
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))
double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (((y * 2.0d0) * z) / (((z * 2.0d0) * z) - (y * t)))
end function
public static double code(double x, double y, double z, double t) {
return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)));
}
def code(x, y, z, t): return x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t)))
function code(x, y, z, t) return Float64(x - Float64(Float64(Float64(y * 2.0) * z) / Float64(Float64(Float64(z * 2.0) * z) - Float64(y * t)))) end
function tmp = code(x, y, z, t) tmp = x - (((y * 2.0) * z) / (((z * 2.0) * z) - (y * t))); end
code[x_, y_, z_, t_] := N[(x - N[(N[(N[(y * 2.0), $MachinePrecision] * z), $MachinePrecision] / N[(N[(N[(z * 2.0), $MachinePrecision] * z), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}
\end{array}
(FPCore (x y z t) :precision binary64 (fma (/ y (+ (* z -2.0) (* y (/ t z)))) 2.0 x))
double code(double x, double y, double z, double t) {
return fma((y / ((z * -2.0) + (y * (t / z)))), 2.0, x);
}
function code(x, y, z, t) return fma(Float64(y / Float64(Float64(z * -2.0) + Float64(y * Float64(t / z)))), 2.0, x) end
code[x_, y_, z_, t_] := N[(N[(y / N[(N[(z * -2.0), $MachinePrecision] + N[(y * N[(t / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * 2.0 + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\frac{y}{z \cdot -2 + y \cdot \frac{t}{z}}, 2, x\right)
\end{array}
Initial program 81.7%
sub-neg81.7%
+-commutative81.7%
distribute-neg-frac81.7%
distribute-rgt-neg-out81.7%
remove-double-neg81.7%
distribute-rgt-neg-in81.7%
distribute-lft-neg-out81.7%
distribute-lft-neg-out81.7%
associate-/l*90.5%
associate-*l/90.5%
fma-def90.5%
Simplified98.9%
Final simplification98.9%
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (* z (* z 2.0)) (* y t))))
(if (<= (/ (* z (* y 2.0)) t_1) 2e+154)
(- x (/ (* y 2.0) (/ t_1 z)))
(- x (/ y z)))))
double code(double x, double y, double z, double t) {
double t_1 = (z * (z * 2.0)) - (y * t);
double tmp;
if (((z * (y * 2.0)) / t_1) <= 2e+154) {
tmp = x - ((y * 2.0) / (t_1 / z));
} else {
tmp = x - (y / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (z * (z * 2.0d0)) - (y * t)
if (((z * (y * 2.0d0)) / t_1) <= 2d+154) then
tmp = x - ((y * 2.0d0) / (t_1 / z))
else
tmp = x - (y / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (z * (z * 2.0)) - (y * t);
double tmp;
if (((z * (y * 2.0)) / t_1) <= 2e+154) {
tmp = x - ((y * 2.0) / (t_1 / z));
} else {
tmp = x - (y / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = (z * (z * 2.0)) - (y * t) tmp = 0 if ((z * (y * 2.0)) / t_1) <= 2e+154: tmp = x - ((y * 2.0) / (t_1 / z)) else: tmp = x - (y / z) return tmp
function code(x, y, z, t) t_1 = Float64(Float64(z * Float64(z * 2.0)) - Float64(y * t)) tmp = 0.0 if (Float64(Float64(z * Float64(y * 2.0)) / t_1) <= 2e+154) tmp = Float64(x - Float64(Float64(y * 2.0) / Float64(t_1 / z))); else tmp = Float64(x - Float64(y / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (z * (z * 2.0)) - (y * t); tmp = 0.0; if (((z * (y * 2.0)) / t_1) <= 2e+154) tmp = x - ((y * 2.0) / (t_1 / z)); else tmp = x - (y / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(z * N[(z * 2.0), $MachinePrecision]), $MachinePrecision] - N[(y * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(N[(z * N[(y * 2.0), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], 2e+154], N[(x - N[(N[(y * 2.0), $MachinePrecision] / N[(t$95$1 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(z \cdot 2\right) - y \cdot t\\
\mathbf{if}\;\frac{z \cdot \left(y \cdot 2\right)}{t_1} \leq 2 \cdot 10^{+154}:\\
\;\;\;\;x - \frac{y \cdot 2}{\frac{t_1}{z}}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{y}{z}\\
\end{array}
\end{array}
if (/.f64 (*.f64 (*.f64 y 2) z) (-.f64 (*.f64 (*.f64 z 2) z) (*.f64 y t))) < 2.00000000000000007e154Initial program 95.9%
associate-/l*98.1%
associate-*l*98.1%
Simplified98.1%
if 2.00000000000000007e154 < (/.f64 (*.f64 (*.f64 y 2) z) (-.f64 (*.f64 (*.f64 z 2) z) (*.f64 y t))) Initial program 2.6%
sub-neg2.6%
associate-/l*48.1%
distribute-neg-frac48.1%
distribute-lft-neg-out48.1%
associate-/r/48.1%
distribute-lft-neg-out48.1%
distribute-rgt-neg-in48.1%
metadata-eval48.1%
*-commutative48.1%
associate-*l*48.1%
fma-neg48.1%
Simplified48.1%
Taylor expanded in y around 0 82.7%
mul-1-neg82.7%
sub-neg82.7%
Simplified82.7%
Final simplification95.7%
(FPCore (x y z t) :precision binary64 (if (or (<= z -2.5e+39) (not (<= z 0.0035))) (- x (/ y z)) (+ x (* z (/ 2.0 t)))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.5e+39) || !(z <= 0.0035)) {
tmp = x - (y / z);
} else {
tmp = x + (z * (2.0 / t));
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-2.5d+39)) .or. (.not. (z <= 0.0035d0))) then
tmp = x - (y / z)
else
tmp = x + (z * (2.0d0 / t))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -2.5e+39) || !(z <= 0.0035)) {
tmp = x - (y / z);
} else {
tmp = x + (z * (2.0 / t));
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -2.5e+39) or not (z <= 0.0035): tmp = x - (y / z) else: tmp = x + (z * (2.0 / t)) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -2.5e+39) || !(z <= 0.0035)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x + Float64(z * Float64(2.0 / t))); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -2.5e+39) || ~((z <= 0.0035))) tmp = x - (y / z); else tmp = x + (z * (2.0 / t)); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -2.5e+39], N[Not[LessEqual[z, 0.0035]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(2.0 / t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.5 \cdot 10^{+39} \lor \neg \left(z \leq 0.0035\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \frac{2}{t}\\
\end{array}
\end{array}
if z < -2.50000000000000008e39 or 0.00350000000000000007 < z Initial program 69.7%
sub-neg69.7%
associate-/l*88.0%
distribute-neg-frac88.0%
distribute-lft-neg-out88.0%
associate-/r/87.6%
distribute-lft-neg-out87.6%
distribute-rgt-neg-in87.6%
metadata-eval87.6%
*-commutative87.6%
associate-*l*87.6%
fma-neg87.6%
Simplified87.6%
Taylor expanded in y around 0 92.7%
mul-1-neg92.7%
sub-neg92.7%
Simplified92.7%
if -2.50000000000000008e39 < z < 0.00350000000000000007Initial program 90.1%
sub-neg90.1%
associate-/l*92.2%
distribute-neg-frac92.2%
distribute-lft-neg-out92.2%
associate-/r/93.4%
distribute-lft-neg-out93.4%
distribute-rgt-neg-in93.4%
metadata-eval93.4%
*-commutative93.4%
associate-*l*93.4%
fma-neg93.4%
Simplified93.4%
Taylor expanded in y around inf 86.0%
Final simplification88.8%
(FPCore (x y z t) :precision binary64 (if (or (<= z -3.6e+39) (not (<= z 0.0031))) (- x (/ y z)) (- x (/ (* z -2.0) t))))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.6e+39) || !(z <= 0.0031)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-3.6d+39)) .or. (.not. (z <= 0.0031d0))) then
tmp = x - (y / z)
else
tmp = x - ((z * (-2.0d0)) / t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -3.6e+39) || !(z <= 0.0031)) {
tmp = x - (y / z);
} else {
tmp = x - ((z * -2.0) / t);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -3.6e+39) or not (z <= 0.0031): tmp = x - (y / z) else: tmp = x - ((z * -2.0) / t) return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -3.6e+39) || !(z <= 0.0031)) tmp = Float64(x - Float64(y / z)); else tmp = Float64(x - Float64(Float64(z * -2.0) / t)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -3.6e+39) || ~((z <= 0.0031))) tmp = x - (y / z); else tmp = x - ((z * -2.0) / t); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -3.6e+39], N[Not[LessEqual[z, 0.0031]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], N[(x - N[(N[(z * -2.0), $MachinePrecision] / t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3.6 \cdot 10^{+39} \lor \neg \left(z \leq 0.0031\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x - \frac{z \cdot -2}{t}\\
\end{array}
\end{array}
if z < -3.59999999999999984e39 or 0.00309999999999999989 < z Initial program 69.7%
sub-neg69.7%
associate-/l*88.0%
distribute-neg-frac88.0%
distribute-lft-neg-out88.0%
associate-/r/87.6%
distribute-lft-neg-out87.6%
distribute-rgt-neg-in87.6%
metadata-eval87.6%
*-commutative87.6%
associate-*l*87.6%
fma-neg87.6%
Simplified87.6%
Taylor expanded in y around 0 92.7%
mul-1-neg92.7%
sub-neg92.7%
Simplified92.7%
if -3.59999999999999984e39 < z < 0.00309999999999999989Initial program 90.1%
associate-/l*92.2%
associate-*l*92.2%
Simplified92.2%
Taylor expanded in y around inf 86.0%
associate-*r/86.0%
*-commutative86.0%
Simplified86.0%
Final simplification88.8%
(FPCore (x y z t) :precision binary64 (if (or (<= z -4.3e+40) (not (<= z 3.2e+136))) (- x (/ y z)) x))
double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -4.3e+40) || !(z <= 3.2e+136)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z <= (-4.3d+40)) .or. (.not. (z <= 3.2d+136))) then
tmp = x - (y / z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z <= -4.3e+40) || !(z <= 3.2e+136)) {
tmp = x - (y / z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if (z <= -4.3e+40) or not (z <= 3.2e+136): tmp = x - (y / z) else: tmp = x return tmp
function code(x, y, z, t) tmp = 0.0 if ((z <= -4.3e+40) || !(z <= 3.2e+136)) tmp = Float64(x - Float64(y / z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z <= -4.3e+40) || ~((z <= 3.2e+136))) tmp = x - (y / z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[Or[LessEqual[z, -4.3e+40], N[Not[LessEqual[z, 3.2e+136]], $MachinePrecision]], N[(x - N[(y / z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.3 \cdot 10^{+40} \lor \neg \left(z \leq 3.2 \cdot 10^{+136}\right):\\
\;\;\;\;x - \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if z < -4.3000000000000002e40 or 3.19999999999999988e136 < z Initial program 65.5%
sub-neg65.5%
associate-/l*85.5%
distribute-neg-frac85.5%
distribute-lft-neg-out85.5%
associate-/r/85.1%
distribute-lft-neg-out85.1%
distribute-rgt-neg-in85.1%
metadata-eval85.1%
*-commutative85.1%
associate-*l*85.1%
fma-neg85.1%
Simplified85.1%
Taylor expanded in y around 0 95.3%
mul-1-neg95.3%
sub-neg95.3%
Simplified95.3%
if -4.3000000000000002e40 < z < 3.19999999999999988e136Initial program 89.3%
sub-neg89.3%
associate-/l*92.8%
distribute-neg-frac92.8%
distribute-lft-neg-out92.8%
associate-/r/93.8%
distribute-lft-neg-out93.8%
distribute-rgt-neg-in93.8%
metadata-eval93.8%
*-commutative93.8%
associate-*l*93.8%
fma-neg93.8%
Simplified93.8%
Taylor expanded in x around inf 80.9%
Final simplification85.5%
(FPCore (x y z t) :precision binary64 x)
double code(double x, double y, double z, double t) {
return x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
public static double code(double x, double y, double z, double t) {
return x;
}
def code(x, y, z, t): return x
function code(x, y, z, t) return x end
function tmp = code(x, y, z, t) tmp = x; end
code[x_, y_, z_, t_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 81.7%
sub-neg81.7%
associate-/l*90.5%
distribute-neg-frac90.5%
distribute-lft-neg-out90.5%
associate-/r/91.0%
distribute-lft-neg-out91.0%
distribute-rgt-neg-in91.0%
metadata-eval91.0%
*-commutative91.0%
associate-*l*91.0%
fma-neg91.0%
Simplified91.0%
Taylor expanded in x around inf 80.5%
Final simplification80.5%
(FPCore (x y z t) :precision binary64 (- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z)))))
double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x - (1.0d0 / ((z / y) - ((t / 2.0d0) / z)))
end function
public static double code(double x, double y, double z, double t) {
return x - (1.0 / ((z / y) - ((t / 2.0) / z)));
}
def code(x, y, z, t): return x - (1.0 / ((z / y) - ((t / 2.0) / z)))
function code(x, y, z, t) return Float64(x - Float64(1.0 / Float64(Float64(z / y) - Float64(Float64(t / 2.0) / z)))) end
function tmp = code(x, y, z, t) tmp = x - (1.0 / ((z / y) - ((t / 2.0) / z))); end
code[x_, y_, z_, t_] := N[(x - N[(1.0 / N[(N[(z / y), $MachinePrecision] - N[(N[(t / 2.0), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{1}{\frac{z}{y} - \frac{\frac{t}{2}}{z}}
\end{array}
herbie shell --seed 2023297
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:herbie-target
(- x (/ 1.0 (- (/ z y) (/ (/ t 2.0) z))))
(- x (/ (* (* y 2.0) z) (- (* (* z 2.0) z) (* y t)))))