3%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around inf 85.7%

      \[\leadsto \color{blue}{0.5 \cdot \frac{x \cdot y}{a}} \]
    3. Step-by-step derivation
      1. associate-/l*84.1%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{x}{\frac{a}{y}}} \]
      2. associate-/r/88.5%

        \[\leadsto 0.5 \cdot \color{blue}{\left(\frac{x}{a} \cdot y\right)} \]
    4. Simplified88.5%

      \[\leadsto \color{blue}{0.5 \cdot \left(\frac{x}{a} \cdot y\right)} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification81.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+49}:\\ \;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\ \mathbf{elif}\;x \cdot y \leq 10^{+35}:\\ \;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \end{array} \]

Alternative 6: 73.4% accurate, 0.9× speedup?

\[\begin{array}{l} [x, y] = \mathsf{sort}([x, y])\\ [z, t] = \mathsf{sort}([z, t])\\ \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+49}:\\ \;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\ \mathbf{elif}\;x \cdot y \leq 10^{+35}:\\ \;\;\;\;\frac{z}{a} \cdot \frac{t}{-0.2222222222222222}\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \end{array} \end{array} \]
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (if (<= (* x y) -1e+49)
   (* 0.5 (/ y (/ a x)))
   (if (<= (* x y) 1e+35)
     (* (/ z a) (/ t -0.2222222222222222))
     (* 0.5 (* y (/ x a))))))
assert(x < y);
assert(z < t);
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((x * y) <= -1e+49) {
		tmp = 0.5 * (y / (a / x));
	} else if ((x * y) <= 1e+35) {
		tmp = (z / a) * (t / -0.2222222222222222);
	} else {
		tmp = 0.5 * (y * (x / a));
	}
	return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((x * y) <= (-1d+49)) then
        tmp = 0.5d0 * (y / (a / x))
    else if ((x * y) <= 1d+35) then
        tmp = (z / a) * (t / (-0.2222222222222222d0))
    else
        tmp = 0.5d0 * (y * (x / a))
    end if
    code = tmp
end function
assert x < y;
assert z < t;
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((x * y) <= -1e+49) {
		tmp = 0.5 * (y / (a / x));
	} else if ((x * y) <= 1e+35) {
		tmp = (z / a) * (t / -0.2222222222222222);
	} else {
		tmp = 0.5 * (y * (x / a));
	}
	return tmp;
}
[x, y] = sort([x, y])
[z, t] = sort([z, t])
def code(x, y, z, t, a):
	tmp = 0
	if (x * y) <= -1e+49:
		tmp = 0.5 * (y / (a / x))
	elif (x * y) <= 1e+35:
		tmp = (z / a) * (t / -0.2222222222222222)
	else:
		tmp = 0.5 * (y * (x / a))
	return tmp
x, y = sort([x, y])
z, t = sort([z, t])
function code(x, y, z, t, a)
	tmp = 0.0
	if (Float64(x * y) <= -1e+49)
		tmp = Float64(0.5 * Float64(y / Float64(a / x)));
	elseif (Float64(x * y) <= 1e+35)
		tmp = Float64(Float64(z / a) * Float64(t / -0.2222222222222222));
	else
		tmp = Float64(0.5 * Float64(y * Float64(x / a)));
	end
	return tmp
end
x, y = num2cell(sort([x, y])){:}
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((x * y) <= -1e+49)
		tmp = 0.5 * (y / (a / x));
	elseif ((x * y) <= 1e+35)
		tmp = (z / a) * (t / -0.2222222222222222);
	else
		tmp = 0.5 * (y * (x / a));
	end
	tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -1e+49], N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+35], N[(N[(z / a), $MachinePrecision] * N[(t / -0.2222222222222222), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+49}:\\
\;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\

\mathbf{elif}\;x \cdot y \leq 10^{+35}:\\
\;\;\;\;\frac{z}{a} \cdot \frac{t}{-0.2222222222222222}\\

\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 x y) < -9.99999999999999946e48

    1. Initial program 80.6%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around inf 69.1%

      \[\leadsto \color{blue}{0.5 \cdot \frac{x \cdot y}{a}} \]
    3. Step-by-step derivation
      1. associate-/l*80.9%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{x}{\frac{a}{y}}} \]
      2. associate-/r/79.4%

        \[\leadsto 0.5 \cdot \color{blue}{\left(\frac{x}{a} \cdot y\right)} \]
    4. Simplified79.4%

      \[\leadsto \color{blue}{0.5 \cdot \left(\frac{x}{a} \cdot y\right)} \]
    5. Step-by-step derivation
      1. *-commutative79.4%

        \[\leadsto 0.5 \cdot \color{blue}{\left(y \cdot \frac{x}{a}\right)} \]
      2. clear-num79.3%

        \[\leadsto 0.5 \cdot \left(y \cdot \color{blue}{\frac{1}{\frac{a}{x}}}\right) \]
      3. un-div-inv79.4%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{y}{\frac{a}{x}}} \]
    6. Applied egg-rr79.4%

      \[\leadsto 0.5 \cdot \color{blue}{\frac{y}{\frac{a}{x}}} \]

    if -9.99999999999999946e48 < (*.f64 x y) < 9.9999999999999997e34

    1. Initial program 92.7%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around 0 79.0%

      \[\leadsto \color{blue}{-4.5 \cdot \frac{t \cdot z}{a}} \]
    3. Step-by-step derivation
      1. associate-*r/79.1%

        \[\leadsto \color{blue}{\frac{-4.5 \cdot \left(t \cdot z\right)}{a}} \]
    4. Simplified79.1%

      \[\leadsto \color{blue}{\frac{-4.5 \cdot \left(t \cdot z\right)}{a}} \]
    5. Step-by-step derivation
      1. associate-/l*78.8%

        \[\leadsto \color{blue}{\frac{-4.5}{\frac{a}{t \cdot z}}} \]
      2. associate-/r*76.8%

        \[\leadsto \frac{-4.5}{\color{blue}{\frac{\frac{a}{t}}{z}}} \]
      3. associate-/l*76.5%

        \[\leadsto \color{blue}{\frac{-4.5 \cdot z}{\frac{a}{t}}} \]
      4. associate-*r/77.1%

        \[\leadsto \color{blue}{-4.5 \cdot \frac{z}{\frac{a}{t}}} \]
      5. *-commutative77.1%

        \[\leadsto \color{blue}{\frac{z}{\frac{a}{t}} \cdot -4.5} \]
      6. associate-/r/79.0%

        \[\leadsto \color{blue}{\left(\frac{z}{a} \cdot t\right)} \cdot -4.5 \]
      7. associate-*l/79.0%

        \[\leadsto \color{blue}{\frac{z \cdot t}{a}} \cdot -4.5 \]
      8. *-commutative79.0%

        \[\leadsto \frac{\color{blue}{t \cdot z}}{a} \cdot -4.5 \]
      9. metadata-eval79.0%

        \[\leadsto \frac{t \cdot z}{a} \cdot \color{blue}{\frac{-9}{2}} \]
      10. times-frac79.1%

        \[\leadsto \color{blue}{\frac{\left(t \cdot z\right) \cdot -9}{a \cdot 2}} \]
      11. *-commutative79.1%

        \[\leadsto \frac{\color{blue}{\left(z \cdot t\right)} \cdot -9}{a \cdot 2} \]
      12. associate-*r*79.1%

        \[\leadsto \frac{\color{blue}{z \cdot \left(t \cdot -9\right)}}{a \cdot 2} \]
      13. times-frac79.1%

        \[\leadsto \color{blue}{\frac{z}{a} \cdot \frac{t \cdot -9}{2}} \]
      14. associate-/l*79.1%

        \[\leadsto \frac{z}{a} \cdot \color{blue}{\frac{t}{\frac{2}{-9}}} \]
      15. metadata-eval79.1%

        \[\leadsto \frac{z}{a} \cdot \frac{t}{\color{blue}{-0.2222222222222222}} \]
    6. Applied egg-rr79.1%

      \[\leadsto \color{blue}{\frac{z}{a} \cdot \frac{t}{-0.2222222222222222}} \]

    if 9.9999999999999997e34 < (*.f64 x y)

    1. Initial program 94.3%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around inf 85.7%

      \[\leadsto \color{blue}{0.5 \cdot \frac{x \cdot y}{a}} \]
    3. Step-by-step derivation
      1. associate-/l*84.1%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{x}{\frac{a}{y}}} \]
      2. associate-/r/88.5%

        \[\leadsto 0.5 \cdot \color{blue}{\left(\frac{x}{a} \cdot y\right)} \]
    4. Simplified88.5%

      \[\leadsto \color{blue}{0.5 \cdot \left(\frac{x}{a} \cdot y\right)} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification81.6%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+49}:\\ \;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\ \mathbf{elif}\;x \cdot y \leq 10^{+35}:\\ \;\;\;\;\frac{z}{a} \cdot \frac{t}{-0.2222222222222222}\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \end{array} \]

Alternative 7: 73.4% accurate, 0.9× speedup?

\[\begin{array}{l} [x, y] = \mathsf{sort}([x, y])\\ [z, t] = \mathsf{sort}([z, t])\\ \\ \begin{array}{l} \mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+49}:\\ \;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\ \mathbf{elif}\;x \cdot y \leq 10^{+35}:\\ \;\;\;\;t \cdot \frac{z \cdot -4.5}{a}\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \end{array} \end{array} \]
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (if (<= (* x y) -1e+49)
   (* 0.5 (/ y (/ a x)))
   (if (<= (* x y) 1e+35) (* t (/ (* z -4.5) a)) (* 0.5 (* y (/ x a))))))
assert(x < y);
assert(z < t);
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((x * y) <= -1e+49) {
		tmp = 0.5 * (y / (a / x));
	} else if ((x * y) <= 1e+35) {
		tmp = t * ((z * -4.5) / a);
	} else {
		tmp = 0.5 * (y * (x / a));
	}
	return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if ((x * y) <= (-1d+49)) then
        tmp = 0.5d0 * (y / (a / x))
    else if ((x * y) <= 1d+35) then
        tmp = t * ((z * (-4.5d0)) / a)
    else
        tmp = 0.5d0 * (y * (x / a))
    end if
    code = tmp
end function
assert x < y;
assert z < t;
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if ((x * y) <= -1e+49) {
		tmp = 0.5 * (y / (a / x));
	} else if ((x * y) <= 1e+35) {
		tmp = t * ((z * -4.5) / a);
	} else {
		tmp = 0.5 * (y * (x / a));
	}
	return tmp;
}
[x, y] = sort([x, y])
[z, t] = sort([z, t])
def code(x, y, z, t, a):
	tmp = 0
	if (x * y) <= -1e+49:
		tmp = 0.5 * (y / (a / x))
	elif (x * y) <= 1e+35:
		tmp = t * ((z * -4.5) / a)
	else:
		tmp = 0.5 * (y * (x / a))
	return tmp
x, y = sort([x, y])
z, t = sort([z, t])
function code(x, y, z, t, a)
	tmp = 0.0
	if (Float64(x * y) <= -1e+49)
		tmp = Float64(0.5 * Float64(y / Float64(a / x)));
	elseif (Float64(x * y) <= 1e+35)
		tmp = Float64(t * Float64(Float64(z * -4.5) / a));
	else
		tmp = Float64(0.5 * Float64(y * Float64(x / a)));
	end
	return tmp
end
x, y = num2cell(sort([x, y])){:}
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if ((x * y) <= -1e+49)
		tmp = 0.5 * (y / (a / x));
	elseif ((x * y) <= 1e+35)
		tmp = t * ((z * -4.5) / a);
	else
		tmp = 0.5 * (y * (x / a));
	end
	tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := If[LessEqual[N[(x * y), $MachinePrecision], -1e+49], N[(0.5 * N[(y / N[(a / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+35], N[(t * N[(N[(z * -4.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+49}:\\
\;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\

\mathbf{elif}\;x \cdot y \leq 10^{+35}:\\
\;\;\;\;t \cdot \frac{z \cdot -4.5}{a}\\

\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\


\end{array}
\end{array}
Derivation
  1. Split input into 3 regimes
  2. if (*.f64 x y) < -9.99999999999999946e48

    1. Initial program 80.6%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around inf 69.1%

      \[\leadsto \color{blue}{0.5 \cdot \frac{x \cdot y}{a}} \]
    3. Step-by-step derivation
      1. associate-/l*80.9%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{x}{\frac{a}{y}}} \]
      2. associate-/r/79.4%

        \[\leadsto 0.5 \cdot \color{blue}{\left(\frac{x}{a} \cdot y\right)} \]
    4. Simplified79.4%

      \[\leadsto \color{blue}{0.5 \cdot \left(\frac{x}{a} \cdot y\right)} \]
    5. Step-by-step derivation
      1. *-commutative79.4%

        \[\leadsto 0.5 \cdot \color{blue}{\left(y \cdot \frac{x}{a}\right)} \]
      2. clear-num79.3%

        \[\leadsto 0.5 \cdot \left(y \cdot \color{blue}{\frac{1}{\frac{a}{x}}}\right) \]
      3. un-div-inv79.4%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{y}{\frac{a}{x}}} \]
    6. Applied egg-rr79.4%

      \[\leadsto 0.5 \cdot \color{blue}{\frac{y}{\frac{a}{x}}} \]

    if -9.99999999999999946e48 < (*.f64 x y) < 9.9999999999999997e34

    1. Initial program 92.7%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around 0 79.0%

      \[\leadsto \color{blue}{-4.5 \cdot \frac{t \cdot z}{a}} \]
    3. Step-by-step derivation
      1. associate-*r/79.1%

        \[\leadsto \color{blue}{\frac{-4.5 \cdot \left(t \cdot z\right)}{a}} \]
    4. Simplified79.1%

      \[\leadsto \color{blue}{\frac{-4.5 \cdot \left(t \cdot z\right)}{a}} \]
    5. Step-by-step derivation
      1. associate-/l*78.8%

        \[\leadsto \color{blue}{\frac{-4.5}{\frac{a}{t \cdot z}}} \]
      2. associate-/r*76.8%

        \[\leadsto \frac{-4.5}{\color{blue}{\frac{\frac{a}{t}}{z}}} \]
      3. associate-/l*76.5%

        \[\leadsto \color{blue}{\frac{-4.5 \cdot z}{\frac{a}{t}}} \]
      4. associate-/r/78.5%

        \[\leadsto \color{blue}{\frac{-4.5 \cdot z}{a} \cdot t} \]
      5. *-commutative78.5%

        \[\leadsto \frac{\color{blue}{z \cdot -4.5}}{a} \cdot t \]
    6. Applied egg-rr78.5%

      \[\leadsto \color{blue}{\frac{z \cdot -4.5}{a} \cdot t} \]

    if 9.9999999999999997e34 < (*.f64 x y)

    1. Initial program 94.3%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around inf 85.7%

      \[\leadsto \color{blue}{0.5 \cdot \frac{x \cdot y}{a}} \]
    3. Step-by-step derivation
      1. associate-/l*84.1%

        \[\leadsto 0.5 \cdot \color{blue}{\frac{x}{\frac{a}{y}}} \]
      2. associate-/r/88.5%

        \[\leadsto 0.5 \cdot \color{blue}{\left(\frac{x}{a} \cdot y\right)} \]
    4. Simplified88.5%

      \[\leadsto \color{blue}{0.5 \cdot \left(\frac{x}{a} \cdot y\right)} \]
  3. Recombined 3 regimes into one program.
  4. Final simplification81.3%

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+49}:\\ \;\;\;\;0.5 \cdot \frac{y}{\frac{a}{x}}\\ \mathbf{elif}\;x \cdot y \leq 10^{+35}:\\ \;\;\;\;t \cdot \frac{z \cdot -4.5}{a}\\ \mathbf{else}:\\ \;\;\;\;0.5 \cdot \left(y \cdot \frac{x}{a}\right)\\ \end{array} \]

Alternative 8: 52.3% accurate, 1.4× speedup?

\[\begin{array}{l} [x, y] = \mathsf{sort}([x, y])\\ [z, t] = \mathsf{sort}([z, t])\\ \\ \begin{array}{l} \mathbf{if}\;t \leq 4.6 \cdot 10^{-94}:\\ \;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\ \mathbf{else}:\\ \;\;\;\;-4.5 \cdot \frac{z}{\frac{a}{t}}\\ \end{array} \end{array} \]
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
 :precision binary64
 (if (<= t 4.6e-94) (* -4.5 (/ (* z t) a)) (* -4.5 (/ z (/ a t)))))
assert(x < y);
assert(z < t);
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (t <= 4.6e-94) {
		tmp = -4.5 * ((z * t) / a);
	} else {
		tmp = -4.5 * (z / (a / t));
	}
	return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (t <= 4.6d-94) then
        tmp = (-4.5d0) * ((z * t) / a)
    else
        tmp = (-4.5d0) * (z / (a / t))
    end if
    code = tmp
end function
assert x < y;
assert z < t;
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (t <= 4.6e-94) {
		tmp = -4.5 * ((z * t) / a);
	} else {
		tmp = -4.5 * (z / (a / t));
	}
	return tmp;
}
[x, y] = sort([x, y])
[z, t] = sort([z, t])
def code(x, y, z, t, a):
	tmp = 0
	if t <= 4.6e-94:
		tmp = -4.5 * ((z * t) / a)
	else:
		tmp = -4.5 * (z / (a / t))
	return tmp
x, y = sort([x, y])
z, t = sort([z, t])
function code(x, y, z, t, a)
	tmp = 0.0
	if (t <= 4.6e-94)
		tmp = Float64(-4.5 * Float64(Float64(z * t) / a));
	else
		tmp = Float64(-4.5 * Float64(z / Float64(a / t)));
	end
	return tmp
end
x, y = num2cell(sort([x, y])){:}
z, t = num2cell(sort([z, t])){:}
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (t <= 4.6e-94)
		tmp = -4.5 * ((z * t) / a);
	else
		tmp = -4.5 * (z / (a / t));
	end
	tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := If[LessEqual[t, 4.6e-94], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(z / N[(a / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
[z, t] = \mathsf{sort}([z, t])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq 4.6 \cdot 10^{-94}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\

\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z}{\frac{a}{t}}\\


\end{array}
\end{array}
Derivation
  1. Split input into 2 regimes
  2. if t < 4.5999999999999999e-94

    1. Initial program 93.7%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around 0 50.2%

      \[\leadsto \color{blue}{-4.5 \cdot \frac{t \cdot z}{a}} \]

    if 4.5999999999999999e-94 < t

    1. Initial program 85.8%

      \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
    2. Taylor expanded in x around 0 58.6%

      \[\leadsto \color{blue}{-4.5 \cdot \frac{t \cdot z}{a}} \]
    3. Step-by-step derivation
      1. *-commutative58.6%

        \[\leadsto -4.5 \cdot \frac{\color{blue}{z \cdot t}}{a} \]
      2. associate-/l*63.9%

        \[\leadsto -4.5 \cdot \color{blue}{\frac{z}{\frac{a}{t}}} \]
    4. Simplified63.9%

      \[\leadsto \color{blue}{-4.5 \cdot \frac{z}{\frac{a}{t}}} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification54.9%

    \[\leadsto \begin{array}{l} \mathbf{if}\;t \leq 4.6 \cdot 10^{-94}:\\ \;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\ \mathbf{else}:\\ \;\;\;\;-4.5 \cdot \frac{z}{\frac{a}{t}}\\ \end{array} \]

Alternative 9: 51.5% accurate, 1.9× speedup?

\[\begin{array}{l} [x, y] = \mathsf{sort}([x, y])\\ [z, t] = \mathsf{sort}([z, t])\\ \\ -4.5 \cdot \frac{z}{\frac{a}{t}} \end{array} \]
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
(FPCore (x y z t a) :precision binary64 (* -4.5 (/ z (/ a t))))
assert(x < y);
assert(z < t);
double code(double x, double y, double z, double t, double a) {
	return -4.5 * (z / (a / t));
}
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = (-4.5d0) * (z / (a / t))
end function
assert x < y;
assert z < t;
public static double code(double x, double y, double z, double t, double a) {
	return -4.5 * (z / (a / t));
}
[x, y] = sort([x, y])
[z, t] = sort([z, t])
def code(x, y, z, t, a):
	return -4.5 * (z / (a / t))
x, y = sort([x, y])
z, t = sort([z, t])
function code(x, y, z, t, a)
	return Float64(-4.5 * Float64(z / Float64(a / t)))
end
x, y = num2cell(sort([x, y])){:}
z, t = num2cell(sort([z, t])){:}
function tmp = code(x, y, z, t, a)
	tmp = -4.5 * (z / (a / t));
end
NOTE: x and y should be sorted in increasing order before calling this function.
NOTE: z and t should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(z / N[(a / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
[z, t] = \mathsf{sort}([z, t])\\
\\
-4.5 \cdot \frac{z}{\frac{a}{t}}
\end{array}
Derivation
  1. Initial program 91.0%

    \[\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2} \]
  2. Taylor expanded in x around 0 53.0%

    \[\leadsto \color{blue}{-4.5 \cdot \frac{t \cdot z}{a}} \]
  3. Step-by-step derivation
    1. *-commutative53.0%

      \[\leadsto -4.5 \cdot \frac{\color{blue}{z \cdot t}}{a} \]
    2. associate-/l*53.0%

      \[\leadsto -4.5 \cdot \color{blue}{\frac{z}{\frac{a}{t}}} \]
  4. Simplified53.0%

    \[\leadsto \color{blue}{-4.5 \cdot \frac{z}{\frac{a}{t}}} \]
  5. Final simplification53.0%

    \[\leadsto -4.5 \cdot \frac{z}{\frac{a}{t}} \]

Developer target: 93.5% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\ \;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\ \mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\ \;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\ \mathbf{else}:\\ \;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\ \end{array} \end{array} \]
(FPCore (x y z t a)
 :precision binary64
 (if (< a -2.090464557976709e+86)
   (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
   (if (< a 2.144030707833976e+99)
     (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
     (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (a < -2.090464557976709e+86) {
		tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
	} else if (a < 2.144030707833976e+99) {
		tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
	} else {
		tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
	}
	return tmp;
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    real(8) :: tmp
    if (a < (-2.090464557976709d+86)) then
        tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
    else if (a < 2.144030707833976d+99) then
        tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
    else
        tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
    end if
    code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
	double tmp;
	if (a < -2.090464557976709e+86) {
		tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
	} else if (a < 2.144030707833976e+99) {
		tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
	} else {
		tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
	}
	return tmp;
}
def code(x, y, z, t, a):
	tmp = 0
	if a < -2.090464557976709e+86:
		tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)))
	elif a < 2.144030707833976e+99:
		tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0)
	else:
		tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5))
	return tmp
function code(x, y, z, t, a)
	tmp = 0.0
	if (a < -2.090464557976709e+86)
		tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z))));
	elseif (a < 2.144030707833976e+99)
		tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0));
	else
		tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5)));
	end
	return tmp
end
function tmp_2 = code(x, y, z, t, a)
	tmp = 0.0;
	if (a < -2.090464557976709e+86)
		tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
	elseif (a < 2.144030707833976e+99)
		tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
	else
		tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
	end
	tmp_2 = tmp;
end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\

\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\

\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\


\end{array}
\end{array}

Reproduce

?
herbie shell --seed 2023301 
(FPCore (x y z t a)
  :name "Diagrams.Solve.Polynomial:cubForm  from diagrams-solve-0.1, I"
  :precision binary64

  :herbie-target
  (if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))

  (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))