
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 3 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
(FPCore (x.re x.im y.re y.im) :precision binary64 (- (* x.re y.re) (* x.im y.im)))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = (x_46re * y_46re) - (x_46im * y_46im)
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return (x_46_re * y_46_re) - (x_46_im * y_46_im);
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return (x_46_re * y_46_re) - (x_46_im * y_46_im)
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(Float64(x_46_re * y_46_re) - Float64(x_46_im * y_46_im)) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = (x_46_re * y_46_re) - (x_46_im * y_46_im); end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(N[(x$46$re * y$46$re), $MachinePrecision] - N[(x$46$im * y$46$im), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re - x.im \cdot y.im
\end{array}
Initial program 98.8%
Final simplification98.8%
(FPCore (x.re x.im y.re y.im) :precision binary64 (if (<= (* x.re y.re) -122000.0) (* x.re y.re) (if (<= (* x.re y.re) 1800.0) (* x.im (- y.im)) (* x.re y.re))))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_re) <= -122000.0) {
tmp = x_46_re * y_46_re;
} else if ((x_46_re * y_46_re) <= 1800.0) {
tmp = x_46_im * -y_46_im;
} else {
tmp = x_46_re * y_46_re;
}
return tmp;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
real(8) :: tmp
if ((x_46re * y_46re) <= (-122000.0d0)) then
tmp = x_46re * y_46re
else if ((x_46re * y_46re) <= 1800.0d0) then
tmp = x_46im * -y_46im
else
tmp = x_46re * y_46re
end if
code = tmp
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
double tmp;
if ((x_46_re * y_46_re) <= -122000.0) {
tmp = x_46_re * y_46_re;
} else if ((x_46_re * y_46_re) <= 1800.0) {
tmp = x_46_im * -y_46_im;
} else {
tmp = x_46_re * y_46_re;
}
return tmp;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): tmp = 0 if (x_46_re * y_46_re) <= -122000.0: tmp = x_46_re * y_46_re elif (x_46_re * y_46_re) <= 1800.0: tmp = x_46_im * -y_46_im else: tmp = x_46_re * y_46_re return tmp
function code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0 if (Float64(x_46_re * y_46_re) <= -122000.0) tmp = Float64(x_46_re * y_46_re); elseif (Float64(x_46_re * y_46_re) <= 1800.0) tmp = Float64(x_46_im * Float64(-y_46_im)); else tmp = Float64(x_46_re * y_46_re); end return tmp end
function tmp_2 = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = 0.0; if ((x_46_re * y_46_re) <= -122000.0) tmp = x_46_re * y_46_re; elseif ((x_46_re * y_46_re) <= 1800.0) tmp = x_46_im * -y_46_im; else tmp = x_46_re * y_46_re; end tmp_2 = tmp; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := If[LessEqual[N[(x$46$re * y$46$re), $MachinePrecision], -122000.0], N[(x$46$re * y$46$re), $MachinePrecision], If[LessEqual[N[(x$46$re * y$46$re), $MachinePrecision], 1800.0], N[(x$46$im * (-y$46$im)), $MachinePrecision], N[(x$46$re * y$46$re), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x.re \cdot y.re \leq -122000:\\
\;\;\;\;x.re \cdot y.re\\
\mathbf{elif}\;x.re \cdot y.re \leq 1800:\\
\;\;\;\;x.im \cdot \left(-y.im\right)\\
\mathbf{else}:\\
\;\;\;\;x.re \cdot y.re\\
\end{array}
\end{array}
if (*.f64 x.re y.re) < -122000 or 1800 < (*.f64 x.re y.re) Initial program 97.6%
Taylor expanded in x.re around inf 85.3%
if -122000 < (*.f64 x.re y.re) < 1800Initial program 100.0%
Taylor expanded in x.re around 0 78.5%
associate-*r*78.5%
neg-mul-178.5%
Simplified78.5%
Final simplification81.8%
(FPCore (x.re x.im y.re y.im) :precision binary64 (* x.re y.re))
double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_re;
}
real(8) function code(x_46re, x_46im, y_46re, y_46im)
real(8), intent (in) :: x_46re
real(8), intent (in) :: x_46im
real(8), intent (in) :: y_46re
real(8), intent (in) :: y_46im
code = x_46re * y_46re
end function
public static double code(double x_46_re, double x_46_im, double y_46_re, double y_46_im) {
return x_46_re * y_46_re;
}
def code(x_46_re, x_46_im, y_46_re, y_46_im): return x_46_re * y_46_re
function code(x_46_re, x_46_im, y_46_re, y_46_im) return Float64(x_46_re * y_46_re) end
function tmp = code(x_46_re, x_46_im, y_46_re, y_46_im) tmp = x_46_re * y_46_re; end
code[x$46$re_, x$46$im_, y$46$re_, y$46$im_] := N[(x$46$re * y$46$re), $MachinePrecision]
\begin{array}{l}
\\
x.re \cdot y.re
\end{array}
Initial program 98.8%
Taylor expanded in x.re around inf 54.3%
Final simplification54.3%
herbie shell --seed 2023297
(FPCore (x.re x.im y.re y.im)
:name "_multiplyComplex, real part"
:precision binary64
(- (* x.re y.re) (* x.im y.im)))