
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<= a -1e+103)
(pow a 4.0)
(if (<= a 270.0)
(+
(pow (hypot a b) 4.0)
(fma 4.0 (fma b (* b (fma a -3.0 1.0)) (fma a a (pow a 3.0))) -1.0))
(+
(* 4.0 (pow a 3.0))
(+ (pow a 4.0) (* (pow a 2.0) (+ 4.0 (* 2.0 (pow b 2.0)))))))))
double code(double a, double b) {
double tmp;
if (a <= -1e+103) {
tmp = pow(a, 4.0);
} else if (a <= 270.0) {
tmp = pow(hypot(a, b), 4.0) + fma(4.0, fma(b, (b * fma(a, -3.0, 1.0)), fma(a, a, pow(a, 3.0))), -1.0);
} else {
tmp = (4.0 * pow(a, 3.0)) + (pow(a, 4.0) + (pow(a, 2.0) * (4.0 + (2.0 * pow(b, 2.0)))));
}
return tmp;
}
function code(a, b) tmp = 0.0 if (a <= -1e+103) tmp = a ^ 4.0; elseif (a <= 270.0) tmp = Float64((hypot(a, b) ^ 4.0) + fma(4.0, fma(b, Float64(b * fma(a, -3.0, 1.0)), fma(a, a, (a ^ 3.0))), -1.0)); else tmp = Float64(Float64(4.0 * (a ^ 3.0)) + Float64((a ^ 4.0) + Float64((a ^ 2.0) * Float64(4.0 + Float64(2.0 * (b ^ 2.0)))))); end return tmp end
code[a_, b_] := If[LessEqual[a, -1e+103], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 270.0], N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + N[(4.0 * N[(b * N[(b * N[(a * -3.0 + 1.0), $MachinePrecision]), $MachinePrecision] + N[(a * a + N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision], N[(N[(4.0 * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[Power[a, 4.0], $MachinePrecision] + N[(N[Power[a, 2.0], $MachinePrecision] * N[(4.0 + N[(2.0 * N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1 \cdot 10^{+103}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 270:\\
\;\;\;\;{\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + \mathsf{fma}\left(4, \mathsf{fma}\left(b, b \cdot \mathsf{fma}\left(a, -3, 1\right), \mathsf{fma}\left(a, a, {a}^{3}\right)\right), -1\right)\\
\mathbf{else}:\\
\;\;\;\;4 \cdot {a}^{3} + \left({a}^{4} + {a}^{2} \cdot \left(4 + 2 \cdot {b}^{2}\right)\right)\\
\end{array}
\end{array}
if a < -1e103Initial program 0.0%
Simplified0.0%
Taylor expanded in a around inf 100.0%
if -1e103 < a < 270Initial program 99.9%
Simplified100.0%
if 270 < a Initial program 58.4%
Simplified67.1%
Taylor expanded in a around inf 98.7%
Final simplification99.6%
(FPCore (a b)
:precision binary64
(if (<= a -1e+103)
(pow a 4.0)
(if (<= a 3750.0)
(+
-1.0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0)))))))
(+
(* 4.0 (pow a 3.0))
(+ (pow a 4.0) (* (pow a 2.0) (+ 4.0 (* 2.0 (pow b 2.0)))))))))
double code(double a, double b) {
double tmp;
if (a <= -1e+103) {
tmp = pow(a, 4.0);
} else if (a <= 3750.0) {
tmp = -1.0 + (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))));
} else {
tmp = (4.0 * pow(a, 3.0)) + (pow(a, 4.0) + (pow(a, 2.0) * (4.0 + (2.0 * pow(b, 2.0)))));
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-1d+103)) then
tmp = a ** 4.0d0
else if (a <= 3750.0d0) then
tmp = (-1.0d0) + ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (a + 1.0d0)) + ((b * b) * (1.0d0 - (a * 3.0d0))))))
else
tmp = (4.0d0 * (a ** 3.0d0)) + ((a ** 4.0d0) + ((a ** 2.0d0) * (4.0d0 + (2.0d0 * (b ** 2.0d0)))))
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (a <= -1e+103) {
tmp = Math.pow(a, 4.0);
} else if (a <= 3750.0) {
tmp = -1.0 + (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))));
} else {
tmp = (4.0 * Math.pow(a, 3.0)) + (Math.pow(a, 4.0) + (Math.pow(a, 2.0) * (4.0 + (2.0 * Math.pow(b, 2.0)))));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1e+103: tmp = math.pow(a, 4.0) elif a <= 3750.0: tmp = -1.0 + (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))))) else: tmp = (4.0 * math.pow(a, 3.0)) + (math.pow(a, 4.0) + (math.pow(a, 2.0) * (4.0 + (2.0 * math.pow(b, 2.0))))) return tmp
function code(a, b) tmp = 0.0 if (a <= -1e+103) tmp = a ^ 4.0; elseif (a <= 3750.0) tmp = Float64(-1.0 + Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0))))))); else tmp = Float64(Float64(4.0 * (a ^ 3.0)) + Float64((a ^ 4.0) + Float64((a ^ 2.0) * Float64(4.0 + Float64(2.0 * (b ^ 2.0)))))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1e+103) tmp = a ^ 4.0; elseif (a <= 3750.0) tmp = -1.0 + ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))))); else tmp = (4.0 * (a ^ 3.0)) + ((a ^ 4.0) + ((a ^ 2.0) * (4.0 + (2.0 * (b ^ 2.0))))); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1e+103], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[a, 3750.0], N[(-1.0 + N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(4.0 * N[Power[a, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[Power[a, 4.0], $MachinePrecision] + N[(N[Power[a, 2.0], $MachinePrecision] * N[(4.0 + N[(2.0 * N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1 \cdot 10^{+103}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;a \leq 3750:\\
\;\;\;\;-1 + \left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;4 \cdot {a}^{3} + \left({a}^{4} + {a}^{2} \cdot \left(4 + 2 \cdot {b}^{2}\right)\right)\\
\end{array}
\end{array}
if a < -1e103Initial program 0.0%
Simplified0.0%
Taylor expanded in a around inf 100.0%
if -1e103 < a < 3750Initial program 99.9%
if 3750 < a Initial program 58.4%
Simplified67.1%
Taylor expanded in a around inf 98.7%
Final simplification99.6%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* a a) (* b b)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ -1.0 t_0) (pow a 4.0))))
double code(double a, double b) {
double t_0 = pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = -1.0 + t_0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = -1.0 + t_0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = -1.0 + t_0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(-1.0 + t_0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = (((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = -1.0 + t_0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(-1.0 + t$95$0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;-1 + t_0\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
Simplified9.0%
Taylor expanded in a around inf 90.2%
Final simplification97.3%
(FPCore (a b)
:precision binary64
(let* ((t_0 (* (pow a 3.0) (+ a 4.0))))
(if (<= b 1.15e-212)
-1.0
(if (<= b 1.9e-147)
t_0
(if (<= b 6.3e-130)
-1.0
(if (<= b 3.1e-34)
t_0
(if (<= b 0.00033)
-1.0
(if (<= b 185000000.0) t_0 (pow b 4.0)))))))))
double code(double a, double b) {
double t_0 = pow(a, 3.0) * (a + 4.0);
double tmp;
if (b <= 1.15e-212) {
tmp = -1.0;
} else if (b <= 1.9e-147) {
tmp = t_0;
} else if (b <= 6.3e-130) {
tmp = -1.0;
} else if (b <= 3.1e-34) {
tmp = t_0;
} else if (b <= 0.00033) {
tmp = -1.0;
} else if (b <= 185000000.0) {
tmp = t_0;
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_0
real(8) :: tmp
t_0 = (a ** 3.0d0) * (a + 4.0d0)
if (b <= 1.15d-212) then
tmp = -1.0d0
else if (b <= 1.9d-147) then
tmp = t_0
else if (b <= 6.3d-130) then
tmp = -1.0d0
else if (b <= 3.1d-34) then
tmp = t_0
else if (b <= 0.00033d0) then
tmp = -1.0d0
else if (b <= 185000000.0d0) then
tmp = t_0
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double t_0 = Math.pow(a, 3.0) * (a + 4.0);
double tmp;
if (b <= 1.15e-212) {
tmp = -1.0;
} else if (b <= 1.9e-147) {
tmp = t_0;
} else if (b <= 6.3e-130) {
tmp = -1.0;
} else if (b <= 3.1e-34) {
tmp = t_0;
} else if (b <= 0.00033) {
tmp = -1.0;
} else if (b <= 185000000.0) {
tmp = t_0;
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(a, 3.0) * (a + 4.0) tmp = 0 if b <= 1.15e-212: tmp = -1.0 elif b <= 1.9e-147: tmp = t_0 elif b <= 6.3e-130: tmp = -1.0 elif b <= 3.1e-34: tmp = t_0 elif b <= 0.00033: tmp = -1.0 elif b <= 185000000.0: tmp = t_0 else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) t_0 = Float64((a ^ 3.0) * Float64(a + 4.0)) tmp = 0.0 if (b <= 1.15e-212) tmp = -1.0; elseif (b <= 1.9e-147) tmp = t_0; elseif (b <= 6.3e-130) tmp = -1.0; elseif (b <= 3.1e-34) tmp = t_0; elseif (b <= 0.00033) tmp = -1.0; elseif (b <= 185000000.0) tmp = t_0; else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = (a ^ 3.0) * (a + 4.0); tmp = 0.0; if (b <= 1.15e-212) tmp = -1.0; elseif (b <= 1.9e-147) tmp = t_0; elseif (b <= 6.3e-130) tmp = -1.0; elseif (b <= 3.1e-34) tmp = t_0; elseif (b <= 0.00033) tmp = -1.0; elseif (b <= 185000000.0) tmp = t_0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[a, 3.0], $MachinePrecision] * N[(a + 4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, 1.15e-212], -1.0, If[LessEqual[b, 1.9e-147], t$95$0, If[LessEqual[b, 6.3e-130], -1.0, If[LessEqual[b, 3.1e-34], t$95$0, If[LessEqual[b, 0.00033], -1.0, If[LessEqual[b, 185000000.0], t$95$0, N[Power[b, 4.0], $MachinePrecision]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {a}^{3} \cdot \left(a + 4\right)\\
\mathbf{if}\;b \leq 1.15 \cdot 10^{-212}:\\
\;\;\;\;-1\\
\mathbf{elif}\;b \leq 1.9 \cdot 10^{-147}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b \leq 6.3 \cdot 10^{-130}:\\
\;\;\;\;-1\\
\mathbf{elif}\;b \leq 3.1 \cdot 10^{-34}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;b \leq 0.00033:\\
\;\;\;\;-1\\
\mathbf{elif}\;b \leq 185000000:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 1.15e-212 or 1.90000000000000014e-147 < b < 6.2999999999999997e-130 or 3.0999999999999998e-34 < b < 3.3e-4Initial program 78.5%
associate--l+78.5%
fma-def78.5%
distribute-rgt-in78.5%
sqr-neg78.5%
distribute-rgt-in78.5%
Simplified79.1%
Taylor expanded in b around 0 58.6%
Taylor expanded in a around 0 51.5%
Taylor expanded in a around 0 30.1%
if 1.15e-212 < b < 1.90000000000000014e-147 or 6.2999999999999997e-130 < b < 3.0999999999999998e-34 or 3.3e-4 < b < 1.85e8Initial program 74.8%
Simplified75.0%
Taylor expanded in a around inf 37.3%
Taylor expanded in b around inf 37.3%
associate-*r*37.3%
*-commutative37.3%
Simplified37.3%
Taylor expanded in a around inf 37.2%
metadata-eval37.2%
pow-sqr37.1%
unpow237.1%
associate-*l*37.1%
unpow237.1%
cube-mult37.2%
distribute-rgt-out62.2%
Simplified62.2%
if 1.85e8 < b Initial program 58.8%
Simplified64.3%
Taylor expanded in b around inf 88.3%
Final simplification47.3%
(FPCore (a b)
:precision binary64
(if (<= b 6.5e-134)
-1.0
(if (<= b 5.5e-35)
(pow a 4.0)
(if (<= b 0.00033)
-1.0
(if (<= b 1350000000.0) (pow a 4.0) (pow b 4.0))))))
double code(double a, double b) {
double tmp;
if (b <= 6.5e-134) {
tmp = -1.0;
} else if (b <= 5.5e-35) {
tmp = pow(a, 4.0);
} else if (b <= 0.00033) {
tmp = -1.0;
} else if (b <= 1350000000.0) {
tmp = pow(a, 4.0);
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 6.5d-134) then
tmp = -1.0d0
else if (b <= 5.5d-35) then
tmp = a ** 4.0d0
else if (b <= 0.00033d0) then
tmp = -1.0d0
else if (b <= 1350000000.0d0) then
tmp = a ** 4.0d0
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 6.5e-134) {
tmp = -1.0;
} else if (b <= 5.5e-35) {
tmp = Math.pow(a, 4.0);
} else if (b <= 0.00033) {
tmp = -1.0;
} else if (b <= 1350000000.0) {
tmp = Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 6.5e-134: tmp = -1.0 elif b <= 5.5e-35: tmp = math.pow(a, 4.0) elif b <= 0.00033: tmp = -1.0 elif b <= 1350000000.0: tmp = math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 6.5e-134) tmp = -1.0; elseif (b <= 5.5e-35) tmp = a ^ 4.0; elseif (b <= 0.00033) tmp = -1.0; elseif (b <= 1350000000.0) tmp = a ^ 4.0; else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 6.5e-134) tmp = -1.0; elseif (b <= 5.5e-35) tmp = a ^ 4.0; elseif (b <= 0.00033) tmp = -1.0; elseif (b <= 1350000000.0) tmp = a ^ 4.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 6.5e-134], -1.0, If[LessEqual[b, 5.5e-35], N[Power[a, 4.0], $MachinePrecision], If[LessEqual[b, 0.00033], -1.0, If[LessEqual[b, 1350000000.0], N[Power[a, 4.0], $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 6.5 \cdot 10^{-134}:\\
\;\;\;\;-1\\
\mathbf{elif}\;b \leq 5.5 \cdot 10^{-35}:\\
\;\;\;\;{a}^{4}\\
\mathbf{elif}\;b \leq 0.00033:\\
\;\;\;\;-1\\
\mathbf{elif}\;b \leq 1350000000:\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 6.4999999999999998e-134 or 5.4999999999999997e-35 < b < 3.3e-4Initial program 78.2%
associate--l+78.1%
fma-def78.1%
distribute-rgt-in78.1%
sqr-neg78.1%
distribute-rgt-in78.1%
Simplified78.7%
Taylor expanded in b around 0 59.5%
Taylor expanded in a around 0 53.5%
Taylor expanded in a around 0 30.5%
if 6.4999999999999998e-134 < b < 5.4999999999999997e-35 or 3.3e-4 < b < 1.35e9Initial program 75.8%
Simplified75.9%
Taylor expanded in a around inf 60.0%
if 1.35e9 < b Initial program 58.8%
Simplified64.3%
Taylor expanded in b around inf 88.3%
Final simplification46.0%
(FPCore (a b) :precision binary64 (if (<= b 66000000.0) (+ -1.0 (* 4.0 (pow a 2.0))) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 66000000.0) {
tmp = -1.0 + (4.0 * pow(a, 2.0));
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 66000000.0d0) then
tmp = (-1.0d0) + (4.0d0 * (a ** 2.0d0))
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 66000000.0) {
tmp = -1.0 + (4.0 * Math.pow(a, 2.0));
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 66000000.0: tmp = -1.0 + (4.0 * math.pow(a, 2.0)) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 66000000.0) tmp = Float64(-1.0 + Float64(4.0 * (a ^ 2.0))); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 66000000.0) tmp = -1.0 + (4.0 * (a ^ 2.0)); else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 66000000.0], N[(-1.0 + N[(4.0 * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 66000000:\\
\;\;\;\;-1 + 4 \cdot {a}^{2}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 6.6e7Initial program 77.9%
associate--l+77.9%
fma-def77.9%
distribute-rgt-in77.9%
sqr-neg77.9%
distribute-rgt-in77.9%
Simplified78.4%
Taylor expanded in b around 0 60.6%
Taylor expanded in a around 0 55.5%
if 6.6e7 < b Initial program 58.8%
Simplified64.3%
Taylor expanded in b around inf 88.3%
Final simplification62.7%
(FPCore (a b) :precision binary64 (if (or (<= a -2.3) (not (<= a 0.41))) (pow a 4.0) -1.0))
double code(double a, double b) {
double tmp;
if ((a <= -2.3) || !(a <= 0.41)) {
tmp = pow(a, 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-2.3d0)) .or. (.not. (a <= 0.41d0))) then
tmp = a ** 4.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -2.3) || !(a <= 0.41)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -2.3) or not (a <= 0.41): tmp = math.pow(a, 4.0) else: tmp = -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -2.3) || !(a <= 0.41)) tmp = a ^ 4.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -2.3) || ~((a <= 0.41))) tmp = a ^ 4.0; else tmp = -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -2.3], N[Not[LessEqual[a, 0.41]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.3 \lor \neg \left(a \leq 0.41\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if a < -2.2999999999999998 or 0.409999999999999976 < a Initial program 47.1%
Simplified51.9%
Taylor expanded in a around inf 87.0%
if -2.2999999999999998 < a < 0.409999999999999976Initial program 99.9%
associate--l+99.9%
fma-def99.9%
distribute-rgt-in99.9%
sqr-neg99.9%
distribute-rgt-in99.9%
Simplified99.9%
Taylor expanded in b around 0 47.3%
Taylor expanded in a around 0 47.3%
Taylor expanded in a around 0 47.3%
Final simplification67.0%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 73.7%
associate--l+73.7%
fma-def73.7%
distribute-rgt-in73.7%
sqr-neg73.7%
distribute-rgt-in73.7%
Simplified74.9%
Taylor expanded in b around 0 52.6%
Taylor expanded in a around 0 50.8%
Taylor expanded in a around 0 24.2%
Final simplification24.2%
herbie shell --seed 2023300
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))