
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x + y}{1 - \frac{y}{z}}
\end{array}
(FPCore (x y z) :precision binary64 (let* ((t_0 (/ (+ x y) (- 1.0 (/ y z))))) (if (or (<= t_0 -1e-276) (not (<= t_0 0.0))) t_0 (/ (- z) (/ y (+ x y))))))
double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-276) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x + y) / (1.0d0 - (y / z))
if ((t_0 <= (-1d-276)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = -z / (y / (x + y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = (x + y) / (1.0 - (y / z));
double tmp;
if ((t_0 <= -1e-276) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = -z / (y / (x + y));
}
return tmp;
}
def code(x, y, z): t_0 = (x + y) / (1.0 - (y / z)) tmp = 0 if (t_0 <= -1e-276) or not (t_0 <= 0.0): tmp = t_0 else: tmp = -z / (y / (x + y)) return tmp
function code(x, y, z) t_0 = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) tmp = 0.0 if ((t_0 <= -1e-276) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); end return tmp end
function tmp_2 = code(x, y, z) t_0 = (x + y) / (1.0 - (y / z)); tmp = 0.0; if ((t_0 <= -1e-276) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = -z / (y / (x + y)); end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e-276], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{-276} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\end{array}
\end{array}
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -1e-276 or -0.0 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 99.9%
if -1e-276 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -0.0Initial program 5.1%
Taylor expanded in z around 0 99.6%
mul-1-neg99.6%
associate-/l*99.9%
distribute-neg-frac99.9%
+-commutative99.9%
Simplified99.9%
Final simplification99.9%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))))
(if (<= y -5.7e+227)
(- z)
(if (<= y -5.7e+22)
(/ y t_0)
(if (<= y -2e-59)
(/ x t_0)
(if (<= y 6.2e+17)
(+ x y)
(if (<= y 4e+74)
(* (+ x y) (- (/ z y)))
(if (<= y 4.2e+118) (+ x y) (- z)))))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -5.7e+227) {
tmp = -z;
} else if (y <= -5.7e+22) {
tmp = y / t_0;
} else if (y <= -2e-59) {
tmp = x / t_0;
} else if (y <= 6.2e+17) {
tmp = x + y;
} else if (y <= 4e+74) {
tmp = (x + y) * -(z / y);
} else if (y <= 4.2e+118) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if (y <= (-5.7d+227)) then
tmp = -z
else if (y <= (-5.7d+22)) then
tmp = y / t_0
else if (y <= (-2d-59)) then
tmp = x / t_0
else if (y <= 6.2d+17) then
tmp = x + y
else if (y <= 4d+74) then
tmp = (x + y) * -(z / y)
else if (y <= 4.2d+118) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -5.7e+227) {
tmp = -z;
} else if (y <= -5.7e+22) {
tmp = y / t_0;
} else if (y <= -2e-59) {
tmp = x / t_0;
} else if (y <= 6.2e+17) {
tmp = x + y;
} else if (y <= 4e+74) {
tmp = (x + y) * -(z / y);
} else if (y <= 4.2e+118) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if y <= -5.7e+227: tmp = -z elif y <= -5.7e+22: tmp = y / t_0 elif y <= -2e-59: tmp = x / t_0 elif y <= 6.2e+17: tmp = x + y elif y <= 4e+74: tmp = (x + y) * -(z / y) elif y <= 4.2e+118: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if (y <= -5.7e+227) tmp = Float64(-z); elseif (y <= -5.7e+22) tmp = Float64(y / t_0); elseif (y <= -2e-59) tmp = Float64(x / t_0); elseif (y <= 6.2e+17) tmp = Float64(x + y); elseif (y <= 4e+74) tmp = Float64(Float64(x + y) * Float64(-Float64(z / y))); elseif (y <= 4.2e+118) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if (y <= -5.7e+227) tmp = -z; elseif (y <= -5.7e+22) tmp = y / t_0; elseif (y <= -2e-59) tmp = x / t_0; elseif (y <= 6.2e+17) tmp = x + y; elseif (y <= 4e+74) tmp = (x + y) * -(z / y); elseif (y <= 4.2e+118) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.7e+227], (-z), If[LessEqual[y, -5.7e+22], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, -2e-59], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 6.2e+17], N[(x + y), $MachinePrecision], If[LessEqual[y, 4e+74], N[(N[(x + y), $MachinePrecision] * (-N[(z / y), $MachinePrecision])), $MachinePrecision], If[LessEqual[y, 4.2e+118], N[(x + y), $MachinePrecision], (-z)]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;y \leq -5.7 \cdot 10^{+227}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -5.7 \cdot 10^{+22}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;y \leq -2 \cdot 10^{-59}:\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{elif}\;y \leq 6.2 \cdot 10^{+17}:\\
\;\;\;\;x + y\\
\mathbf{elif}\;y \leq 4 \cdot 10^{+74}:\\
\;\;\;\;\left(x + y\right) \cdot \left(-\frac{z}{y}\right)\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{+118}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -5.70000000000000011e227 or 4.2e118 < y Initial program 62.6%
Taylor expanded in y around inf 81.3%
mul-1-neg81.3%
Simplified81.3%
if -5.70000000000000011e227 < y < -5.69999999999999979e22Initial program 79.1%
Taylor expanded in x around 0 58.3%
if -5.69999999999999979e22 < y < -2.0000000000000001e-59Initial program 100.0%
Taylor expanded in x around inf 63.8%
if -2.0000000000000001e-59 < y < 6.2e17 or 3.99999999999999981e74 < y < 4.2e118Initial program 99.9%
Taylor expanded in z around inf 81.3%
+-commutative81.3%
Simplified81.3%
if 6.2e17 < y < 3.99999999999999981e74Initial program 86.0%
Taylor expanded in z around 0 72.1%
mul-1-neg72.1%
associate-/l*72.1%
associate-/r/60.2%
distribute-rgt-neg-in60.2%
distribute-neg-in60.2%
unsub-neg60.2%
Simplified60.2%
Final simplification76.1%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))))
(if (<= y -5.5e+227)
(- z)
(if (<= y -1.65e+22)
(/ y t_0)
(if (<= y -4.05e-48) (/ x t_0) (if (<= y 2.5e+116) (+ x y) (- z)))))))
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -5.5e+227) {
tmp = -z;
} else if (y <= -1.65e+22) {
tmp = y / t_0;
} else if (y <= -4.05e-48) {
tmp = x / t_0;
} else if (y <= 2.5e+116) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
if (y <= (-5.5d+227)) then
tmp = -z
else if (y <= (-1.65d+22)) then
tmp = y / t_0
else if (y <= (-4.05d-48)) then
tmp = x / t_0
else if (y <= 2.5d+116) then
tmp = x + y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double tmp;
if (y <= -5.5e+227) {
tmp = -z;
} else if (y <= -1.65e+22) {
tmp = y / t_0;
} else if (y <= -4.05e-48) {
tmp = x / t_0;
} else if (y <= 2.5e+116) {
tmp = x + y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): t_0 = 1.0 - (y / z) tmp = 0 if y <= -5.5e+227: tmp = -z elif y <= -1.65e+22: tmp = y / t_0 elif y <= -4.05e-48: tmp = x / t_0 elif y <= 2.5e+116: tmp = x + y else: tmp = -z return tmp
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) tmp = 0.0 if (y <= -5.5e+227) tmp = Float64(-z); elseif (y <= -1.65e+22) tmp = Float64(y / t_0); elseif (y <= -4.05e-48) tmp = Float64(x / t_0); elseif (y <= 2.5e+116) tmp = Float64(x + y); else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); tmp = 0.0; if (y <= -5.5e+227) tmp = -z; elseif (y <= -1.65e+22) tmp = y / t_0; elseif (y <= -4.05e-48) tmp = x / t_0; elseif (y <= 2.5e+116) tmp = x + y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -5.5e+227], (-z), If[LessEqual[y, -1.65e+22], N[(y / t$95$0), $MachinePrecision], If[LessEqual[y, -4.05e-48], N[(x / t$95$0), $MachinePrecision], If[LessEqual[y, 2.5e+116], N[(x + y), $MachinePrecision], (-z)]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
\mathbf{if}\;y \leq -5.5 \cdot 10^{+227}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq -1.65 \cdot 10^{+22}:\\
\;\;\;\;\frac{y}{t_0}\\
\mathbf{elif}\;y \leq -4.05 \cdot 10^{-48}:\\
\;\;\;\;\frac{x}{t_0}\\
\mathbf{elif}\;y \leq 2.5 \cdot 10^{+116}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -5.5000000000000001e227 or 2.50000000000000013e116 < y Initial program 62.6%
Taylor expanded in y around inf 81.3%
mul-1-neg81.3%
Simplified81.3%
if -5.5000000000000001e227 < y < -1.6499999999999999e22Initial program 79.1%
Taylor expanded in x around 0 58.3%
if -1.6499999999999999e22 < y < -4.0499999999999997e-48Initial program 100.0%
Taylor expanded in x around inf 63.8%
if -4.0499999999999997e-48 < y < 2.50000000000000013e116Initial program 98.5%
Taylor expanded in z around inf 75.7%
+-commutative75.7%
Simplified75.7%
Final simplification74.2%
(FPCore (x y z) :precision binary64 (if (or (<= y -2.85e-11) (not (<= y 1.15e+18))) (/ (- z) (/ y (+ x y))) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.85e-11) || !(y <= 1.15e+18)) {
tmp = -z / (y / (x + y));
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.85d-11)) .or. (.not. (y <= 1.15d+18))) then
tmp = -z / (y / (x + y))
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.85e-11) || !(y <= 1.15e+18)) {
tmp = -z / (y / (x + y));
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.85e-11) or not (y <= 1.15e+18): tmp = -z / (y / (x + y)) else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.85e-11) || !(y <= 1.15e+18)) tmp = Float64(Float64(-z) / Float64(y / Float64(x + y))); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.85e-11) || ~((y <= 1.15e+18))) tmp = -z / (y / (x + y)); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.85e-11], N[Not[LessEqual[y, 1.15e+18]], $MachinePrecision]], N[((-z) / N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.85 \cdot 10^{-11} \lor \neg \left(y \leq 1.15 \cdot 10^{+18}\right):\\
\;\;\;\;\frac{-z}{\frac{y}{x + y}}\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -2.8499999999999999e-11 or 1.15e18 < y Initial program 74.2%
Taylor expanded in z around 0 61.8%
mul-1-neg61.8%
associate-/l*76.0%
distribute-neg-frac76.0%
+-commutative76.0%
Simplified76.0%
if -2.8499999999999999e-11 < y < 1.15e18Initial program 99.9%
Taylor expanded in z around inf 80.3%
+-commutative80.3%
Simplified80.3%
Final simplification78.1%
(FPCore (x y z) :precision binary64 (if (<= y -1.35e-12) (- z) (if (<= y 1.46e-83) x (if (<= y 1.9e+114) y (- z)))))
double code(double x, double y, double z) {
double tmp;
if (y <= -1.35e-12) {
tmp = -z;
} else if (y <= 1.46e-83) {
tmp = x;
} else if (y <= 1.9e+114) {
tmp = y;
} else {
tmp = -z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.35d-12)) then
tmp = -z
else if (y <= 1.46d-83) then
tmp = x
else if (y <= 1.9d+114) then
tmp = y
else
tmp = -z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -1.35e-12) {
tmp = -z;
} else if (y <= 1.46e-83) {
tmp = x;
} else if (y <= 1.9e+114) {
tmp = y;
} else {
tmp = -z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -1.35e-12: tmp = -z elif y <= 1.46e-83: tmp = x elif y <= 1.9e+114: tmp = y else: tmp = -z return tmp
function code(x, y, z) tmp = 0.0 if (y <= -1.35e-12) tmp = Float64(-z); elseif (y <= 1.46e-83) tmp = x; elseif (y <= 1.9e+114) tmp = y; else tmp = Float64(-z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -1.35e-12) tmp = -z; elseif (y <= 1.46e-83) tmp = x; elseif (y <= 1.9e+114) tmp = y; else tmp = -z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -1.35e-12], (-z), If[LessEqual[y, 1.46e-83], x, If[LessEqual[y, 1.9e+114], y, (-z)]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.35 \cdot 10^{-12}:\\
\;\;\;\;-z\\
\mathbf{elif}\;y \leq 1.46 \cdot 10^{-83}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.9 \cdot 10^{+114}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;-z\\
\end{array}
\end{array}
if y < -1.3499999999999999e-12 or 1.9e114 < y Initial program 70.4%
Taylor expanded in y around inf 64.7%
mul-1-neg64.7%
Simplified64.7%
if -1.3499999999999999e-12 < y < 1.4600000000000001e-83Initial program 99.9%
Taylor expanded in y around 0 68.0%
if 1.4600000000000001e-83 < y < 1.9e114Initial program 95.1%
Taylor expanded in x around 0 53.0%
Taylor expanded in y around 0 34.5%
Final simplification61.3%
(FPCore (x y z) :precision binary64 (if (or (<= y -7.5e+200) (not (<= y 8e+118))) (- z) (+ x y)))
double code(double x, double y, double z) {
double tmp;
if ((y <= -7.5e+200) || !(y <= 8e+118)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-7.5d+200)) .or. (.not. (y <= 8d+118))) then
tmp = -z
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -7.5e+200) || !(y <= 8e+118)) {
tmp = -z;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -7.5e+200) or not (y <= 8e+118): tmp = -z else: tmp = x + y return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -7.5e+200) || !(y <= 8e+118)) tmp = Float64(-z); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -7.5e+200) || ~((y <= 8e+118))) tmp = -z; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -7.5e+200], N[Not[LessEqual[y, 8e+118]], $MachinePrecision]], (-z), N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7.5 \cdot 10^{+200} \lor \neg \left(y \leq 8 \cdot 10^{+118}\right):\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
if y < -7.50000000000000062e200 or 7.99999999999999973e118 < y Initial program 64.8%
Taylor expanded in y around inf 82.3%
mul-1-neg82.3%
Simplified82.3%
if -7.50000000000000062e200 < y < 7.99999999999999973e118Initial program 95.3%
Taylor expanded in z around inf 68.6%
+-commutative68.6%
Simplified68.6%
Final simplification72.3%
(FPCore (x y z) :precision binary64 (if (<= x -2.9e-193) x (if (<= x 4e-164) y x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -2.9e-193) {
tmp = x;
} else if (x <= 4e-164) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-2.9d-193)) then
tmp = x
else if (x <= 4d-164) then
tmp = y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -2.9e-193) {
tmp = x;
} else if (x <= 4e-164) {
tmp = y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -2.9e-193: tmp = x elif x <= 4e-164: tmp = y else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -2.9e-193) tmp = x; elseif (x <= 4e-164) tmp = y; else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -2.9e-193) tmp = x; elseif (x <= 4e-164) tmp = y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -2.9e-193], x, If[LessEqual[x, 4e-164], y, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.9 \cdot 10^{-193}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 4 \cdot 10^{-164}:\\
\;\;\;\;y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -2.90000000000000007e-193 or 3.99999999999999985e-164 < x Initial program 87.4%
Taylor expanded in y around 0 43.0%
if -2.90000000000000007e-193 < x < 3.99999999999999985e-164Initial program 85.3%
Taylor expanded in x around 0 75.6%
Taylor expanded in y around 0 49.4%
Final simplification44.5%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 86.9%
Taylor expanded in y around 0 35.5%
Final simplification35.5%
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (+ y x) (- y)) z)))
(if (< y -3.7429310762689856e+171)
t_0
(if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y + x) / -y) * z
if (y < (-3.7429310762689856d+171)) then
tmp = t_0
else if (y < 3.5534662456086734d+168) then
tmp = (x + y) / (1.0d0 - (y / z))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y + x) / -y) * z;
double tmp;
if (y < -3.7429310762689856e+171) {
tmp = t_0;
} else if (y < 3.5534662456086734e+168) {
tmp = (x + y) / (1.0 - (y / z));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y + x) / -y) * z tmp = 0 if y < -3.7429310762689856e+171: tmp = t_0 elif y < 3.5534662456086734e+168: tmp = (x + y) / (1.0 - (y / z)) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y + x) / Float64(-y)) * z) tmp = 0.0 if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y + x) / -y) * z; tmp = 0.0; if (y < -3.7429310762689856e+171) tmp = t_0; elseif (y < 3.5534662456086734e+168) tmp = (x + y) / (1.0 - (y / z)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y + x), $MachinePrecision] / (-y)), $MachinePrecision] * z), $MachinePrecision]}, If[Less[y, -3.7429310762689856e+171], t$95$0, If[Less[y, 3.5534662456086734e+168], N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{y + x}{-y} \cdot z\\
\mathbf{if}\;y < -3.7429310762689856 \cdot 10^{+171}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 3.5534662456086734 \cdot 10^{+168}:\\
\;\;\;\;\frac{x + y}{1 - \frac{y}{z}}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023298
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))