
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (* (* x 2.0) y)))
double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / ((x * 2.0d0) * y)
end function
public static double code(double x, double y) {
return (x - y) / ((x * 2.0) * y);
}
def code(x, y): return (x - y) / ((x * 2.0) * y)
function code(x, y) return Float64(Float64(x - y) / Float64(Float64(x * 2.0) * y)) end
function tmp = code(x, y) tmp = (x - y) / ((x * 2.0) * y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(N[(x * 2.0), $MachinePrecision] * y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
\end{array}
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
Initial program 75.6%
associate-/l/87.9%
div-sub87.9%
*-inverses87.9%
metadata-eval87.9%
div-sub87.9%
associate-/l/81.6%
associate-/r*100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
associate-*l/100.0%
*-commutative100.0%
associate-/r*100.0%
associate-*l/100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Final simplification100.0%
(FPCore (x y)
:precision binary64
(if (or (<= y -9.8e+42)
(not (or (<= y 53000.0) (and (not (<= y 2.8e+93)) (<= y 1.02e+115)))))
(/ -0.5 x)
(/ 0.5 y)))
double code(double x, double y) {
double tmp;
if ((y <= -9.8e+42) || !((y <= 53000.0) || (!(y <= 2.8e+93) && (y <= 1.02e+115)))) {
tmp = -0.5 / x;
} else {
tmp = 0.5 / y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-9.8d+42)) .or. (.not. (y <= 53000.0d0) .or. (.not. (y <= 2.8d+93)) .and. (y <= 1.02d+115))) then
tmp = (-0.5d0) / x
else
tmp = 0.5d0 / y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -9.8e+42) || !((y <= 53000.0) || (!(y <= 2.8e+93) && (y <= 1.02e+115)))) {
tmp = -0.5 / x;
} else {
tmp = 0.5 / y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -9.8e+42) or not ((y <= 53000.0) or (not (y <= 2.8e+93) and (y <= 1.02e+115))): tmp = -0.5 / x else: tmp = 0.5 / y return tmp
function code(x, y) tmp = 0.0 if ((y <= -9.8e+42) || !((y <= 53000.0) || (!(y <= 2.8e+93) && (y <= 1.02e+115)))) tmp = Float64(-0.5 / x); else tmp = Float64(0.5 / y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -9.8e+42) || ~(((y <= 53000.0) || (~((y <= 2.8e+93)) && (y <= 1.02e+115))))) tmp = -0.5 / x; else tmp = 0.5 / y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -9.8e+42], N[Not[Or[LessEqual[y, 53000.0], And[N[Not[LessEqual[y, 2.8e+93]], $MachinePrecision], LessEqual[y, 1.02e+115]]]], $MachinePrecision]], N[(-0.5 / x), $MachinePrecision], N[(0.5 / y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -9.8 \cdot 10^{+42} \lor \neg \left(y \leq 53000 \lor \neg \left(y \leq 2.8 \cdot 10^{+93}\right) \land y \leq 1.02 \cdot 10^{+115}\right):\\
\;\;\;\;\frac{-0.5}{x}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{y}\\
\end{array}
\end{array}
if y < -9.8000000000000004e42 or 53000 < y < 2.79999999999999989e93 or 1.02e115 < y Initial program 74.2%
associate-/l/99.9%
div-sub99.9%
*-inverses99.9%
metadata-eval99.9%
div-sub99.9%
associate-/l/89.4%
associate-/r*100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
associate-*l/100.0%
*-commutative100.0%
associate-/r*100.0%
associate-*l/100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 85.9%
if -9.8000000000000004e42 < y < 53000 or 2.79999999999999989e93 < y < 1.02e115Initial program 76.6%
associate-/l/79.6%
div-sub79.6%
*-inverses79.6%
metadata-eval79.6%
div-sub79.6%
associate-/l/76.2%
associate-/r*100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
associate-*l/100.0%
*-commutative100.0%
associate-/r*100.0%
associate-*l/100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around 0 78.9%
Final simplification81.7%
(FPCore (x y) :precision binary64 (/ -0.5 x))
double code(double x, double y) {
return -0.5 / x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (-0.5d0) / x
end function
public static double code(double x, double y) {
return -0.5 / x;
}
def code(x, y): return -0.5 / x
function code(x, y) return Float64(-0.5 / x) end
function tmp = code(x, y) tmp = -0.5 / x; end
code[x_, y_] := N[(-0.5 / x), $MachinePrecision]
\begin{array}{l}
\\
\frac{-0.5}{x}
\end{array}
Initial program 75.6%
associate-/l/87.9%
div-sub87.9%
*-inverses87.9%
metadata-eval87.9%
div-sub87.9%
associate-/l/81.6%
associate-/r*100.0%
associate-/r*100.0%
*-inverses100.0%
metadata-eval100.0%
metadata-eval100.0%
metadata-eval100.0%
associate-*l/100.0%
*-commutative100.0%
associate-/r*100.0%
associate-*l/100.0%
metadata-eval100.0%
metadata-eval100.0%
Simplified100.0%
Taylor expanded in y around inf 48.3%
Final simplification48.3%
(FPCore (x y) :precision binary64 (- (/ 0.5 y) (/ 0.5 x)))
double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 / y) - (0.5d0 / x)
end function
public static double code(double x, double y) {
return (0.5 / y) - (0.5 / x);
}
def code(x, y): return (0.5 / y) - (0.5 / x)
function code(x, y) return Float64(Float64(0.5 / y) - Float64(0.5 / x)) end
function tmp = code(x, y) tmp = (0.5 / y) - (0.5 / x); end
code[x_, y_] := N[(N[(0.5 / y), $MachinePrecision] - N[(0.5 / x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{y} - \frac{0.5}{x}
\end{array}
herbie shell --seed 2023301
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2.0) y)))