
(FPCore (x y z t) :precision binary64 (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))
double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (1.0d0 / 3.0d0) * acos((((3.0d0 * (x / (y * 27.0d0))) / (z * 2.0d0)) * sqrt(t)))
end function
public static double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * Math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * Math.sqrt(t)));
}
def code(x, y, z, t): return (1.0 / 3.0) * math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * math.sqrt(t)))
function code(x, y, z, t) return Float64(Float64(1.0 / 3.0) * acos(Float64(Float64(Float64(3.0 * Float64(x / Float64(y * 27.0))) / Float64(z * 2.0)) * sqrt(t)))) end
function tmp = code(x, y, z, t) tmp = (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t))); end
code[x_, y_, z_, t_] := N[(N[(1.0 / 3.0), $MachinePrecision] * N[ArcCos[N[(N[(N[(3.0 * N[(x / N[(y * 27.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * 2.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[t], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))
double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (1.0d0 / 3.0d0) * acos((((3.0d0 * (x / (y * 27.0d0))) / (z * 2.0d0)) * sqrt(t)))
end function
public static double code(double x, double y, double z, double t) {
return (1.0 / 3.0) * Math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * Math.sqrt(t)));
}
def code(x, y, z, t): return (1.0 / 3.0) * math.acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * math.sqrt(t)))
function code(x, y, z, t) return Float64(Float64(1.0 / 3.0) * acos(Float64(Float64(Float64(3.0 * Float64(x / Float64(y * 27.0))) / Float64(z * 2.0)) * sqrt(t)))) end
function tmp = code(x, y, z, t) tmp = (1.0 / 3.0) * acos((((3.0 * (x / (y * 27.0))) / (z * 2.0)) * sqrt(t))); end
code[x_, y_, z_, t_] := N[(N[(1.0 / 3.0), $MachinePrecision] * N[ArcCos[N[(N[(N[(3.0 * N[(x / N[(y * 27.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(z * 2.0), $MachinePrecision]), $MachinePrecision] * N[Sqrt[t], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{3} \cdot \cos^{-1} \left(\frac{3 \cdot \frac{x}{y \cdot 27}}{z \cdot 2} \cdot \sqrt{t}\right)
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (asin (* x (* 0.05555555555555555 (/ (sqrt t) (* y z)))))))
(/
(-
(* (pow PI 2.0) -0.027777777777777776)
(* (pow t_1 2.0) -0.1111111111111111))
(+ (* t_1 -0.3333333333333333) (* PI -0.16666666666666666)))))
double code(double x, double y, double z, double t) {
double t_1 = asin((x * (0.05555555555555555 * (sqrt(t) / (y * z)))));
return ((pow(((double) M_PI), 2.0) * -0.027777777777777776) - (pow(t_1, 2.0) * -0.1111111111111111)) / ((t_1 * -0.3333333333333333) + (((double) M_PI) * -0.16666666666666666));
}
public static double code(double x, double y, double z, double t) {
double t_1 = Math.asin((x * (0.05555555555555555 * (Math.sqrt(t) / (y * z)))));
return ((Math.pow(Math.PI, 2.0) * -0.027777777777777776) - (Math.pow(t_1, 2.0) * -0.1111111111111111)) / ((t_1 * -0.3333333333333333) + (Math.PI * -0.16666666666666666));
}
def code(x, y, z, t): t_1 = math.asin((x * (0.05555555555555555 * (math.sqrt(t) / (y * z))))) return ((math.pow(math.pi, 2.0) * -0.027777777777777776) - (math.pow(t_1, 2.0) * -0.1111111111111111)) / ((t_1 * -0.3333333333333333) + (math.pi * -0.16666666666666666))
function code(x, y, z, t) t_1 = asin(Float64(x * Float64(0.05555555555555555 * Float64(sqrt(t) / Float64(y * z))))) return Float64(Float64(Float64((pi ^ 2.0) * -0.027777777777777776) - Float64((t_1 ^ 2.0) * -0.1111111111111111)) / Float64(Float64(t_1 * -0.3333333333333333) + Float64(pi * -0.16666666666666666))) end
function tmp = code(x, y, z, t) t_1 = asin((x * (0.05555555555555555 * (sqrt(t) / (y * z))))); tmp = (((pi ^ 2.0) * -0.027777777777777776) - ((t_1 ^ 2.0) * -0.1111111111111111)) / ((t_1 * -0.3333333333333333) + (pi * -0.16666666666666666)); end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[ArcSin[N[(x * N[(0.05555555555555555 * N[(N[Sqrt[t], $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, N[(N[(N[(N[Power[Pi, 2.0], $MachinePrecision] * -0.027777777777777776), $MachinePrecision] - N[(N[Power[t$95$1, 2.0], $MachinePrecision] * -0.1111111111111111), $MachinePrecision]), $MachinePrecision] / N[(N[(t$95$1 * -0.3333333333333333), $MachinePrecision] + N[(Pi * -0.16666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \sin^{-1} \left(x \cdot \left(0.05555555555555555 \cdot \frac{\sqrt{t}}{y \cdot z}\right)\right)\\
\frac{{\pi}^{2} \cdot -0.027777777777777776 - {t_1}^{2} \cdot -0.1111111111111111}{t_1 \cdot -0.3333333333333333 + \pi \cdot -0.16666666666666666}
\end{array}
\end{array}
Initial program 97.3%
metadata-eval97.3%
*-commutative97.3%
times-frac97.3%
associate-*l*97.3%
associate-/l/98.4%
*-commutative98.4%
associate-*r*98.4%
*-commutative98.4%
associate-/l/98.1%
associate-*l*98.1%
times-frac98.1%
*-commutative98.1%
Simplified98.1%
add-sqr-sqrt_binary6498.1%
Applied rewrite-once98.1%
Applied egg-rr99.9%
distribute-rgt-neg-in99.9%
metadata-eval99.9%
*-commutative99.9%
associate-*l/99.9%
associate-*r/99.9%
*-commutative99.9%
Simplified99.9%
*-commutative99.9%
fma-udef99.9%
metadata-eval99.9%
div-inv99.9%
distribute-rgt-in99.9%
+-commutative99.9%
div-inv99.9%
metadata-eval99.9%
associate-*l*99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (pow (expm1 (log1p (/ 3.0 (acos (* x (* 0.05555555555555555 (/ (sqrt t) (* y z)))))))) -1.0))
double code(double x, double y, double z, double t) {
return pow(expm1(log1p((3.0 / acos((x * (0.05555555555555555 * (sqrt(t) / (y * z)))))))), -1.0);
}
public static double code(double x, double y, double z, double t) {
return Math.pow(Math.expm1(Math.log1p((3.0 / Math.acos((x * (0.05555555555555555 * (Math.sqrt(t) / (y * z)))))))), -1.0);
}
def code(x, y, z, t): return math.pow(math.expm1(math.log1p((3.0 / math.acos((x * (0.05555555555555555 * (math.sqrt(t) / (y * z)))))))), -1.0)
function code(x, y, z, t) return expm1(log1p(Float64(3.0 / acos(Float64(x * Float64(0.05555555555555555 * Float64(sqrt(t) / Float64(y * z)))))))) ^ -1.0 end
code[x_, y_, z_, t_] := N[Power[N[(Exp[N[Log[1 + N[(3.0 / N[ArcCos[N[(x * N[(0.05555555555555555 * N[(N[Sqrt[t], $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]] - 1), $MachinePrecision], -1.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\mathsf{expm1}\left(\mathsf{log1p}\left(\frac{3}{\cos^{-1} \left(x \cdot \left(0.05555555555555555 \cdot \frac{\sqrt{t}}{y \cdot z}\right)\right)}\right)\right)\right)}^{-1}
\end{array}
Initial program 97.3%
metadata-eval97.3%
*-commutative97.3%
times-frac97.3%
associate-*l*97.3%
associate-/l/98.4%
*-commutative98.4%
associate-*r*98.4%
*-commutative98.4%
associate-/l/98.1%
associate-*l*98.1%
times-frac98.1%
*-commutative98.1%
Simplified98.1%
add-sqr-sqrt_binary6498.1%
Applied rewrite-once98.1%
Applied egg-rr98.4%
neg-mul-198.4%
associate-/r*98.4%
metadata-eval98.4%
associate-*r/98.4%
metadata-eval98.4%
*-commutative98.4%
associate-*l/98.4%
associate-*r/98.4%
*-commutative98.4%
Simplified98.4%
clear-num98.4%
inv-pow99.9%
associate-/l/99.9%
associate-/r*99.9%
metadata-eval99.9%
Applied egg-rr99.9%
expm1-log1p-u_binary6499.9%
Applied rewrite-once99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (pow (/ 3.0 (acos (* x (* 0.05555555555555555 (/ (sqrt t) (* y z)))))) -1.0))
double code(double x, double y, double z, double t) {
return pow((3.0 / acos((x * (0.05555555555555555 * (sqrt(t) / (y * z)))))), -1.0);
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (3.0d0 / acos((x * (0.05555555555555555d0 * (sqrt(t) / (y * z)))))) ** (-1.0d0)
end function
public static double code(double x, double y, double z, double t) {
return Math.pow((3.0 / Math.acos((x * (0.05555555555555555 * (Math.sqrt(t) / (y * z)))))), -1.0);
}
def code(x, y, z, t): return math.pow((3.0 / math.acos((x * (0.05555555555555555 * (math.sqrt(t) / (y * z)))))), -1.0)
function code(x, y, z, t) return Float64(3.0 / acos(Float64(x * Float64(0.05555555555555555 * Float64(sqrt(t) / Float64(y * z)))))) ^ -1.0 end
function tmp = code(x, y, z, t) tmp = (3.0 / acos((x * (0.05555555555555555 * (sqrt(t) / (y * z)))))) ^ -1.0; end
code[x_, y_, z_, t_] := N[Power[N[(3.0 / N[ArcCos[N[(x * N[(0.05555555555555555 * N[(N[Sqrt[t], $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]
\begin{array}{l}
\\
{\left(\frac{3}{\cos^{-1} \left(x \cdot \left(0.05555555555555555 \cdot \frac{\sqrt{t}}{y \cdot z}\right)\right)}\right)}^{-1}
\end{array}
Initial program 97.3%
metadata-eval97.3%
*-commutative97.3%
times-frac97.3%
associate-*l*97.3%
associate-/l/98.4%
*-commutative98.4%
associate-*r*98.4%
*-commutative98.4%
associate-/l/98.1%
associate-*l*98.1%
times-frac98.1%
*-commutative98.1%
Simplified98.1%
add-sqr-sqrt_binary6498.1%
Applied rewrite-once98.1%
Applied egg-rr98.4%
neg-mul-198.4%
associate-/r*98.4%
metadata-eval98.4%
associate-*r/98.4%
metadata-eval98.4%
*-commutative98.4%
associate-*l/98.4%
associate-*r/98.4%
*-commutative98.4%
Simplified98.4%
clear-num98.4%
inv-pow99.9%
associate-/l/99.9%
associate-/r*99.9%
metadata-eval99.9%
Applied egg-rr99.9%
Final simplification99.9%
(FPCore (x y z t) :precision binary64 (/ -1.0 (/ -3.0 (acos (* x (* 0.05555555555555555 (/ (sqrt t) (* y z))))))))
double code(double x, double y, double z, double t) {
return -1.0 / (-3.0 / acos((x * (0.05555555555555555 * (sqrt(t) / (y * z))))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (-1.0d0) / ((-3.0d0) / acos((x * (0.05555555555555555d0 * (sqrt(t) / (y * z))))))
end function
public static double code(double x, double y, double z, double t) {
return -1.0 / (-3.0 / Math.acos((x * (0.05555555555555555 * (Math.sqrt(t) / (y * z))))));
}
def code(x, y, z, t): return -1.0 / (-3.0 / math.acos((x * (0.05555555555555555 * (math.sqrt(t) / (y * z))))))
function code(x, y, z, t) return Float64(-1.0 / Float64(-3.0 / acos(Float64(x * Float64(0.05555555555555555 * Float64(sqrt(t) / Float64(y * z))))))) end
function tmp = code(x, y, z, t) tmp = -1.0 / (-3.0 / acos((x * (0.05555555555555555 * (sqrt(t) / (y * z)))))); end
code[x_, y_, z_, t_] := N[(-1.0 / N[(-3.0 / N[ArcCos[N[(x * N[(0.05555555555555555 * N[(N[Sqrt[t], $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{-1}{\frac{-3}{\cos^{-1} \left(x \cdot \left(0.05555555555555555 \cdot \frac{\sqrt{t}}{y \cdot z}\right)\right)}}
\end{array}
Initial program 97.3%
metadata-eval97.3%
*-commutative97.3%
times-frac97.3%
associate-*l*97.3%
associate-/l/98.4%
*-commutative98.4%
associate-*r*98.4%
*-commutative98.4%
associate-/l/98.1%
associate-*l*98.1%
times-frac98.1%
*-commutative98.1%
Simplified98.1%
add-sqr-sqrt_binary6498.1%
Applied rewrite-once98.1%
Applied egg-rr98.4%
neg-mul-198.4%
associate-/r*98.4%
metadata-eval98.4%
associate-*r/98.4%
metadata-eval98.4%
*-commutative98.4%
associate-*l/98.4%
associate-*r/98.4%
*-commutative98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (x y z t) :precision binary64 (* 0.3333333333333333 (acos (* (sqrt t) (* 0.05555555555555555 (/ (/ x y) z))))))
double code(double x, double y, double z, double t) {
return 0.3333333333333333 * acos((sqrt(t) * (0.05555555555555555 * ((x / y) / z))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = 0.3333333333333333d0 * acos((sqrt(t) * (0.05555555555555555d0 * ((x / y) / z))))
end function
public static double code(double x, double y, double z, double t) {
return 0.3333333333333333 * Math.acos((Math.sqrt(t) * (0.05555555555555555 * ((x / y) / z))));
}
def code(x, y, z, t): return 0.3333333333333333 * math.acos((math.sqrt(t) * (0.05555555555555555 * ((x / y) / z))))
function code(x, y, z, t) return Float64(0.3333333333333333 * acos(Float64(sqrt(t) * Float64(0.05555555555555555 * Float64(Float64(x / y) / z))))) end
function tmp = code(x, y, z, t) tmp = 0.3333333333333333 * acos((sqrt(t) * (0.05555555555555555 * ((x / y) / z)))); end
code[x_, y_, z_, t_] := N[(0.3333333333333333 * N[ArcCos[N[(N[Sqrt[t], $MachinePrecision] * N[(0.05555555555555555 * N[(N[(x / y), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.3333333333333333 \cdot \cos^{-1} \left(\sqrt{t} \cdot \left(0.05555555555555555 \cdot \frac{\frac{x}{y}}{z}\right)\right)
\end{array}
Initial program 97.3%
metadata-eval97.3%
*-commutative97.3%
times-frac97.3%
associate-*l*97.3%
associate-/l/98.4%
*-commutative98.4%
associate-*r*98.4%
*-commutative98.4%
associate-/l/98.1%
associate-*l*98.1%
times-frac98.1%
*-commutative98.1%
Simplified97.3%
Final simplification97.3%
(FPCore (x y z t) :precision binary64 (/ (acos (* (/ (/ x 27.0) (* y z)) (/ (sqrt t) (/ 2.0 3.0)))) 3.0))
double code(double x, double y, double z, double t) {
return acos((((x / 27.0) / (y * z)) * (sqrt(t) / (2.0 / 3.0)))) / 3.0;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = acos((((x / 27.0d0) / (y * z)) * (sqrt(t) / (2.0d0 / 3.0d0)))) / 3.0d0
end function
public static double code(double x, double y, double z, double t) {
return Math.acos((((x / 27.0) / (y * z)) * (Math.sqrt(t) / (2.0 / 3.0)))) / 3.0;
}
def code(x, y, z, t): return math.acos((((x / 27.0) / (y * z)) * (math.sqrt(t) / (2.0 / 3.0)))) / 3.0
function code(x, y, z, t) return Float64(acos(Float64(Float64(Float64(x / 27.0) / Float64(y * z)) * Float64(sqrt(t) / Float64(2.0 / 3.0)))) / 3.0) end
function tmp = code(x, y, z, t) tmp = acos((((x / 27.0) / (y * z)) * (sqrt(t) / (2.0 / 3.0)))) / 3.0; end
code[x_, y_, z_, t_] := N[(N[ArcCos[N[(N[(N[(x / 27.0), $MachinePrecision] / N[(y * z), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[t], $MachinePrecision] / N[(2.0 / 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cos^{-1} \left(\frac{\frac{x}{27}}{y \cdot z} \cdot \frac{\sqrt{t}}{\frac{2}{3}}\right)}{3}
\end{array}
herbie shell --seed 2023297
(FPCore (x y z t)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, D"
:precision binary64
:herbie-target
(/ (acos (* (/ (/ x 27.0) (* y z)) (/ (sqrt t) (/ 2.0 3.0)))) 3.0)
(* (/ 1.0 3.0) (acos (* (/ (* 3.0 (/ x (* y 27.0))) (* z 2.0)) (sqrt t)))))