
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (- (* a a) (* b b)))
double code(double a, double b) {
return (a * a) - (b * b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a * a) - (b * b)
end function
public static double code(double a, double b) {
return (a * a) - (b * b);
}
def code(a, b): return (a * a) - (b * b)
function code(a, b) return Float64(Float64(a * a) - Float64(b * b)) end
function tmp = code(a, b) tmp = (a * a) - (b * b); end
code[a_, b_] := N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a - b \cdot b
\end{array}
(FPCore (a b) :precision binary64 (* (- a b) (+ a b)))
double code(double a, double b) {
return (a - b) * (a + b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a - b) * (a + b)
end function
public static double code(double a, double b) {
return (a - b) * (a + b);
}
def code(a, b): return (a - b) * (a + b)
function code(a, b) return Float64(Float64(a - b) * Float64(a + b)) end
function tmp = code(a, b) tmp = (a - b) * (a + b); end
code[a_, b_] := N[(N[(a - b), $MachinePrecision] * N[(a + b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a - b\right) \cdot \left(a + b\right)
\end{array}
Initial program 93.0%
difference-of-squares100.0%
*-commutative100.0%
Applied egg-rr100.0%
Final simplification100.0%
(FPCore (a b)
:precision binary64
(if (or (<= (* a a) 4.6e-134)
(and (not (<= (* a a) 2.2e-50)) (<= (* a a) 350000000.0)))
(* b (- b))
(* a a)))
double code(double a, double b) {
double tmp;
if (((a * a) <= 4.6e-134) || (!((a * a) <= 2.2e-50) && ((a * a) <= 350000000.0))) {
tmp = b * -b;
} else {
tmp = a * a;
}
return tmp;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (((a * a) <= 4.6d-134) .or. (.not. ((a * a) <= 2.2d-50)) .and. ((a * a) <= 350000000.0d0)) then
tmp = b * -b
else
tmp = a * a
end if
code = tmp
end function
public static double code(double a, double b) {
double tmp;
if (((a * a) <= 4.6e-134) || (!((a * a) <= 2.2e-50) && ((a * a) <= 350000000.0))) {
tmp = b * -b;
} else {
tmp = a * a;
}
return tmp;
}
def code(a, b): tmp = 0 if ((a * a) <= 4.6e-134) or (not ((a * a) <= 2.2e-50) and ((a * a) <= 350000000.0)): tmp = b * -b else: tmp = a * a return tmp
function code(a, b) tmp = 0.0 if ((Float64(a * a) <= 4.6e-134) || (!(Float64(a * a) <= 2.2e-50) && (Float64(a * a) <= 350000000.0))) tmp = Float64(b * Float64(-b)); else tmp = Float64(a * a); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (((a * a) <= 4.6e-134) || (~(((a * a) <= 2.2e-50)) && ((a * a) <= 350000000.0))) tmp = b * -b; else tmp = a * a; end tmp_2 = tmp; end
code[a_, b_] := If[Or[LessEqual[N[(a * a), $MachinePrecision], 4.6e-134], And[N[Not[LessEqual[N[(a * a), $MachinePrecision], 2.2e-50]], $MachinePrecision], LessEqual[N[(a * a), $MachinePrecision], 350000000.0]]], N[(b * (-b)), $MachinePrecision], N[(a * a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \cdot a \leq 4.6 \cdot 10^{-134} \lor \neg \left(a \cdot a \leq 2.2 \cdot 10^{-50}\right) \land a \cdot a \leq 350000000:\\
\;\;\;\;b \cdot \left(-b\right)\\
\mathbf{else}:\\
\;\;\;\;a \cdot a\\
\end{array}
\end{array}
if (*.f64 a a) < 4.6000000000000001e-134 or 2.1999999999999999e-50 < (*.f64 a a) < 3.5e8Initial program 100.0%
Taylor expanded in a around 0 88.4%
mul-1-neg88.4%
unpow288.4%
distribute-rgt-neg-out88.4%
Simplified88.4%
if 4.6000000000000001e-134 < (*.f64 a a) < 2.1999999999999999e-50 or 3.5e8 < (*.f64 a a) Initial program 87.0%
Taylor expanded in a around inf 79.4%
unpow279.4%
Simplified79.4%
Final simplification83.6%
(FPCore (a b) :precision binary64 (* a a))
double code(double a, double b) {
return a * a;
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = a * a
end function
public static double code(double a, double b) {
return a * a;
}
def code(a, b): return a * a
function code(a, b) return Float64(a * a) end
function tmp = code(a, b) tmp = a * a; end
code[a_, b_] := N[(a * a), $MachinePrecision]
\begin{array}{l}
\\
a \cdot a
\end{array}
Initial program 93.0%
Taylor expanded in a around inf 52.6%
unpow252.6%
Simplified52.6%
Final simplification52.6%
(FPCore (a b) :precision binary64 (* (+ a b) (- a b)))
double code(double a, double b) {
return (a + b) * (a - b);
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (a + b) * (a - b)
end function
public static double code(double a, double b) {
return (a + b) * (a - b);
}
def code(a, b): return (a + b) * (a - b)
function code(a, b) return Float64(Float64(a + b) * Float64(a - b)) end
function tmp = code(a, b) tmp = (a + b) * (a - b); end
code[a_, b_] := N[(N[(a + b), $MachinePrecision] * N[(a - b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(a + b\right) \cdot \left(a - b\right)
\end{array}
herbie shell --seed 2023297
(FPCore (a b)
:name "Difference of squares"
:precision binary64
:herbie-target
(* (+ a b) (- a b))
(- (* a a) (* b b)))