
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (+ x y) (+ y y)))
double code(double x, double y) {
return (x + y) / (y + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x + y) / (y + y)
end function
public static double code(double x, double y) {
return (x + y) / (y + y);
}
def code(x, y): return (x + y) / (y + y)
function code(x, y) return Float64(Float64(x + y) / Float64(y + y)) end
function tmp = code(x, y) tmp = (x + y) / (y + y); end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(y + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{y + y}
\end{array}
(FPCore (x y) :precision binary64 (- 0.5 (/ (* x -0.5) y)))
double code(double x, double y) {
return 0.5 - ((x * -0.5) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 - ((x * (-0.5d0)) / y)
end function
public static double code(double x, double y) {
return 0.5 - ((x * -0.5) / y);
}
def code(x, y): return 0.5 - ((x * -0.5) / y)
function code(x, y) return Float64(0.5 - Float64(Float64(x * -0.5) / y)) end
function tmp = code(x, y) tmp = 0.5 - ((x * -0.5) / y); end
code[x_, y_] := N[(0.5 - N[(N[(x * -0.5), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 - \frac{x \cdot -0.5}{y}
\end{array}
Initial program 100.0%
+-commutative100.0%
--rgt-identity100.0%
associate-+l-100.0%
neg-sub0100.0%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
neg-mul-1100.0%
associate-*l/99.8%
*-commutative99.8%
cancel-sign-sub99.8%
count-299.8%
*-commutative99.8%
associate-/r*99.8%
*-inverses99.8%
metadata-eval99.8%
remove-double-neg99.8%
count-299.8%
associate-/r*99.8%
metadata-eval99.8%
Simplified99.8%
associate-*r/100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (x y) :precision binary64 (if (or (<= x -4e-132) (not (<= x 2.5e+83))) (/ (* 0.5 x) y) 0.5))
double code(double x, double y) {
double tmp;
if ((x <= -4e-132) || !(x <= 2.5e+83)) {
tmp = (0.5 * x) / y;
} else {
tmp = 0.5;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-4d-132)) .or. (.not. (x <= 2.5d+83))) then
tmp = (0.5d0 * x) / y
else
tmp = 0.5d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -4e-132) || !(x <= 2.5e+83)) {
tmp = (0.5 * x) / y;
} else {
tmp = 0.5;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -4e-132) or not (x <= 2.5e+83): tmp = (0.5 * x) / y else: tmp = 0.5 return tmp
function code(x, y) tmp = 0.0 if ((x <= -4e-132) || !(x <= 2.5e+83)) tmp = Float64(Float64(0.5 * x) / y); else tmp = 0.5; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -4e-132) || ~((x <= 2.5e+83))) tmp = (0.5 * x) / y; else tmp = 0.5; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -4e-132], N[Not[LessEqual[x, 2.5e+83]], $MachinePrecision]], N[(N[(0.5 * x), $MachinePrecision] / y), $MachinePrecision], 0.5]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -4 \cdot 10^{-132} \lor \neg \left(x \leq 2.5 \cdot 10^{+83}\right):\\
\;\;\;\;\frac{0.5 \cdot x}{y}\\
\mathbf{else}:\\
\;\;\;\;0.5\\
\end{array}
\end{array}
if x < -3.9999999999999999e-132 or 2.50000000000000014e83 < x Initial program 100.0%
+-commutative100.0%
--rgt-identity100.0%
associate-+l-100.0%
neg-sub0100.0%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
neg-mul-1100.0%
associate-*l/99.7%
*-commutative99.7%
cancel-sign-sub99.7%
count-299.7%
*-commutative99.7%
associate-/r*99.7%
*-inverses99.7%
metadata-eval99.7%
remove-double-neg99.7%
count-299.7%
associate-/r*99.7%
metadata-eval99.7%
Simplified99.7%
Taylor expanded in x around inf 73.3%
Simplified73.3%
if -3.9999999999999999e-132 < x < 2.50000000000000014e83Initial program 100.0%
+-commutative100.0%
--rgt-identity100.0%
associate-+l-100.0%
neg-sub0100.0%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
neg-mul-1100.0%
associate-*l/99.9%
*-commutative99.9%
cancel-sign-sub99.9%
count-299.9%
*-commutative99.9%
associate-/r*99.9%
*-inverses99.9%
metadata-eval99.9%
remove-double-neg99.9%
count-299.9%
associate-/r*99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around 0 78.5%
Final simplification75.6%
(FPCore (x y) :precision binary64 (- 0.5 (* x (/ -0.5 y))))
double code(double x, double y) {
return 0.5 - (x * (-0.5 / y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0 - (x * ((-0.5d0) / y))
end function
public static double code(double x, double y) {
return 0.5 - (x * (-0.5 / y));
}
def code(x, y): return 0.5 - (x * (-0.5 / y))
function code(x, y) return Float64(0.5 - Float64(x * Float64(-0.5 / y))) end
function tmp = code(x, y) tmp = 0.5 - (x * (-0.5 / y)); end
code[x_, y_] := N[(0.5 - N[(x * N[(-0.5 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 - x \cdot \frac{-0.5}{y}
\end{array}
Initial program 100.0%
+-commutative100.0%
--rgt-identity100.0%
associate-+l-100.0%
neg-sub0100.0%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
neg-mul-1100.0%
associate-*l/99.8%
*-commutative99.8%
cancel-sign-sub99.8%
count-299.8%
*-commutative99.8%
associate-/r*99.8%
*-inverses99.8%
metadata-eval99.8%
remove-double-neg99.8%
count-299.8%
associate-/r*99.8%
metadata-eval99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 -1.0)
double code(double x, double y) {
return -1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -1.0d0
end function
public static double code(double x, double y) {
return -1.0;
}
def code(x, y): return -1.0
function code(x, y) return -1.0 end
function tmp = code(x, y) tmp = -1.0; end
code[x_, y_] := -1.0
\begin{array}{l}
\\
-1
\end{array}
Initial program 100.0%
frac-2neg100.0%
div-inv99.6%
flip-+0.0%
+-inverses0.0%
+-inverses0.0%
distribute-neg-frac0.0%
+-inverses0.0%
metadata-eval0.0%
+-inverses0.0%
flip-+1.1%
flip-+0.0%
+-inverses0.0%
+-inverses0.0%
+-inverses0.0%
+-inverses0.0%
clear-num0.0%
+-inverses0.0%
+-inverses0.0%
Applied egg-rr0.0%
Simplified2.5%
Final simplification2.5%
(FPCore (x y) :precision binary64 0.5)
double code(double x, double y) {
return 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 0.5d0
end function
public static double code(double x, double y) {
return 0.5;
}
def code(x, y): return 0.5
function code(x, y) return 0.5 end
function tmp = code(x, y) tmp = 0.5; end
code[x_, y_] := 0.5
\begin{array}{l}
\\
0.5
\end{array}
Initial program 100.0%
+-commutative100.0%
--rgt-identity100.0%
associate-+l-100.0%
neg-sub0100.0%
div-sub100.0%
sub-neg100.0%
distribute-frac-neg100.0%
neg-mul-1100.0%
associate-*l/99.8%
*-commutative99.8%
cancel-sign-sub99.8%
count-299.8%
*-commutative99.8%
associate-/r*99.8%
*-inverses99.8%
metadata-eval99.8%
remove-double-neg99.8%
count-299.8%
associate-/r*99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around 0 50.0%
Final simplification50.0%
(FPCore (x y) :precision binary64 (+ (* 0.5 (/ x y)) 0.5))
double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (0.5d0 * (x / y)) + 0.5d0
end function
public static double code(double x, double y) {
return (0.5 * (x / y)) + 0.5;
}
def code(x, y): return (0.5 * (x / y)) + 0.5
function code(x, y) return Float64(Float64(0.5 * Float64(x / y)) + 0.5) end
function tmp = code(x, y) tmp = (0.5 * (x / y)) + 0.5; end
code[x_, y_] := N[(N[(0.5 * N[(x / y), $MachinePrecision]), $MachinePrecision] + 0.5), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \frac{x}{y} + 0.5
\end{array}
herbie shell --seed 2023298
(FPCore (x y)
:name "Data.Random.Distribution.T:$ccdf from random-fu-0.2.6.2"
:precision binary64
:herbie-target
(+ (* 0.5 (/ x y)) 0.5)
(/ (+ x y) (+ y y)))