
(FPCore (alpha beta) :precision binary64 (/ (+ (/ (- beta alpha) (+ (+ alpha beta) 2.0)) 1.0) 2.0))
double code(double alpha, double beta) {
return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = (((beta - alpha) / ((alpha + beta) + 2.0d0)) + 1.0d0) / 2.0d0
end function
public static double code(double alpha, double beta) {
return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0;
}
def code(alpha, beta): return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0
function code(alpha, beta) return Float64(Float64(Float64(Float64(beta - alpha) / Float64(Float64(alpha + beta) + 2.0)) + 1.0) / 2.0) end
function tmp = code(alpha, beta) tmp = (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0; end
code[alpha_, beta_] := N[(N[(N[(N[(beta - alpha), $MachinePrecision] / N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\beta - \alpha}{\left(\alpha + \beta\right) + 2} + 1}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta) :precision binary64 (/ (+ (/ (- beta alpha) (+ (+ alpha beta) 2.0)) 1.0) 2.0))
double code(double alpha, double beta) {
return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = (((beta - alpha) / ((alpha + beta) + 2.0d0)) + 1.0d0) / 2.0d0
end function
public static double code(double alpha, double beta) {
return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0;
}
def code(alpha, beta): return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0
function code(alpha, beta) return Float64(Float64(Float64(Float64(beta - alpha) / Float64(Float64(alpha + beta) + 2.0)) + 1.0) / 2.0) end
function tmp = code(alpha, beta) tmp = (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0; end
code[alpha_, beta_] := N[(N[(N[(N[(beta - alpha), $MachinePrecision] / N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\beta - \alpha}{\left(\alpha + \beta\right) + 2} + 1}{2}
\end{array}
(FPCore (alpha beta)
:precision binary64
(if (<= (/ (- beta alpha) (+ (+ beta alpha) 2.0)) -0.999)
(/
(+
(/ (+ beta 2.0) (* alpha (/ alpha (- -2.0 (* beta 2.0)))))
(/ (- 2.0 (* beta -2.0)) alpha))
2.0)
(/ (- 1.0 (* (/ 1.0 (+ beta (+ alpha 2.0))) (- alpha beta))) 2.0)))
double code(double alpha, double beta) {
double tmp;
if (((beta - alpha) / ((beta + alpha) + 2.0)) <= -0.999) {
tmp = (((beta + 2.0) / (alpha * (alpha / (-2.0 - (beta * 2.0))))) + ((2.0 - (beta * -2.0)) / alpha)) / 2.0;
} else {
tmp = (1.0 - ((1.0 / (beta + (alpha + 2.0))) * (alpha - beta))) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (((beta - alpha) / ((beta + alpha) + 2.0d0)) <= (-0.999d0)) then
tmp = (((beta + 2.0d0) / (alpha * (alpha / ((-2.0d0) - (beta * 2.0d0))))) + ((2.0d0 - (beta * (-2.0d0))) / alpha)) / 2.0d0
else
tmp = (1.0d0 - ((1.0d0 / (beta + (alpha + 2.0d0))) * (alpha - beta))) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (((beta - alpha) / ((beta + alpha) + 2.0)) <= -0.999) {
tmp = (((beta + 2.0) / (alpha * (alpha / (-2.0 - (beta * 2.0))))) + ((2.0 - (beta * -2.0)) / alpha)) / 2.0;
} else {
tmp = (1.0 - ((1.0 / (beta + (alpha + 2.0))) * (alpha - beta))) / 2.0;
}
return tmp;
}
def code(alpha, beta): tmp = 0 if ((beta - alpha) / ((beta + alpha) + 2.0)) <= -0.999: tmp = (((beta + 2.0) / (alpha * (alpha / (-2.0 - (beta * 2.0))))) + ((2.0 - (beta * -2.0)) / alpha)) / 2.0 else: tmp = (1.0 - ((1.0 / (beta + (alpha + 2.0))) * (alpha - beta))) / 2.0 return tmp
function code(alpha, beta) tmp = 0.0 if (Float64(Float64(beta - alpha) / Float64(Float64(beta + alpha) + 2.0)) <= -0.999) tmp = Float64(Float64(Float64(Float64(beta + 2.0) / Float64(alpha * Float64(alpha / Float64(-2.0 - Float64(beta * 2.0))))) + Float64(Float64(2.0 - Float64(beta * -2.0)) / alpha)) / 2.0); else tmp = Float64(Float64(1.0 - Float64(Float64(1.0 / Float64(beta + Float64(alpha + 2.0))) * Float64(alpha - beta))) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (((beta - alpha) / ((beta + alpha) + 2.0)) <= -0.999) tmp = (((beta + 2.0) / (alpha * (alpha / (-2.0 - (beta * 2.0))))) + ((2.0 - (beta * -2.0)) / alpha)) / 2.0; else tmp = (1.0 - ((1.0 / (beta + (alpha + 2.0))) * (alpha - beta))) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[N[(N[(beta - alpha), $MachinePrecision] / N[(N[(beta + alpha), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision], -0.999], N[(N[(N[(N[(beta + 2.0), $MachinePrecision] / N[(alpha * N[(alpha / N[(-2.0 - N[(beta * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(2.0 - N[(beta * -2.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(1.0 - N[(N[(1.0 / N[(beta + N[(alpha + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(alpha - beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\beta - \alpha}{\left(\beta + \alpha\right) + 2} \leq -0.999:\\
\;\;\;\;\frac{\frac{\beta + 2}{\alpha \cdot \frac{\alpha}{-2 - \beta \cdot 2}} + \frac{2 - \beta \cdot -2}{\alpha}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \frac{1}{\beta + \left(\alpha + 2\right)} \cdot \left(\alpha - \beta\right)}{2}\\
\end{array}
\end{array}
if (/.f64 (-.f64 beta alpha) (+.f64 (+.f64 alpha beta) 2)) < -0.998999999999999999Initial program 9.1%
clear-num9.0%
associate-/r/9.1%
+-commutative9.1%
associate-+l+9.1%
Applied egg-rr9.1%
Taylor expanded in alpha around -inf 94.4%
Simplified99.1%
div-inv99.1%
unpow299.1%
associate-*l*99.4%
div-inv99.4%
associate--l-99.4%
count-299.4%
Applied egg-rr99.4%
Taylor expanded in beta around 0 99.4%
if -0.998999999999999999 < (/.f64 (-.f64 beta alpha) (+.f64 (+.f64 alpha beta) 2)) Initial program 99.9%
clear-num99.9%
associate-/r/99.9%
+-commutative99.9%
associate-+l+99.9%
Applied egg-rr99.9%
Final simplification99.8%
(FPCore (alpha beta) :precision binary64 (if (<= (/ (- beta alpha) (+ (+ beta alpha) 2.0)) -0.999) (/ (+ (* 2.0 (/ beta alpha)) (* 2.0 (/ 1.0 alpha))) 2.0) (/ (- 1.0 (* (/ 1.0 (+ beta (+ alpha 2.0))) (- alpha beta))) 2.0)))
double code(double alpha, double beta) {
double tmp;
if (((beta - alpha) / ((beta + alpha) + 2.0)) <= -0.999) {
tmp = ((2.0 * (beta / alpha)) + (2.0 * (1.0 / alpha))) / 2.0;
} else {
tmp = (1.0 - ((1.0 / (beta + (alpha + 2.0))) * (alpha - beta))) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (((beta - alpha) / ((beta + alpha) + 2.0d0)) <= (-0.999d0)) then
tmp = ((2.0d0 * (beta / alpha)) + (2.0d0 * (1.0d0 / alpha))) / 2.0d0
else
tmp = (1.0d0 - ((1.0d0 / (beta + (alpha + 2.0d0))) * (alpha - beta))) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (((beta - alpha) / ((beta + alpha) + 2.0)) <= -0.999) {
tmp = ((2.0 * (beta / alpha)) + (2.0 * (1.0 / alpha))) / 2.0;
} else {
tmp = (1.0 - ((1.0 / (beta + (alpha + 2.0))) * (alpha - beta))) / 2.0;
}
return tmp;
}
def code(alpha, beta): tmp = 0 if ((beta - alpha) / ((beta + alpha) + 2.0)) <= -0.999: tmp = ((2.0 * (beta / alpha)) + (2.0 * (1.0 / alpha))) / 2.0 else: tmp = (1.0 - ((1.0 / (beta + (alpha + 2.0))) * (alpha - beta))) / 2.0 return tmp
function code(alpha, beta) tmp = 0.0 if (Float64(Float64(beta - alpha) / Float64(Float64(beta + alpha) + 2.0)) <= -0.999) tmp = Float64(Float64(Float64(2.0 * Float64(beta / alpha)) + Float64(2.0 * Float64(1.0 / alpha))) / 2.0); else tmp = Float64(Float64(1.0 - Float64(Float64(1.0 / Float64(beta + Float64(alpha + 2.0))) * Float64(alpha - beta))) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (((beta - alpha) / ((beta + alpha) + 2.0)) <= -0.999) tmp = ((2.0 * (beta / alpha)) + (2.0 * (1.0 / alpha))) / 2.0; else tmp = (1.0 - ((1.0 / (beta + (alpha + 2.0))) * (alpha - beta))) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[N[(N[(beta - alpha), $MachinePrecision] / N[(N[(beta + alpha), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision], -0.999], N[(N[(N[(2.0 * N[(beta / alpha), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(1.0 / alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(1.0 - N[(N[(1.0 / N[(beta + N[(alpha + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(alpha - beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\frac{\beta - \alpha}{\left(\beta + \alpha\right) + 2} \leq -0.999:\\
\;\;\;\;\frac{2 \cdot \frac{\beta}{\alpha} + 2 \cdot \frac{1}{\alpha}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - \frac{1}{\beta + \left(\alpha + 2\right)} \cdot \left(\alpha - \beta\right)}{2}\\
\end{array}
\end{array}
if (/.f64 (-.f64 beta alpha) (+.f64 (+.f64 alpha beta) 2)) < -0.998999999999999999Initial program 9.1%
Taylor expanded in alpha around inf 98.1%
Taylor expanded in beta around 0 98.1%
if -0.998999999999999999 < (/.f64 (-.f64 beta alpha) (+.f64 (+.f64 alpha beta) 2)) Initial program 99.9%
clear-num99.9%
associate-/r/99.9%
+-commutative99.9%
associate-+l+99.9%
Applied egg-rr99.9%
Final simplification99.4%
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (/ (- beta alpha) (+ (+ beta alpha) 2.0))))
(if (<= t_0 -0.999)
(/ (+ (* 2.0 (/ beta alpha)) (* 2.0 (/ 1.0 alpha))) 2.0)
(/ (+ t_0 1.0) 2.0))))
double code(double alpha, double beta) {
double t_0 = (beta - alpha) / ((beta + alpha) + 2.0);
double tmp;
if (t_0 <= -0.999) {
tmp = ((2.0 * (beta / alpha)) + (2.0 * (1.0 / alpha))) / 2.0;
} else {
tmp = (t_0 + 1.0) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = (beta - alpha) / ((beta + alpha) + 2.0d0)
if (t_0 <= (-0.999d0)) then
tmp = ((2.0d0 * (beta / alpha)) + (2.0d0 * (1.0d0 / alpha))) / 2.0d0
else
tmp = (t_0 + 1.0d0) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double t_0 = (beta - alpha) / ((beta + alpha) + 2.0);
double tmp;
if (t_0 <= -0.999) {
tmp = ((2.0 * (beta / alpha)) + (2.0 * (1.0 / alpha))) / 2.0;
} else {
tmp = (t_0 + 1.0) / 2.0;
}
return tmp;
}
def code(alpha, beta): t_0 = (beta - alpha) / ((beta + alpha) + 2.0) tmp = 0 if t_0 <= -0.999: tmp = ((2.0 * (beta / alpha)) + (2.0 * (1.0 / alpha))) / 2.0 else: tmp = (t_0 + 1.0) / 2.0 return tmp
function code(alpha, beta) t_0 = Float64(Float64(beta - alpha) / Float64(Float64(beta + alpha) + 2.0)) tmp = 0.0 if (t_0 <= -0.999) tmp = Float64(Float64(Float64(2.0 * Float64(beta / alpha)) + Float64(2.0 * Float64(1.0 / alpha))) / 2.0); else tmp = Float64(Float64(t_0 + 1.0) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta) t_0 = (beta - alpha) / ((beta + alpha) + 2.0); tmp = 0.0; if (t_0 <= -0.999) tmp = ((2.0 * (beta / alpha)) + (2.0 * (1.0 / alpha))) / 2.0; else tmp = (t_0 + 1.0) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(beta - alpha), $MachinePrecision] / N[(N[(beta + alpha), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -0.999], N[(N[(N[(2.0 * N[(beta / alpha), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(1.0 / alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(t$95$0 + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\beta - \alpha}{\left(\beta + \alpha\right) + 2}\\
\mathbf{if}\;t_0 \leq -0.999:\\
\;\;\;\;\frac{2 \cdot \frac{\beta}{\alpha} + 2 \cdot \frac{1}{\alpha}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 + 1}{2}\\
\end{array}
\end{array}
if (/.f64 (-.f64 beta alpha) (+.f64 (+.f64 alpha beta) 2)) < -0.998999999999999999Initial program 9.1%
Taylor expanded in alpha around inf 98.1%
Taylor expanded in beta around 0 98.1%
if -0.998999999999999999 < (/.f64 (-.f64 beta alpha) (+.f64 (+.f64 alpha beta) 2)) Initial program 99.9%
Final simplification99.4%
(FPCore (alpha beta) :precision binary64 (if (<= alpha 1200.0) (/ (+ (/ beta (+ beta 2.0)) 1.0) 2.0) (/ (+ (* 2.0 (/ beta alpha)) (* 2.0 (/ 1.0 alpha))) 2.0)))
double code(double alpha, double beta) {
double tmp;
if (alpha <= 1200.0) {
tmp = ((beta / (beta + 2.0)) + 1.0) / 2.0;
} else {
tmp = ((2.0 * (beta / alpha)) + (2.0 * (1.0 / alpha))) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (alpha <= 1200.0d0) then
tmp = ((beta / (beta + 2.0d0)) + 1.0d0) / 2.0d0
else
tmp = ((2.0d0 * (beta / alpha)) + (2.0d0 * (1.0d0 / alpha))) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (alpha <= 1200.0) {
tmp = ((beta / (beta + 2.0)) + 1.0) / 2.0;
} else {
tmp = ((2.0 * (beta / alpha)) + (2.0 * (1.0 / alpha))) / 2.0;
}
return tmp;
}
def code(alpha, beta): tmp = 0 if alpha <= 1200.0: tmp = ((beta / (beta + 2.0)) + 1.0) / 2.0 else: tmp = ((2.0 * (beta / alpha)) + (2.0 * (1.0 / alpha))) / 2.0 return tmp
function code(alpha, beta) tmp = 0.0 if (alpha <= 1200.0) tmp = Float64(Float64(Float64(beta / Float64(beta + 2.0)) + 1.0) / 2.0); else tmp = Float64(Float64(Float64(2.0 * Float64(beta / alpha)) + Float64(2.0 * Float64(1.0 / alpha))) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (alpha <= 1200.0) tmp = ((beta / (beta + 2.0)) + 1.0) / 2.0; else tmp = ((2.0 * (beta / alpha)) + (2.0 * (1.0 / alpha))) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[alpha, 1200.0], N[(N[(N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(2.0 * N[(beta / alpha), $MachinePrecision]), $MachinePrecision] + N[(2.0 * N[(1.0 / alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 1200:\\
\;\;\;\;\frac{\frac{\beta}{\beta + 2} + 1}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot \frac{\beta}{\alpha} + 2 \cdot \frac{1}{\alpha}}{2}\\
\end{array}
\end{array}
if alpha < 1200Initial program 100.0%
Taylor expanded in alpha around 0 96.4%
if 1200 < alpha Initial program 20.9%
Taylor expanded in alpha around inf 86.6%
Taylor expanded in beta around 0 86.6%
Final simplification93.2%
(FPCore (alpha beta) :precision binary64 (if (<= alpha 1200.0) (/ (+ (/ beta (+ beta 2.0)) 1.0) 2.0) (/ (/ 2.0 alpha) 2.0)))
double code(double alpha, double beta) {
double tmp;
if (alpha <= 1200.0) {
tmp = ((beta / (beta + 2.0)) + 1.0) / 2.0;
} else {
tmp = (2.0 / alpha) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (alpha <= 1200.0d0) then
tmp = ((beta / (beta + 2.0d0)) + 1.0d0) / 2.0d0
else
tmp = (2.0d0 / alpha) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (alpha <= 1200.0) {
tmp = ((beta / (beta + 2.0)) + 1.0) / 2.0;
} else {
tmp = (2.0 / alpha) / 2.0;
}
return tmp;
}
def code(alpha, beta): tmp = 0 if alpha <= 1200.0: tmp = ((beta / (beta + 2.0)) + 1.0) / 2.0 else: tmp = (2.0 / alpha) / 2.0 return tmp
function code(alpha, beta) tmp = 0.0 if (alpha <= 1200.0) tmp = Float64(Float64(Float64(beta / Float64(beta + 2.0)) + 1.0) / 2.0); else tmp = Float64(Float64(2.0 / alpha) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (alpha <= 1200.0) tmp = ((beta / (beta + 2.0)) + 1.0) / 2.0; else tmp = (2.0 / alpha) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[alpha, 1200.0], N[(N[(N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(2.0 / alpha), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 1200:\\
\;\;\;\;\frac{\frac{\beta}{\beta + 2} + 1}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{\alpha}}{2}\\
\end{array}
\end{array}
if alpha < 1200Initial program 100.0%
Taylor expanded in alpha around 0 96.4%
if 1200 < alpha Initial program 20.9%
Taylor expanded in alpha around inf 86.6%
Taylor expanded in beta around 0 64.7%
Final simplification86.0%
(FPCore (alpha beta) :precision binary64 (if (<= alpha 800.0) (/ (+ (/ beta (+ beta 2.0)) 1.0) 2.0) (/ (/ (+ 2.0 (* beta 2.0)) alpha) 2.0)))
double code(double alpha, double beta) {
double tmp;
if (alpha <= 800.0) {
tmp = ((beta / (beta + 2.0)) + 1.0) / 2.0;
} else {
tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (alpha <= 800.0d0) then
tmp = ((beta / (beta + 2.0d0)) + 1.0d0) / 2.0d0
else
tmp = ((2.0d0 + (beta * 2.0d0)) / alpha) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (alpha <= 800.0) {
tmp = ((beta / (beta + 2.0)) + 1.0) / 2.0;
} else {
tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0;
}
return tmp;
}
def code(alpha, beta): tmp = 0 if alpha <= 800.0: tmp = ((beta / (beta + 2.0)) + 1.0) / 2.0 else: tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0 return tmp
function code(alpha, beta) tmp = 0.0 if (alpha <= 800.0) tmp = Float64(Float64(Float64(beta / Float64(beta + 2.0)) + 1.0) / 2.0); else tmp = Float64(Float64(Float64(2.0 + Float64(beta * 2.0)) / alpha) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (alpha <= 800.0) tmp = ((beta / (beta + 2.0)) + 1.0) / 2.0; else tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[alpha, 800.0], N[(N[(N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(2.0 + N[(beta * 2.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 800:\\
\;\;\;\;\frac{\frac{\beta}{\beta + 2} + 1}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2 + \beta \cdot 2}{\alpha}}{2}\\
\end{array}
\end{array}
if alpha < 800Initial program 100.0%
Taylor expanded in alpha around 0 96.4%
if 800 < alpha Initial program 20.9%
Taylor expanded in alpha around inf 86.6%
Final simplification93.2%
(FPCore (alpha beta) :precision binary64 (if (<= beta 2.0) (/ (+ (* beta 0.5) 1.0) 2.0) 1.0))
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.0) {
tmp = ((beta * 0.5) + 1.0) / 2.0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.0d0) then
tmp = ((beta * 0.5d0) + 1.0d0) / 2.0d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.0) {
tmp = ((beta * 0.5) + 1.0) / 2.0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(alpha, beta): tmp = 0 if beta <= 2.0: tmp = ((beta * 0.5) + 1.0) / 2.0 else: tmp = 1.0 return tmp
function code(alpha, beta) tmp = 0.0 if (beta <= 2.0) tmp = Float64(Float64(Float64(beta * 0.5) + 1.0) / 2.0); else tmp = 1.0; end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (beta <= 2.0) tmp = ((beta * 0.5) + 1.0) / 2.0; else tmp = 1.0; end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[beta, 2.0], N[(N[(N[(beta * 0.5), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2:\\
\;\;\;\;\frac{\beta \cdot 0.5 + 1}{2}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if beta < 2Initial program 71.1%
Taylor expanded in alpha around 0 66.0%
Taylor expanded in beta around 0 65.2%
*-commutative65.2%
Simplified65.2%
if 2 < beta Initial program 80.2%
Taylor expanded in beta around inf 77.4%
Final simplification69.1%
(FPCore (alpha beta) :precision binary64 (if (<= beta 70000.0) 0.5 1.0))
double code(double alpha, double beta) {
double tmp;
if (beta <= 70000.0) {
tmp = 0.5;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 70000.0d0) then
tmp = 0.5d0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 70000.0) {
tmp = 0.5;
} else {
tmp = 1.0;
}
return tmp;
}
def code(alpha, beta): tmp = 0 if beta <= 70000.0: tmp = 0.5 else: tmp = 1.0 return tmp
function code(alpha, beta) tmp = 0.0 if (beta <= 70000.0) tmp = 0.5; else tmp = 1.0; end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (beta <= 70000.0) tmp = 0.5; else tmp = 1.0; end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[beta, 70000.0], 0.5, 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 70000:\\
\;\;\;\;0.5\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if beta < 7e4Initial program 70.0%
Taylor expanded in beta around 0 67.9%
+-commutative67.9%
Simplified67.9%
Taylor expanded in alpha around 0 62.8%
if 7e4 < beta Initial program 83.0%
Taylor expanded in beta around inf 80.2%
Final simplification68.2%
(FPCore (alpha beta) :precision binary64 0.5)
double code(double alpha, double beta) {
return 0.5;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = 0.5d0
end function
public static double code(double alpha, double beta) {
return 0.5;
}
def code(alpha, beta): return 0.5
function code(alpha, beta) return 0.5 end
function tmp = code(alpha, beta) tmp = 0.5; end
code[alpha_, beta_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 74.0%
Taylor expanded in beta around 0 51.3%
+-commutative51.3%
Simplified51.3%
Taylor expanded in alpha around 0 48.5%
Final simplification48.5%
herbie shell --seed 2023301
(FPCore (alpha beta)
:name "Octave 3.8, jcobi/1"
:precision binary64
:pre (and (> alpha -1.0) (> beta -1.0))
(/ (+ (/ (- beta alpha) (+ (+ alpha beta) 2.0)) 1.0) 2.0))