
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (- (+ (- x (* (+ y 0.5) (log y))) y) z))
double code(double x, double y, double z) {
return ((x - ((y + 0.5) * log(y))) + y) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x - ((y + 0.5d0) * log(y))) + y) - z
end function
public static double code(double x, double y, double z) {
return ((x - ((y + 0.5) * Math.log(y))) + y) - z;
}
def code(x, y, z): return ((x - ((y + 0.5) * math.log(y))) + y) - z
function code(x, y, z) return Float64(Float64(Float64(x - Float64(Float64(y + 0.5) * log(y))) + y) - z) end
function tmp = code(x, y, z) tmp = ((x - ((y + 0.5) * log(y))) + y) - z; end
code[x_, y_, z_] := N[(N[(N[(x - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + y), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\end{array}
(FPCore (x y z) :precision binary64 (- (- (+ x (* y (- 1.0 (log y)))) (* (log y) 0.5)) z))
double code(double x, double y, double z) {
return ((x + (y * (1.0 - log(y)))) - (log(y) * 0.5)) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((x + (y * (1.0d0 - log(y)))) - (log(y) * 0.5d0)) - z
end function
public static double code(double x, double y, double z) {
return ((x + (y * (1.0 - Math.log(y)))) - (Math.log(y) * 0.5)) - z;
}
def code(x, y, z): return ((x + (y * (1.0 - math.log(y)))) - (math.log(y) * 0.5)) - z
function code(x, y, z) return Float64(Float64(Float64(x + Float64(y * Float64(1.0 - log(y)))) - Float64(log(y) * 0.5)) - z) end
function tmp = code(x, y, z) tmp = ((x + (y * (1.0 - log(y)))) - (log(y) * 0.5)) - z; end
code[x_, y_, z_] := N[(N[(N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot \left(1 - \log y\right)\right) - \log y \cdot 0.5\right) - z
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (- (+ y (+ x (* (log y) (/ -1.0 (/ 1.0 (+ y 0.5)))))) z))
double code(double x, double y, double z) {
return (y + (x + (log(y) * (-1.0 / (1.0 / (y + 0.5)))))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x + (log(y) * ((-1.0d0) / (1.0d0 / (y + 0.5d0)))))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x + (Math.log(y) * (-1.0 / (1.0 / (y + 0.5)))))) - z;
}
def code(x, y, z): return (y + (x + (math.log(y) * (-1.0 / (1.0 / (y + 0.5)))))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x + Float64(log(y) * Float64(-1.0 / Float64(1.0 / Float64(y + 0.5)))))) - z) end
function tmp = code(x, y, z) tmp = (y + (x + (log(y) * (-1.0 / (1.0 / (y + 0.5)))))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x + N[(N[Log[y], $MachinePrecision] * N[(-1.0 / N[(1.0 / N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x + \log y \cdot \frac{-1}{\frac{1}{y + 0.5}}\right)\right) - z
\end{array}
Initial program 99.8%
*-commutative99.8%
flip-+73.8%
associate-*r/73.9%
fma-neg73.9%
metadata-eval73.9%
metadata-eval73.9%
sub-neg73.9%
metadata-eval73.9%
Applied egg-rr73.9%
associate-/l*73.9%
+-commutative73.9%
Simplified73.9%
div-inv73.8%
clear-num73.8%
metadata-eval73.8%
metadata-eval73.8%
fma-neg73.8%
metadata-eval73.8%
metadata-eval73.8%
+-commutative73.8%
*-un-lft-identity73.8%
fma-def73.8%
metadata-eval73.8%
fma-neg73.8%
*-un-lft-identity73.8%
flip-+99.8%
Applied egg-rr99.8%
Final simplification99.8%
(FPCore (x y z)
:precision binary64
(if (<= y 7.5e+42)
(- (- x (* (log y) 0.5)) z)
(if (or (<= y 5.8e+107) (not (<= y 2.2e+162)))
(- (- y (* y (log y))) z)
(+ x (* y (- 1.0 (log y)))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 7.5e+42) {
tmp = (x - (log(y) * 0.5)) - z;
} else if ((y <= 5.8e+107) || !(y <= 2.2e+162)) {
tmp = (y - (y * log(y))) - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 7.5d+42) then
tmp = (x - (log(y) * 0.5d0)) - z
else if ((y <= 5.8d+107) .or. (.not. (y <= 2.2d+162))) then
tmp = (y - (y * log(y))) - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 7.5e+42) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else if ((y <= 5.8e+107) || !(y <= 2.2e+162)) {
tmp = (y - (y * Math.log(y))) - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 7.5e+42: tmp = (x - (math.log(y) * 0.5)) - z elif (y <= 5.8e+107) or not (y <= 2.2e+162): tmp = (y - (y * math.log(y))) - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 7.5e+42) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); elseif ((y <= 5.8e+107) || !(y <= 2.2e+162)) tmp = Float64(Float64(y - Float64(y * log(y))) - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 7.5e+42) tmp = (x - (log(y) * 0.5)) - z; elseif ((y <= 5.8e+107) || ~((y <= 2.2e+162))) tmp = (y - (y * log(y))) - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 7.5e+42], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], If[Or[LessEqual[y, 5.8e+107], N[Not[LessEqual[y, 2.2e+162]], $MachinePrecision]], N[(N[(y - N[(y * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 7.5 \cdot 10^{+42}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{elif}\;y \leq 5.8 \cdot 10^{+107} \lor \neg \left(y \leq 2.2 \cdot 10^{+162}\right):\\
\;\;\;\;\left(y - y \cdot \log y\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 7.50000000000000041e42Initial program 99.9%
Taylor expanded in y around 0 96.0%
*-commutative96.0%
Simplified96.0%
if 7.50000000000000041e42 < y < 5.79999999999999975e107 or 2.2000000000000002e162 < y Initial program 99.6%
Taylor expanded in y around inf 91.0%
*-commutative91.0%
log-rec91.0%
distribute-lft-neg-in91.0%
distribute-rgt-neg-in91.0%
Simplified91.0%
if 5.79999999999999975e107 < y < 2.2000000000000002e162Initial program 99.4%
associate--l+99.4%
sub-neg99.4%
associate-+l+99.4%
*-commutative99.4%
distribute-rgt-neg-in99.4%
fma-def99.5%
+-commutative99.5%
distribute-neg-in99.5%
unsub-neg99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 85.6%
log-rec53.8%
sub-neg53.8%
Simplified85.6%
Final simplification93.3%
(FPCore (x y z) :precision binary64 (- (+ y (- x (* (log y) (+ y 0.5)))) z))
double code(double x, double y, double z) {
return (y + (x - (log(y) * (y + 0.5)))) - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (y + (x - (log(y) * (y + 0.5d0)))) - z
end function
public static double code(double x, double y, double z) {
return (y + (x - (Math.log(y) * (y + 0.5)))) - z;
}
def code(x, y, z): return (y + (x - (math.log(y) * (y + 0.5)))) - z
function code(x, y, z) return Float64(Float64(y + Float64(x - Float64(log(y) * Float64(y + 0.5)))) - z) end
function tmp = code(x, y, z) tmp = (y + (x - (log(y) * (y + 0.5)))) - z; end
code[x_, y_, z_] := N[(N[(y + N[(x - N[(N[Log[y], $MachinePrecision] * N[(y + 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
\begin{array}{l}
\\
\left(y + \left(x - \log y \cdot \left(y + 0.5\right)\right)\right) - z
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.65e+71) (- x z) (+ x (* y (- 1.0 (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.65e+71) {
tmp = x - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.65d+71) then
tmp = x - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.65e+71) {
tmp = x - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.65e+71: tmp = x - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.65e+71) tmp = Float64(x - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.65e+71) tmp = x - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.65e+71], N[(x - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.65 \cdot 10^{+71}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 1.6499999999999999e71Initial program 99.9%
Taylor expanded in y around 0 99.9%
Taylor expanded in x around inf 74.2%
if 1.6499999999999999e71 < y Initial program 99.5%
associate--l+99.5%
sub-neg99.5%
associate-+l+99.5%
*-commutative99.5%
distribute-rgt-neg-in99.5%
fma-def99.5%
+-commutative99.5%
distribute-neg-in99.5%
unsub-neg99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 81.1%
log-rec69.3%
sub-neg69.3%
Simplified81.1%
Final simplification76.8%
(FPCore (x y z) :precision binary64 (if (<= y 1.32e+70) (- (- x (* (log y) 0.5)) z) (+ x (* y (- 1.0 (log y))))))
double code(double x, double y, double z) {
double tmp;
if (y <= 1.32e+70) {
tmp = (x - (log(y) * 0.5)) - z;
} else {
tmp = x + (y * (1.0 - log(y)));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 1.32d+70) then
tmp = (x - (log(y) * 0.5d0)) - z
else
tmp = x + (y * (1.0d0 - log(y)))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 1.32e+70) {
tmp = (x - (Math.log(y) * 0.5)) - z;
} else {
tmp = x + (y * (1.0 - Math.log(y)));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 1.32e+70: tmp = (x - (math.log(y) * 0.5)) - z else: tmp = x + (y * (1.0 - math.log(y))) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 1.32e+70) tmp = Float64(Float64(x - Float64(log(y) * 0.5)) - z); else tmp = Float64(x + Float64(y * Float64(1.0 - log(y)))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 1.32e+70) tmp = (x - (log(y) * 0.5)) - z; else tmp = x + (y * (1.0 - log(y))); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 1.32e+70], N[(N[(x - N[(N[Log[y], $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(x + N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 1.32 \cdot 10^{+70}:\\
\;\;\;\;\left(x - \log y \cdot 0.5\right) - z\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 1.3199999999999999e70Initial program 99.9%
Taylor expanded in y around 0 92.6%
*-commutative92.6%
Simplified92.6%
if 1.3199999999999999e70 < y Initial program 99.5%
associate--l+99.5%
sub-neg99.5%
associate-+l+99.5%
*-commutative99.5%
distribute-rgt-neg-in99.5%
fma-def99.5%
+-commutative99.5%
distribute-neg-in99.5%
unsub-neg99.5%
metadata-eval99.5%
Simplified99.5%
Taylor expanded in y around inf 81.1%
log-rec69.3%
sub-neg69.3%
Simplified81.1%
Final simplification88.2%
(FPCore (x y z) :precision binary64 (if (<= y 2.4e+147) (- x z) (* y (- 1.0 (log y)))))
double code(double x, double y, double z) {
double tmp;
if (y <= 2.4e+147) {
tmp = x - z;
} else {
tmp = y * (1.0 - log(y));
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 2.4d+147) then
tmp = x - z
else
tmp = y * (1.0d0 - log(y))
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= 2.4e+147) {
tmp = x - z;
} else {
tmp = y * (1.0 - Math.log(y));
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= 2.4e+147: tmp = x - z else: tmp = y * (1.0 - math.log(y)) return tmp
function code(x, y, z) tmp = 0.0 if (y <= 2.4e+147) tmp = Float64(x - z); else tmp = Float64(y * Float64(1.0 - log(y))); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 2.4e+147) tmp = x - z; else tmp = y * (1.0 - log(y)); end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, 2.4e+147], N[(x - z), $MachinePrecision], N[(y * N[(1.0 - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4 \cdot 10^{+147}:\\
\;\;\;\;x - z\\
\mathbf{else}:\\
\;\;\;\;y \cdot \left(1 - \log y\right)\\
\end{array}
\end{array}
if y < 2.40000000000000002e147Initial program 99.9%
Taylor expanded in y around 0 99.9%
Taylor expanded in x around inf 71.2%
if 2.40000000000000002e147 < y Initial program 99.5%
Taylor expanded in y around 0 99.5%
Taylor expanded in x around 0 92.4%
Simplified92.4%
Taylor expanded in y around inf 75.9%
log-rec75.9%
sub-neg75.9%
Simplified75.9%
Final simplification72.6%
(FPCore (x y z) :precision binary64 (if (<= x -1.25e+30) x (if (<= x 1.4e+179) (- z) x)))
double code(double x, double y, double z) {
double tmp;
if (x <= -1.25e+30) {
tmp = x;
} else if (x <= 1.4e+179) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x <= (-1.25d+30)) then
tmp = x
else if (x <= 1.4d+179) then
tmp = -z
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (x <= -1.25e+30) {
tmp = x;
} else if (x <= 1.4e+179) {
tmp = -z;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if x <= -1.25e+30: tmp = x elif x <= 1.4e+179: tmp = -z else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if (x <= -1.25e+30) tmp = x; elseif (x <= 1.4e+179) tmp = Float64(-z); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (x <= -1.25e+30) tmp = x; elseif (x <= 1.4e+179) tmp = -z; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[x, -1.25e+30], x, If[LessEqual[x, 1.4e+179], (-z), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.25 \cdot 10^{+30}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 1.4 \cdot 10^{+179}:\\
\;\;\;\;-z\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
if x < -1.25e30 or 1.4e179 < x Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.9%
+-commutative99.9%
distribute-neg-in99.9%
unsub-neg99.9%
metadata-eval99.9%
Simplified99.9%
Taylor expanded in x around inf 64.5%
if -1.25e30 < x < 1.4e179Initial program 99.7%
Taylor expanded in y around 0 99.7%
Taylor expanded in z around inf 43.0%
neg-mul-143.0%
Simplified43.0%
Final simplification50.3%
(FPCore (x y z) :precision binary64 (- x z))
double code(double x, double y, double z) {
return x - z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x - z
end function
public static double code(double x, double y, double z) {
return x - z;
}
def code(x, y, z): return x - z
function code(x, y, z) return Float64(x - z) end
function tmp = code(x, y, z) tmp = x - z; end
code[x_, y_, z_] := N[(x - z), $MachinePrecision]
\begin{array}{l}
\\
x - z
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 99.8%
Taylor expanded in x around inf 57.8%
Final simplification57.8%
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
associate--l+99.8%
sub-neg99.8%
associate-+l+99.8%
*-commutative99.8%
distribute-rgt-neg-in99.8%
fma-def99.8%
+-commutative99.8%
distribute-neg-in99.8%
unsub-neg99.8%
metadata-eval99.8%
Simplified99.8%
Taylor expanded in x around inf 26.5%
Final simplification26.5%
(FPCore (x y z) :precision binary64 (- (- (+ y x) z) (* (+ y 0.5) (log y))))
double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * log(y));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = ((y + x) - z) - ((y + 0.5d0) * log(y))
end function
public static double code(double x, double y, double z) {
return ((y + x) - z) - ((y + 0.5) * Math.log(y));
}
def code(x, y, z): return ((y + x) - z) - ((y + 0.5) * math.log(y))
function code(x, y, z) return Float64(Float64(Float64(y + x) - z) - Float64(Float64(y + 0.5) * log(y))) end
function tmp = code(x, y, z) tmp = ((y + x) - z) - ((y + 0.5) * log(y)); end
code[x_, y_, z_] := N[(N[(N[(y + x), $MachinePrecision] - z), $MachinePrecision] - N[(N[(y + 0.5), $MachinePrecision] * N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(y + x\right) - z\right) - \left(y + 0.5\right) \cdot \log y
\end{array}
herbie shell --seed 2023297
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))