
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * log((1.0 - y)))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * log((1.0d0 - y)))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * Math.log((1.0 - y)))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * math.log((1.0 - y)))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * log(Float64(1.0 - y)))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * log((1.0 - y)))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Log[N[(1.0 - y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \log \left(1 - y\right)\right) - t
\end{array}
(FPCore (x y z t) :precision binary64 (- (fma z (log1p (- y)) (* x (log y))) t))
double code(double x, double y, double z, double t) {
return fma(z, log1p(-y), (x * log(y))) - t;
}
function code(x, y, z, t) return Float64(fma(z, log1p(Float64(-y)), Float64(x * log(y))) - t) end
code[x_, y_, z_, t_] := N[(N[(z * N[Log[1 + (-y)], $MachinePrecision] + N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(z, \mathsf{log1p}\left(-y\right), x \cdot \log y\right) - t
\end{array}
Initial program 87.7%
+-commutative87.7%
fma-def87.7%
sub-neg87.7%
log1p-def99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (- (* (pow y 2.0) (* z -0.5)) (* z y))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + ((pow(y, 2.0) * (z * -0.5)) - (z * y))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (((y ** 2.0d0) * (z * (-0.5d0))) - (z * y))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + ((Math.pow(y, 2.0) * (z * -0.5)) - (z * y))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + ((math.pow(y, 2.0) * (z * -0.5)) - (z * y))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(Float64((y ^ 2.0) * Float64(z * -0.5)) - Float64(z * y))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (((y ^ 2.0) * (z * -0.5)) - (z * y))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(N[(N[Power[y, 2.0], $MachinePrecision] * N[(z * -0.5), $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + \left({y}^{2} \cdot \left(z \cdot -0.5\right) - z \cdot y\right)\right) - t
\end{array}
Initial program 87.7%
Taylor expanded in y around 0 99.5%
+-commutative99.5%
mul-1-neg99.5%
unsub-neg99.5%
associate-*r*99.5%
*-commutative99.5%
associate-*l*99.5%
Applied egg-rr99.5%
Final simplification99.5%
(FPCore (x y z t) :precision binary64 (- (+ (* x (log y)) (* z (- (* (pow y 2.0) -0.5) y))) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) + (z * ((pow(y, 2.0) * -0.5) - y))) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) + (z * (((y ** 2.0d0) * (-0.5d0)) - y))) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) + (z * ((Math.pow(y, 2.0) * -0.5) - y))) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) + (z * ((math.pow(y, 2.0) * -0.5) - y))) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) + Float64(z * Float64(Float64((y ^ 2.0) * -0.5) - y))) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) + (z * (((y ^ 2.0) * -0.5) - y))) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[(N[(N[Power[y, 2.0], $MachinePrecision] * -0.5), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y + z \cdot \left({y}^{2} \cdot -0.5 - y\right)\right) - t
\end{array}
Initial program 87.7%
Taylor expanded in y around 0 99.5%
Taylor expanded in z around 0 99.5%
+-commutative99.5%
*-commutative99.5%
mul-1-neg99.5%
unsub-neg99.5%
*-commutative99.5%
Simplified99.5%
Final simplification99.5%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (log y))))
(if (<= z -5.2e+199)
(- t_1 (* z y))
(if (or (<= z -5.8e+115) (not (<= z 4e+231)))
(- (* z (- y)) t)
(- t_1 t)))))
double code(double x, double y, double z, double t) {
double t_1 = x * log(y);
double tmp;
if (z <= -5.2e+199) {
tmp = t_1 - (z * y);
} else if ((z <= -5.8e+115) || !(z <= 4e+231)) {
tmp = (z * -y) - t;
} else {
tmp = t_1 - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * log(y)
if (z <= (-5.2d+199)) then
tmp = t_1 - (z * y)
else if ((z <= (-5.8d+115)) .or. (.not. (z <= 4d+231))) then
tmp = (z * -y) - t
else
tmp = t_1 - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * Math.log(y);
double tmp;
if (z <= -5.2e+199) {
tmp = t_1 - (z * y);
} else if ((z <= -5.8e+115) || !(z <= 4e+231)) {
tmp = (z * -y) - t;
} else {
tmp = t_1 - t;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * math.log(y) tmp = 0 if z <= -5.2e+199: tmp = t_1 - (z * y) elif (z <= -5.8e+115) or not (z <= 4e+231): tmp = (z * -y) - t else: tmp = t_1 - t return tmp
function code(x, y, z, t) t_1 = Float64(x * log(y)) tmp = 0.0 if (z <= -5.2e+199) tmp = Float64(t_1 - Float64(z * y)); elseif ((z <= -5.8e+115) || !(z <= 4e+231)) tmp = Float64(Float64(z * Float64(-y)) - t); else tmp = Float64(t_1 - t); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * log(y); tmp = 0.0; if (z <= -5.2e+199) tmp = t_1 - (z * y); elseif ((z <= -5.8e+115) || ~((z <= 4e+231))) tmp = (z * -y) - t; else tmp = t_1 - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -5.2e+199], N[(t$95$1 - N[(z * y), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[z, -5.8e+115], N[Not[LessEqual[z, 4e+231]], $MachinePrecision]], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision], N[(t$95$1 - t), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \log y\\
\mathbf{if}\;z \leq -5.2 \cdot 10^{+199}:\\
\;\;\;\;t_1 - z \cdot y\\
\mathbf{elif}\;z \leq -5.8 \cdot 10^{+115} \lor \neg \left(z \leq 4 \cdot 10^{+231}\right):\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\mathbf{else}:\\
\;\;\;\;t_1 - t\\
\end{array}
\end{array}
if z < -5.2000000000000003e199Initial program 53.8%
Taylor expanded in y around 0 99.9%
+-commutative99.9%
mul-1-neg99.9%
unsub-neg99.9%
associate-*r*99.9%
*-commutative99.9%
associate-*l*99.9%
Applied egg-rr99.9%
Taylor expanded in y around 0 99.9%
+-commutative99.9%
mul-1-neg99.9%
sub-neg99.9%
Simplified99.9%
Taylor expanded in t around 0 94.6%
if -5.2000000000000003e199 < z < -5.80000000000000009e115 or 4.0000000000000002e231 < z Initial program 53.2%
Taylor expanded in x around 0 46.2%
Taylor expanded in y around 0 89.6%
associate-*r*89.6%
mul-1-neg89.6%
Simplified89.6%
if -5.80000000000000009e115 < z < 4.0000000000000002e231Initial program 96.8%
Taylor expanded in x around inf 96.5%
Final simplification95.4%
(FPCore (x y z t) :precision binary64 (if (or (<= x -1.05e-180) (not (<= x 8e-24))) (- (* x (log y)) t) (- (* z (- y)) t)))
double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.05e-180) || !(x <= 8e-24)) {
tmp = (x * log(y)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((x <= (-1.05d-180)) .or. (.not. (x <= 8d-24))) then
tmp = (x * log(y)) - t
else
tmp = (z * -y) - t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((x <= -1.05e-180) || !(x <= 8e-24)) {
tmp = (x * Math.log(y)) - t;
} else {
tmp = (z * -y) - t;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (x <= -1.05e-180) or not (x <= 8e-24): tmp = (x * math.log(y)) - t else: tmp = (z * -y) - t return tmp
function code(x, y, z, t) tmp = 0.0 if ((x <= -1.05e-180) || !(x <= 8e-24)) tmp = Float64(Float64(x * log(y)) - t); else tmp = Float64(Float64(z * Float64(-y)) - t); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((x <= -1.05e-180) || ~((x <= 8e-24))) tmp = (x * log(y)) - t; else tmp = (z * -y) - t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[x, -1.05e-180], N[Not[LessEqual[x, 8e-24]], $MachinePrecision]], N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision], N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.05 \cdot 10^{-180} \lor \neg \left(x \leq 8 \cdot 10^{-24}\right):\\
\;\;\;\;x \cdot \log y - t\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(-y\right) - t\\
\end{array}
\end{array}
if x < -1.0499999999999999e-180 or 7.99999999999999939e-24 < x Initial program 93.2%
Taylor expanded in x around inf 93.2%
if -1.0499999999999999e-180 < x < 7.99999999999999939e-24Initial program 75.9%
Taylor expanded in x around 0 68.4%
Taylor expanded in y around 0 91.3%
associate-*r*91.3%
mul-1-neg91.3%
Simplified91.3%
Final simplification92.6%
(FPCore (x y z t) :precision binary64 (- (- (* x (log y)) (* z y)) t))
double code(double x, double y, double z, double t) {
return ((x * log(y)) - (z * y)) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x * log(y)) - (z * y)) - t
end function
public static double code(double x, double y, double z, double t) {
return ((x * Math.log(y)) - (z * y)) - t;
}
def code(x, y, z, t): return ((x * math.log(y)) - (z * y)) - t
function code(x, y, z, t) return Float64(Float64(Float64(x * log(y)) - Float64(z * y)) - t) end
function tmp = code(x, y, z, t) tmp = ((x * log(y)) - (z * y)) - t; end
code[x_, y_, z_, t_] := N[(N[(N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision] - N[(z * y), $MachinePrecision]), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot \log y - z \cdot y\right) - t
\end{array}
Initial program 87.7%
Taylor expanded in y around 0 99.5%
+-commutative99.5%
mul-1-neg99.5%
unsub-neg99.5%
associate-*r*99.5%
*-commutative99.5%
associate-*l*99.5%
Applied egg-rr99.5%
Taylor expanded in y around 0 99.4%
+-commutative99.4%
mul-1-neg99.4%
sub-neg99.4%
Simplified99.4%
Final simplification99.4%
(FPCore (x y z t) :precision binary64 (- (* z (- y)) t))
double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (z * -y) - t
end function
public static double code(double x, double y, double z, double t) {
return (z * -y) - t;
}
def code(x, y, z, t): return (z * -y) - t
function code(x, y, z, t) return Float64(Float64(z * Float64(-y)) - t) end
function tmp = code(x, y, z, t) tmp = (z * -y) - t; end
code[x_, y_, z_, t_] := N[(N[(z * (-y)), $MachinePrecision] - t), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(-y\right) - t
\end{array}
Initial program 87.7%
Taylor expanded in x around 0 47.7%
Taylor expanded in y around 0 59.2%
associate-*r*59.2%
mul-1-neg59.2%
Simplified59.2%
Final simplification59.2%
(FPCore (x y z t) :precision binary64 (- t))
double code(double x, double y, double z, double t) {
return -t;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = -t
end function
public static double code(double x, double y, double z, double t) {
return -t;
}
def code(x, y, z, t): return -t
function code(x, y, z, t) return Float64(-t) end
function tmp = code(x, y, z, t) tmp = -t; end
code[x_, y_, z_, t_] := (-t)
\begin{array}{l}
\\
-t
\end{array}
Initial program 87.7%
+-commutative87.7%
fma-def87.7%
sub-neg87.7%
log1p-def99.8%
Simplified99.8%
Taylor expanded in t around inf 47.2%
mul-1-neg47.2%
Simplified47.2%
Final simplification47.2%
(FPCore (x y z t)
:precision binary64
(-
(*
(- z)
(+
(+ (* 0.5 (* y y)) y)
(* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y)))))
(- t (* x (log y)))))
double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-z * (((0.5d0 * (y * y)) + y) + ((0.3333333333333333d0 / (1.0d0 * (1.0d0 * 1.0d0))) * (y * (y * y))))) - (t - (x * log(y)))
end function
public static double code(double x, double y, double z, double t) {
return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * Math.log(y)));
}
def code(x, y, z, t): return (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * math.log(y)))
function code(x, y, z, t) return Float64(Float64(Float64(-z) * Float64(Float64(Float64(0.5 * Float64(y * y)) + y) + Float64(Float64(0.3333333333333333 / Float64(1.0 * Float64(1.0 * 1.0))) * Float64(y * Float64(y * y))))) - Float64(t - Float64(x * log(y)))) end
function tmp = code(x, y, z, t) tmp = (-z * (((0.5 * (y * y)) + y) + ((0.3333333333333333 / (1.0 * (1.0 * 1.0))) * (y * (y * y))))) - (t - (x * log(y))); end
code[x_, y_, z_, t_] := N[(N[((-z) * N[(N[(N[(0.5 * N[(y * y), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] + N[(N[(0.3333333333333333 / N[(1.0 * N[(1.0 * 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(y * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(t - N[(x * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-z\right) \cdot \left(\left(0.5 \cdot \left(y \cdot y\right) + y\right) + \frac{0.3333333333333333}{1 \cdot \left(1 \cdot 1\right)} \cdot \left(y \cdot \left(y \cdot y\right)\right)\right) - \left(t - x \cdot \log y\right)
\end{array}
herbie shell --seed 2023301
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, B"
:precision binary64
:herbie-target
(- (* (- z) (+ (+ (* 0.5 (* y y)) y) (* (/ 0.3333333333333333 (* 1.0 (* 1.0 1.0))) (* y (* y y))))) (- t (* x (log y))))
(- (+ (* x (log y)) (* z (log (- 1.0 y)))) t))