
(FPCore (alpha beta) :precision binary64 (/ (+ (/ (- beta alpha) (+ (+ alpha beta) 2.0)) 1.0) 2.0))
double code(double alpha, double beta) {
return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = (((beta - alpha) / ((alpha + beta) + 2.0d0)) + 1.0d0) / 2.0d0
end function
public static double code(double alpha, double beta) {
return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0;
}
def code(alpha, beta): return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0
function code(alpha, beta) return Float64(Float64(Float64(Float64(beta - alpha) / Float64(Float64(alpha + beta) + 2.0)) + 1.0) / 2.0) end
function tmp = code(alpha, beta) tmp = (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0; end
code[alpha_, beta_] := N[(N[(N[(N[(beta - alpha), $MachinePrecision] / N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\beta - \alpha}{\left(\alpha + \beta\right) + 2} + 1}{2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta) :precision binary64 (/ (+ (/ (- beta alpha) (+ (+ alpha beta) 2.0)) 1.0) 2.0))
double code(double alpha, double beta) {
return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = (((beta - alpha) / ((alpha + beta) + 2.0d0)) + 1.0d0) / 2.0d0
end function
public static double code(double alpha, double beta) {
return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0;
}
def code(alpha, beta): return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0
function code(alpha, beta) return Float64(Float64(Float64(Float64(beta - alpha) / Float64(Float64(alpha + beta) + 2.0)) + 1.0) / 2.0) end
function tmp = code(alpha, beta) tmp = (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0; end
code[alpha_, beta_] := N[(N[(N[(N[(beta - alpha), $MachinePrecision] / N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\beta - \alpha}{\left(\alpha + \beta\right) + 2} + 1}{2}
\end{array}
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (/ (- beta alpha) (+ (+ beta alpha) 2.0))))
(if (<= t_0 -1.0)
(/ (/ (+ 2.0 (* beta 2.0)) alpha) 2.0)
(/ (+ t_0 1.0) 2.0))))
double code(double alpha, double beta) {
double t_0 = (beta - alpha) / ((beta + alpha) + 2.0);
double tmp;
if (t_0 <= -1.0) {
tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0;
} else {
tmp = (t_0 + 1.0) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = (beta - alpha) / ((beta + alpha) + 2.0d0)
if (t_0 <= (-1.0d0)) then
tmp = ((2.0d0 + (beta * 2.0d0)) / alpha) / 2.0d0
else
tmp = (t_0 + 1.0d0) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double t_0 = (beta - alpha) / ((beta + alpha) + 2.0);
double tmp;
if (t_0 <= -1.0) {
tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0;
} else {
tmp = (t_0 + 1.0) / 2.0;
}
return tmp;
}
def code(alpha, beta): t_0 = (beta - alpha) / ((beta + alpha) + 2.0) tmp = 0 if t_0 <= -1.0: tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0 else: tmp = (t_0 + 1.0) / 2.0 return tmp
function code(alpha, beta) t_0 = Float64(Float64(beta - alpha) / Float64(Float64(beta + alpha) + 2.0)) tmp = 0.0 if (t_0 <= -1.0) tmp = Float64(Float64(Float64(2.0 + Float64(beta * 2.0)) / alpha) / 2.0); else tmp = Float64(Float64(t_0 + 1.0) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta) t_0 = (beta - alpha) / ((beta + alpha) + 2.0); tmp = 0.0; if (t_0 <= -1.0) tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0; else tmp = (t_0 + 1.0) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(beta - alpha), $MachinePrecision] / N[(N[(beta + alpha), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -1.0], N[(N[(N[(2.0 + N[(beta * 2.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(t$95$0 + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\beta - \alpha}{\left(\beta + \alpha\right) + 2}\\
\mathbf{if}\;t_0 \leq -1:\\
\;\;\;\;\frac{\frac{2 + \beta \cdot 2}{\alpha}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 + 1}{2}\\
\end{array}
\end{array}
if (/.f64 (-.f64 beta alpha) (+.f64 (+.f64 alpha beta) 2)) < -1Initial program 5.3%
+-commutative5.3%
Simplified5.3%
Taylor expanded in alpha around inf 100.0%
if -1 < (/.f64 (-.f64 beta alpha) (+.f64 (+.f64 alpha beta) 2)) Initial program 100.0%
Final simplification100.0%
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (/ (+ 1.0 (* beta 0.5)) 2.0)))
(if (<= beta 7.4e-200)
t_0
(if (<= beta 3.4e-164)
(/ (/ 2.0 alpha) 2.0)
(if (<= beta 2.0) t_0 1.0)))))
double code(double alpha, double beta) {
double t_0 = (1.0 + (beta * 0.5)) / 2.0;
double tmp;
if (beta <= 7.4e-200) {
tmp = t_0;
} else if (beta <= 3.4e-164) {
tmp = (2.0 / alpha) / 2.0;
} else if (beta <= 2.0) {
tmp = t_0;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 + (beta * 0.5d0)) / 2.0d0
if (beta <= 7.4d-200) then
tmp = t_0
else if (beta <= 3.4d-164) then
tmp = (2.0d0 / alpha) / 2.0d0
else if (beta <= 2.0d0) then
tmp = t_0
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double t_0 = (1.0 + (beta * 0.5)) / 2.0;
double tmp;
if (beta <= 7.4e-200) {
tmp = t_0;
} else if (beta <= 3.4e-164) {
tmp = (2.0 / alpha) / 2.0;
} else if (beta <= 2.0) {
tmp = t_0;
} else {
tmp = 1.0;
}
return tmp;
}
def code(alpha, beta): t_0 = (1.0 + (beta * 0.5)) / 2.0 tmp = 0 if beta <= 7.4e-200: tmp = t_0 elif beta <= 3.4e-164: tmp = (2.0 / alpha) / 2.0 elif beta <= 2.0: tmp = t_0 else: tmp = 1.0 return tmp
function code(alpha, beta) t_0 = Float64(Float64(1.0 + Float64(beta * 0.5)) / 2.0) tmp = 0.0 if (beta <= 7.4e-200) tmp = t_0; elseif (beta <= 3.4e-164) tmp = Float64(Float64(2.0 / alpha) / 2.0); elseif (beta <= 2.0) tmp = t_0; else tmp = 1.0; end return tmp end
function tmp_2 = code(alpha, beta) t_0 = (1.0 + (beta * 0.5)) / 2.0; tmp = 0.0; if (beta <= 7.4e-200) tmp = t_0; elseif (beta <= 3.4e-164) tmp = (2.0 / alpha) / 2.0; elseif (beta <= 2.0) tmp = t_0; else tmp = 1.0; end tmp_2 = tmp; end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(1.0 + N[(beta * 0.5), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]}, If[LessEqual[beta, 7.4e-200], t$95$0, If[LessEqual[beta, 3.4e-164], N[(N[(2.0 / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[beta, 2.0], t$95$0, 1.0]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1 + \beta \cdot 0.5}{2}\\
\mathbf{if}\;\beta \leq 7.4 \cdot 10^{-200}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;\beta \leq 3.4 \cdot 10^{-164}:\\
\;\;\;\;\frac{\frac{2}{\alpha}}{2}\\
\mathbf{elif}\;\beta \leq 2:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
if beta < 7.40000000000000022e-200 or 3.4e-164 < beta < 2Initial program 73.9%
+-commutative73.9%
Simplified73.9%
Taylor expanded in alpha around 0 71.9%
Taylor expanded in beta around 0 71.0%
if 7.40000000000000022e-200 < beta < 3.4e-164Initial program 33.4%
+-commutative33.4%
Simplified33.4%
Taylor expanded in beta around 0 33.4%
+-commutative33.4%
Simplified33.4%
Taylor expanded in alpha around inf 71.3%
if 2 < beta Initial program 92.4%
+-commutative92.4%
Simplified92.4%
Taylor expanded in beta around inf 91.5%
Final simplification77.1%
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (/ (+ 1.0 (* beta 0.5)) 2.0)))
(if (<= beta 7.4e-200)
t_0
(if (<= beta 3.4e-164)
(/ (/ 2.0 alpha) 2.0)
(if (<= beta 2.0) t_0 (/ (- 2.0 (/ 2.0 beta)) 2.0))))))
double code(double alpha, double beta) {
double t_0 = (1.0 + (beta * 0.5)) / 2.0;
double tmp;
if (beta <= 7.4e-200) {
tmp = t_0;
} else if (beta <= 3.4e-164) {
tmp = (2.0 / alpha) / 2.0;
} else if (beta <= 2.0) {
tmp = t_0;
} else {
tmp = (2.0 - (2.0 / beta)) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 + (beta * 0.5d0)) / 2.0d0
if (beta <= 7.4d-200) then
tmp = t_0
else if (beta <= 3.4d-164) then
tmp = (2.0d0 / alpha) / 2.0d0
else if (beta <= 2.0d0) then
tmp = t_0
else
tmp = (2.0d0 - (2.0d0 / beta)) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double t_0 = (1.0 + (beta * 0.5)) / 2.0;
double tmp;
if (beta <= 7.4e-200) {
tmp = t_0;
} else if (beta <= 3.4e-164) {
tmp = (2.0 / alpha) / 2.0;
} else if (beta <= 2.0) {
tmp = t_0;
} else {
tmp = (2.0 - (2.0 / beta)) / 2.0;
}
return tmp;
}
def code(alpha, beta): t_0 = (1.0 + (beta * 0.5)) / 2.0 tmp = 0 if beta <= 7.4e-200: tmp = t_0 elif beta <= 3.4e-164: tmp = (2.0 / alpha) / 2.0 elif beta <= 2.0: tmp = t_0 else: tmp = (2.0 - (2.0 / beta)) / 2.0 return tmp
function code(alpha, beta) t_0 = Float64(Float64(1.0 + Float64(beta * 0.5)) / 2.0) tmp = 0.0 if (beta <= 7.4e-200) tmp = t_0; elseif (beta <= 3.4e-164) tmp = Float64(Float64(2.0 / alpha) / 2.0); elseif (beta <= 2.0) tmp = t_0; else tmp = Float64(Float64(2.0 - Float64(2.0 / beta)) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta) t_0 = (1.0 + (beta * 0.5)) / 2.0; tmp = 0.0; if (beta <= 7.4e-200) tmp = t_0; elseif (beta <= 3.4e-164) tmp = (2.0 / alpha) / 2.0; elseif (beta <= 2.0) tmp = t_0; else tmp = (2.0 - (2.0 / beta)) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(1.0 + N[(beta * 0.5), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]}, If[LessEqual[beta, 7.4e-200], t$95$0, If[LessEqual[beta, 3.4e-164], N[(N[(2.0 / alpha), $MachinePrecision] / 2.0), $MachinePrecision], If[LessEqual[beta, 2.0], t$95$0, N[(N[(2.0 - N[(2.0 / beta), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1 + \beta \cdot 0.5}{2}\\
\mathbf{if}\;\beta \leq 7.4 \cdot 10^{-200}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;\beta \leq 3.4 \cdot 10^{-164}:\\
\;\;\;\;\frac{\frac{2}{\alpha}}{2}\\
\mathbf{elif}\;\beta \leq 2:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 - \frac{2}{\beta}}{2}\\
\end{array}
\end{array}
if beta < 7.40000000000000022e-200 or 3.4e-164 < beta < 2Initial program 73.9%
+-commutative73.9%
Simplified73.9%
Taylor expanded in alpha around 0 71.9%
Taylor expanded in beta around 0 71.0%
if 7.40000000000000022e-200 < beta < 3.4e-164Initial program 33.4%
+-commutative33.4%
Simplified33.4%
Taylor expanded in beta around 0 33.4%
+-commutative33.4%
Simplified33.4%
Taylor expanded in alpha around inf 71.3%
if 2 < beta Initial program 92.4%
+-commutative92.4%
Simplified92.4%
Taylor expanded in alpha around 0 92.4%
Taylor expanded in beta around inf 91.7%
associate-*r/91.7%
metadata-eval91.7%
Simplified91.7%
Final simplification77.2%
(FPCore (alpha beta) :precision binary64 (if (<= alpha 4e+23) (/ (+ 1.0 (/ beta (+ beta 2.0))) 2.0) (/ (/ 2.0 alpha) 2.0)))
double code(double alpha, double beta) {
double tmp;
if (alpha <= 4e+23) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = (2.0 / alpha) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (alpha <= 4d+23) then
tmp = (1.0d0 + (beta / (beta + 2.0d0))) / 2.0d0
else
tmp = (2.0d0 / alpha) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (alpha <= 4e+23) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = (2.0 / alpha) / 2.0;
}
return tmp;
}
def code(alpha, beta): tmp = 0 if alpha <= 4e+23: tmp = (1.0 + (beta / (beta + 2.0))) / 2.0 else: tmp = (2.0 / alpha) / 2.0 return tmp
function code(alpha, beta) tmp = 0.0 if (alpha <= 4e+23) tmp = Float64(Float64(1.0 + Float64(beta / Float64(beta + 2.0))) / 2.0); else tmp = Float64(Float64(2.0 / alpha) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (alpha <= 4e+23) tmp = (1.0 + (beta / (beta + 2.0))) / 2.0; else tmp = (2.0 / alpha) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[alpha, 4e+23], N[(N[(1.0 + N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(2.0 / alpha), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 4 \cdot 10^{+23}:\\
\;\;\;\;\frac{1 + \frac{\beta}{\beta + 2}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{\alpha}}{2}\\
\end{array}
\end{array}
if alpha < 3.9999999999999997e23Initial program 99.0%
+-commutative99.0%
Simplified99.0%
Taylor expanded in alpha around 0 97.3%
if 3.9999999999999997e23 < alpha Initial program 15.1%
+-commutative15.1%
Simplified15.1%
Taylor expanded in beta around 0 5.2%
+-commutative5.2%
Simplified5.2%
Taylor expanded in alpha around inf 81.9%
Final simplification93.2%
(FPCore (alpha beta) :precision binary64 (if (<= alpha 5e+23) (/ (+ 1.0 (/ beta (+ beta 2.0))) 2.0) (/ (/ (+ 2.0 (* beta 2.0)) alpha) 2.0)))
double code(double alpha, double beta) {
double tmp;
if (alpha <= 5e+23) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (alpha <= 5d+23) then
tmp = (1.0d0 + (beta / (beta + 2.0d0))) / 2.0d0
else
tmp = ((2.0d0 + (beta * 2.0d0)) / alpha) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (alpha <= 5e+23) {
tmp = (1.0 + (beta / (beta + 2.0))) / 2.0;
} else {
tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0;
}
return tmp;
}
def code(alpha, beta): tmp = 0 if alpha <= 5e+23: tmp = (1.0 + (beta / (beta + 2.0))) / 2.0 else: tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0 return tmp
function code(alpha, beta) tmp = 0.0 if (alpha <= 5e+23) tmp = Float64(Float64(1.0 + Float64(beta / Float64(beta + 2.0))) / 2.0); else tmp = Float64(Float64(Float64(2.0 + Float64(beta * 2.0)) / alpha) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (alpha <= 5e+23) tmp = (1.0 + (beta / (beta + 2.0))) / 2.0; else tmp = ((2.0 + (beta * 2.0)) / alpha) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[alpha, 5e+23], N[(N[(1.0 + N[(beta / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision], N[(N[(N[(2.0 + N[(beta * 2.0), $MachinePrecision]), $MachinePrecision] / alpha), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 5 \cdot 10^{+23}:\\
\;\;\;\;\frac{1 + \frac{\beta}{\beta + 2}}{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2 + \beta \cdot 2}{\alpha}}{2}\\
\end{array}
\end{array}
if alpha < 4.9999999999999999e23Initial program 99.0%
+-commutative99.0%
Simplified99.0%
Taylor expanded in alpha around 0 97.3%
if 4.9999999999999999e23 < alpha Initial program 15.1%
+-commutative15.1%
Simplified15.1%
Taylor expanded in alpha around inf 90.3%
Final simplification95.4%
(FPCore (alpha beta) :precision binary64 (if (<= alpha 4e+23) 1.0 (/ (/ 2.0 alpha) 2.0)))
double code(double alpha, double beta) {
double tmp;
if (alpha <= 4e+23) {
tmp = 1.0;
} else {
tmp = (2.0 / alpha) / 2.0;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (alpha <= 4d+23) then
tmp = 1.0d0
else
tmp = (2.0d0 / alpha) / 2.0d0
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (alpha <= 4e+23) {
tmp = 1.0;
} else {
tmp = (2.0 / alpha) / 2.0;
}
return tmp;
}
def code(alpha, beta): tmp = 0 if alpha <= 4e+23: tmp = 1.0 else: tmp = (2.0 / alpha) / 2.0 return tmp
function code(alpha, beta) tmp = 0.0 if (alpha <= 4e+23) tmp = 1.0; else tmp = Float64(Float64(2.0 / alpha) / 2.0); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (alpha <= 4e+23) tmp = 1.0; else tmp = (2.0 / alpha) / 2.0; end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[alpha, 4e+23], 1.0, N[(N[(2.0 / alpha), $MachinePrecision] / 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 4 \cdot 10^{+23}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{2}{\alpha}}{2}\\
\end{array}
\end{array}
if alpha < 3.9999999999999997e23Initial program 99.0%
+-commutative99.0%
Simplified99.0%
Taylor expanded in beta around inf 45.5%
if 3.9999999999999997e23 < alpha Initial program 15.1%
+-commutative15.1%
Simplified15.1%
Taylor expanded in beta around 0 5.2%
+-commutative5.2%
Simplified5.2%
Taylor expanded in alpha around inf 81.9%
Final simplification55.2%
(FPCore (alpha beta) :precision binary64 1.0)
double code(double alpha, double beta) {
return 1.0;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = 1.0d0
end function
public static double code(double alpha, double beta) {
return 1.0;
}
def code(alpha, beta): return 1.0
function code(alpha, beta) return 1.0 end
function tmp = code(alpha, beta) tmp = 1.0; end
code[alpha_, beta_] := 1.0
\begin{array}{l}
\\
1
\end{array}
Initial program 76.7%
+-commutative76.7%
Simplified76.7%
Taylor expanded in beta around inf 37.4%
Final simplification37.4%
herbie shell --seed 2023297
(FPCore (alpha beta)
:name "Octave 3.8, jcobi/1"
:precision binary64
:pre (and (> alpha -1.0) (> beta -1.0))
(/ (+ (/ (- beta alpha) (+ (+ alpha beta) 2.0)) 1.0) 2.0))