
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* x 100.0) (+ x y)))
double code(double x, double y) {
return (x * 100.0) / (x + y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x * 100.0d0) / (x + y)
end function
public static double code(double x, double y) {
return (x * 100.0) / (x + y);
}
def code(x, y): return (x * 100.0) / (x + y)
function code(x, y) return Float64(Float64(x * 100.0) / Float64(x + y)) end
function tmp = code(x, y) tmp = (x * 100.0) / (x + y); end
code[x_, y_] := N[(N[(x * 100.0), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 100}{x + y}
\end{array}
(FPCore (x y) :precision binary64 (* x (/ 100.0 (+ x y))))
double code(double x, double y) {
return x * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return x * (100.0 / (x + y));
}
def code(x, y): return x * (100.0 / (x + y))
function code(x, y) return Float64(x * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = x * (100.0 / (x + y)); end
code[x_, y_] := N[(x * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \frac{100}{x + y}
\end{array}
Initial program 99.7%
associate-*r/99.8%
Simplified99.8%
Final simplification99.8%
(FPCore (x y)
:precision binary64
(if (or (<= y -8.5e+46)
(and (not (<= y -2.9e+31))
(or (<= y -3.8e-70)
(not
(or (<= y 450.0)
(and (not (<= y 3.1e+29)) (<= y 1e+78)))))))
(* x (/ 100.0 y))
100.0))
double code(double x, double y) {
double tmp;
if ((y <= -8.5e+46) || (!(y <= -2.9e+31) && ((y <= -3.8e-70) || !((y <= 450.0) || (!(y <= 3.1e+29) && (y <= 1e+78)))))) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-8.5d+46)) .or. (.not. (y <= (-2.9d+31))) .and. (y <= (-3.8d-70)) .or. (.not. (y <= 450.0d0) .or. (.not. (y <= 3.1d+29)) .and. (y <= 1d+78))) then
tmp = x * (100.0d0 / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -8.5e+46) || (!(y <= -2.9e+31) && ((y <= -3.8e-70) || !((y <= 450.0) || (!(y <= 3.1e+29) && (y <= 1e+78)))))) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -8.5e+46) or (not (y <= -2.9e+31) and ((y <= -3.8e-70) or not ((y <= 450.0) or (not (y <= 3.1e+29) and (y <= 1e+78))))): tmp = x * (100.0 / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if ((y <= -8.5e+46) || (!(y <= -2.9e+31) && ((y <= -3.8e-70) || !((y <= 450.0) || (!(y <= 3.1e+29) && (y <= 1e+78)))))) tmp = Float64(x * Float64(100.0 / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -8.5e+46) || (~((y <= -2.9e+31)) && ((y <= -3.8e-70) || ~(((y <= 450.0) || (~((y <= 3.1e+29)) && (y <= 1e+78))))))) tmp = x * (100.0 / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -8.5e+46], And[N[Not[LessEqual[y, -2.9e+31]], $MachinePrecision], Or[LessEqual[y, -3.8e-70], N[Not[Or[LessEqual[y, 450.0], And[N[Not[LessEqual[y, 3.1e+29]], $MachinePrecision], LessEqual[y, 1e+78]]]], $MachinePrecision]]]], N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision], 100.0]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -8.5 \cdot 10^{+46} \lor \neg \left(y \leq -2.9 \cdot 10^{+31}\right) \land \left(y \leq -3.8 \cdot 10^{-70} \lor \neg \left(y \leq 450 \lor \neg \left(y \leq 3.1 \cdot 10^{+29}\right) \land y \leq 10^{+78}\right)\right):\\
\;\;\;\;x \cdot \frac{100}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if y < -8.4999999999999996e46 or -2.9e31 < y < -3.7999999999999998e-70 or 450 < y < 3.0999999999999999e29 or 1.00000000000000001e78 < y Initial program 99.7%
associate-*r/99.8%
Simplified99.8%
Taylor expanded in x around 0 85.5%
if -8.4999999999999996e46 < y < -2.9e31 or -3.7999999999999998e-70 < y < 450 or 3.0999999999999999e29 < y < 1.00000000000000001e78Initial program 99.7%
associate-*r/99.7%
Simplified99.7%
Taylor expanded in x around inf 80.3%
Final simplification82.8%
(FPCore (x y)
:precision binary64
(if (<= y -1.5e+47)
(/ (* x 100.0) y)
(if (<= y -2.1e+31)
100.0
(if (or (<= y -3.9e-70)
(not (or (<= y 48.0) (and (not (<= y 2.3e+28)) (<= y 2.2e+80)))))
(* x (/ 100.0 y))
100.0))))
double code(double x, double y) {
double tmp;
if (y <= -1.5e+47) {
tmp = (x * 100.0) / y;
} else if (y <= -2.1e+31) {
tmp = 100.0;
} else if ((y <= -3.9e-70) || !((y <= 48.0) || (!(y <= 2.3e+28) && (y <= 2.2e+80)))) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.5d+47)) then
tmp = (x * 100.0d0) / y
else if (y <= (-2.1d+31)) then
tmp = 100.0d0
else if ((y <= (-3.9d-70)) .or. (.not. (y <= 48.0d0) .or. (.not. (y <= 2.3d+28)) .and. (y <= 2.2d+80))) then
tmp = x * (100.0d0 / y)
else
tmp = 100.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.5e+47) {
tmp = (x * 100.0) / y;
} else if (y <= -2.1e+31) {
tmp = 100.0;
} else if ((y <= -3.9e-70) || !((y <= 48.0) || (!(y <= 2.3e+28) && (y <= 2.2e+80)))) {
tmp = x * (100.0 / y);
} else {
tmp = 100.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.5e+47: tmp = (x * 100.0) / y elif y <= -2.1e+31: tmp = 100.0 elif (y <= -3.9e-70) or not ((y <= 48.0) or (not (y <= 2.3e+28) and (y <= 2.2e+80))): tmp = x * (100.0 / y) else: tmp = 100.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -1.5e+47) tmp = Float64(Float64(x * 100.0) / y); elseif (y <= -2.1e+31) tmp = 100.0; elseif ((y <= -3.9e-70) || !((y <= 48.0) || (!(y <= 2.3e+28) && (y <= 2.2e+80)))) tmp = Float64(x * Float64(100.0 / y)); else tmp = 100.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.5e+47) tmp = (x * 100.0) / y; elseif (y <= -2.1e+31) tmp = 100.0; elseif ((y <= -3.9e-70) || ~(((y <= 48.0) || (~((y <= 2.3e+28)) && (y <= 2.2e+80))))) tmp = x * (100.0 / y); else tmp = 100.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.5e+47], N[(N[(x * 100.0), $MachinePrecision] / y), $MachinePrecision], If[LessEqual[y, -2.1e+31], 100.0, If[Or[LessEqual[y, -3.9e-70], N[Not[Or[LessEqual[y, 48.0], And[N[Not[LessEqual[y, 2.3e+28]], $MachinePrecision], LessEqual[y, 2.2e+80]]]], $MachinePrecision]], N[(x * N[(100.0 / y), $MachinePrecision]), $MachinePrecision], 100.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.5 \cdot 10^{+47}:\\
\;\;\;\;\frac{x \cdot 100}{y}\\
\mathbf{elif}\;y \leq -2.1 \cdot 10^{+31}:\\
\;\;\;\;100\\
\mathbf{elif}\;y \leq -3.9 \cdot 10^{-70} \lor \neg \left(y \leq 48 \lor \neg \left(y \leq 2.3 \cdot 10^{+28}\right) \land y \leq 2.2 \cdot 10^{+80}\right):\\
\;\;\;\;x \cdot \frac{100}{y}\\
\mathbf{else}:\\
\;\;\;\;100\\
\end{array}
\end{array}
if y < -1.5000000000000001e47Initial program 99.8%
associate-*r/99.7%
Simplified99.7%
Taylor expanded in x around 0 81.9%
associate-*r/81.9%
Applied egg-rr81.9%
if -1.5000000000000001e47 < y < -2.09999999999999979e31 or -3.90000000000000019e-70 < y < 48 or 2.29999999999999984e28 < y < 2.20000000000000003e80Initial program 99.7%
associate-*r/99.7%
Simplified99.7%
Taylor expanded in x around inf 80.3%
if -2.09999999999999979e31 < y < -3.90000000000000019e-70 or 48 < y < 2.29999999999999984e28 or 2.20000000000000003e80 < y Initial program 99.7%
associate-*r/99.8%
Simplified99.8%
Taylor expanded in x around 0 87.9%
Final simplification82.8%
(FPCore (x y) :precision binary64 100.0)
double code(double x, double y) {
return 100.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 100.0d0
end function
public static double code(double x, double y) {
return 100.0;
}
def code(x, y): return 100.0
function code(x, y) return 100.0 end
function tmp = code(x, y) tmp = 100.0; end
code[x_, y_] := 100.0
\begin{array}{l}
\\
100
\end{array}
Initial program 99.7%
associate-*r/99.8%
Simplified99.8%
Taylor expanded in x around inf 49.1%
Final simplification49.1%
(FPCore (x y) :precision binary64 (* (/ x 1.0) (/ 100.0 (+ x y))))
double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / 1.0d0) * (100.0d0 / (x + y))
end function
public static double code(double x, double y) {
return (x / 1.0) * (100.0 / (x + y));
}
def code(x, y): return (x / 1.0) * (100.0 / (x + y))
function code(x, y) return Float64(Float64(x / 1.0) * Float64(100.0 / Float64(x + y))) end
function tmp = code(x, y) tmp = (x / 1.0) * (100.0 / (x + y)); end
code[x_, y_] := N[(N[(x / 1.0), $MachinePrecision] * N[(100.0 / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{1} \cdot \frac{100}{x + y}
\end{array}
herbie shell --seed 2023297
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1.0) (/ 100.0 (+ x y)))
(/ (* x 100.0) (+ x y)))