
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
(FPCore (x y z a)
:precision binary64
(+
x
(-
(/
(+ (tan y) (tan z))
(+ 1.0 (+ 1.0 (+ -1.0 (- -1.0 (fma (tan y) (tan z) -1.0))))))
(tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 + (1.0 + (-1.0 + (-1.0 - fma(tan(y), tan(z), -1.0)))))) - tan(a));
}
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 + Float64(1.0 + Float64(-1.0 + Float64(-1.0 - fma(tan(y), tan(z), -1.0)))))) - tan(a))) end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(1.0 + N[(-1.0 + N[(-1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 + \left(1 + \left(-1 + \left(-1 - \mathsf{fma}\left(\tan y, \tan z, -1\right)\right)\right)\right)} - \tan a\right)
\end{array}
Initial program 78.7%
tan-sum99.7%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
expm1-log1p-u92.3%
expm1-udef92.3%
log1p-udef92.4%
add-exp-log99.8%
Applied egg-rr99.8%
expm1-log1p-u92.3%
expm1-udef92.3%
log1p-udef92.4%
add-exp-log99.8%
Applied egg-rr99.8%
associate--l+99.8%
fma-neg99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (+ 1.0 (+ 1.0 (- -1.0 (* (tan y) (tan z)))))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 + (1.0 + (-1.0 - (tan(y) * tan(z)))))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 + (1.0d0 + ((-1.0d0) - (tan(y) * tan(z)))))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 + (1.0 + (-1.0 - (Math.tan(y) * Math.tan(z)))))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 + (1.0 + (-1.0 - (math.tan(y) * math.tan(z)))))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 + Float64(1.0 + Float64(-1.0 - Float64(tan(y) * tan(z)))))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 + (1.0 + (-1.0 - (tan(y) * tan(z)))))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(1.0 + N[(-1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 + \left(1 + \left(-1 - \tan y \cdot \tan z\right)\right)} - \tan a\right)
\end{array}
Initial program 78.7%
tan-sum99.7%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
expm1-log1p-u92.3%
expm1-udef92.3%
log1p-udef92.4%
add-exp-log99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y z a) :precision binary64 (+ x (- (* (+ (tan y) (tan z)) (/ 1.0 (- 1.0 (* (tan y) (tan z))))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) * (1.0 / (1.0 - (tan(y) * tan(z))))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) * (1.0d0 / (1.0d0 - (tan(y) * tan(z))))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) * (1.0 / (1.0 - (Math.tan(y) * Math.tan(z))))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) * (1.0 / (1.0 - (math.tan(y) * math.tan(z))))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) * Float64(1.0 / Float64(1.0 - Float64(tan(y) * tan(z))))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) * (1.0 / (1.0 - (tan(y) * tan(z))))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\left(\tan y + \tan z\right) \cdot \frac{1}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 78.7%
tan-sum99.7%
div-inv99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y z a) :precision binary64 (+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) (tan a))))
double code(double x, double y, double z, double a) {
return x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - Math.tan(a));
}
def code(x, y, z, a): return x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - \tan a\right)
\end{array}
Initial program 78.7%
tan-sum99.7%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
Final simplification99.7%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (tan (+ y z))))
(if (<= a -0.00052)
(+ x (+ t_0 (* (sin a) (/ -1.0 (cos a)))))
(if (<= a 2.8e-14)
(+
x
(-
(/ (+ (tan y) (tan z)) (+ 1.0 (+ 1.0 (- -1.0 (* (tan y) (tan z))))))
a))
(+ x (- t_0 (/ (sin a) (cos a))))))))
double code(double x, double y, double z, double a) {
double t_0 = tan((y + z));
double tmp;
if (a <= -0.00052) {
tmp = x + (t_0 + (sin(a) * (-1.0 / cos(a))));
} else if (a <= 2.8e-14) {
tmp = x + (((tan(y) + tan(z)) / (1.0 + (1.0 + (-1.0 - (tan(y) * tan(z)))))) - a);
} else {
tmp = x + (t_0 - (sin(a) / cos(a)));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan((y + z))
if (a <= (-0.00052d0)) then
tmp = x + (t_0 + (sin(a) * ((-1.0d0) / cos(a))))
else if (a <= 2.8d-14) then
tmp = x + (((tan(y) + tan(z)) / (1.0d0 + (1.0d0 + ((-1.0d0) - (tan(y) * tan(z)))))) - a)
else
tmp = x + (t_0 - (sin(a) / cos(a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan((y + z));
double tmp;
if (a <= -0.00052) {
tmp = x + (t_0 + (Math.sin(a) * (-1.0 / Math.cos(a))));
} else if (a <= 2.8e-14) {
tmp = x + (((Math.tan(y) + Math.tan(z)) / (1.0 + (1.0 + (-1.0 - (Math.tan(y) * Math.tan(z)))))) - a);
} else {
tmp = x + (t_0 - (Math.sin(a) / Math.cos(a)));
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan((y + z)) tmp = 0 if a <= -0.00052: tmp = x + (t_0 + (math.sin(a) * (-1.0 / math.cos(a)))) elif a <= 2.8e-14: tmp = x + (((math.tan(y) + math.tan(z)) / (1.0 + (1.0 + (-1.0 - (math.tan(y) * math.tan(z)))))) - a) else: tmp = x + (t_0 - (math.sin(a) / math.cos(a))) return tmp
function code(x, y, z, a) t_0 = tan(Float64(y + z)) tmp = 0.0 if (a <= -0.00052) tmp = Float64(x + Float64(t_0 + Float64(sin(a) * Float64(-1.0 / cos(a))))); elseif (a <= 2.8e-14) tmp = Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 + Float64(1.0 + Float64(-1.0 - Float64(tan(y) * tan(z)))))) - a)); else tmp = Float64(x + Float64(t_0 - Float64(sin(a) / cos(a)))); end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan((y + z)); tmp = 0.0; if (a <= -0.00052) tmp = x + (t_0 + (sin(a) * (-1.0 / cos(a)))); elseif (a <= 2.8e-14) tmp = x + (((tan(y) + tan(z)) / (1.0 + (1.0 + (-1.0 - (tan(y) * tan(z)))))) - a); else tmp = x + (t_0 - (sin(a) / cos(a))); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[a, -0.00052], N[(x + N[(t$95$0 + N[(N[Sin[a], $MachinePrecision] * N[(-1.0 / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.8e-14], N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(1.0 + N[(-1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], N[(x + N[(t$95$0 - N[(N[Sin[a], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan \left(y + z\right)\\
\mathbf{if}\;a \leq -0.00052:\\
\;\;\;\;x + \left(t_0 + \sin a \cdot \frac{-1}{\cos a}\right)\\
\mathbf{elif}\;a \leq 2.8 \cdot 10^{-14}:\\
\;\;\;\;x + \left(\frac{\tan y + \tan z}{1 + \left(1 + \left(-1 - \tan y \cdot \tan z\right)\right)} - a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(t_0 - \frac{\sin a}{\cos a}\right)\\
\end{array}
\end{array}
if a < -5.19999999999999954e-4Initial program 81.6%
tan-quot81.6%
div-inv81.7%
Applied egg-rr81.7%
if -5.19999999999999954e-4 < a < 2.8000000000000001e-14Initial program 79.1%
tan-sum99.7%
div-inv99.8%
Applied egg-rr99.8%
associate-*r/99.7%
*-rgt-identity99.7%
Simplified99.7%
expm1-log1p-u93.8%
expm1-udef93.8%
log1p-udef93.9%
add-exp-log99.8%
Applied egg-rr99.8%
Taylor expanded in a around 0 99.8%
if 2.8000000000000001e-14 < a Initial program 75.0%
Taylor expanded in a around inf 75.0%
Final simplification88.2%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (tan (+ y z))))
(if (<= a -0.00072)
(+ x (+ t_0 (* (sin a) (/ -1.0 (cos a)))))
(if (<= a 2.8e-14)
(+ x (- (* (+ (tan y) (tan z)) (/ 1.0 (- 1.0 (* (tan y) (tan z))))) a))
(+ x (- t_0 (/ (sin a) (cos a))))))))
double code(double x, double y, double z, double a) {
double t_0 = tan((y + z));
double tmp;
if (a <= -0.00072) {
tmp = x + (t_0 + (sin(a) * (-1.0 / cos(a))));
} else if (a <= 2.8e-14) {
tmp = x + (((tan(y) + tan(z)) * (1.0 / (1.0 - (tan(y) * tan(z))))) - a);
} else {
tmp = x + (t_0 - (sin(a) / cos(a)));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan((y + z))
if (a <= (-0.00072d0)) then
tmp = x + (t_0 + (sin(a) * ((-1.0d0) / cos(a))))
else if (a <= 2.8d-14) then
tmp = x + (((tan(y) + tan(z)) * (1.0d0 / (1.0d0 - (tan(y) * tan(z))))) - a)
else
tmp = x + (t_0 - (sin(a) / cos(a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan((y + z));
double tmp;
if (a <= -0.00072) {
tmp = x + (t_0 + (Math.sin(a) * (-1.0 / Math.cos(a))));
} else if (a <= 2.8e-14) {
tmp = x + (((Math.tan(y) + Math.tan(z)) * (1.0 / (1.0 - (Math.tan(y) * Math.tan(z))))) - a);
} else {
tmp = x + (t_0 - (Math.sin(a) / Math.cos(a)));
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan((y + z)) tmp = 0 if a <= -0.00072: tmp = x + (t_0 + (math.sin(a) * (-1.0 / math.cos(a)))) elif a <= 2.8e-14: tmp = x + (((math.tan(y) + math.tan(z)) * (1.0 / (1.0 - (math.tan(y) * math.tan(z))))) - a) else: tmp = x + (t_0 - (math.sin(a) / math.cos(a))) return tmp
function code(x, y, z, a) t_0 = tan(Float64(y + z)) tmp = 0.0 if (a <= -0.00072) tmp = Float64(x + Float64(t_0 + Float64(sin(a) * Float64(-1.0 / cos(a))))); elseif (a <= 2.8e-14) tmp = Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) * Float64(1.0 / Float64(1.0 - Float64(tan(y) * tan(z))))) - a)); else tmp = Float64(x + Float64(t_0 - Float64(sin(a) / cos(a)))); end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan((y + z)); tmp = 0.0; if (a <= -0.00072) tmp = x + (t_0 + (sin(a) * (-1.0 / cos(a)))); elseif (a <= 2.8e-14) tmp = x + (((tan(y) + tan(z)) * (1.0 / (1.0 - (tan(y) * tan(z))))) - a); else tmp = x + (t_0 - (sin(a) / cos(a))); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[a, -0.00072], N[(x + N[(t$95$0 + N[(N[Sin[a], $MachinePrecision] * N[(-1.0 / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.8e-14], N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], N[(x + N[(t$95$0 - N[(N[Sin[a], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan \left(y + z\right)\\
\mathbf{if}\;a \leq -0.00072:\\
\;\;\;\;x + \left(t_0 + \sin a \cdot \frac{-1}{\cos a}\right)\\
\mathbf{elif}\;a \leq 2.8 \cdot 10^{-14}:\\
\;\;\;\;x + \left(\left(\tan y + \tan z\right) \cdot \frac{1}{1 - \tan y \cdot \tan z} - a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(t_0 - \frac{\sin a}{\cos a}\right)\\
\end{array}
\end{array}
if a < -7.20000000000000045e-4Initial program 81.6%
tan-quot81.6%
div-inv81.7%
Applied egg-rr81.7%
if -7.20000000000000045e-4 < a < 2.8000000000000001e-14Initial program 79.1%
Taylor expanded in a around 0 79.1%
tan-sum99.7%
div-inv99.8%
Applied egg-rr99.8%
if 2.8000000000000001e-14 < a Initial program 75.0%
Taylor expanded in a around inf 75.0%
Final simplification88.2%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (tan (+ y z))))
(if (<= a -0.00042)
(+ x (+ t_0 (* (sin a) (/ -1.0 (cos a)))))
(if (<= a 2.8e-14)
(+ x (- (/ (+ (tan y) (tan z)) (- 1.0 (* (tan y) (tan z)))) a))
(+ x (- t_0 (/ (sin a) (cos a))))))))
double code(double x, double y, double z, double a) {
double t_0 = tan((y + z));
double tmp;
if (a <= -0.00042) {
tmp = x + (t_0 + (sin(a) * (-1.0 / cos(a))));
} else if (a <= 2.8e-14) {
tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - a);
} else {
tmp = x + (t_0 - (sin(a) / cos(a)));
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan((y + z))
if (a <= (-0.00042d0)) then
tmp = x + (t_0 + (sin(a) * ((-1.0d0) / cos(a))))
else if (a <= 2.8d-14) then
tmp = x + (((tan(y) + tan(z)) / (1.0d0 - (tan(y) * tan(z)))) - a)
else
tmp = x + (t_0 - (sin(a) / cos(a)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan((y + z));
double tmp;
if (a <= -0.00042) {
tmp = x + (t_0 + (Math.sin(a) * (-1.0 / Math.cos(a))));
} else if (a <= 2.8e-14) {
tmp = x + (((Math.tan(y) + Math.tan(z)) / (1.0 - (Math.tan(y) * Math.tan(z)))) - a);
} else {
tmp = x + (t_0 - (Math.sin(a) / Math.cos(a)));
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan((y + z)) tmp = 0 if a <= -0.00042: tmp = x + (t_0 + (math.sin(a) * (-1.0 / math.cos(a)))) elif a <= 2.8e-14: tmp = x + (((math.tan(y) + math.tan(z)) / (1.0 - (math.tan(y) * math.tan(z)))) - a) else: tmp = x + (t_0 - (math.sin(a) / math.cos(a))) return tmp
function code(x, y, z, a) t_0 = tan(Float64(y + z)) tmp = 0.0 if (a <= -0.00042) tmp = Float64(x + Float64(t_0 + Float64(sin(a) * Float64(-1.0 / cos(a))))); elseif (a <= 2.8e-14) tmp = Float64(x + Float64(Float64(Float64(tan(y) + tan(z)) / Float64(1.0 - Float64(tan(y) * tan(z)))) - a)); else tmp = Float64(x + Float64(t_0 - Float64(sin(a) / cos(a)))); end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan((y + z)); tmp = 0.0; if (a <= -0.00042) tmp = x + (t_0 + (sin(a) * (-1.0 / cos(a)))); elseif (a <= 2.8e-14) tmp = x + (((tan(y) + tan(z)) / (1.0 - (tan(y) * tan(z)))) - a); else tmp = x + (t_0 - (sin(a) / cos(a))); end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[a, -0.00042], N[(x + N[(t$95$0 + N[(N[Sin[a], $MachinePrecision] * N[(-1.0 / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 2.8e-14], N[(x + N[(N[(N[(N[Tan[y], $MachinePrecision] + N[Tan[z], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[y], $MachinePrecision] * N[Tan[z], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], N[(x + N[(t$95$0 - N[(N[Sin[a], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan \left(y + z\right)\\
\mathbf{if}\;a \leq -0.00042:\\
\;\;\;\;x + \left(t_0 + \sin a \cdot \frac{-1}{\cos a}\right)\\
\mathbf{elif}\;a \leq 2.8 \cdot 10^{-14}:\\
\;\;\;\;x + \left(\frac{\tan y + \tan z}{1 - \tan y \cdot \tan z} - a\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(t_0 - \frac{\sin a}{\cos a}\right)\\
\end{array}
\end{array}
if a < -4.2000000000000002e-4Initial program 81.6%
tan-quot81.6%
div-inv81.7%
Applied egg-rr81.7%
if -4.2000000000000002e-4 < a < 2.8000000000000001e-14Initial program 79.1%
Taylor expanded in a around 0 79.1%
tan-sum99.7%
div-inv99.8%
fma-neg99.8%
Applied egg-rr99.8%
fma-udef99.8%
*-commutative99.8%
unsub-neg99.8%
associate-*l/99.7%
*-lft-identity99.7%
Simplified99.7%
if 2.8000000000000001e-14 < a Initial program 75.0%
Taylor expanded in a around inf 75.0%
Final simplification88.2%
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (/ (sin a) (cos a)))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - (sin(a) / cos(a)));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - (sin(a) / cos(a)))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - (Math.sin(a) / Math.cos(a)));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - (math.sin(a) / math.cos(a)))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - Float64(sin(a) / cos(a)))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - (sin(a) / cos(a))); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[(N[Sin[a], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \frac{\sin a}{\cos a}\right)
\end{array}
Initial program 78.7%
Taylor expanded in a around inf 78.7%
Final simplification78.7%
(FPCore (x y z a) :precision binary64 (+ x (- (tan (+ y z)) (tan a))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) - tan(a));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) - tan(a))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) - Math.tan(a));
}
def code(x, y, z, a): return x + (math.tan((y + z)) - math.tan(a))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) - tan(a))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) - tan(a)); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - N[Tan[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) - \tan a\right)
\end{array}
Initial program 78.7%
Final simplification78.7%
(FPCore (x y z a) :precision binary64 (+ x (+ (tan (+ y z)) (/ -1.0 (+ (* a -0.3333333333333333) (/ 1.0 a))))))
double code(double x, double y, double z, double a) {
return x + (tan((y + z)) + (-1.0 / ((a * -0.3333333333333333) + (1.0 / a))));
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x + (tan((y + z)) + ((-1.0d0) / ((a * (-0.3333333333333333d0)) + (1.0d0 / a))))
end function
public static double code(double x, double y, double z, double a) {
return x + (Math.tan((y + z)) + (-1.0 / ((a * -0.3333333333333333) + (1.0 / a))));
}
def code(x, y, z, a): return x + (math.tan((y + z)) + (-1.0 / ((a * -0.3333333333333333) + (1.0 / a))))
function code(x, y, z, a) return Float64(x + Float64(tan(Float64(y + z)) + Float64(-1.0 / Float64(Float64(a * -0.3333333333333333) + Float64(1.0 / a))))) end
function tmp = code(x, y, z, a) tmp = x + (tan((y + z)) + (-1.0 / ((a * -0.3333333333333333) + (1.0 / a)))); end
code[x_, y_, z_, a_] := N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] + N[(-1.0 / N[(N[(a * -0.3333333333333333), $MachinePrecision] + N[(1.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(\tan \left(y + z\right) + \frac{-1}{a \cdot -0.3333333333333333 + \frac{1}{a}}\right)
\end{array}
Initial program 78.7%
tan-quot78.7%
clear-num78.7%
Applied egg-rr78.7%
Taylor expanded in a around 0 49.6%
Final simplification49.6%
(FPCore (x y z a) :precision binary64 (if (<= a -4.6) x (if (<= a 1.6) (+ x (- (tan (+ y z)) a)) x)))
double code(double x, double y, double z, double a) {
double tmp;
if (a <= -4.6) {
tmp = x;
} else if (a <= 1.6) {
tmp = x + (tan((y + z)) - a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: tmp
if (a <= (-4.6d0)) then
tmp = x
else if (a <= 1.6d0) then
tmp = x + (tan((y + z)) - a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double tmp;
if (a <= -4.6) {
tmp = x;
} else if (a <= 1.6) {
tmp = x + (Math.tan((y + z)) - a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, a): tmp = 0 if a <= -4.6: tmp = x elif a <= 1.6: tmp = x + (math.tan((y + z)) - a) else: tmp = x return tmp
function code(x, y, z, a) tmp = 0.0 if (a <= -4.6) tmp = x; elseif (a <= 1.6) tmp = Float64(x + Float64(tan(Float64(y + z)) - a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, a) tmp = 0.0; if (a <= -4.6) tmp = x; elseif (a <= 1.6) tmp = x + (tan((y + z)) - a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := If[LessEqual[a, -4.6], x, If[LessEqual[a, 1.6], N[(x + N[(N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision] - a), $MachinePrecision]), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -4.6:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 1.6:\\
\;\;\;\;x + \left(\tan \left(y + z\right) - a\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -4.5999999999999996 or 1.6000000000000001 < a Initial program 77.7%
Taylor expanded in x around inf 22.2%
if -4.5999999999999996 < a < 1.6000000000000001Initial program 79.8%
Taylor expanded in a around 0 79.0%
Final simplification49.3%
(FPCore (x y z a)
:precision binary64
(let* ((t_0 (tan (+ y z))))
(if (<= a -1.55)
(+ x (- t_0 (/ -3.0 a)))
(if (<= a 1.6) (+ x (- t_0 a)) x))))
double code(double x, double y, double z, double a) {
double t_0 = tan((y + z));
double tmp;
if (a <= -1.55) {
tmp = x + (t_0 - (-3.0 / a));
} else if (a <= 1.6) {
tmp = x + (t_0 - a);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
real(8) :: t_0
real(8) :: tmp
t_0 = tan((y + z))
if (a <= (-1.55d0)) then
tmp = x + (t_0 - ((-3.0d0) / a))
else if (a <= 1.6d0) then
tmp = x + (t_0 - a)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double a) {
double t_0 = Math.tan((y + z));
double tmp;
if (a <= -1.55) {
tmp = x + (t_0 - (-3.0 / a));
} else if (a <= 1.6) {
tmp = x + (t_0 - a);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, a): t_0 = math.tan((y + z)) tmp = 0 if a <= -1.55: tmp = x + (t_0 - (-3.0 / a)) elif a <= 1.6: tmp = x + (t_0 - a) else: tmp = x return tmp
function code(x, y, z, a) t_0 = tan(Float64(y + z)) tmp = 0.0 if (a <= -1.55) tmp = Float64(x + Float64(t_0 - Float64(-3.0 / a))); elseif (a <= 1.6) tmp = Float64(x + Float64(t_0 - a)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, a) t_0 = tan((y + z)); tmp = 0.0; if (a <= -1.55) tmp = x + (t_0 - (-3.0 / a)); elseif (a <= 1.6) tmp = x + (t_0 - a); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, a_] := Block[{t$95$0 = N[Tan[N[(y + z), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[a, -1.55], N[(x + N[(t$95$0 - N[(-3.0 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 1.6], N[(x + N[(t$95$0 - a), $MachinePrecision]), $MachinePrecision], x]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \tan \left(y + z\right)\\
\mathbf{if}\;a \leq -1.55:\\
\;\;\;\;x + \left(t_0 - \frac{-3}{a}\right)\\
\mathbf{elif}\;a \leq 1.6:\\
\;\;\;\;x + \left(t_0 - a\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if a < -1.55000000000000004Initial program 81.6%
tan-quot81.6%
clear-num81.6%
Applied egg-rr81.6%
Taylor expanded in a around 0 23.3%
Taylor expanded in a around inf 23.3%
if -1.55000000000000004 < a < 1.6000000000000001Initial program 79.6%
Taylor expanded in a around 0 79.5%
if 1.6000000000000001 < a Initial program 73.9%
Taylor expanded in x around inf 22.4%
Final simplification49.6%
(FPCore (x y z a) :precision binary64 x)
double code(double x, double y, double z, double a) {
return x;
}
real(8) function code(x, y, z, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: a
code = x
end function
public static double code(double x, double y, double z, double a) {
return x;
}
def code(x, y, z, a): return x
function code(x, y, z, a) return x end
function tmp = code(x, y, z, a) tmp = x; end
code[x_, y_, z_, a_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 78.7%
Taylor expanded in x around inf 31.9%
Final simplification31.9%
herbie shell --seed 2023298
(FPCore (x y z a)
:name "tan-example (used to crash)"
:precision binary64
:pre (and (and (and (or (== x 0.0) (and (<= 0.5884142 x) (<= x 505.5909))) (or (and (<= -1.796658e+308 y) (<= y -9.425585e-310)) (and (<= 1.284938e-309 y) (<= y 1.751224e+308)))) (or (and (<= -1.776707e+308 z) (<= z -8.599796e-310)) (and (<= 3.293145e-311 z) (<= z 1.725154e+308)))) (or (and (<= -1.796658e+308 a) (<= a -9.425585e-310)) (and (<= 1.284938e-309 a) (<= a 1.751224e+308))))
(+ x (- (tan (+ y z)) (tan a))))