
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))
double code(double a, double b) {
return (pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((((a * a) + (b * b)) ** 2.0d0) + (4.0d0 * (((a * a) * (1.0d0 + a)) + ((b * b) * (1.0d0 - (3.0d0 * a)))))) - 1.0d0
end function
public static double code(double a, double b) {
return (Math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0;
}
def code(a, b): return (math.pow(((a * a) + (b * b)), 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0
function code(a, b) return Float64(Float64((Float64(Float64(a * a) + Float64(b * b)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(1.0 + a)) + Float64(Float64(b * b) * Float64(1.0 - Float64(3.0 * a)))))) - 1.0) end
function tmp = code(a, b) tmp = ((((a * a) + (b * b)) ^ 2.0) + (4.0 * (((a * a) * (1.0 + a)) + ((b * b) * (1.0 - (3.0 * a)))))) - 1.0; end
code[a_, b_] := N[(N[(N[Power[N[(N[(a * a), $MachinePrecision] + N[(b * b), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(1.0 + a), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(3.0 * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]
\begin{array}{l}
\\
\left({\left(a \cdot a + b \cdot b\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(1 + a\right) + \left(b \cdot b\right) \cdot \left(1 - 3 \cdot a\right)\right)\right) - 1
\end{array}
(FPCore (a b)
:precision binary64
(if (<= (* b b) 1.05e+139)
(+
(pow (hypot a b) 4.0)
(fma -12.0 (* a (pow b 2.0)) (fma 4.0 (fma b b (pow a 2.0)) -1.0)))
(pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1.05e+139) {
tmp = pow(hypot(a, b), 4.0) + fma(-12.0, (a * pow(b, 2.0)), fma(4.0, fma(b, b, pow(a, 2.0)), -1.0));
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1.05e+139) tmp = Float64((hypot(a, b) ^ 4.0) + fma(-12.0, Float64(a * (b ^ 2.0)), fma(4.0, fma(b, b, (a ^ 2.0)), -1.0))); else tmp = b ^ 4.0; end return tmp end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1.05e+139], N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + N[(-12.0 * N[(a * N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + N[(4.0 * N[(b * b + N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 1.05 \cdot 10^{+139}:\\
\;\;\;\;{\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + \mathsf{fma}\left(-12, a \cdot {b}^{2}, \mathsf{fma}\left(4, \mathsf{fma}\left(b, b, {a}^{2}\right), -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 1.0499999999999999e139Initial program 77.1%
Simplified77.2%
Taylor expanded in a around 0 97.4%
associate--l+97.4%
fma-def97.4%
*-commutative97.4%
distribute-lft-out97.4%
fma-neg97.4%
+-commutative97.4%
unpow297.4%
fma-def97.4%
metadata-eval97.4%
Simplified97.4%
if 1.0499999999999999e139 < (*.f64 b b) Initial program 57.8%
Simplified57.8%
Taylor expanded in b around inf 100.0%
Final simplification98.4%
(FPCore (a b)
:precision binary64
(if (<= (* b b) 1.05e+139)
(+
(pow (hypot a b) 4.0)
(+
(* 4.0 (pow a 2.0))
(+ (* 4.0 (* (pow b 2.0) (+ 1.0 (* a -3.0)))) -1.0)))
(pow b 4.0)))
double code(double a, double b) {
double tmp;
if ((b * b) <= 1.05e+139) {
tmp = pow(hypot(a, b), 4.0) + ((4.0 * pow(a, 2.0)) + ((4.0 * (pow(b, 2.0) * (1.0 + (a * -3.0)))) + -1.0));
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double tmp;
if ((b * b) <= 1.05e+139) {
tmp = Math.pow(Math.hypot(a, b), 4.0) + ((4.0 * Math.pow(a, 2.0)) + ((4.0 * (Math.pow(b, 2.0) * (1.0 + (a * -3.0)))) + -1.0));
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if (b * b) <= 1.05e+139: tmp = math.pow(math.hypot(a, b), 4.0) + ((4.0 * math.pow(a, 2.0)) + ((4.0 * (math.pow(b, 2.0) * (1.0 + (a * -3.0)))) + -1.0)) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (Float64(b * b) <= 1.05e+139) tmp = Float64((hypot(a, b) ^ 4.0) + Float64(Float64(4.0 * (a ^ 2.0)) + Float64(Float64(4.0 * Float64((b ^ 2.0) * Float64(1.0 + Float64(a * -3.0)))) + -1.0))); else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((b * b) <= 1.05e+139) tmp = (hypot(a, b) ^ 4.0) + ((4.0 * (a ^ 2.0)) + ((4.0 * ((b ^ 2.0) * (1.0 + (a * -3.0)))) + -1.0)); else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[N[(b * b), $MachinePrecision], 1.05e+139], N[(N[Power[N[Sqrt[a ^ 2 + b ^ 2], $MachinePrecision], 4.0], $MachinePrecision] + N[(N[(4.0 * N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] + N[(N[(4.0 * N[(N[Power[b, 2.0], $MachinePrecision] * N[(1.0 + N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \cdot b \leq 1.05 \cdot 10^{+139}:\\
\;\;\;\;{\left(\mathsf{hypot}\left(a, b\right)\right)}^{4} + \left(4 \cdot {a}^{2} + \left(4 \cdot \left({b}^{2} \cdot \left(1 + a \cdot -3\right)\right) + -1\right)\right)\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if (*.f64 b b) < 1.0499999999999999e139Initial program 77.1%
Simplified77.2%
fma-udef77.2%
fma-udef77.2%
*-commutative77.2%
+-commutative77.2%
metadata-eval77.2%
cancel-sign-sub-inv77.2%
associate-*l*77.2%
fma-udef77.2%
*-un-lft-identity77.2%
cube-mult77.2%
distribute-rgt-in77.2%
+-commutative77.2%
metadata-eval77.2%
fma-neg77.2%
distribute-rgt-in77.2%
associate--l+77.3%
Applied egg-rr77.3%
Taylor expanded in a around 0 97.4%
Taylor expanded in b around 0 97.4%
if 1.0499999999999999e139 < (*.f64 b b) Initial program 57.8%
Simplified57.8%
Taylor expanded in b around inf 100.0%
Final simplification98.4%
(FPCore (a b)
:precision binary64
(let* ((t_0
(+
(pow (+ (* b b) (* a a)) 2.0)
(* 4.0 (+ (* (* a a) (+ a 1.0)) (* (* b b) (- 1.0 (* a 3.0))))))))
(if (<= t_0 INFINITY) (+ t_0 -1.0) (pow a 4.0))))
double code(double a, double b) {
double t_0 = pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= ((double) INFINITY)) {
tmp = t_0 + -1.0;
} else {
tmp = pow(a, 4.0);
}
return tmp;
}
public static double code(double a, double b) {
double t_0 = Math.pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0)))));
double tmp;
if (t_0 <= Double.POSITIVE_INFINITY) {
tmp = t_0 + -1.0;
} else {
tmp = Math.pow(a, 4.0);
}
return tmp;
}
def code(a, b): t_0 = math.pow(((b * b) + (a * a)), 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))) tmp = 0 if t_0 <= math.inf: tmp = t_0 + -1.0 else: tmp = math.pow(a, 4.0) return tmp
function code(a, b) t_0 = Float64((Float64(Float64(b * b) + Float64(a * a)) ^ 2.0) + Float64(4.0 * Float64(Float64(Float64(a * a) * Float64(a + 1.0)) + Float64(Float64(b * b) * Float64(1.0 - Float64(a * 3.0)))))) tmp = 0.0 if (t_0 <= Inf) tmp = Float64(t_0 + -1.0); else tmp = a ^ 4.0; end return tmp end
function tmp_2 = code(a, b) t_0 = (((b * b) + (a * a)) ^ 2.0) + (4.0 * (((a * a) * (a + 1.0)) + ((b * b) * (1.0 - (a * 3.0))))); tmp = 0.0; if (t_0 <= Inf) tmp = t_0 + -1.0; else tmp = a ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := Block[{t$95$0 = N[(N[Power[N[(N[(b * b), $MachinePrecision] + N[(a * a), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[(4.0 * N[(N[(N[(a * a), $MachinePrecision] * N[(a + 1.0), $MachinePrecision]), $MachinePrecision] + N[(N[(b * b), $MachinePrecision] * N[(1.0 - N[(a * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, Infinity], N[(t$95$0 + -1.0), $MachinePrecision], N[Power[a, 4.0], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(b \cdot b + a \cdot a\right)}^{2} + 4 \cdot \left(\left(a \cdot a\right) \cdot \left(a + 1\right) + \left(b \cdot b\right) \cdot \left(1 - a \cdot 3\right)\right)\\
\mathbf{if}\;t_0 \leq \infty:\\
\;\;\;\;t_0 + -1\\
\mathbf{else}:\\
\;\;\;\;{a}^{4}\\
\end{array}
\end{array}
if (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) < +inf.0Initial program 99.8%
if +inf.0 < (+.f64 (pow.f64 (+.f64 (*.f64 a a) (*.f64 b b)) 2) (*.f64 4 (+.f64 (*.f64 (*.f64 a a) (+.f64 1 a)) (*.f64 (*.f64 b b) (-.f64 1 (*.f64 3 a)))))) Initial program 0.0%
Simplified0.0%
Taylor expanded in a around inf 93.9%
Final simplification98.0%
(FPCore (a b) :precision binary64 (if (or (<= a -1150000000.0) (not (<= a 1.16e+21))) (pow a 4.0) (+ (* 4.0 (pow b 2.0)) -1.0)))
double code(double a, double b) {
double tmp;
if ((a <= -1150000000.0) || !(a <= 1.16e+21)) {
tmp = pow(a, 4.0);
} else {
tmp = (4.0 * pow(b, 2.0)) + -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-1150000000.0d0)) .or. (.not. (a <= 1.16d+21))) then
tmp = a ** 4.0d0
else
tmp = (4.0d0 * (b ** 2.0d0)) + (-1.0d0)
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -1150000000.0) || !(a <= 1.16e+21)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = (4.0 * Math.pow(b, 2.0)) + -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -1150000000.0) or not (a <= 1.16e+21): tmp = math.pow(a, 4.0) else: tmp = (4.0 * math.pow(b, 2.0)) + -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -1150000000.0) || !(a <= 1.16e+21)) tmp = a ^ 4.0; else tmp = Float64(Float64(4.0 * (b ^ 2.0)) + -1.0); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -1150000000.0) || ~((a <= 1.16e+21))) tmp = a ^ 4.0; else tmp = (4.0 * (b ^ 2.0)) + -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -1150000000.0], N[Not[LessEqual[a, 1.16e+21]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], N[(N[(4.0 * N[Power[b, 2.0], $MachinePrecision]), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1150000000 \lor \neg \left(a \leq 1.16 \cdot 10^{+21}\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;4 \cdot {b}^{2} + -1\\
\end{array}
\end{array}
if a < -1.15e9 or 1.16e21 < a Initial program 43.1%
Simplified43.2%
Taylor expanded in a around inf 93.4%
if -1.15e9 < a < 1.16e21Initial program 97.5%
Simplified97.5%
Taylor expanded in a around 0 97.9%
Taylor expanded in b around 0 72.5%
*-commutative72.5%
Simplified72.5%
Final simplification83.3%
(FPCore (a b) :precision binary64 (if (or (<= a -2.5) (not (<= a 0.41))) (pow a 4.0) -1.0))
double code(double a, double b) {
double tmp;
if ((a <= -2.5) || !(a <= 0.41)) {
tmp = pow(a, 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-2.5d0)) .or. (.not. (a <= 0.41d0))) then
tmp = a ** 4.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if ((a <= -2.5) || !(a <= 0.41)) {
tmp = Math.pow(a, 4.0);
} else {
tmp = -1.0;
}
return tmp;
}
def code(a, b): tmp = 0 if (a <= -2.5) or not (a <= 0.41): tmp = math.pow(a, 4.0) else: tmp = -1.0 return tmp
function code(a, b) tmp = 0.0 if ((a <= -2.5) || !(a <= 0.41)) tmp = a ^ 4.0; else tmp = -1.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if ((a <= -2.5) || ~((a <= 0.41))) tmp = a ^ 4.0; else tmp = -1.0; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[a, -2.5], N[Not[LessEqual[a, 0.41]], $MachinePrecision]], N[Power[a, 4.0], $MachinePrecision], -1.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.5 \lor \neg \left(a \leq 0.41\right):\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
if a < -2.5 or 0.409999999999999976 < a Initial program 43.0%
Simplified43.1%
Taylor expanded in a around inf 90.3%
if -2.5 < a < 0.409999999999999976Initial program 99.9%
Simplified100.0%
Taylor expanded in a around 0 98.6%
Taylor expanded in b around 0 45.1%
Final simplification69.3%
(FPCore (a b) :precision binary64 (if (<= b 1620000000.0) (pow a 4.0) (pow b 4.0)))
double code(double a, double b) {
double tmp;
if (b <= 1620000000.0) {
tmp = pow(a, 4.0);
} else {
tmp = pow(b, 4.0);
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1620000000.0d0) then
tmp = a ** 4.0d0
else
tmp = b ** 4.0d0
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (b <= 1620000000.0) {
tmp = Math.pow(a, 4.0);
} else {
tmp = Math.pow(b, 4.0);
}
return tmp;
}
def code(a, b): tmp = 0 if b <= 1620000000.0: tmp = math.pow(a, 4.0) else: tmp = math.pow(b, 4.0) return tmp
function code(a, b) tmp = 0.0 if (b <= 1620000000.0) tmp = a ^ 4.0; else tmp = b ^ 4.0; end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (b <= 1620000000.0) tmp = a ^ 4.0; else tmp = b ^ 4.0; end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[b, 1620000000.0], N[Power[a, 4.0], $MachinePrecision], N[Power[b, 4.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1620000000:\\
\;\;\;\;{a}^{4}\\
\mathbf{else}:\\
\;\;\;\;{b}^{4}\\
\end{array}
\end{array}
if b < 1.62e9Initial program 72.0%
Simplified72.1%
Taylor expanded in a around inf 53.5%
if 1.62e9 < b Initial program 62.1%
Simplified62.1%
Taylor expanded in b around inf 95.7%
Final simplification64.4%
(FPCore (a b) :precision binary64 -1.0)
double code(double a, double b) {
return -1.0;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = -1.0d0
end function
public static double code(double a, double b) {
return -1.0;
}
def code(a, b): return -1.0
function code(a, b) return -1.0 end
function tmp = code(a, b) tmp = -1.0; end
code[a_, b_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 69.4%
Simplified69.5%
Taylor expanded in a around 0 67.4%
Taylor expanded in b around 0 21.3%
Final simplification21.3%
herbie shell --seed 2023299
(FPCore (a b)
:name "Bouland and Aaronson, Equation (25)"
:precision binary64
(- (+ (pow (+ (* a a) (* b b)) 2.0) (* 4.0 (+ (* (* a a) (+ 1.0 a)) (* (* b b) (- 1.0 (* 3.0 a)))))) 1.0))