
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (/ x (+ x y)))
double code(double x, double y) {
return x / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (x + y)
end function
public static double code(double x, double y) {
return x / (x + y);
}
def code(x, y): return x / (x + y)
function code(x, y) return Float64(x / Float64(x + y)) end
function tmp = code(x, y) tmp = x / (x + y); end
code[x_, y_] := N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + y}
\end{array}
Initial program 100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (<= x -1.22e-29) 1.0 (if (<= x 8e-24) (/ x y) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.22e-29) {
tmp = 1.0;
} else if (x <= 8e-24) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.22d-29)) then
tmp = 1.0d0
else if (x <= 8d-24) then
tmp = x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.22e-29) {
tmp = 1.0;
} else if (x <= 8e-24) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.22e-29: tmp = 1.0 elif x <= 8e-24: tmp = x / y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.22e-29) tmp = 1.0; elseif (x <= 8e-24) tmp = Float64(x / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.22e-29) tmp = 1.0; elseif (x <= 8e-24) tmp = x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.22e-29], 1.0, If[LessEqual[x, 8e-24], N[(x / y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.22 \cdot 10^{-29}:\\
\;\;\;\;1\\
\mathbf{elif}\;x \leq 8 \cdot 10^{-24}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1.21999999999999996e-29 or 7.99999999999999939e-24 < x Initial program 100.0%
Taylor expanded in x around inf 81.7%
if -1.21999999999999996e-29 < x < 7.99999999999999939e-24Initial program 100.0%
Taylor expanded in x around 0 81.1%
Final simplification81.5%
(FPCore (x y) :precision binary64 (if (<= x -1.02e-30) (- 1.0 (/ y x)) (if (<= x 3.3e-22) (/ x y) 1.0)))
double code(double x, double y) {
double tmp;
if (x <= -1.02e-30) {
tmp = 1.0 - (y / x);
} else if (x <= 3.3e-22) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.02d-30)) then
tmp = 1.0d0 - (y / x)
else if (x <= 3.3d-22) then
tmp = x / y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.02e-30) {
tmp = 1.0 - (y / x);
} else if (x <= 3.3e-22) {
tmp = x / y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.02e-30: tmp = 1.0 - (y / x) elif x <= 3.3e-22: tmp = x / y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (x <= -1.02e-30) tmp = Float64(1.0 - Float64(y / x)); elseif (x <= 3.3e-22) tmp = Float64(x / y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.02e-30) tmp = 1.0 - (y / x); elseif (x <= 3.3e-22) tmp = x / y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.02e-30], N[(1.0 - N[(y / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 3.3e-22], N[(x / y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.02 \cdot 10^{-30}:\\
\;\;\;\;1 - \frac{y}{x}\\
\mathbf{elif}\;x \leq 3.3 \cdot 10^{-22}:\\
\;\;\;\;\frac{x}{y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if x < -1.0199999999999999e-30Initial program 100.0%
Taylor expanded in x around inf 85.1%
mul-1-neg85.1%
unsub-neg85.1%
Simplified85.1%
if -1.0199999999999999e-30 < x < 3.3000000000000001e-22Initial program 100.0%
Taylor expanded in x around 0 81.1%
if 3.3000000000000001e-22 < x Initial program 100.0%
Taylor expanded in x around inf 78.1%
Final simplification81.5%
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 100.0%
Taylor expanded in x around inf 54.2%
Final simplification54.2%
herbie shell --seed 2023299
(FPCore (x y)
:name "AI.Clustering.Hierarchical.Internal:average from clustering-0.2.1, A"
:precision binary64
(/ x (+ x y)))