
(FPCore (re im) :precision binary64 (* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * sin(re)) * (exp(-im) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
}
def code(re, im): return (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * sin(re)) * (exp(-im) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))
double code(double re, double im) {
return (0.5 * sin(re)) * (exp(-im) - exp(im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
end function
public static double code(double re, double im) {
return (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
}
def code(re, im): return (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im))
function code(re, im) return Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im))) end
function tmp = code(re, im) tmp = (0.5 * sin(re)) * (exp(-im) - exp(im)); end
code[re_, im_] := N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)
\end{array}
(FPCore (re im)
:precision binary64
(let* ((t_0 (- (exp (- im)) (exp im))) (t_1 (* 0.5 (sin re))))
(if (or (<= t_0 -1e+15) (not (<= t_0 0.0)))
(* t_0 t_1)
(*
t_1
(+
(* im -2.0)
(+
(* -0.3333333333333333 (pow im 3.0))
(+
(* -0.016666666666666666 (pow im 5.0))
(* -0.0003968253968253968 (pow im 7.0)))))))))
double code(double re, double im) {
double t_0 = exp(-im) - exp(im);
double t_1 = 0.5 * sin(re);
double tmp;
if ((t_0 <= -1e+15) || !(t_0 <= 0.0)) {
tmp = t_0 * t_1;
} else {
tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * pow(im, 3.0)) + ((-0.016666666666666666 * pow(im, 5.0)) + (-0.0003968253968253968 * pow(im, 7.0)))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(-im) - exp(im)
t_1 = 0.5d0 * sin(re)
if ((t_0 <= (-1d+15)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0 * t_1
else
tmp = t_1 * ((im * (-2.0d0)) + (((-0.3333333333333333d0) * (im ** 3.0d0)) + (((-0.016666666666666666d0) * (im ** 5.0d0)) + ((-0.0003968253968253968d0) * (im ** 7.0d0)))))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.exp(-im) - Math.exp(im);
double t_1 = 0.5 * Math.sin(re);
double tmp;
if ((t_0 <= -1e+15) || !(t_0 <= 0.0)) {
tmp = t_0 * t_1;
} else {
tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * Math.pow(im, 3.0)) + ((-0.016666666666666666 * Math.pow(im, 5.0)) + (-0.0003968253968253968 * Math.pow(im, 7.0)))));
}
return tmp;
}
def code(re, im): t_0 = math.exp(-im) - math.exp(im) t_1 = 0.5 * math.sin(re) tmp = 0 if (t_0 <= -1e+15) or not (t_0 <= 0.0): tmp = t_0 * t_1 else: tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * math.pow(im, 3.0)) + ((-0.016666666666666666 * math.pow(im, 5.0)) + (-0.0003968253968253968 * math.pow(im, 7.0))))) return tmp
function code(re, im) t_0 = Float64(exp(Float64(-im)) - exp(im)) t_1 = Float64(0.5 * sin(re)) tmp = 0.0 if ((t_0 <= -1e+15) || !(t_0 <= 0.0)) tmp = Float64(t_0 * t_1); else tmp = Float64(t_1 * Float64(Float64(im * -2.0) + Float64(Float64(-0.3333333333333333 * (im ^ 3.0)) + Float64(Float64(-0.016666666666666666 * (im ^ 5.0)) + Float64(-0.0003968253968253968 * (im ^ 7.0)))))); end return tmp end
function tmp_2 = code(re, im) t_0 = exp(-im) - exp(im); t_1 = 0.5 * sin(re); tmp = 0.0; if ((t_0 <= -1e+15) || ~((t_0 <= 0.0))) tmp = t_0 * t_1; else tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * (im ^ 3.0)) + ((-0.016666666666666666 * (im ^ 5.0)) + (-0.0003968253968253968 * (im ^ 7.0))))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e+15], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], N[(t$95$0 * t$95$1), $MachinePrecision], N[(t$95$1 * N[(N[(im * -2.0), $MachinePrecision] + N[(N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision] + N[(-0.0003968253968253968 * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-im} - e^{im}\\
t_1 := 0.5 \cdot \sin re\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{+15} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0 \cdot t_1\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \left(im \cdot -2 + \left(-0.3333333333333333 \cdot {im}^{3} + \left(-0.016666666666666666 \cdot {im}^{5} + -0.0003968253968253968 \cdot {im}^{7}\right)\right)\right)\\
\end{array}
\end{array}
if (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < -1e15 or 0.0 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 99.3%
if -1e15 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 0.0Initial program 26.2%
Taylor expanded in im around 0 99.8%
Final simplification99.5%
(FPCore (re im)
:precision binary64
(let* ((t_0 (- (exp (- im)) (exp im))) (t_1 (* 0.5 (sin re))))
(if (or (<= t_0 -1e+15) (not (<= t_0 0.0)))
(* t_0 t_1)
(*
t_1
(+
(* im -2.0)
(+
(* -0.3333333333333333 (pow im 3.0))
(* -0.016666666666666666 (pow im 5.0))))))))
double code(double re, double im) {
double t_0 = exp(-im) - exp(im);
double t_1 = 0.5 * sin(re);
double tmp;
if ((t_0 <= -1e+15) || !(t_0 <= 0.0)) {
tmp = t_0 * t_1;
} else {
tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * pow(im, 3.0)) + (-0.016666666666666666 * pow(im, 5.0))));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = exp(-im) - exp(im)
t_1 = 0.5d0 * sin(re)
if ((t_0 <= (-1d+15)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0 * t_1
else
tmp = t_1 * ((im * (-2.0d0)) + (((-0.3333333333333333d0) * (im ** 3.0d0)) + ((-0.016666666666666666d0) * (im ** 5.0d0))))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.exp(-im) - Math.exp(im);
double t_1 = 0.5 * Math.sin(re);
double tmp;
if ((t_0 <= -1e+15) || !(t_0 <= 0.0)) {
tmp = t_0 * t_1;
} else {
tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * Math.pow(im, 3.0)) + (-0.016666666666666666 * Math.pow(im, 5.0))));
}
return tmp;
}
def code(re, im): t_0 = math.exp(-im) - math.exp(im) t_1 = 0.5 * math.sin(re) tmp = 0 if (t_0 <= -1e+15) or not (t_0 <= 0.0): tmp = t_0 * t_1 else: tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * math.pow(im, 3.0)) + (-0.016666666666666666 * math.pow(im, 5.0)))) return tmp
function code(re, im) t_0 = Float64(exp(Float64(-im)) - exp(im)) t_1 = Float64(0.5 * sin(re)) tmp = 0.0 if ((t_0 <= -1e+15) || !(t_0 <= 0.0)) tmp = Float64(t_0 * t_1); else tmp = Float64(t_1 * Float64(Float64(im * -2.0) + Float64(Float64(-0.3333333333333333 * (im ^ 3.0)) + Float64(-0.016666666666666666 * (im ^ 5.0))))); end return tmp end
function tmp_2 = code(re, im) t_0 = exp(-im) - exp(im); t_1 = 0.5 * sin(re); tmp = 0.0; if ((t_0 <= -1e+15) || ~((t_0 <= 0.0))) tmp = t_0 * t_1; else tmp = t_1 * ((im * -2.0) + ((-0.3333333333333333 * (im ^ 3.0)) + (-0.016666666666666666 * (im ^ 5.0)))); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -1e+15], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], N[(t$95$0 * t$95$1), $MachinePrecision], N[(t$95$1 * N[(N[(im * -2.0), $MachinePrecision] + N[(N[(-0.3333333333333333 * N[Power[im, 3.0], $MachinePrecision]), $MachinePrecision] + N[(-0.016666666666666666 * N[Power[im, 5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-im} - e^{im}\\
t_1 := 0.5 \cdot \sin re\\
\mathbf{if}\;t_0 \leq -1 \cdot 10^{+15} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0 \cdot t_1\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \left(im \cdot -2 + \left(-0.3333333333333333 \cdot {im}^{3} + -0.016666666666666666 \cdot {im}^{5}\right)\right)\\
\end{array}
\end{array}
if (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < -1e15 or 0.0 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 99.3%
if -1e15 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 0.0Initial program 26.2%
Taylor expanded in im around 0 99.8%
Final simplification99.5%
(FPCore (re im)
:precision binary64
(let* ((t_0 (- (exp (- im)) (exp im))))
(if (or (<= t_0 -0.02) (not (<= t_0 0.0)))
(* t_0 (* 0.5 (sin re)))
(* im (- (sin re))))))
double code(double re, double im) {
double t_0 = exp(-im) - exp(im);
double tmp;
if ((t_0 <= -0.02) || !(t_0 <= 0.0)) {
tmp = t_0 * (0.5 * sin(re));
} else {
tmp = im * -sin(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = exp(-im) - exp(im)
if ((t_0 <= (-0.02d0)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0 * (0.5d0 * sin(re))
else
tmp = im * -sin(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.exp(-im) - Math.exp(im);
double tmp;
if ((t_0 <= -0.02) || !(t_0 <= 0.0)) {
tmp = t_0 * (0.5 * Math.sin(re));
} else {
tmp = im * -Math.sin(re);
}
return tmp;
}
def code(re, im): t_0 = math.exp(-im) - math.exp(im) tmp = 0 if (t_0 <= -0.02) or not (t_0 <= 0.0): tmp = t_0 * (0.5 * math.sin(re)) else: tmp = im * -math.sin(re) return tmp
function code(re, im) t_0 = Float64(exp(Float64(-im)) - exp(im)) tmp = 0.0 if ((t_0 <= -0.02) || !(t_0 <= 0.0)) tmp = Float64(t_0 * Float64(0.5 * sin(re))); else tmp = Float64(im * Float64(-sin(re))); end return tmp end
function tmp_2 = code(re, im) t_0 = exp(-im) - exp(im); tmp = 0.0; if ((t_0 <= -0.02) || ~((t_0 <= 0.0))) tmp = t_0 * (0.5 * sin(re)); else tmp = im * -sin(re); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -0.02], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], N[(t$95$0 * N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(im * (-N[Sin[re], $MachinePrecision])), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{-im} - e^{im}\\
\mathbf{if}\;t_0 \leq -0.02 \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0 \cdot \left(0.5 \cdot \sin re\right)\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(-\sin re\right)\\
\end{array}
\end{array}
if (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < -0.0200000000000000004 or 0.0 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) Initial program 99.2%
if -0.0200000000000000004 < (-.f64 (exp.f64 (neg.f64 im)) (exp.f64 im)) < 0.0Initial program 25.7%
Taylor expanded in im around 0 99.8%
associate-*r*99.8%
neg-mul-199.8%
Simplified99.8%
Final simplification99.5%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* -0.0001984126984126984 (* (sin re) (pow im 7.0)))))
(if (<= im -1.5e+48)
t_0
(if (<= im 1.9e+25)
(log1p (expm1 (* im (- (sin re)))))
(if (<= im 1.1e+44) (* (- (exp (- im)) (exp im)) (* 0.5 re)) t_0)))))
double code(double re, double im) {
double t_0 = -0.0001984126984126984 * (sin(re) * pow(im, 7.0));
double tmp;
if (im <= -1.5e+48) {
tmp = t_0;
} else if (im <= 1.9e+25) {
tmp = log1p(expm1((im * -sin(re))));
} else if (im <= 1.1e+44) {
tmp = (exp(-im) - exp(im)) * (0.5 * re);
} else {
tmp = t_0;
}
return tmp;
}
public static double code(double re, double im) {
double t_0 = -0.0001984126984126984 * (Math.sin(re) * Math.pow(im, 7.0));
double tmp;
if (im <= -1.5e+48) {
tmp = t_0;
} else if (im <= 1.9e+25) {
tmp = Math.log1p(Math.expm1((im * -Math.sin(re))));
} else if (im <= 1.1e+44) {
tmp = (Math.exp(-im) - Math.exp(im)) * (0.5 * re);
} else {
tmp = t_0;
}
return tmp;
}
def code(re, im): t_0 = -0.0001984126984126984 * (math.sin(re) * math.pow(im, 7.0)) tmp = 0 if im <= -1.5e+48: tmp = t_0 elif im <= 1.9e+25: tmp = math.log1p(math.expm1((im * -math.sin(re)))) elif im <= 1.1e+44: tmp = (math.exp(-im) - math.exp(im)) * (0.5 * re) else: tmp = t_0 return tmp
function code(re, im) t_0 = Float64(-0.0001984126984126984 * Float64(sin(re) * (im ^ 7.0))) tmp = 0.0 if (im <= -1.5e+48) tmp = t_0; elseif (im <= 1.9e+25) tmp = log1p(expm1(Float64(im * Float64(-sin(re))))); elseif (im <= 1.1e+44) tmp = Float64(Float64(exp(Float64(-im)) - exp(im)) * Float64(0.5 * re)); else tmp = t_0; end return tmp end
code[re_, im_] := Block[{t$95$0 = N[(-0.0001984126984126984 * N[(N[Sin[re], $MachinePrecision] * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, -1.5e+48], t$95$0, If[LessEqual[im, 1.9e+25], N[Log[1 + N[(Exp[N[(im * (-N[Sin[re], $MachinePrecision])), $MachinePrecision]] - 1), $MachinePrecision]], $MachinePrecision], If[LessEqual[im, 1.1e+44], N[(N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision] * N[(0.5 * re), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -0.0001984126984126984 \cdot \left(\sin re \cdot {im}^{7}\right)\\
\mathbf{if}\;im \leq -1.5 \cdot 10^{+48}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;im \leq 1.9 \cdot 10^{+25}:\\
\;\;\;\;\mathsf{log1p}\left(\mathsf{expm1}\left(im \cdot \left(-\sin re\right)\right)\right)\\
\mathbf{elif}\;im \leq 1.1 \cdot 10^{+44}:\\
\;\;\;\;\left(e^{-im} - e^{im}\right) \cdot \left(0.5 \cdot re\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if im < -1.5e48 or 1.09999999999999998e44 < im Initial program 100.0%
Taylor expanded in im around 0 100.0%
Taylor expanded in im around inf 100.0%
if -1.5e48 < im < 1.9e25Initial program 33.8%
Taylor expanded in im around 0 88.7%
associate-*r*88.7%
neg-mul-188.7%
Simplified88.7%
log1p-expm1-u_binary6494.7%
Applied rewrite-once94.7%
if 1.9e25 < im < 1.09999999999999998e44Initial program 100.0%
Taylor expanded in re around 0 100.0%
associate-*r*100.0%
*-commutative100.0%
Simplified100.0%
Final simplification97.0%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* (- (exp (- im)) (exp im)) (* 0.5 re)))
(t_1 (* -0.0001984126984126984 (* (sin re) (pow im 7.0)))))
(if (<= im -4.95e+33)
t_1
(if (<= im -0.075)
t_0
(if (<= im 0.054)
(* (sin re) (- (* (pow im 3.0) -0.16666666666666666) im))
(if (<= im 1.1e+44) t_0 t_1))))))
double code(double re, double im) {
double t_0 = (exp(-im) - exp(im)) * (0.5 * re);
double t_1 = -0.0001984126984126984 * (sin(re) * pow(im, 7.0));
double tmp;
if (im <= -4.95e+33) {
tmp = t_1;
} else if (im <= -0.075) {
tmp = t_0;
} else if (im <= 0.054) {
tmp = sin(re) * ((pow(im, 3.0) * -0.16666666666666666) - im);
} else if (im <= 1.1e+44) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (exp(-im) - exp(im)) * (0.5d0 * re)
t_1 = (-0.0001984126984126984d0) * (sin(re) * (im ** 7.0d0))
if (im <= (-4.95d+33)) then
tmp = t_1
else if (im <= (-0.075d0)) then
tmp = t_0
else if (im <= 0.054d0) then
tmp = sin(re) * (((im ** 3.0d0) * (-0.16666666666666666d0)) - im)
else if (im <= 1.1d+44) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = (Math.exp(-im) - Math.exp(im)) * (0.5 * re);
double t_1 = -0.0001984126984126984 * (Math.sin(re) * Math.pow(im, 7.0));
double tmp;
if (im <= -4.95e+33) {
tmp = t_1;
} else if (im <= -0.075) {
tmp = t_0;
} else if (im <= 0.054) {
tmp = Math.sin(re) * ((Math.pow(im, 3.0) * -0.16666666666666666) - im);
} else if (im <= 1.1e+44) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(re, im): t_0 = (math.exp(-im) - math.exp(im)) * (0.5 * re) t_1 = -0.0001984126984126984 * (math.sin(re) * math.pow(im, 7.0)) tmp = 0 if im <= -4.95e+33: tmp = t_1 elif im <= -0.075: tmp = t_0 elif im <= 0.054: tmp = math.sin(re) * ((math.pow(im, 3.0) * -0.16666666666666666) - im) elif im <= 1.1e+44: tmp = t_0 else: tmp = t_1 return tmp
function code(re, im) t_0 = Float64(Float64(exp(Float64(-im)) - exp(im)) * Float64(0.5 * re)) t_1 = Float64(-0.0001984126984126984 * Float64(sin(re) * (im ^ 7.0))) tmp = 0.0 if (im <= -4.95e+33) tmp = t_1; elseif (im <= -0.075) tmp = t_0; elseif (im <= 0.054) tmp = Float64(sin(re) * Float64(Float64((im ^ 3.0) * -0.16666666666666666) - im)); elseif (im <= 1.1e+44) tmp = t_0; else tmp = t_1; end return tmp end
function tmp_2 = code(re, im) t_0 = (exp(-im) - exp(im)) * (0.5 * re); t_1 = -0.0001984126984126984 * (sin(re) * (im ^ 7.0)); tmp = 0.0; if (im <= -4.95e+33) tmp = t_1; elseif (im <= -0.075) tmp = t_0; elseif (im <= 0.054) tmp = sin(re) * (((im ^ 3.0) * -0.16666666666666666) - im); elseif (im <= 1.1e+44) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision] * N[(0.5 * re), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(-0.0001984126984126984 * N[(N[Sin[re], $MachinePrecision] * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, -4.95e+33], t$95$1, If[LessEqual[im, -0.075], t$95$0, If[LessEqual[im, 0.054], N[(N[Sin[re], $MachinePrecision] * N[(N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision], If[LessEqual[im, 1.1e+44], t$95$0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(e^{-im} - e^{im}\right) \cdot \left(0.5 \cdot re\right)\\
t_1 := -0.0001984126984126984 \cdot \left(\sin re \cdot {im}^{7}\right)\\
\mathbf{if}\;im \leq -4.95 \cdot 10^{+33}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;im \leq -0.075:\\
\;\;\;\;t_0\\
\mathbf{elif}\;im \leq 0.054:\\
\;\;\;\;\sin re \cdot \left({im}^{3} \cdot -0.16666666666666666 - im\right)\\
\mathbf{elif}\;im \leq 1.1 \cdot 10^{+44}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
if im < -4.94999999999999993e33 or 1.09999999999999998e44 < im Initial program 100.0%
Taylor expanded in im around 0 97.5%
Taylor expanded in im around inf 97.5%
if -4.94999999999999993e33 < im < -0.0749999999999999972 or 0.0539999999999999994 < im < 1.09999999999999998e44Initial program 94.5%
Taylor expanded in re around 0 76.8%
associate-*r*76.8%
*-commutative76.8%
Simplified76.8%
if -0.0749999999999999972 < im < 0.0539999999999999994Initial program 26.2%
Taylor expanded in im around 0 99.6%
+-commutative99.6%
mul-1-neg99.6%
unsub-neg99.6%
associate-*r*99.6%
distribute-rgt-out--99.6%
*-commutative99.6%
Simplified99.6%
Final simplification97.2%
(FPCore (re im) :precision binary64 (if (or (<= im -5.5) (not (<= im 5.6))) (* -0.0001984126984126984 (* (sin re) (pow im 7.0))) (* (sin re) (- (* (pow im 3.0) -0.16666666666666666) im))))
double code(double re, double im) {
double tmp;
if ((im <= -5.5) || !(im <= 5.6)) {
tmp = -0.0001984126984126984 * (sin(re) * pow(im, 7.0));
} else {
tmp = sin(re) * ((pow(im, 3.0) * -0.16666666666666666) - im);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= (-5.5d0)) .or. (.not. (im <= 5.6d0))) then
tmp = (-0.0001984126984126984d0) * (sin(re) * (im ** 7.0d0))
else
tmp = sin(re) * (((im ** 3.0d0) * (-0.16666666666666666d0)) - im)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= -5.5) || !(im <= 5.6)) {
tmp = -0.0001984126984126984 * (Math.sin(re) * Math.pow(im, 7.0));
} else {
tmp = Math.sin(re) * ((Math.pow(im, 3.0) * -0.16666666666666666) - im);
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= -5.5) or not (im <= 5.6): tmp = -0.0001984126984126984 * (math.sin(re) * math.pow(im, 7.0)) else: tmp = math.sin(re) * ((math.pow(im, 3.0) * -0.16666666666666666) - im) return tmp
function code(re, im) tmp = 0.0 if ((im <= -5.5) || !(im <= 5.6)) tmp = Float64(-0.0001984126984126984 * Float64(sin(re) * (im ^ 7.0))); else tmp = Float64(sin(re) * Float64(Float64((im ^ 3.0) * -0.16666666666666666) - im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= -5.5) || ~((im <= 5.6))) tmp = -0.0001984126984126984 * (sin(re) * (im ^ 7.0)); else tmp = sin(re) * (((im ^ 3.0) * -0.16666666666666666) - im); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, -5.5], N[Not[LessEqual[im, 5.6]], $MachinePrecision]], N[(-0.0001984126984126984 * N[(N[Sin[re], $MachinePrecision] * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[re], $MachinePrecision] * N[(N[(N[Power[im, 3.0], $MachinePrecision] * -0.16666666666666666), $MachinePrecision] - im), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -5.5 \lor \neg \left(im \leq 5.6\right):\\
\;\;\;\;-0.0001984126984126984 \cdot \left(\sin re \cdot {im}^{7}\right)\\
\mathbf{else}:\\
\;\;\;\;\sin re \cdot \left({im}^{3} \cdot -0.16666666666666666 - im\right)\\
\end{array}
\end{array}
if im < -5.5 or 5.5999999999999996 < im Initial program 99.3%
Taylor expanded in im around 0 85.1%
Taylor expanded in im around inf 85.1%
if -5.5 < im < 5.5999999999999996Initial program 26.2%
Taylor expanded in im around 0 99.6%
+-commutative99.6%
mul-1-neg99.6%
unsub-neg99.6%
associate-*r*99.6%
distribute-rgt-out--99.6%
*-commutative99.6%
Simplified99.6%
Final simplification92.3%
(FPCore (re im) :precision binary64 (if (or (<= im -4.1) (not (<= im 4.2))) (* -0.0001984126984126984 (* (sin re) (pow im 7.0))) (* im (- (sin re)))))
double code(double re, double im) {
double tmp;
if ((im <= -4.1) || !(im <= 4.2)) {
tmp = -0.0001984126984126984 * (sin(re) * pow(im, 7.0));
} else {
tmp = im * -sin(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= (-4.1d0)) .or. (.not. (im <= 4.2d0))) then
tmp = (-0.0001984126984126984d0) * (sin(re) * (im ** 7.0d0))
else
tmp = im * -sin(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= -4.1) || !(im <= 4.2)) {
tmp = -0.0001984126984126984 * (Math.sin(re) * Math.pow(im, 7.0));
} else {
tmp = im * -Math.sin(re);
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= -4.1) or not (im <= 4.2): tmp = -0.0001984126984126984 * (math.sin(re) * math.pow(im, 7.0)) else: tmp = im * -math.sin(re) return tmp
function code(re, im) tmp = 0.0 if ((im <= -4.1) || !(im <= 4.2)) tmp = Float64(-0.0001984126984126984 * Float64(sin(re) * (im ^ 7.0))); else tmp = Float64(im * Float64(-sin(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= -4.1) || ~((im <= 4.2))) tmp = -0.0001984126984126984 * (sin(re) * (im ^ 7.0)); else tmp = im * -sin(re); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, -4.1], N[Not[LessEqual[im, 4.2]], $MachinePrecision]], N[(-0.0001984126984126984 * N[(N[Sin[re], $MachinePrecision] * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(im * (-N[Sin[re], $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -4.1 \lor \neg \left(im \leq 4.2\right):\\
\;\;\;\;-0.0001984126984126984 \cdot \left(\sin re \cdot {im}^{7}\right)\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(-\sin re\right)\\
\end{array}
\end{array}
if im < -4.0999999999999996 or 4.20000000000000018 < im Initial program 99.3%
Taylor expanded in im around 0 85.1%
Taylor expanded in im around inf 85.1%
if -4.0999999999999996 < im < 4.20000000000000018Initial program 26.2%
Taylor expanded in im around 0 99.4%
associate-*r*99.4%
neg-mul-199.4%
Simplified99.4%
Final simplification92.2%
(FPCore (re im)
:precision binary64
(let* ((t_0 (/ (sin re) (/ im (* im (- im)))))
(t_1 (* -0.0001984126984126984 (* re (pow im 7.0)))))
(if (<= im -4.3e+137)
t_0
(if (<= im -1.5e+48)
t_1
(if (<= im 1.16e+25)
(* im (- (sin re)))
(if (<= im 1.35e+154) t_1 t_0))))))
double code(double re, double im) {
double t_0 = sin(re) / (im / (im * -im));
double t_1 = -0.0001984126984126984 * (re * pow(im, 7.0));
double tmp;
if (im <= -4.3e+137) {
tmp = t_0;
} else if (im <= -1.5e+48) {
tmp = t_1;
} else if (im <= 1.16e+25) {
tmp = im * -sin(re);
} else if (im <= 1.35e+154) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = sin(re) / (im / (im * -im))
t_1 = (-0.0001984126984126984d0) * (re * (im ** 7.0d0))
if (im <= (-4.3d+137)) then
tmp = t_0
else if (im <= (-1.5d+48)) then
tmp = t_1
else if (im <= 1.16d+25) then
tmp = im * -sin(re)
else if (im <= 1.35d+154) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = Math.sin(re) / (im / (im * -im));
double t_1 = -0.0001984126984126984 * (re * Math.pow(im, 7.0));
double tmp;
if (im <= -4.3e+137) {
tmp = t_0;
} else if (im <= -1.5e+48) {
tmp = t_1;
} else if (im <= 1.16e+25) {
tmp = im * -Math.sin(re);
} else if (im <= 1.35e+154) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(re, im): t_0 = math.sin(re) / (im / (im * -im)) t_1 = -0.0001984126984126984 * (re * math.pow(im, 7.0)) tmp = 0 if im <= -4.3e+137: tmp = t_0 elif im <= -1.5e+48: tmp = t_1 elif im <= 1.16e+25: tmp = im * -math.sin(re) elif im <= 1.35e+154: tmp = t_1 else: tmp = t_0 return tmp
function code(re, im) t_0 = Float64(sin(re) / Float64(im / Float64(im * Float64(-im)))) t_1 = Float64(-0.0001984126984126984 * Float64(re * (im ^ 7.0))) tmp = 0.0 if (im <= -4.3e+137) tmp = t_0; elseif (im <= -1.5e+48) tmp = t_1; elseif (im <= 1.16e+25) tmp = Float64(im * Float64(-sin(re))); elseif (im <= 1.35e+154) tmp = t_1; else tmp = t_0; end return tmp end
function tmp_2 = code(re, im) t_0 = sin(re) / (im / (im * -im)); t_1 = -0.0001984126984126984 * (re * (im ^ 7.0)); tmp = 0.0; if (im <= -4.3e+137) tmp = t_0; elseif (im <= -1.5e+48) tmp = t_1; elseif (im <= 1.16e+25) tmp = im * -sin(re); elseif (im <= 1.35e+154) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(N[Sin[re], $MachinePrecision] / N[(im / N[(im * (-im)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(-0.0001984126984126984 * N[(re * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, -4.3e+137], t$95$0, If[LessEqual[im, -1.5e+48], t$95$1, If[LessEqual[im, 1.16e+25], N[(im * (-N[Sin[re], $MachinePrecision])), $MachinePrecision], If[LessEqual[im, 1.35e+154], t$95$1, t$95$0]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\sin re}{\frac{im}{im \cdot \left(-im\right)}}\\
t_1 := -0.0001984126984126984 \cdot \left(re \cdot {im}^{7}\right)\\
\mathbf{if}\;im \leq -4.3 \cdot 10^{+137}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;im \leq -1.5 \cdot 10^{+48}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;im \leq 1.16 \cdot 10^{+25}:\\
\;\;\;\;im \cdot \left(-\sin re\right)\\
\mathbf{elif}\;im \leq 1.35 \cdot 10^{+154}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
if im < -4.29999999999999965e137 or 1.35000000000000003e154 < im Initial program 100.0%
Taylor expanded in im around 0 5.2%
associate-*r*5.2%
neg-mul-15.2%
Simplified5.2%
*-commutative5.2%
neg-sub05.2%
flip--97.5%
+-lft-identity97.5%
associate-*r/97.5%
metadata-eval97.5%
sub0-neg97.5%
Applied egg-rr97.5%
associate-/l*97.5%
distribute-rgt-neg-in97.5%
Simplified97.5%
if -4.29999999999999965e137 < im < -1.5e48 or 1.15999999999999992e25 < im < 1.35000000000000003e154Initial program 100.0%
Taylor expanded in im around 0 87.0%
Taylor expanded in im around inf 87.0%
*-commutative87.0%
associate-*l*87.0%
Simplified87.0%
Taylor expanded in re around 0 65.3%
if -1.5e48 < im < 1.15999999999999992e25Initial program 33.8%
Taylor expanded in im around 0 88.7%
associate-*r*88.7%
neg-mul-188.7%
Simplified88.7%
Final simplification87.9%
(FPCore (re im)
:precision binary64
(let* ((t_0 (* -0.0001984126984126984 (* re (pow im 7.0)))))
(if (<= im -1.3e+229)
t_0
(if (<= im -8.2e+166)
(* (/ (sin re) im) (* im (- im)))
(if (or (<= im -1.5e+48) (not (<= im 9.5e+26)))
t_0
(* im (- (sin re))))))))
double code(double re, double im) {
double t_0 = -0.0001984126984126984 * (re * pow(im, 7.0));
double tmp;
if (im <= -1.3e+229) {
tmp = t_0;
} else if (im <= -8.2e+166) {
tmp = (sin(re) / im) * (im * -im);
} else if ((im <= -1.5e+48) || !(im <= 9.5e+26)) {
tmp = t_0;
} else {
tmp = im * -sin(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: tmp
t_0 = (-0.0001984126984126984d0) * (re * (im ** 7.0d0))
if (im <= (-1.3d+229)) then
tmp = t_0
else if (im <= (-8.2d+166)) then
tmp = (sin(re) / im) * (im * -im)
else if ((im <= (-1.5d+48)) .or. (.not. (im <= 9.5d+26))) then
tmp = t_0
else
tmp = im * -sin(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = -0.0001984126984126984 * (re * Math.pow(im, 7.0));
double tmp;
if (im <= -1.3e+229) {
tmp = t_0;
} else if (im <= -8.2e+166) {
tmp = (Math.sin(re) / im) * (im * -im);
} else if ((im <= -1.5e+48) || !(im <= 9.5e+26)) {
tmp = t_0;
} else {
tmp = im * -Math.sin(re);
}
return tmp;
}
def code(re, im): t_0 = -0.0001984126984126984 * (re * math.pow(im, 7.0)) tmp = 0 if im <= -1.3e+229: tmp = t_0 elif im <= -8.2e+166: tmp = (math.sin(re) / im) * (im * -im) elif (im <= -1.5e+48) or not (im <= 9.5e+26): tmp = t_0 else: tmp = im * -math.sin(re) return tmp
function code(re, im) t_0 = Float64(-0.0001984126984126984 * Float64(re * (im ^ 7.0))) tmp = 0.0 if (im <= -1.3e+229) tmp = t_0; elseif (im <= -8.2e+166) tmp = Float64(Float64(sin(re) / im) * Float64(im * Float64(-im))); elseif ((im <= -1.5e+48) || !(im <= 9.5e+26)) tmp = t_0; else tmp = Float64(im * Float64(-sin(re))); end return tmp end
function tmp_2 = code(re, im) t_0 = -0.0001984126984126984 * (re * (im ^ 7.0)); tmp = 0.0; if (im <= -1.3e+229) tmp = t_0; elseif (im <= -8.2e+166) tmp = (sin(re) / im) * (im * -im); elseif ((im <= -1.5e+48) || ~((im <= 9.5e+26))) tmp = t_0; else tmp = im * -sin(re); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(-0.0001984126984126984 * N[(re * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[im, -1.3e+229], t$95$0, If[LessEqual[im, -8.2e+166], N[(N[(N[Sin[re], $MachinePrecision] / im), $MachinePrecision] * N[(im * (-im)), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[im, -1.5e+48], N[Not[LessEqual[im, 9.5e+26]], $MachinePrecision]], t$95$0, N[(im * (-N[Sin[re], $MachinePrecision])), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := -0.0001984126984126984 \cdot \left(re \cdot {im}^{7}\right)\\
\mathbf{if}\;im \leq -1.3 \cdot 10^{+229}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;im \leq -8.2 \cdot 10^{+166}:\\
\;\;\;\;\frac{\sin re}{im} \cdot \left(im \cdot \left(-im\right)\right)\\
\mathbf{elif}\;im \leq -1.5 \cdot 10^{+48} \lor \neg \left(im \leq 9.5 \cdot 10^{+26}\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(-\sin re\right)\\
\end{array}
\end{array}
if im < -1.3e229 or -8.2000000000000005e166 < im < -1.5e48 or 9.50000000000000054e26 < im Initial program 100.0%
Taylor expanded in im around 0 95.0%
Taylor expanded in im around inf 95.0%
*-commutative95.0%
associate-*l*95.0%
Simplified95.0%
Taylor expanded in re around 0 72.1%
if -1.3e229 < im < -8.2000000000000005e166Initial program 100.0%
Taylor expanded in im around 0 5.4%
associate-*r*5.4%
neg-mul-15.4%
Simplified5.4%
*-commutative5.4%
neg-sub05.4%
flip--100.0%
+-lft-identity100.0%
associate-*r/100.0%
metadata-eval100.0%
sub0-neg100.0%
Applied egg-rr100.0%
associate-/l*100.0%
associate-/r/100.0%
Simplified100.0%
if -1.5e48 < im < 9.50000000000000054e26Initial program 33.8%
Taylor expanded in im around 0 88.7%
associate-*r*88.7%
neg-mul-188.7%
Simplified88.7%
Final simplification83.2%
(FPCore (re im) :precision binary64 (if (or (<= im -1.5e+48) (not (<= im 1.55e+26))) (* -0.0001984126984126984 (* re (pow im 7.0))) (* im (- (sin re)))))
double code(double re, double im) {
double tmp;
if ((im <= -1.5e+48) || !(im <= 1.55e+26)) {
tmp = -0.0001984126984126984 * (re * pow(im, 7.0));
} else {
tmp = im * -sin(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= (-1.5d+48)) .or. (.not. (im <= 1.55d+26))) then
tmp = (-0.0001984126984126984d0) * (re * (im ** 7.0d0))
else
tmp = im * -sin(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= -1.5e+48) || !(im <= 1.55e+26)) {
tmp = -0.0001984126984126984 * (re * Math.pow(im, 7.0));
} else {
tmp = im * -Math.sin(re);
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= -1.5e+48) or not (im <= 1.55e+26): tmp = -0.0001984126984126984 * (re * math.pow(im, 7.0)) else: tmp = im * -math.sin(re) return tmp
function code(re, im) tmp = 0.0 if ((im <= -1.5e+48) || !(im <= 1.55e+26)) tmp = Float64(-0.0001984126984126984 * Float64(re * (im ^ 7.0))); else tmp = Float64(im * Float64(-sin(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= -1.5e+48) || ~((im <= 1.55e+26))) tmp = -0.0001984126984126984 * (re * (im ^ 7.0)); else tmp = im * -sin(re); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, -1.5e+48], N[Not[LessEqual[im, 1.55e+26]], $MachinePrecision]], N[(-0.0001984126984126984 * N[(re * N[Power[im, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(im * (-N[Sin[re], $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -1.5 \cdot 10^{+48} \lor \neg \left(im \leq 1.55 \cdot 10^{+26}\right):\\
\;\;\;\;-0.0001984126984126984 \cdot \left(re \cdot {im}^{7}\right)\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(-\sin re\right)\\
\end{array}
\end{array}
if im < -1.5e48 or 1.55e26 < im Initial program 100.0%
Taylor expanded in im around 0 95.7%
Taylor expanded in im around inf 95.7%
*-commutative95.7%
associate-*l*95.7%
Simplified95.7%
Taylor expanded in re around 0 71.6%
if -1.5e48 < im < 1.55e26Initial program 33.8%
Taylor expanded in im around 0 88.7%
associate-*r*88.7%
neg-mul-188.7%
Simplified88.7%
Final simplification81.2%
(FPCore (re im) :precision binary64 (if (or (<= im -1.6e+103) (not (<= im 4.2e+32))) (* (* im (- im)) (/ re im)) (* im (- (sin re)))))
double code(double re, double im) {
double tmp;
if ((im <= -1.6e+103) || !(im <= 4.2e+32)) {
tmp = (im * -im) * (re / im);
} else {
tmp = im * -sin(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= (-1.6d+103)) .or. (.not. (im <= 4.2d+32))) then
tmp = (im * -im) * (re / im)
else
tmp = im * -sin(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= -1.6e+103) || !(im <= 4.2e+32)) {
tmp = (im * -im) * (re / im);
} else {
tmp = im * -Math.sin(re);
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= -1.6e+103) or not (im <= 4.2e+32): tmp = (im * -im) * (re / im) else: tmp = im * -math.sin(re) return tmp
function code(re, im) tmp = 0.0 if ((im <= -1.6e+103) || !(im <= 4.2e+32)) tmp = Float64(Float64(im * Float64(-im)) * Float64(re / im)); else tmp = Float64(im * Float64(-sin(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= -1.6e+103) || ~((im <= 4.2e+32))) tmp = (im * -im) * (re / im); else tmp = im * -sin(re); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, -1.6e+103], N[Not[LessEqual[im, 4.2e+32]], $MachinePrecision]], N[(N[(im * (-im)), $MachinePrecision] * N[(re / im), $MachinePrecision]), $MachinePrecision], N[(im * (-N[Sin[re], $MachinePrecision])), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -1.6 \cdot 10^{+103} \lor \neg \left(im \leq 4.2 \cdot 10^{+32}\right):\\
\;\;\;\;\left(im \cdot \left(-im\right)\right) \cdot \frac{re}{im}\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(-\sin re\right)\\
\end{array}
\end{array}
if im < -1.59999999999999996e103 or 4.2000000000000001e32 < im Initial program 100.0%
Taylor expanded in im around 0 4.7%
associate-*r*4.7%
neg-mul-14.7%
Simplified4.7%
*-commutative4.7%
neg-sub04.7%
flip--71.8%
+-lft-identity71.8%
associate-*r/71.8%
metadata-eval71.8%
sub0-neg71.8%
Applied egg-rr71.8%
associate-/l*71.8%
associate-/r/43.6%
Simplified43.6%
Taylor expanded in re around 0 28.8%
if -1.59999999999999996e103 < im < 4.2000000000000001e32Initial program 37.7%
Taylor expanded in im around 0 83.7%
associate-*r*83.7%
neg-mul-183.7%
Simplified83.7%
Final simplification61.6%
(FPCore (re im) :precision binary64 (if (or (<= im -1.3e+103) (not (<= im 2.6e-110))) (* (* im (- im)) (/ re im)) (/ (- im) (+ (* re 0.16666666666666666) (/ 1.0 re)))))
double code(double re, double im) {
double tmp;
if ((im <= -1.3e+103) || !(im <= 2.6e-110)) {
tmp = (im * -im) * (re / im);
} else {
tmp = -im / ((re * 0.16666666666666666) + (1.0 / re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= (-1.3d+103)) .or. (.not. (im <= 2.6d-110))) then
tmp = (im * -im) * (re / im)
else
tmp = -im / ((re * 0.16666666666666666d0) + (1.0d0 / re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= -1.3e+103) || !(im <= 2.6e-110)) {
tmp = (im * -im) * (re / im);
} else {
tmp = -im / ((re * 0.16666666666666666) + (1.0 / re));
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= -1.3e+103) or not (im <= 2.6e-110): tmp = (im * -im) * (re / im) else: tmp = -im / ((re * 0.16666666666666666) + (1.0 / re)) return tmp
function code(re, im) tmp = 0.0 if ((im <= -1.3e+103) || !(im <= 2.6e-110)) tmp = Float64(Float64(im * Float64(-im)) * Float64(re / im)); else tmp = Float64(Float64(-im) / Float64(Float64(re * 0.16666666666666666) + Float64(1.0 / re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= -1.3e+103) || ~((im <= 2.6e-110))) tmp = (im * -im) * (re / im); else tmp = -im / ((re * 0.16666666666666666) + (1.0 / re)); end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, -1.3e+103], N[Not[LessEqual[im, 2.6e-110]], $MachinePrecision]], N[(N[(im * (-im)), $MachinePrecision] * N[(re / im), $MachinePrecision]), $MachinePrecision], N[((-im) / N[(N[(re * 0.16666666666666666), $MachinePrecision] + N[(1.0 / re), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -1.3 \cdot 10^{+103} \lor \neg \left(im \leq 2.6 \cdot 10^{-110}\right):\\
\;\;\;\;\left(im \cdot \left(-im\right)\right) \cdot \frac{re}{im}\\
\mathbf{else}:\\
\;\;\;\;\frac{-im}{re \cdot 0.16666666666666666 + \frac{1}{re}}\\
\end{array}
\end{array}
if im < -1.3000000000000001e103 or 2.5999999999999999e-110 < im Initial program 89.9%
Taylor expanded in im around 0 17.4%
associate-*r*17.4%
neg-mul-117.4%
Simplified17.4%
*-commutative17.4%
neg-sub017.4%
flip--73.6%
+-lft-identity73.6%
associate-*r/71.7%
metadata-eval71.7%
sub0-neg71.7%
Applied egg-rr71.7%
associate-/l*73.6%
associate-/r/50.0%
Simplified50.0%
Taylor expanded in re around 0 33.3%
if -1.3000000000000001e103 < im < 2.5999999999999999e-110Initial program 37.6%
Taylor expanded in im around 0 83.8%
associate-*r*83.8%
neg-mul-183.8%
Simplified83.8%
*-commutative83.8%
neg-sub083.8%
flip--48.8%
+-lft-identity48.8%
associate-*r/45.5%
metadata-eval45.5%
sub0-neg45.5%
Applied egg-rr45.5%
associate-/l*48.7%
associate-/r/48.7%
Simplified48.7%
*-commutative48.7%
clear-num48.7%
un-div-inv48.7%
distribute-lft-neg-in48.7%
associate-/l*83.6%
Applied egg-rr83.6%
Taylor expanded in re around 0 40.3%
Final simplification37.0%
(FPCore (re im) :precision binary64 (if (or (<= im -6e+170) (not (<= im 1.05e+155))) (* (* im (- im)) (/ re im)) (* (- im) re)))
double code(double re, double im) {
double tmp;
if ((im <= -6e+170) || !(im <= 1.05e+155)) {
tmp = (im * -im) * (re / im);
} else {
tmp = -im * re;
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if ((im <= (-6d+170)) .or. (.not. (im <= 1.05d+155))) then
tmp = (im * -im) * (re / im)
else
tmp = -im * re
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if ((im <= -6e+170) || !(im <= 1.05e+155)) {
tmp = (im * -im) * (re / im);
} else {
tmp = -im * re;
}
return tmp;
}
def code(re, im): tmp = 0 if (im <= -6e+170) or not (im <= 1.05e+155): tmp = (im * -im) * (re / im) else: tmp = -im * re return tmp
function code(re, im) tmp = 0.0 if ((im <= -6e+170) || !(im <= 1.05e+155)) tmp = Float64(Float64(im * Float64(-im)) * Float64(re / im)); else tmp = Float64(Float64(-im) * re); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((im <= -6e+170) || ~((im <= 1.05e+155))) tmp = (im * -im) * (re / im); else tmp = -im * re; end tmp_2 = tmp; end
code[re_, im_] := If[Or[LessEqual[im, -6e+170], N[Not[LessEqual[im, 1.05e+155]], $MachinePrecision]], N[(N[(im * (-im)), $MachinePrecision] * N[(re / im), $MachinePrecision]), $MachinePrecision], N[((-im) * re), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;im \leq -6 \cdot 10^{+170} \lor \neg \left(im \leq 1.05 \cdot 10^{+155}\right):\\
\;\;\;\;\left(im \cdot \left(-im\right)\right) \cdot \frac{re}{im}\\
\mathbf{else}:\\
\;\;\;\;\left(-im\right) \cdot re\\
\end{array}
\end{array}
if im < -5.99999999999999994e170 or 1.05e155 < im Initial program 100.0%
Taylor expanded in im around 0 5.4%
associate-*r*5.4%
neg-mul-15.4%
Simplified5.4%
*-commutative5.4%
neg-sub05.4%
flip--100.0%
+-lft-identity100.0%
associate-*r/100.0%
metadata-eval100.0%
sub0-neg100.0%
Applied egg-rr100.0%
associate-/l*100.0%
associate-/r/60.3%
Simplified60.3%
Taylor expanded in re around 0 36.8%
if -5.99999999999999994e170 < im < 1.05e155Initial program 49.3%
Taylor expanded in im around 0 68.7%
associate-*r*68.7%
neg-mul-168.7%
Simplified68.7%
Taylor expanded in re around 0 36.2%
associate-*r*36.2%
neg-mul-136.2%
Simplified36.2%
Final simplification36.4%
(FPCore (re im) :precision binary64 (* (- im) re))
double code(double re, double im) {
return -im * re;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -im * re
end function
public static double code(double re, double im) {
return -im * re;
}
def code(re, im): return -im * re
function code(re, im) return Float64(Float64(-im) * re) end
function tmp = code(re, im) tmp = -im * re; end
code[re_, im_] := N[((-im) * re), $MachinePrecision]
\begin{array}{l}
\\
\left(-im\right) \cdot re
\end{array}
Initial program 62.7%
Taylor expanded in im around 0 51.9%
associate-*r*51.9%
neg-mul-151.9%
Simplified51.9%
Taylor expanded in re around 0 29.7%
associate-*r*29.7%
neg-mul-129.7%
Simplified29.7%
Final simplification29.7%
(FPCore (re im) :precision binary64 -3.0)
double code(double re, double im) {
return -3.0;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = -3.0d0
end function
public static double code(double re, double im) {
return -3.0;
}
def code(re, im): return -3.0
function code(re, im) return -3.0 end
function tmp = code(re, im) tmp = -3.0; end
code[re_, im_] := -3.0
\begin{array}{l}
\\
-3
\end{array}
Initial program 62.7%
Applied egg-rr2.7%
Taylor expanded in re around 0 2.7%
Final simplification2.7%
(FPCore (re im) :precision binary64 re)
double code(double re, double im) {
return re;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = re
end function
public static double code(double re, double im) {
return re;
}
def code(re, im): return re
function code(re, im) return re end
function tmp = code(re, im) tmp = re; end
code[re_, im_] := re
\begin{array}{l}
\\
re
\end{array}
Initial program 62.7%
Applied egg-rr3.2%
associate-/r/3.2%
metadata-eval3.2%
*-lft-identity3.2%
Simplified3.2%
Taylor expanded in re around 0 3.0%
Final simplification3.0%
(FPCore (re im)
:precision binary64
(if (< (fabs im) 1.0)
(-
(*
(sin re)
(+
(+ im (* (* (* 0.16666666666666666 im) im) im))
(* (* (* (* (* 0.008333333333333333 im) im) im) im) im))))
(* (* 0.5 (sin re)) (- (exp (- im)) (exp im)))))
double code(double re, double im) {
double tmp;
if (fabs(im) < 1.0) {
tmp = -(sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * sin(re)) * (exp(-im) - exp(im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (abs(im) < 1.0d0) then
tmp = -(sin(re) * ((im + (((0.16666666666666666d0 * im) * im) * im)) + (((((0.008333333333333333d0 * im) * im) * im) * im) * im)))
else
tmp = (0.5d0 * sin(re)) * (exp(-im) - exp(im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (Math.abs(im) < 1.0) {
tmp = -(Math.sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im)));
} else {
tmp = (0.5 * Math.sin(re)) * (Math.exp(-im) - Math.exp(im));
}
return tmp;
}
def code(re, im): tmp = 0 if math.fabs(im) < 1.0: tmp = -(math.sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))) else: tmp = (0.5 * math.sin(re)) * (math.exp(-im) - math.exp(im)) return tmp
function code(re, im) tmp = 0.0 if (abs(im) < 1.0) tmp = Float64(-Float64(sin(re) * Float64(Float64(im + Float64(Float64(Float64(0.16666666666666666 * im) * im) * im)) + Float64(Float64(Float64(Float64(Float64(0.008333333333333333 * im) * im) * im) * im) * im)))); else tmp = Float64(Float64(0.5 * sin(re)) * Float64(exp(Float64(-im)) - exp(im))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (abs(im) < 1.0) tmp = -(sin(re) * ((im + (((0.16666666666666666 * im) * im) * im)) + (((((0.008333333333333333 * im) * im) * im) * im) * im))); else tmp = (0.5 * sin(re)) * (exp(-im) - exp(im)); end tmp_2 = tmp; end
code[re_, im_] := If[Less[N[Abs[im], $MachinePrecision], 1.0], (-N[(N[Sin[re], $MachinePrecision] * N[(N[(im + N[(N[(N[(0.16666666666666666 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(N[(N[(0.008333333333333333 * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision] * im), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), N[(N[(0.5 * N[Sin[re], $MachinePrecision]), $MachinePrecision] * N[(N[Exp[(-im)], $MachinePrecision] - N[Exp[im], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left|im\right| < 1:\\
\;\;\;\;-\sin re \cdot \left(\left(im + \left(\left(0.16666666666666666 \cdot im\right) \cdot im\right) \cdot im\right) + \left(\left(\left(\left(0.008333333333333333 \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right) \cdot im\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.5 \cdot \sin re\right) \cdot \left(e^{-im} - e^{im}\right)\\
\end{array}
\end{array}
herbie shell --seed 2023297
(FPCore (re im)
:name "math.cos on complex, imaginary part"
:precision binary64
:herbie-target
(if (< (fabs im) 1.0) (- (* (sin re) (+ (+ im (* (* (* 0.16666666666666666 im) im) im)) (* (* (* (* (* 0.008333333333333333 im) im) im) im) im)))) (* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))
(* (* 0.5 (sin re)) (- (exp (- im)) (exp im))))