
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ (sin y) y)))
double code(double x, double y) {
return x * (sin(y) / y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (sin(y) / y)
end function
public static double code(double x, double y) {
return x * (Math.sin(y) / y);
}
def code(x, y): return x * (math.sin(y) / y)
function code(x, y) return Float64(x * Float64(sin(y) / y)) end
function tmp = code(x, y) tmp = x * (sin(y) / y); end
code[x_, y_] := N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{\sin y}{y}
\end{array}
Initial program 99.8%
Final simplification99.8%
(FPCore (x y) :precision binary64 (if (<= y 6.2) (* x (+ 1.0 (* (* y y) -0.16666666666666666))) (/ 6.0 (* y (/ y x)))))
double code(double x, double y) {
double tmp;
if (y <= 6.2) {
tmp = x * (1.0 + ((y * y) * -0.16666666666666666));
} else {
tmp = 6.0 / (y * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 6.2d0) then
tmp = x * (1.0d0 + ((y * y) * (-0.16666666666666666d0)))
else
tmp = 6.0d0 / (y * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 6.2) {
tmp = x * (1.0 + ((y * y) * -0.16666666666666666));
} else {
tmp = 6.0 / (y * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 6.2: tmp = x * (1.0 + ((y * y) * -0.16666666666666666)) else: tmp = 6.0 / (y * (y / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 6.2) tmp = Float64(x * Float64(1.0 + Float64(Float64(y * y) * -0.16666666666666666))); else tmp = Float64(6.0 / Float64(y * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 6.2) tmp = x * (1.0 + ((y * y) * -0.16666666666666666)); else tmp = 6.0 / (y * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 6.2], N[(x * N[(1.0 + N[(N[(y * y), $MachinePrecision] * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(6.0 / N[(y * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 6.2:\\
\;\;\;\;x \cdot \left(1 + \left(y \cdot y\right) \cdot -0.16666666666666666\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{y \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if y < 6.20000000000000018Initial program 99.8%
Taylor expanded in y around 0 67.9%
unpow267.9%
Simplified67.9%
if 6.20000000000000018 < y Initial program 99.6%
associate-*r/99.5%
associate-/l*99.4%
Simplified99.4%
Taylor expanded in y around 0 22.0%
unpow222.0%
Simplified22.0%
Taylor expanded in y around inf 22.0%
unpow222.0%
Simplified22.0%
associate-*r/22.0%
*-commutative22.0%
associate-/r*22.1%
*-commutative22.1%
associate-/l*22.1%
associate-/l/22.1%
Applied egg-rr22.1%
Final simplification56.4%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (* 6.0 (/ x (* y y)))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = 6.0d0 * (x / (y * y))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = 6.0 * (x / (y * y));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = 6.0 * (x / (y * y)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(6.0 * Float64(x / Float64(y * y))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = 6.0 * (x / (y * y)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(6.0 * N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{x}{y \cdot y}\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.8%
Taylor expanded in y around 0 68.5%
if 2.39999999999999991 < y Initial program 99.6%
associate-*r/99.5%
associate-/l*99.4%
Simplified99.4%
Taylor expanded in y around 0 22.0%
unpow222.0%
Simplified22.0%
Taylor expanded in y around inf 22.0%
unpow222.0%
Simplified22.0%
Final simplification56.9%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (* 6.0 (/ (/ x y) y))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = 6.0 * ((x / y) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = 6.0d0 * ((x / y) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = 6.0 * ((x / y) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = 6.0 * ((x / y) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(6.0 * Float64(Float64(x / y) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = 6.0 * ((x / y) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(6.0 * N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;6 \cdot \frac{\frac{x}{y}}{y}\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.8%
Taylor expanded in y around 0 68.5%
if 2.39999999999999991 < y Initial program 99.6%
associate-*r/99.5%
associate-/l*99.4%
Simplified99.4%
Taylor expanded in y around 0 22.0%
unpow222.0%
Simplified22.0%
Taylor expanded in y around inf 22.0%
unpow222.0%
Simplified22.0%
associate-/r*22.1%
div-inv22.1%
Applied egg-rr22.1%
un-div-inv22.1%
Applied egg-rr22.1%
Final simplification56.9%
(FPCore (x y) :precision binary64 (if (<= y 2.4) x (/ 6.0 (* y (/ y x)))))
double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = 6.0 / (y * (y / x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.4d0) then
tmp = x
else
tmp = 6.0d0 / (y * (y / x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.4) {
tmp = x;
} else {
tmp = 6.0 / (y * (y / x));
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.4: tmp = x else: tmp = 6.0 / (y * (y / x)) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.4) tmp = x; else tmp = Float64(6.0 / Float64(y * Float64(y / x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.4) tmp = x; else tmp = 6.0 / (y * (y / x)); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.4], x, N[(6.0 / N[(y * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.4:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{6}{y \cdot \frac{y}{x}}\\
\end{array}
\end{array}
if y < 2.39999999999999991Initial program 99.8%
Taylor expanded in y around 0 68.5%
if 2.39999999999999991 < y Initial program 99.6%
associate-*r/99.5%
associate-/l*99.4%
Simplified99.4%
Taylor expanded in y around 0 22.0%
unpow222.0%
Simplified22.0%
Taylor expanded in y around inf 22.0%
unpow222.0%
Simplified22.0%
associate-*r/22.0%
*-commutative22.0%
associate-/r*22.1%
*-commutative22.1%
associate-/l*22.1%
associate-/l/22.1%
Applied egg-rr22.1%
Final simplification56.9%
(FPCore (x y) :precision binary64 (/ x (+ 1.0 (* 0.16666666666666666 (* y y)))))
double code(double x, double y) {
return x / (1.0 + (0.16666666666666666 * (y * y)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x / (1.0d0 + (0.16666666666666666d0 * (y * y)))
end function
public static double code(double x, double y) {
return x / (1.0 + (0.16666666666666666 * (y * y)));
}
def code(x, y): return x / (1.0 + (0.16666666666666666 * (y * y)))
function code(x, y) return Float64(x / Float64(1.0 + Float64(0.16666666666666666 * Float64(y * y)))) end
function tmp = code(x, y) tmp = x / (1.0 + (0.16666666666666666 * (y * y))); end
code[x_, y_] := N[(x / N[(1.0 + N[(0.16666666666666666 * N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1 + 0.16666666666666666 \cdot \left(y \cdot y\right)}
\end{array}
Initial program 99.8%
associate-*r/89.3%
associate-/l*99.7%
Simplified99.7%
Taylor expanded in y around 0 63.0%
unpow263.0%
Simplified63.0%
Final simplification63.0%
(FPCore (x y) :precision binary64 (if (<= y 2.5e-32) x (* y (/ x y))))
double code(double x, double y) {
double tmp;
if (y <= 2.5e-32) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 2.5d-32) then
tmp = x
else
tmp = y * (x / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 2.5e-32) {
tmp = x;
} else {
tmp = y * (x / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 2.5e-32: tmp = x else: tmp = y * (x / y) return tmp
function code(x, y) tmp = 0.0 if (y <= 2.5e-32) tmp = x; else tmp = Float64(y * Float64(x / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 2.5e-32) tmp = x; else tmp = y * (x / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 2.5e-32], x, N[(y * N[(x / y), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 2.5 \cdot 10^{-32}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{y}\\
\end{array}
\end{array}
if y < 2.5e-32Initial program 99.8%
Taylor expanded in y around 0 67.7%
if 2.5e-32 < y Initial program 99.6%
associate-*r/99.6%
Simplified99.6%
Taylor expanded in y around 0 12.6%
*-commutative12.6%
Simplified12.6%
associate-*r/24.7%
*-commutative24.7%
Applied egg-rr24.7%
Final simplification55.8%
(FPCore (x y) :precision binary64 (if (<= y 4e+16) x (/ y (/ y x))))
double code(double x, double y) {
double tmp;
if (y <= 4e+16) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= 4d+16) then
tmp = x
else
tmp = y / (y / x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= 4e+16) {
tmp = x;
} else {
tmp = y / (y / x);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= 4e+16: tmp = x else: tmp = y / (y / x) return tmp
function code(x, y) tmp = 0.0 if (y <= 4e+16) tmp = x; else tmp = Float64(y / Float64(y / x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= 4e+16) tmp = x; else tmp = y / (y / x); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, 4e+16], x, N[(y / N[(y / x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 4 \cdot 10^{+16}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{y}{x}}\\
\end{array}
\end{array}
if y < 4e16Initial program 99.8%
Taylor expanded in y around 0 68.0%
if 4e16 < y Initial program 99.6%
associate-*r/99.5%
Simplified99.5%
Taylor expanded in y around 0 3.8%
*-commutative3.8%
Simplified3.8%
associate-*r/17.7%
*-commutative17.7%
Applied egg-rr17.7%
*-commutative17.7%
clear-num21.2%
un-div-inv21.2%
Applied egg-rr21.2%
Final simplification56.6%
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
Initial program 99.8%
Taylor expanded in y around 0 52.5%
Final simplification52.5%
herbie shell --seed 2023297
(FPCore (x y)
:name "Linear.Quaternion:$cexp from linear-1.19.1.3"
:precision binary64
(* x (/ (sin y) y)))