
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (/ (+ x -1.0) (pow y 2.0))) (t_1 (/ (- 1.0 x) y)))
(if (<= y -260000.0)
(+ x (+ t_0 t_1))
(if (<= y 7600.0)
(fma (/ (+ x -1.0) (+ y 1.0)) y 1.0)
(+ x (+ t_0 (+ (/ (- 1.0 x) (pow y 3.0)) t_1)))))))
double code(double x, double y) {
double t_0 = (x + -1.0) / pow(y, 2.0);
double t_1 = (1.0 - x) / y;
double tmp;
if (y <= -260000.0) {
tmp = x + (t_0 + t_1);
} else if (y <= 7600.0) {
tmp = fma(((x + -1.0) / (y + 1.0)), y, 1.0);
} else {
tmp = x + (t_0 + (((1.0 - x) / pow(y, 3.0)) + t_1));
}
return tmp;
}
function code(x, y) t_0 = Float64(Float64(x + -1.0) / (y ^ 2.0)) t_1 = Float64(Float64(1.0 - x) / y) tmp = 0.0 if (y <= -260000.0) tmp = Float64(x + Float64(t_0 + t_1)); elseif (y <= 7600.0) tmp = fma(Float64(Float64(x + -1.0) / Float64(y + 1.0)), y, 1.0); else tmp = Float64(x + Float64(t_0 + Float64(Float64(Float64(1.0 - x) / (y ^ 3.0)) + t_1))); end return tmp end
code[x_, y_] := Block[{t$95$0 = N[(N[(x + -1.0), $MachinePrecision] / N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]}, If[LessEqual[y, -260000.0], N[(x + N[(t$95$0 + t$95$1), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7600.0], N[(N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision], N[(x + N[(t$95$0 + N[(N[(N[(1.0 - x), $MachinePrecision] / N[Power[y, 3.0], $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + -1}{{y}^{2}}\\
t_1 := \frac{1 - x}{y}\\
\mathbf{if}\;y \leq -260000:\\
\;\;\;\;x + \left(t_0 + t_1\right)\\
\mathbf{elif}\;y \leq 7600:\\
\;\;\;\;\mathsf{fma}\left(\frac{x + -1}{y + 1}, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(t_0 + \left(\frac{1 - x}{{y}^{3}} + t_1\right)\right)\\
\end{array}
\end{array}
if y < -2.6e5Initial program 31.5%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate--l+100.0%
associate-*r/100.0%
sub-neg100.0%
metadata-eval100.0%
distribute-lft-in100.0%
metadata-eval100.0%
+-commutative100.0%
mul-1-neg100.0%
sub-neg100.0%
div-sub100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
if -2.6e5 < y < 7600Initial program 99.8%
sub-neg99.8%
+-commutative99.8%
neg-mul-199.8%
associate-*l/99.8%
associate-*r*99.8%
fma-def99.8%
mul-1-neg99.8%
distribute-frac-neg99.8%
neg-sub099.8%
associate--r-99.8%
metadata-eval99.8%
+-commutative99.8%
+-commutative99.8%
Simplified99.8%
if 7600 < y Initial program 25.2%
Taylor expanded in y around -inf 99.9%
associate--l+99.9%
associate-+r+99.9%
associate--l+99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y)
:precision binary64
(if (<= y -260000.0)
(+ x (+ (/ (+ x -1.0) (pow y 2.0)) (/ (- 1.0 x) y)))
(if (<= y 42000000000.0)
(fma (/ (+ x -1.0) (+ y 1.0)) y 1.0)
(- x (/ -1.0 y)))))
double code(double x, double y) {
double tmp;
if (y <= -260000.0) {
tmp = x + (((x + -1.0) / pow(y, 2.0)) + ((1.0 - x) / y));
} else if (y <= 42000000000.0) {
tmp = fma(((x + -1.0) / (y + 1.0)), y, 1.0);
} else {
tmp = x - (-1.0 / y);
}
return tmp;
}
function code(x, y) tmp = 0.0 if (y <= -260000.0) tmp = Float64(x + Float64(Float64(Float64(x + -1.0) / (y ^ 2.0)) + Float64(Float64(1.0 - x) / y))); elseif (y <= 42000000000.0) tmp = fma(Float64(Float64(x + -1.0) / Float64(y + 1.0)), y, 1.0); else tmp = Float64(x - Float64(-1.0 / y)); end return tmp end
code[x_, y_] := If[LessEqual[y, -260000.0], N[(x + N[(N[(N[(x + -1.0), $MachinePrecision] / N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 42000000000.0], N[(N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -260000:\\
\;\;\;\;x + \left(\frac{x + -1}{{y}^{2}} + \frac{1 - x}{y}\right)\\
\mathbf{elif}\;y \leq 42000000000:\\
\;\;\;\;\mathsf{fma}\left(\frac{x + -1}{y + 1}, y, 1\right)\\
\mathbf{else}:\\
\;\;\;\;x - \frac{-1}{y}\\
\end{array}
\end{array}
if y < -2.6e5Initial program 31.5%
Taylor expanded in y around -inf 100.0%
associate--l+100.0%
associate--l+100.0%
associate-*r/100.0%
sub-neg100.0%
metadata-eval100.0%
distribute-lft-in100.0%
metadata-eval100.0%
+-commutative100.0%
mul-1-neg100.0%
sub-neg100.0%
div-sub100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
if -2.6e5 < y < 4.2e10Initial program 99.6%
sub-neg99.6%
+-commutative99.6%
neg-mul-199.6%
associate-*l/99.6%
associate-*r*99.6%
fma-def99.6%
mul-1-neg99.6%
distribute-frac-neg99.6%
neg-sub099.6%
associate--r-99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
if 4.2e10 < y Initial program 23.2%
Taylor expanded in y around -inf 100.0%
mul-1-neg100.0%
unsub-neg100.0%
sub-neg100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in x around 0 100.0%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (or (<= y -70000000000.0) (not (<= y 4200000000.0))) (- x (/ -1.0 y)) (fma (/ (+ x -1.0) (+ y 1.0)) y 1.0)))
double code(double x, double y) {
double tmp;
if ((y <= -70000000000.0) || !(y <= 4200000000.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = fma(((x + -1.0) / (y + 1.0)), y, 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((y <= -70000000000.0) || !(y <= 4200000000.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = fma(Float64(Float64(x + -1.0) / Float64(y + 1.0)), y, 1.0); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -70000000000.0], N[Not[LessEqual[y, 4200000000.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -70000000000 \lor \neg \left(y \leq 4200000000\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x + -1}{y + 1}, y, 1\right)\\
\end{array}
\end{array}
if y < -7e10 or 4.2e9 < y Initial program 27.3%
Taylor expanded in y around -inf 99.6%
mul-1-neg99.6%
unsub-neg99.6%
sub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 99.6%
if -7e10 < y < 4.2e9Initial program 99.6%
sub-neg99.6%
+-commutative99.6%
neg-mul-199.6%
associate-*l/99.6%
associate-*r*99.6%
fma-def99.6%
mul-1-neg99.6%
distribute-frac-neg99.6%
neg-sub099.6%
associate--r-99.6%
metadata-eval99.6%
+-commutative99.6%
+-commutative99.6%
Simplified99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (or (<= y -21000000000.0) (not (<= y 10800000000.0))) (- x (/ -1.0 y)) (+ 1.0 (* y (/ (+ x -1.0) (+ y 1.0))))))
double code(double x, double y) {
double tmp;
if ((y <= -21000000000.0) || !(y <= 10800000000.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-21000000000.0d0)) .or. (.not. (y <= 10800000000.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * ((x + (-1.0d0)) / (y + 1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -21000000000.0) || !(y <= 10800000000.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0)));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -21000000000.0) or not (y <= 10800000000.0): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))) return tmp
function code(x, y) tmp = 0.0 if ((y <= -21000000000.0) || !(y <= 10800000000.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(Float64(x + -1.0) / Float64(y + 1.0)))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -21000000000.0) || ~((y <= 10800000000.0))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * ((x + -1.0) / (y + 1.0))); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -21000000000.0], N[Not[LessEqual[y, 10800000000.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -21000000000 \lor \neg \left(y \leq 10800000000\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \frac{x + -1}{y + 1}\\
\end{array}
\end{array}
if y < -2.1e10 or 1.08e10 < y Initial program 27.3%
Taylor expanded in y around -inf 99.6%
mul-1-neg99.6%
unsub-neg99.6%
sub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 99.6%
if -2.1e10 < y < 1.08e10Initial program 99.6%
+-commutative99.6%
associate-*l/99.6%
Applied egg-rr99.6%
Final simplification99.6%
(FPCore (x y) :precision binary64 (if (or (<= y -140000000000.0) (not (<= y 116000000000.0))) (- x (/ -1.0 y)) (- 1.0 (/ (* y (- 1.0 x)) (+ y 1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -140000000000.0) || !(y <= 116000000000.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-140000000000.0d0)) .or. (.not. (y <= 116000000000.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 - ((y * (1.0d0 - x)) / (y + 1.0d0))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -140000000000.0) || !(y <= 116000000000.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -140000000000.0) or not (y <= 116000000000.0): tmp = x - (-1.0 / y) else: tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -140000000000.0) || !(y <= 116000000000.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 - Float64(Float64(y * Float64(1.0 - x)) / Float64(y + 1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -140000000000.0) || ~((y <= 116000000000.0))) tmp = x - (-1.0 / y); else tmp = 1.0 - ((y * (1.0 - x)) / (y + 1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -140000000000.0], N[Not[LessEqual[y, 116000000000.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -140000000000 \lor \neg \left(y \leq 116000000000\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{y \cdot \left(1 - x\right)}{y + 1}\\
\end{array}
\end{array}
if y < -1.4e11 or 1.16e11 < y Initial program 27.3%
Taylor expanded in y around -inf 99.6%
mul-1-neg99.6%
unsub-neg99.6%
sub-neg99.6%
metadata-eval99.6%
Simplified99.6%
Taylor expanded in x around 0 99.6%
if -1.4e11 < y < 1.16e11Initial program 99.6%
Final simplification99.6%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ -1.0 y))))
(if (<= y -1.0)
t_0
(if (<= y 2.1e-54)
(- 1.0 y)
(if (<= y 3.8e-24) (* y x) (if (<= y 0.022) (- 1.0 y) t_0))))))
double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 2.1e-54) {
tmp = 1.0 - y;
} else if (y <= 3.8e-24) {
tmp = y * x;
} else if (y <= 0.022) {
tmp = 1.0 - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - ((-1.0d0) / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= 2.1d-54) then
tmp = 1.0d0 - y
else if (y <= 3.8d-24) then
tmp = y * x
else if (y <= 0.022d0) then
tmp = 1.0d0 - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= 2.1e-54) {
tmp = 1.0 - y;
} else if (y <= 3.8e-24) {
tmp = y * x;
} else if (y <= 0.022) {
tmp = 1.0 - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (-1.0 / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= 2.1e-54: tmp = 1.0 - y elif y <= 3.8e-24: tmp = y * x elif y <= 0.022: tmp = 1.0 - y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(-1.0 / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= 2.1e-54) tmp = Float64(1.0 - y); elseif (y <= 3.8e-24) tmp = Float64(y * x); elseif (y <= 0.022) tmp = Float64(1.0 - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (-1.0 / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= 2.1e-54) tmp = 1.0 - y; elseif (y <= 3.8e-24) tmp = y * x; elseif (y <= 0.022) tmp = 1.0 - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, 2.1e-54], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, 3.8e-24], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.022], N[(1.0 - y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{-1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{-54}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq 3.8 \cdot 10^{-24}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.022:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if y < -1 or 0.021999999999999999 < y Initial program 29.7%
Taylor expanded in y around -inf 97.1%
mul-1-neg97.1%
unsub-neg97.1%
sub-neg97.1%
metadata-eval97.1%
Simplified97.1%
Taylor expanded in x around 0 97.1%
if -1 < y < 2.1e-54 or 3.80000000000000026e-24 < y < 0.021999999999999999Initial program 100.0%
Taylor expanded in x around 0 83.7%
Taylor expanded in y around 0 82.2%
mul-1-neg82.2%
sub-neg82.2%
Simplified82.2%
if 2.1e-54 < y < 3.80000000000000026e-24Initial program 100.0%
Taylor expanded in x around inf 94.4%
Taylor expanded in y around 0 94.4%
*-commutative94.4%
Simplified94.4%
Final simplification90.1%
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
x
(if (<= y 2.2e-54)
(- 1.0 y)
(if (<= y 6.5e-31) (* y x) (if (<= y 0.092) (- 1.0 y) x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 2.2e-54) {
tmp = 1.0 - y;
} else if (y <= 6.5e-31) {
tmp = y * x;
} else if (y <= 0.092) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 2.2d-54) then
tmp = 1.0d0 - y
else if (y <= 6.5d-31) then
tmp = y * x
else if (y <= 0.092d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 2.2e-54) {
tmp = 1.0 - y;
} else if (y <= 6.5e-31) {
tmp = y * x;
} else if (y <= 0.092) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 2.2e-54: tmp = 1.0 - y elif y <= 6.5e-31: tmp = y * x elif y <= 0.092: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 2.2e-54) tmp = Float64(1.0 - y); elseif (y <= 6.5e-31) tmp = Float64(y * x); elseif (y <= 0.092) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 2.2e-54) tmp = 1.0 - y; elseif (y <= 6.5e-31) tmp = y * x; elseif (y <= 0.092) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 2.2e-54], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, 6.5e-31], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.092], N[(1.0 - y), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 2.2 \cdot 10^{-54}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq 6.5 \cdot 10^{-31}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.092:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.091999999999999998 < y Initial program 29.7%
Taylor expanded in y around inf 80.0%
if -1 < y < 2.2e-54 or 6.49999999999999967e-31 < y < 0.091999999999999998Initial program 100.0%
Taylor expanded in x around 0 83.7%
Taylor expanded in y around 0 82.2%
mul-1-neg82.2%
sub-neg82.2%
Simplified82.2%
if 2.2e-54 < y < 6.49999999999999967e-31Initial program 100.0%
Taylor expanded in x around inf 94.4%
Taylor expanded in y around 0 94.4%
*-commutative94.4%
Simplified94.4%
Final simplification81.3%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.9))) (- x (/ -1.0 y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.9)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.9d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.9)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.9): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.9)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.9))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.9]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.9\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
if y < -1 or 0.900000000000000022 < y Initial program 29.1%
Taylor expanded in y around -inf 97.9%
mul-1-neg97.9%
unsub-neg97.9%
sub-neg97.9%
metadata-eval97.9%
Simplified97.9%
Taylor expanded in x around 0 97.7%
if -1 < y < 0.900000000000000022Initial program 100.0%
Taylor expanded in y around 0 97.2%
Final simplification97.5%
(FPCore (x y) :precision binary64 (if (<= y -1.0) (- x (/ -1.0 y)) (if (<= y 1.0) (+ 1.0 (* y (+ x -1.0))) (+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (-1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 1.0d0) then
tmp = 1.0d0 + (y * (x + (-1.0d0)))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x - (-1.0 / y);
} else if (y <= 1.0) {
tmp = 1.0 + (y * (x + -1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x - (-1.0 / y) elif y <= 1.0: tmp = 1.0 + (y * (x + -1.0)) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 1.0) tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x - (-1.0 / y); elseif (y <= 1.0) tmp = 1.0 + (y * (x + -1.0)); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.0], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
if y < -1Initial program 33.2%
Taylor expanded in y around -inf 97.2%
mul-1-neg97.2%
unsub-neg97.2%
sub-neg97.2%
metadata-eval97.2%
Simplified97.2%
Taylor expanded in x around 0 97.2%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 97.2%
if 1 < y Initial program 25.2%
Taylor expanded in y around -inf 98.5%
mul-1-neg98.5%
unsub-neg98.5%
sub-neg98.5%
metadata-eval98.5%
Simplified98.5%
Final simplification97.5%
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
x
(if (<= y 2.1e-54)
1.0
(if (<= y 1.15e-28) (* y x) (if (<= y 0.45) 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 2.1e-54) {
tmp = 1.0;
} else if (y <= 1.15e-28) {
tmp = y * x;
} else if (y <= 0.45) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 2.1d-54) then
tmp = 1.0d0
else if (y <= 1.15d-28) then
tmp = y * x
else if (y <= 0.45d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 2.1e-54) {
tmp = 1.0;
} else if (y <= 1.15e-28) {
tmp = y * x;
} else if (y <= 0.45) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 2.1e-54: tmp = 1.0 elif y <= 1.15e-28: tmp = y * x elif y <= 0.45: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 2.1e-54) tmp = 1.0; elseif (y <= 1.15e-28) tmp = Float64(y * x); elseif (y <= 0.45) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 2.1e-54) tmp = 1.0; elseif (y <= 1.15e-28) tmp = y * x; elseif (y <= 0.45) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 2.1e-54], 1.0, If[LessEqual[y, 1.15e-28], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.45], 1.0, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 2.1 \cdot 10^{-54}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.15 \cdot 10^{-28}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.45:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.450000000000000011 < y Initial program 29.7%
Taylor expanded in y around inf 80.0%
if -1 < y < 2.1e-54 or 1.14999999999999993e-28 < y < 0.450000000000000011Initial program 100.0%
Taylor expanded in y around 0 81.6%
if 2.1e-54 < y < 1.14999999999999993e-28Initial program 100.0%
Taylor expanded in x around inf 94.4%
Taylor expanded in y around 0 94.4%
*-commutative94.4%
Simplified94.4%
Final simplification81.0%
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ -1.0 y)) (+ 1.0 (* y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot x\\
\end{array}
\end{array}
if y < -1 or 1 < y Initial program 29.1%
Taylor expanded in y around -inf 97.9%
mul-1-neg97.9%
unsub-neg97.9%
sub-neg97.9%
metadata-eval97.9%
Simplified97.9%
Taylor expanded in x around 0 97.7%
if -1 < y < 1Initial program 100.0%
Taylor expanded in y around 0 97.2%
Taylor expanded in x around inf 96.6%
*-commutative96.6%
associate-*l*96.6%
*-commutative96.6%
neg-mul-196.6%
Simplified96.6%
Final simplification97.2%
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.59) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.59) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.59d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.59) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.59: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.59) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.59) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.59], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.59:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if y < -1 or 0.589999999999999969 < y Initial program 29.7%
Taylor expanded in y around inf 80.0%
if -1 < y < 0.589999999999999969Initial program 100.0%
Taylor expanded in y around 0 78.5%
Final simplification79.3%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 64.0%
Taylor expanded in y around 0 40.1%
Final simplification40.1%
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023301
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:herbie-target
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))