
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (sqrt (+ x 1.0)) (sqrt x)))
double code(double x) {
return sqrt((x + 1.0)) - sqrt(x);
}
real(8) function code(x)
real(8), intent (in) :: x
code = sqrt((x + 1.0d0)) - sqrt(x)
end function
public static double code(double x) {
return Math.sqrt((x + 1.0)) - Math.sqrt(x);
}
def code(x): return math.sqrt((x + 1.0)) - math.sqrt(x)
function code(x) return Float64(sqrt(Float64(x + 1.0)) - sqrt(x)) end
function tmp = code(x) tmp = sqrt((x + 1.0)) - sqrt(x); end
code[x_] := N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt{x + 1} - \sqrt{x}
\end{array}
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ 1.0 x)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((1.0 + x)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((1.0d0 + x)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((1.0 + x)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((1.0 + x)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(1.0 + x)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((1.0 + x)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{1 + x} + \sqrt{x}}
\end{array}
Initial program 53.1%
flip--53.4%
div-inv53.4%
add-sqr-sqrt53.5%
add-sqr-sqrt53.7%
associate--l+53.7%
Applied egg-rr53.7%
+-commutative53.7%
associate-+l-99.7%
+-inverses99.7%
metadata-eval99.7%
associate-*r/99.7%
metadata-eval99.7%
+-commutative99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x) :precision binary64 (let* ((t_0 (- (sqrt (+ 1.0 x)) (sqrt x)))) (if (<= t_0 1e-6) (* 0.5 (pow x -0.5)) t_0)))
double code(double x) {
double t_0 = sqrt((1.0 + x)) - sqrt(x);
double tmp;
if (t_0 <= 1e-6) {
tmp = 0.5 * pow(x, -0.5);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt((1.0d0 + x)) - sqrt(x)
if (t_0 <= 1d-6) then
tmp = 0.5d0 * (x ** (-0.5d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = Math.sqrt((1.0 + x)) - Math.sqrt(x);
double tmp;
if (t_0 <= 1e-6) {
tmp = 0.5 * Math.pow(x, -0.5);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = math.sqrt((1.0 + x)) - math.sqrt(x) tmp = 0 if t_0 <= 1e-6: tmp = 0.5 * math.pow(x, -0.5) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(sqrt(Float64(1.0 + x)) - sqrt(x)) tmp = 0.0 if (t_0 <= 1e-6) tmp = Float64(0.5 * (x ^ -0.5)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = sqrt((1.0 + x)) - sqrt(x); tmp = 0.0; if (t_0 <= 1e-6) tmp = 0.5 * (x ^ -0.5); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[Sqrt[N[(1.0 + x), $MachinePrecision]], $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-6], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{1 + x} - \sqrt{x}\\
\mathbf{if}\;t_0 \leq 10^{-6}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) < 9.99999999999999955e-7Initial program 4.3%
flip--4.9%
div-inv4.9%
add-sqr-sqrt5.0%
add-sqr-sqrt5.3%
associate--l+5.3%
Applied egg-rr5.3%
+-commutative5.3%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
flip3-+67.4%
associate-/r/67.3%
sqrt-pow267.4%
metadata-eval67.4%
sqrt-pow267.2%
metadata-eval67.2%
add-sqr-sqrt67.5%
add-sqr-sqrt67.2%
associate-+r-67.1%
sqrt-unprod53.4%
Applied egg-rr53.4%
Taylor expanded in x around inf 99.6%
expm1-log1p-u99.6%
expm1-udef7.9%
inv-pow7.9%
sqrt-pow17.9%
metadata-eval7.9%
Applied egg-rr7.9%
expm1-def99.8%
expm1-log1p99.8%
Simplified99.8%
if 9.99999999999999955e-7 < (-.f64 (sqrt.f64 (+.f64 x 1)) (sqrt.f64 x)) Initial program 99.6%
Final simplification99.7%
(FPCore (x) :precision binary64 (if (<= x 1.25) (+ 1.0 (- (+ (* x (* x -0.125)) (* x 0.5)) (sqrt x))) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = 1.0 + (((x * (x * -0.125)) + (x * 0.5)) - sqrt(x));
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.25d0) then
tmp = 1.0d0 + (((x * (x * (-0.125d0))) + (x * 0.5d0)) - sqrt(x))
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = 1.0 + (((x * (x * -0.125)) + (x * 0.5)) - Math.sqrt(x));
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.25: tmp = 1.0 + (((x * (x * -0.125)) + (x * 0.5)) - math.sqrt(x)) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 1.25) tmp = Float64(1.0 + Float64(Float64(Float64(x * Float64(x * -0.125)) + Float64(x * 0.5)) - sqrt(x))); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.25) tmp = 1.0 + (((x * (x * -0.125)) + (x * 0.5)) - sqrt(x)); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.25], N[(1.0 + N[(N[(N[(x * N[(x * -0.125), $MachinePrecision]), $MachinePrecision] + N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.25:\\
\;\;\;\;1 + \left(\left(x \cdot \left(x \cdot -0.125\right) + x \cdot 0.5\right) - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 1.25Initial program 100.0%
Taylor expanded in x around 0 99.7%
+-commutative99.7%
unpow299.7%
associate-*r*99.7%
distribute-rgt-out99.7%
*-commutative99.7%
Simplified99.7%
associate--l+99.7%
+-commutative99.7%
+-commutative99.7%
fma-def99.7%
Applied egg-rr99.7%
fma-udef99.7%
distribute-rgt-in99.7%
*-commutative99.7%
Applied egg-rr99.7%
if 1.25 < x Initial program 6.2%
flip--7.0%
div-inv7.0%
add-sqr-sqrt7.1%
add-sqr-sqrt7.6%
associate--l+7.6%
Applied egg-rr7.6%
+-commutative7.6%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
flip3-+68.1%
associate-/r/68.0%
sqrt-pow268.1%
metadata-eval68.1%
sqrt-pow268.0%
metadata-eval68.0%
add-sqr-sqrt68.2%
add-sqr-sqrt67.9%
associate-+r-67.9%
sqrt-unprod54.5%
Applied egg-rr54.5%
Taylor expanded in x around inf 98.2%
expm1-log1p-u98.2%
expm1-udef8.7%
inv-pow8.7%
sqrt-pow18.7%
metadata-eval8.7%
Applied egg-rr8.7%
expm1-def98.3%
expm1-log1p98.3%
Simplified98.3%
Final simplification99.0%
(FPCore (x) :precision binary64 (if (<= x 1.25) (- (+ 1.0 (* x (+ 0.5 (* x -0.125)))) (sqrt x)) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - sqrt(x);
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.25d0) then
tmp = (1.0d0 + (x * (0.5d0 + (x * (-0.125d0))))) - sqrt(x)
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.25) {
tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - Math.sqrt(x);
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.25: tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - math.sqrt(x) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 1.25) tmp = Float64(Float64(1.0 + Float64(x * Float64(0.5 + Float64(x * -0.125)))) - sqrt(x)); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.25) tmp = (1.0 + (x * (0.5 + (x * -0.125)))) - sqrt(x); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.25], N[(N[(1.0 + N[(x * N[(0.5 + N[(x * -0.125), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Sqrt[x], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.25:\\
\;\;\;\;\left(1 + x \cdot \left(0.5 + x \cdot -0.125\right)\right) - \sqrt{x}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 1.25Initial program 100.0%
Taylor expanded in x around 0 99.7%
+-commutative99.7%
unpow299.7%
associate-*r*99.7%
distribute-rgt-out99.7%
*-commutative99.7%
Simplified99.7%
if 1.25 < x Initial program 6.2%
flip--7.0%
div-inv7.0%
add-sqr-sqrt7.1%
add-sqr-sqrt7.6%
associate--l+7.6%
Applied egg-rr7.6%
+-commutative7.6%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
flip3-+68.1%
associate-/r/68.0%
sqrt-pow268.1%
metadata-eval68.1%
sqrt-pow268.0%
metadata-eval68.0%
add-sqr-sqrt68.2%
add-sqr-sqrt67.9%
associate-+r-67.9%
sqrt-unprod54.5%
Applied egg-rr54.5%
Taylor expanded in x around inf 98.2%
expm1-log1p-u98.2%
expm1-udef8.7%
inv-pow8.7%
sqrt-pow18.7%
metadata-eval8.7%
Applied egg-rr8.7%
expm1-def98.3%
expm1-log1p98.3%
Simplified98.3%
Final simplification99.0%
(FPCore (x) :precision binary64 (if (<= x 1.0) (+ (* x 0.5) (- 1.0 (sqrt x))) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (x * 0.5) + (1.0 - sqrt(x));
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.0d0) then
tmp = (x * 0.5d0) + (1.0d0 - sqrt(x))
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.0) {
tmp = (x * 0.5) + (1.0 - Math.sqrt(x));
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.0: tmp = (x * 0.5) + (1.0 - math.sqrt(x)) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 1.0) tmp = Float64(Float64(x * 0.5) + Float64(1.0 - sqrt(x))); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.0) tmp = (x * 0.5) + (1.0 - sqrt(x)); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.0], N[(N[(x * 0.5), $MachinePrecision] + N[(1.0 - N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1:\\
\;\;\;\;x \cdot 0.5 + \left(1 - \sqrt{x}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 1Initial program 100.0%
Taylor expanded in x around 0 99.4%
+-commutative99.4%
associate--l+99.4%
*-commutative99.4%
Applied egg-rr99.4%
if 1 < x Initial program 6.2%
flip--7.0%
div-inv7.0%
add-sqr-sqrt7.1%
add-sqr-sqrt7.6%
associate--l+7.6%
Applied egg-rr7.6%
+-commutative7.6%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
flip3-+68.1%
associate-/r/68.0%
sqrt-pow268.1%
metadata-eval68.1%
sqrt-pow268.0%
metadata-eval68.0%
add-sqr-sqrt68.2%
add-sqr-sqrt67.9%
associate-+r-67.9%
sqrt-unprod54.5%
Applied egg-rr54.5%
Taylor expanded in x around inf 98.2%
expm1-log1p-u98.2%
expm1-udef8.7%
inv-pow8.7%
sqrt-pow18.7%
metadata-eval8.7%
Applied egg-rr8.7%
expm1-def98.3%
expm1-log1p98.3%
Simplified98.3%
Final simplification98.9%
(FPCore (x) :precision binary64 (if (<= x 1.85) (/ 1.0 (+ 1.0 (pow x 1.5))) (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 1.85) {
tmp = 1.0 / (1.0 + pow(x, 1.5));
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 1.85d0) then
tmp = 1.0d0 / (1.0d0 + (x ** 1.5d0))
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 1.85) {
tmp = 1.0 / (1.0 + Math.pow(x, 1.5));
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 1.85: tmp = 1.0 / (1.0 + math.pow(x, 1.5)) else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 1.85) tmp = Float64(1.0 / Float64(1.0 + (x ^ 1.5))); else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 1.85) tmp = 1.0 / (1.0 + (x ^ 1.5)); else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 1.85], N[(1.0 / N[(1.0 + N[Power[x, 1.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 1.85:\\
\;\;\;\;\frac{1}{1 + {x}^{1.5}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 1.8500000000000001Initial program 100.0%
flip--99.9%
div-inv99.9%
add-sqr-sqrt99.9%
add-sqr-sqrt99.9%
associate--l+99.9%
Applied egg-rr99.9%
+-commutative99.9%
associate-+l-99.9%
+-inverses99.9%
metadata-eval99.9%
associate-*r/99.9%
metadata-eval99.9%
+-commutative99.9%
Simplified99.9%
flip3-+99.9%
associate-/r/100.0%
sqrt-pow2100.0%
metadata-eval100.0%
sqrt-pow2100.0%
metadata-eval100.0%
add-sqr-sqrt100.0%
add-sqr-sqrt100.0%
associate-+r-99.9%
sqrt-unprod99.9%
Applied egg-rr99.9%
Taylor expanded in x around 0 96.5%
if 1.8500000000000001 < x Initial program 6.2%
flip--7.0%
div-inv7.0%
add-sqr-sqrt7.1%
add-sqr-sqrt7.6%
associate--l+7.6%
Applied egg-rr7.6%
+-commutative7.6%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
flip3-+68.1%
associate-/r/68.0%
sqrt-pow268.1%
metadata-eval68.1%
sqrt-pow268.0%
metadata-eval68.0%
add-sqr-sqrt68.2%
add-sqr-sqrt67.9%
associate-+r-67.9%
sqrt-unprod54.5%
Applied egg-rr54.5%
Taylor expanded in x around inf 98.2%
expm1-log1p-u98.2%
expm1-udef8.7%
inv-pow8.7%
sqrt-pow18.7%
metadata-eval8.7%
Applied egg-rr8.7%
expm1-def98.3%
expm1-log1p98.3%
Simplified98.3%
Final simplification97.4%
(FPCore (x) :precision binary64 (if (<= x 0.25) 1.0 (* 0.5 (pow x -0.5))))
double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = 0.5 * pow(x, -0.5);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= 0.25d0) then
tmp = 1.0d0
else
tmp = 0.5d0 * (x ** (-0.5d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= 0.25) {
tmp = 1.0;
} else {
tmp = 0.5 * Math.pow(x, -0.5);
}
return tmp;
}
def code(x): tmp = 0 if x <= 0.25: tmp = 1.0 else: tmp = 0.5 * math.pow(x, -0.5) return tmp
function code(x) tmp = 0.0 if (x <= 0.25) tmp = 1.0; else tmp = Float64(0.5 * (x ^ -0.5)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= 0.25) tmp = 1.0; else tmp = 0.5 * (x ^ -0.5); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, 0.25], 1.0, N[(0.5 * N[Power[x, -0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq 0.25:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot {x}^{-0.5}\\
\end{array}
\end{array}
if x < 0.25Initial program 100.0%
Taylor expanded in x around 0 96.5%
if 0.25 < x Initial program 6.2%
flip--7.0%
div-inv7.0%
add-sqr-sqrt7.1%
add-sqr-sqrt7.6%
associate--l+7.6%
Applied egg-rr7.6%
+-commutative7.6%
associate-+l-99.6%
+-inverses99.6%
metadata-eval99.6%
associate-*r/99.6%
metadata-eval99.6%
+-commutative99.6%
Simplified99.6%
flip3-+68.1%
associate-/r/68.0%
sqrt-pow268.1%
metadata-eval68.1%
sqrt-pow268.0%
metadata-eval68.0%
add-sqr-sqrt68.2%
add-sqr-sqrt67.9%
associate-+r-67.9%
sqrt-unprod54.5%
Applied egg-rr54.5%
Taylor expanded in x around inf 98.2%
expm1-log1p-u98.2%
expm1-udef8.7%
inv-pow8.7%
sqrt-pow18.7%
metadata-eval8.7%
Applied egg-rr8.7%
expm1-def98.3%
expm1-log1p98.3%
Simplified98.3%
Final simplification97.4%
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 53.1%
Taylor expanded in x around 0 51.8%
Final simplification51.8%
(FPCore (x) :precision binary64 (/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x))))
double code(double x) {
return 1.0 / (sqrt((x + 1.0)) + sqrt(x));
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0 / (sqrt((x + 1.0d0)) + sqrt(x))
end function
public static double code(double x) {
return 1.0 / (Math.sqrt((x + 1.0)) + Math.sqrt(x));
}
def code(x): return 1.0 / (math.sqrt((x + 1.0)) + math.sqrt(x))
function code(x) return Float64(1.0 / Float64(sqrt(Float64(x + 1.0)) + sqrt(x))) end
function tmp = code(x) tmp = 1.0 / (sqrt((x + 1.0)) + sqrt(x)); end
code[x_] := N[(1.0 / N[(N[Sqrt[N[(x + 1.0), $MachinePrecision]], $MachinePrecision] + N[Sqrt[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt{x + 1} + \sqrt{x}}
\end{array}
herbie shell --seed 2023301
(FPCore (x)
:name "Main:bigenough3 from C"
:precision binary64
:herbie-target
(/ 1.0 (+ (sqrt (+ x 1.0)) (sqrt x)))
(- (sqrt (+ x 1.0)) (sqrt x)))