
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x) :precision binary64 (/ (- -3.0 (/ 1.0 x)) (* (/ (+ x 1.0) x) (+ -1.0 x))))
double code(double x) {
return (-3.0 - (1.0 / x)) / (((x + 1.0) / x) * (-1.0 + x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = ((-3.0d0) - (1.0d0 / x)) / (((x + 1.0d0) / x) * ((-1.0d0) + x))
end function
public static double code(double x) {
return (-3.0 - (1.0 / x)) / (((x + 1.0) / x) * (-1.0 + x));
}
def code(x): return (-3.0 - (1.0 / x)) / (((x + 1.0) / x) * (-1.0 + x))
function code(x) return Float64(Float64(-3.0 - Float64(1.0 / x)) / Float64(Float64(Float64(x + 1.0) / x) * Float64(-1.0 + x))) end
function tmp = code(x) tmp = (-3.0 - (1.0 / x)) / (((x + 1.0) / x) * (-1.0 + x)); end
code[x_] := N[(N[(-3.0 - N[(1.0 / x), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(x + 1.0), $MachinePrecision] / x), $MachinePrecision] * N[(-1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-3 - \frac{1}{x}}{\frac{x + 1}{x} \cdot \left(-1 + x\right)}
\end{array}
Initial program 52.2%
clear-num52.1%
frac-sub52.7%
*-un-lft-identity52.7%
sub-neg52.7%
metadata-eval52.7%
sub-neg52.7%
metadata-eval52.7%
Applied egg-rr52.7%
Taylor expanded in x around 0 99.9%
distribute-neg-in99.9%
metadata-eval99.9%
distribute-neg-frac99.9%
metadata-eval99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x) :precision binary64 (let* ((t_0 (+ (/ x (+ x 1.0)) (/ (- -1.0 x) (+ -1.0 x))))) (if (<= t_0 2e-11) (/ -3.0 (* (/ (+ x 1.0) x) (+ -1.0 x))) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (-1.0 + x));
double tmp;
if (t_0 <= 2e-11) {
tmp = -3.0 / (((x + 1.0) / x) * (-1.0 + x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) + (((-1.0d0) - x) / ((-1.0d0) + x))
if (t_0 <= 2d-11) then
tmp = (-3.0d0) / (((x + 1.0d0) / x) * ((-1.0d0) + x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (-1.0 + x));
double tmp;
if (t_0 <= 2e-11) {
tmp = -3.0 / (((x + 1.0) / x) * (-1.0 + x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (-1.0 + x)) tmp = 0 if t_0 <= 2e-11: tmp = -3.0 / (((x + 1.0) / x) * (-1.0 + x)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(-1.0 - x) / Float64(-1.0 + x))) tmp = 0.0 if (t_0 <= 2e-11) tmp = Float64(-3.0 / Float64(Float64(Float64(x + 1.0) / x) * Float64(-1.0 + x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (-1.0 + x)); tmp = 0.0; if (t_0 <= 2e-11) tmp = -3.0 / (((x + 1.0) / x) * (-1.0 + x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - x), $MachinePrecision] / N[(-1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2e-11], N[(-3.0 / N[(N[(N[(x + 1.0), $MachinePrecision] / x), $MachinePrecision] * N[(-1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} + \frac{-1 - x}{-1 + x}\\
\mathbf{if}\;t_0 \leq 2 \cdot 10^{-11}:\\
\;\;\;\;\frac{-3}{\frac{x + 1}{x} \cdot \left(-1 + x\right)}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 1.99999999999999988e-11Initial program 6.7%
clear-num6.6%
frac-sub7.8%
*-un-lft-identity7.8%
sub-neg7.8%
metadata-eval7.8%
sub-neg7.8%
metadata-eval7.8%
Applied egg-rr7.8%
Taylor expanded in x around inf 99.2%
if 1.99999999999999988e-11 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 99.1%
Final simplification99.2%
(FPCore (x) :precision binary64 (let* ((t_0 (+ (/ x (+ x 1.0)) (/ (- -1.0 x) (+ -1.0 x))))) (if (<= t_0 5e-6) (+ (* 3.0 (/ -1.0 x)) (* (/ 1.0 x) (/ -1.0 x))) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (-1.0 + x));
double tmp;
if (t_0 <= 5e-6) {
tmp = (3.0 * (-1.0 / x)) + ((1.0 / x) * (-1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) + (((-1.0d0) - x) / ((-1.0d0) + x))
if (t_0 <= 5d-6) then
tmp = (3.0d0 * ((-1.0d0) / x)) + ((1.0d0 / x) * ((-1.0d0) / x))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (-1.0 + x));
double tmp;
if (t_0 <= 5e-6) {
tmp = (3.0 * (-1.0 / x)) + ((1.0 / x) * (-1.0 / x));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (-1.0 + x)) tmp = 0 if t_0 <= 5e-6: tmp = (3.0 * (-1.0 / x)) + ((1.0 / x) * (-1.0 / x)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) + Float64(Float64(-1.0 - x) / Float64(-1.0 + x))) tmp = 0.0 if (t_0 <= 5e-6) tmp = Float64(Float64(3.0 * Float64(-1.0 / x)) + Float64(Float64(1.0 / x) * Float64(-1.0 / x))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) + ((-1.0 - x) / (-1.0 + x)); tmp = 0.0; if (t_0 <= 5e-6) tmp = (3.0 * (-1.0 / x)) + ((1.0 / x) * (-1.0 / x)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(-1.0 - x), $MachinePrecision] / N[(-1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 5e-6], N[(N[(3.0 * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / x), $MachinePrecision] * N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} + \frac{-1 - x}{-1 + x}\\
\mathbf{if}\;t_0 \leq 5 \cdot 10^{-6}:\\
\;\;\;\;3 \cdot \frac{-1}{x} + \frac{1}{x} \cdot \frac{-1}{x}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) < 5.00000000000000041e-6Initial program 8.1%
Taylor expanded in x around inf 98.8%
metadata-eval98.8%
unpow298.8%
frac-times98.8%
Applied egg-rr98.8%
if 5.00000000000000041e-6 < (-.f64 (/.f64 x (+.f64 x 1)) (/.f64 (+.f64 x 1) (-.f64 x 1))) Initial program 99.8%
Final simplification99.3%
(FPCore (x)
:precision binary64
(if (<= x -1.0)
(/ -3.0 x)
(if (<= x 0.65)
(+ 1.0 (* x (+ x 3.0)))
(/ -3.0 (* (/ (+ x 1.0) x) (+ -1.0 x))))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 0.65) {
tmp = 1.0 + (x * (x + 3.0));
} else {
tmp = -3.0 / (((x + 1.0) / x) * (-1.0 + x));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 0.65d0) then
tmp = 1.0d0 + (x * (x + 3.0d0))
else
tmp = (-3.0d0) / (((x + 1.0d0) / x) * ((-1.0d0) + x))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 0.65) {
tmp = 1.0 + (x * (x + 3.0));
} else {
tmp = -3.0 / (((x + 1.0) / x) * (-1.0 + x));
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 0.65: tmp = 1.0 + (x * (x + 3.0)) else: tmp = -3.0 / (((x + 1.0) / x) * (-1.0 + x)) return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 0.65) tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); else tmp = Float64(-3.0 / Float64(Float64(Float64(x + 1.0) / x) * Float64(-1.0 + x))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 0.65) tmp = 1.0 + (x * (x + 3.0)); else tmp = -3.0 / (((x + 1.0) / x) * (-1.0 + x)); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 0.65], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-3.0 / N[(N[(N[(x + 1.0), $MachinePrecision] / x), $MachinePrecision] * N[(-1.0 + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 0.65:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-3}{\frac{x + 1}{x} \cdot \left(-1 + x\right)}\\
\end{array}
\end{array}
if x < -1Initial program 10.6%
Taylor expanded in x around inf 96.8%
if -1 < x < 0.650000000000000022Initial program 99.9%
Taylor expanded in x around 0 98.8%
unpow298.8%
distribute-rgt-out98.8%
Simplified98.8%
if 0.650000000000000022 < x Initial program 6.5%
clear-num6.5%
frac-sub6.6%
*-un-lft-identity6.6%
sub-neg6.6%
metadata-eval6.6%
sub-neg6.6%
metadata-eval6.6%
Applied egg-rr6.6%
Taylor expanded in x around inf 99.0%
Final simplification98.3%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) (+ 1.0 (* x (+ x 3.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0 + (x * (x + 3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 + (x * (x + 3.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0 + (x * (x + 3.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 8.7%
Taylor expanded in x around inf 97.8%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 98.8%
unpow298.8%
distribute-rgt-out98.8%
Simplified98.8%
Final simplification98.3%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 8.7%
Taylor expanded in x around inf 97.8%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 98.3%
Final simplification98.0%
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) 1.0))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = 1.0; end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], 1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1 or 1 < x Initial program 8.7%
Taylor expanded in x around inf 97.8%
if -1 < x < 1Initial program 99.9%
Taylor expanded in x around 0 97.2%
Final simplification97.5%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 52.2%
Taylor expanded in x around 0 48.4%
Final simplification48.4%
herbie shell --seed 2023301
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))