
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(* t_0 (* 2.0 (* (/ (/ c0 w) h) (pow (/ d D) 2.0))))
(* 0.25 (/ (* (pow D 2.0) (* h (pow M 2.0))) (pow d 2.0))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * (((c0 / w) / h) * pow((d / D), 2.0)));
} else {
tmp = 0.25 * ((pow(D, 2.0) * (h * pow(M, 2.0))) / pow(d, 2.0));
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * (((c0 / w) / h) * Math.pow((d / D), 2.0)));
} else {
tmp = 0.25 * ((Math.pow(D, 2.0) * (h * Math.pow(M, 2.0))) / Math.pow(d, 2.0));
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = t_0 * (2.0 * (((c0 / w) / h) * math.pow((d / D), 2.0))) else: tmp = 0.25 * ((math.pow(D, 2.0) * (h * math.pow(M, 2.0))) / math.pow(d, 2.0)) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * Float64(Float64(Float64(c0 / w) / h) * (Float64(d / D) ^ 2.0)))); else tmp = Float64(0.25 * Float64(Float64((D ^ 2.0) * Float64(h * (M ^ 2.0))) / (d ^ 2.0))); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = t_0 * (2.0 * (((c0 / w) / h) * ((d / D) ^ 2.0))); else tmp = 0.25 * (((D ^ 2.0) * (h * (M ^ 2.0))) / (d ^ 2.0)); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[(N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision] * N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.25 * N[(N[(N[Power[D, 2.0], $MachinePrecision] * N[(h * N[Power[M, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Power[d, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot \left(\frac{\frac{c0}{w}}{h} \cdot {\left(\frac{d}{D}\right)}^{2}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.25 \cdot \frac{{D}^{2} \cdot \left(h \cdot {M}^{2}\right)}{{d}^{2}}\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 75.0%
times-frac68.4%
Simplified75.0%
Taylor expanded in c0 around inf 71.7%
associate-*r/71.7%
Simplified71.7%
Taylor expanded in c0 around 0 71.7%
*-commutative71.7%
times-frac72.7%
associate-/l/72.8%
unpow272.8%
unpow272.8%
times-frac76.3%
unpow276.3%
Simplified76.3%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
times-frac0.0%
Simplified0.8%
Taylor expanded in c0 around -inf 1.8%
+-commutative1.8%
fma-def1.8%
times-frac1.8%
*-commutative1.8%
associate-*r*1.8%
neg-mul-11.8%
distribute-lft1-in1.8%
metadata-eval1.8%
mul0-lft32.6%
distribute-lft-neg-in32.6%
distribute-rgt-neg-in32.6%
metadata-eval32.6%
Simplified32.6%
Taylor expanded in c0 around 0 48.1%
Final simplification57.6%
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(* t_0 (* 2.0 (* (/ (/ c0 w) h) (pow (/ d D) 2.0))))
(* t_0 (* c0 0.0)))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * (((c0 / w) / h) * pow((d / D), 2.0)));
} else {
tmp = t_0 * (c0 * 0.0);
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * (((c0 / w) / h) * Math.pow((d / D), 2.0)));
} else {
tmp = t_0 * (c0 * 0.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = t_0 * (2.0 * (((c0 / w) / h) * math.pow((d / D), 2.0))) else: tmp = t_0 * (c0 * 0.0) return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * Float64(Float64(Float64(c0 / w) / h) * (Float64(d / D) ^ 2.0)))); else tmp = Float64(t_0 * Float64(c0 * 0.0)); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = t_0 * (2.0 * (((c0 / w) / h) * ((d / D) ^ 2.0))); else tmp = t_0 * (c0 * 0.0); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[(N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision] * N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$0 * N[(c0 * 0.0), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot \left(\frac{\frac{c0}{w}}{h} \cdot {\left(\frac{d}{D}\right)}^{2}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \left(c0 \cdot 0\right)\\
\end{array}
\end{array}
if (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) < +inf.0Initial program 75.0%
times-frac68.4%
Simplified75.0%
Taylor expanded in c0 around inf 71.7%
associate-*r/71.7%
Simplified71.7%
Taylor expanded in c0 around 0 71.7%
*-commutative71.7%
times-frac72.7%
associate-/l/72.8%
unpow272.8%
unpow272.8%
times-frac76.3%
unpow276.3%
Simplified76.3%
if +inf.0 < (*.f64 (/.f64 c0 (*.f64 2 w)) (+.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (sqrt.f64 (-.f64 (*.f64 (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D))) (/.f64 (*.f64 c0 (*.f64 d d)) (*.f64 (*.f64 w h) (*.f64 D D)))) (*.f64 M M))))) Initial program 0.0%
times-frac0.0%
Simplified0.8%
Taylor expanded in c0 around -inf 0.7%
associate-*r*0.7%
neg-mul-10.7%
distribute-lft1-in0.7%
metadata-eval0.7%
mul0-lft40.9%
distribute-lft-neg-in40.9%
distribute-rgt-neg-in40.9%
metadata-eval40.9%
Simplified40.9%
Final simplification52.8%
(FPCore (c0 w h D d M) :precision binary64 (if (or (<= c0 -7.6e-15) (not (<= c0 3.9e-12))) (/ c0 (/ w (* (/ (/ c0 w) h) (pow (/ d D) 2.0)))) (* (/ c0 (* 2.0 w)) (* c0 0.0))))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if ((c0 <= -7.6e-15) || !(c0 <= 3.9e-12)) {
tmp = c0 / (w / (((c0 / w) / h) * pow((d / D), 2.0)));
} else {
tmp = (c0 / (2.0 * w)) * (c0 * 0.0);
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if ((c0 <= (-7.6d-15)) .or. (.not. (c0 <= 3.9d-12))) then
tmp = c0 / (w / (((c0 / w) / h) * ((d_1 / d) ** 2.0d0)))
else
tmp = (c0 / (2.0d0 * w)) * (c0 * 0.0d0)
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if ((c0 <= -7.6e-15) || !(c0 <= 3.9e-12)) {
tmp = c0 / (w / (((c0 / w) / h) * Math.pow((d / D), 2.0)));
} else {
tmp = (c0 / (2.0 * w)) * (c0 * 0.0);
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if (c0 <= -7.6e-15) or not (c0 <= 3.9e-12): tmp = c0 / (w / (((c0 / w) / h) * math.pow((d / D), 2.0))) else: tmp = (c0 / (2.0 * w)) * (c0 * 0.0) return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if ((c0 <= -7.6e-15) || !(c0 <= 3.9e-12)) tmp = Float64(c0 / Float64(w / Float64(Float64(Float64(c0 / w) / h) * (Float64(d / D) ^ 2.0)))); else tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(c0 * 0.0)); end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if ((c0 <= -7.6e-15) || ~((c0 <= 3.9e-12))) tmp = c0 / (w / (((c0 / w) / h) * ((d / D) ^ 2.0))); else tmp = (c0 / (2.0 * w)) * (c0 * 0.0); end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[Or[LessEqual[c0, -7.6e-15], N[Not[LessEqual[c0, 3.9e-12]], $MachinePrecision]], N[(c0 / N[(w / N[(N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision] * N[Power[N[(d / D), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(c0 * 0.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c0 \leq -7.6 \cdot 10^{-15} \lor \neg \left(c0 \leq 3.9 \cdot 10^{-12}\right):\\
\;\;\;\;\frac{c0}{\frac{w}{\frac{\frac{c0}{w}}{h} \cdot {\left(\frac{d}{D}\right)}^{2}}}\\
\mathbf{else}:\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(c0 \cdot 0\right)\\
\end{array}
\end{array}
if c0 < -7.6000000000000004e-15 or 3.89999999999999994e-12 < c0 Initial program 27.7%
times-frac26.5%
Simplified29.0%
Taylor expanded in c0 around inf 34.4%
associate-*r/34.4%
Simplified34.4%
expm1-log1p-u22.2%
expm1-udef22.2%
*-commutative22.2%
associate-/r*22.2%
associate-*r*22.2%
Applied egg-rr22.2%
expm1-def22.2%
expm1-log1p35.1%
associate-*r/35.1%
*-commutative35.1%
associate-/l*35.1%
associate-/l/34.4%
*-commutative34.4%
associate-*l*34.4%
associate-*r/34.4%
times-frac34.4%
metadata-eval34.4%
*-commutative34.4%
times-frac35.7%
Simplified47.9%
if -7.6000000000000004e-15 < c0 < 3.89999999999999994e-12Initial program 21.6%
times-frac17.9%
Simplified21.0%
Taylor expanded in c0 around -inf 4.9%
associate-*r*4.9%
neg-mul-14.9%
distribute-lft1-in4.9%
metadata-eval4.9%
mul0-lft49.9%
distribute-lft-neg-in49.9%
distribute-rgt-neg-in49.9%
metadata-eval49.9%
Simplified49.9%
Final simplification48.7%
(FPCore (c0 w h D d M) :precision binary64 (* (/ c0 (* 2.0 w)) (* c0 0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
return (c0 / (2.0 * w)) * (c0 * 0.0);
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = (c0 / (2.0d0 * w)) * (c0 * 0.0d0)
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return (c0 / (2.0 * w)) * (c0 * 0.0);
}
def code(c0, w, h, D, d, M): return (c0 / (2.0 * w)) * (c0 * 0.0)
function code(c0, w, h, D, d, M) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(c0 * 0.0)) end
function tmp = code(c0, w, h, D, d, M) tmp = (c0 / (2.0 * w)) * (c0 * 0.0); end
code[c0_, w_, h_, D_, d_, M_] := N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(c0 * 0.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{c0}{2 \cdot w} \cdot \left(c0 \cdot 0\right)
\end{array}
Initial program 25.2%
times-frac23.0%
Simplified25.7%
Taylor expanded in c0 around -inf 4.1%
associate-*r*4.1%
neg-mul-14.1%
distribute-lft1-in4.1%
metadata-eval4.1%
mul0-lft31.6%
distribute-lft-neg-in31.6%
distribute-rgt-neg-in31.6%
metadata-eval31.6%
Simplified31.6%
Final simplification31.6%
herbie shell --seed 2023300
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))